Laser Outlaw: Difference between revisions

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[[Image:Laser_Outlaw.png|frame|'''Laser Outlaw'''.]]
{{minigame infobox
'''Laser Outlaw''' is a [[Microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Minigame Mania]].''
|image=[[File:Laser_Outlaw.png]]
== Gameplay ==
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''
The player controls a pistol and is needed to shoot a western dummy. On this dummy, there's a flashing light right on where its heart would be. The player has to aim the pistol at the light and shoot it so that the dummy falls over. Whenever the cursor is on the light, it turns grey. For the first stage of dificulty, the pistol moves up and down until the light is shot. The second stage makes the gun move left and right. And the final stage makes the gun go in an 8 sort of pattern.
|type=[[Nintendo Classics]]
|intro=''Shoot!''
|info="''2-D quick draw! Shoot the blinking target on the outlaw!''" 1976: Hit the target to take him down (Japan only).
|controls={{button|gba|A}}/{{button|gcn|A}} &ndash; Shoot
|clear=15
}}
'''Laser Outlaw''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].''
==Gameplay==
The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards.
*'''1st level difficulty''': The pistol moves up and down.
*'''2nd level difficulty''': The pistol moves left and right.
*'''3rd level difficulty''': The pistol goes in a figure-8 motion.


In the ''Grid'', a minimum of 15 levels must be beaten to beat this Microgame.
==Names in other languages==
== Controls ==
{{foreign names
'''A''' &ndash; Shoot
|Ita=High Noon
|ItaM=-
|Fre=High Noon
|FreM=-
|Jap=こうせんじゅうカスタム ガンマン
|JapR=Kōsenjū Kasutamu Ganman
|JapM=Beam Gun Custom Gunman
}}


== Description ==
{{9-Volt & 18-Volt's microgames}}
''"2-D quick draw! Shoot the blinking target on the outlaw!"''
{{WWIMM microgames}}
 
[[Category:WarioWare, Inc.: Mega Party Game$!]]
{{WarioWare, Inc.: Mega Microgame$! Microgames}}
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
 
[[it:High Noon]]
[[Category: Microgames]]

Revision as of 18:10, February 13, 2024

Laser Outlaw
Laser Outlaw.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Nintendo Classics
Command(s) Shoot!
Info "2-D quick draw! Shoot the blinking target on the outlaw!" 1976: Hit the target to take him down (Japan only).
Controls A Button/A Button – Shoot
Points to clear 15

Laser Outlaw is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!.

Gameplay

The player controls a pistol and needs to shoot a Custom Gunman Target. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards.

  • 1st level difficulty: The pistol moves up and down.
  • 2nd level difficulty: The pistol moves left and right.
  • 3rd level difficulty: The pistol goes in a figure-8 motion.

Names in other languages

Language Name Meaning
Japanese こうせんじゅうカスタム ガンマン
Kōsenjū Kasutamu Ganman
Beam Gun Custom Gunman

French High Noon
-
Italian High Noon
-