NEC PC-88: Difference between revisions

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{{system-Infobox
{{system infobox
|Image=[[File:NEP PC-88 Console.jpg|300px]]
|image=[[File:NEP PC-88 Console.jpg|300px]]
|Rel=1981
|release=1981
|Dis=1989
|discontinued=1989
}}
}}
The '''PC-8801''' was a {{wp|Zilog Z80}}-based {{wp|home computer}} released by the {{wp|Nippon Electric Company}} ({{wp|NEC}}) in [[Japan]], in the year 1981. The '''PC-8801''' was informally called the '''PC-88'''. It was one of the more popular 8-bit home computers in Japan right next to the MSX and Sharp X1. Some of the companies that produced exclusive software for the '''NEC PC-88''' included {{wp|Enix}}, {{wp|Square (video game company)|Square}}, {{wp|Sega}}, {{wp|Nihon Falcom}}, {{wp|Bandai}}, {{wp|HAL Laboratory}}, {{wp|ASCII Corporation|ASCII}}, {{wp|Pony Canyon}}, Technology and Entertainment Software, {{wp|Namco Tales Studio|Wolf Team}}, Dempa, Champion Soft, Starcraft, Micro Cabin, PSK, and {{wp|Quest Corporation|Bothtec}}. Certain games produced for the PC-88 had a shared release with the {{wp|MSX}}, such as those produced by {{wp|Game Arts}}, {{wp|ELF Corporation}}, and {{wp|Konami}}. Many popular series first appeared on the '''NEC PC-88''', including ''Snatcher'', ''Thexder'', ''Dragon Slayer'', ''RPG Maker'', and ''Ys''.
The '''PC-8801''' was a {{wp|Zilog Z80}}-based {{wp|home computer}} released by the {{wp|NEC|Nippon Electric Company}} (NEC) in [[Japan]] in 1981. The PC-8801 was informally called the '''PC-88'''.


Nintendo licensed [[Hudson Soft]] to port some of Nintendo's Family Computer games for the console, including ''Excitebike'', ''Balloon Fight'', ''Tennis'', ''Golf'', and ''Ice Climber'', as well as sequels to ''[[Mario Bros. (game)|Mario Bros.]]'' called ''[[Mario Bros. Special]]'' and ''[[Punch Ball Mario Bros.]]'', a sequel to ''[[Donkey Kong 3]]'' called ''[[Donkey Kong 3: Dai Gyakushū]]'', and a unique ''[[Super Mario Bros.]]'' game for the computer, ''[[Super Mario Bros. Special]]''.
[[Nintendo]] licensed [[Hudson Soft]] to port some of Nintendo's [[Family Computer]] games, such as ''[[Golf]]'', to home computers in Japan. Hudson Soft also created sequels to ''[[Mario Bros. (game)|Mario Bros.]]'' called ''[[Mario Bros. Special]]'' and ''[[Punch Ball Mario Bros.]]'', a sequel to ''[[Donkey Kong 3]]'' called ''[[Donkey Kong 3: Dai Gyakushū]]'', and a unique ''[[Super Mario Bros.]]'' game for the computer, ''[[Super Mario Bros. Special]]''. These games are not exclusive to the PC-8801 and can be found in other popular 8-bit home computers in Japan, such as the Sharp X1.
 
==Exclusive ''Mario'' games released for the NEC PC-88==
===''Donkey Kong 3: Dai Gyakushū''===
{{Main|Donkey Kong 3: Dai Gyakushū}}
''Donkey Kong 3: Dai Gyakushū'' was released in August 1984. The game is not a straight port of ''Donkey Kong 3'' but more of a semi-sequel. The game removes [[Stanley the Bugman]]'s ability to jump and the need to protect plants, making it much closer to something like ''Galaga''.
 
===''Mario Bros. Special''===
{{Main|Mario Bros. Special}}
''Mario Bros. Special'' was released in August 1984. It is not a straight port of ''Mario Bros.'', but an original arcade-style platformer with adjustments to the graphics and sounds. There are four different screens. The stages involve Mario figuring out how to progress to the top of the screen, and some levels feature unstable platforms that shake if jumped on.
 
<gallery>
File:Mariopkg.jpg|The game's Box Art.
File:Mariospecial6.gif|The first appearance of Conveyor Belts.
</gallery>
 
===''Punch Ball Mario Bros.''===
{{Main|Punch Ball Mario Bros.}}
''Punch Ball Mario Bros.'' was released in October 1984. It is very similar to ''Mario Bros.'', but with a new object named the [[Punch Balls]] that could now be thrown to stun enemies.
 
Unlike the original game, the floor-level design is almost the exact opposite of the original game. For instance, the first platform above the floor in the original extends from the edges, with a gap in the middle. In this game, the platform is in the middle, with gaps around the edges. Footholds are sturdier and do not trip the enemy if hit from underneath like the first game - only the Punch Balls or [[POW Block]]s could do this now.


==Game gallery==
<gallery>
<gallery>
PBMB Boxart.jpg|The game's artwork, in which [[Mario]] is holding a [[Punch Ball]], about to fire.
Mariopkg.jpg|''[[Mario Bros. Special]]''
MarioBrosAC.png|The platform positions in the original ''Mario Bros.''
Golf PC88 Box Art.jpg|''[[Golf]]''
Punchball2.png| The platform positions in ''Punch Ball Mario Bros.'' Note how the platforms are reversed.
SMBSpecial.jpg|''[[Super Mario Bros. Special]]''
</gallery>
</gallery>
===''Super Mario Bros. Special''===
{{Main|Super Mario Bros. Special}}
''Super Mario Bros. Special'' was released in 1986. While superficially very similar to the original Super Mario Bros., the game features original new levels and lacks a screen-scrolling mechanism. When a player reaches the end of a screen, the screen turns blank and loads the next part of the level. Jumping and running physics also differ from the original, providing a much more challenging experience than ''Super Mario Bros.''. Adding more difficulty is the fact that the timer of the level runs much faster than in the NES game, which was already much quicker than the timers in the latest Mario games. Returning was [[Hammer|Mario's Hammer]] from ''Donkey Kong'', alongside a variety of past foes and new exclusive items from the earliest arcade Mario titles, ''Mario Bros.'' & ''Donkey Kong''.
Due to the PC88's technology being slightly inferior to that of the NES, the audio and graphics differ slightly from the original NES game as well, although replicated closely. Additionally, the game does not include [[Luigi]] or a multiplayer mode.
*List of ''Super Mario Bros. Special'' Staff
**Programmed By: Yukio Takeoka
**Courses Designed By: Ichirou Sakurada
**Sound Effects Created By: Fumihiko Itagaki & Megumi Kawamata
**Produced By: Takashi Takebe


==External links==
==External links==
{{NIWA|StrategyWiki-p=Category:NEC PC-8801}}
{{NIWA|StrategyWiki=Category:NEC PC-8801}}
*[http://www.jcec.co.uk/pc88_sys.htm System Information] emulation site for retro Japanese computers
*[http://www.old-computers.com/museum/computer.asp?st=1&c=398 OLD-COMPUTERS.COM: The Museum: NEC PC-88]
*[http://www.uvlist.net/platforms/detail/101-NEC+PC8801 NEC PC-88 info page] popular games, tags and developers at uvlist.net
*[http://www.youtube.com/watch?v=RoVBR_ULuUY NEC PC-88 MK I comercial on YouTube]
*[http://www.youtube.com/watch?v=8OsuuUpDd1g&feature=related NEC PC-8801 MK II commercial on Youtube]
*[http://www.youtube.com/watch?v=cJchz8YMCSY NEC PC-88 MK II MR comercial on YouTube]
*[http://illusioncity.net/nec-pc-88-series-emulators-tools/ A list of downloadable PC88 emulators]
*[http://andre.facadecomputer.com/saw/pc88.html Strange and Wonderful NEC PC-88 Games] (Various games covered, including ''Mario Bros. Special'', ''Punch Ball Mario Bros.'' & ''Super Mario Bros. Special'')
*[http://www.uvlist.net/game-159777-Mario+Bros.+Special Universal Game List entry for ''Super Mario Bros. Special'']
*[https://www.youtube.com/playlist?list=PL1EA10D44B2C69174] (a ''Super Mario Bros. Special'' walkthrough playlist)
*[http://www.uvlist.net/game-159776-Punch+Ball+Mario+Bros/ Universal Video Games List: Punch Ball Mario Bros.]


{{Consoles}}
{{Systems}}
[[Category:Video Game Systems]]
[[Category:Systems]]

Latest revision as of 17:14, April 20, 2024

NEC PC-88
A NEC PC-88
Release date 1981
Discontinued 1989

The PC-8801 was a Zilog Z80-based home computer released by the Nippon Electric Company (NEC) in Japan in 1981. The PC-8801 was informally called the PC-88.

Nintendo licensed Hudson Soft to port some of Nintendo's Family Computer games, such as Golf, to home computers in Japan. Hudson Soft also created sequels to Mario Bros. called Mario Bros. Special and Punch Ball Mario Bros., a sequel to Donkey Kong 3 called Donkey Kong 3: Dai Gyakushū, and a unique Super Mario Bros. game for the computer, Super Mario Bros. Special. These games are not exclusive to the PC-8801 and can be found in other popular 8-bit home computers in Japan, such as the Sharp X1.

Game gallery[edit]

External links[edit]