World 6 (Super Mario 3D Land): Difference between revisions

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|after=[[World 7 (Super Mario 3D Land)|>>]]
|after=[[World 7 (Super Mario 3D Land)|>>]]
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'''World 6''' is the sixth world traveled to in ''[[Super Mario 3D Land]]''. The setting of this world is a cloudy portion of the sky. There are many snowy mountains located in the background, as well as a rainbow. World 6 contains six levels and a [[Mystery Box]]. [[Prongo]]s are the only enemies that are first encountered in World 6.
'''World 6''' is the sixth world traveled to in ''[[Super Mario 3D Land]]''. The setting of this world is a cloudy portion of the sky. There are many snowy mountains located in the background, as well as a rainbow. World 6 contains six levels and a [[Mystery Box]].


==Levels==
==Levels==
{|style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{{content description
|-style="background: #ABC;"
|name1=[[World 6-1 (Super Mario 3D Land)|World 6-1]]
!width="5%"|Level
|image1=[[File:3DS SuperMario 7 scrn07 E3.png|200px]]
!width="1%"|Preview
|description1=A level taking place on a seaside boardwalk with [[Cheep Cheep]]s leaping over it.  
!width="20%"|Description
|name2=[[World 6-2 (Super Mario 3D Land)|World 6-2]]
|-
|image2=[[File:SM3DL6-2.png|200px]]
|[[World 6-1 (Super Mario 3D Land)|World 6-1]]
|description2=A level that takes place in a desert pyramid.  
|[[File:3DS SuperMario 7 scrn07 E3.png|200px]]
|name3=[[World 6-3 (Super Mario 3D Land)|World 6-3]]
|A level taking place on a seaside boardwalk with [[Cheep Cheep]]s leaping over it.  
|image3=[[File:SM3DL6-3.png|200px]]
|-
|description3=The second ghost house in this game. The first area branches off into three areas, with only the left path leading to the end of the stage.  
|[[World 6-2 (Super Mario 3D Land)|World 6-2]]
|name4=[[World 6-4 (Super Mario 3D Land)|World 6-4]]
|[[File:SM3DL6-2.png|200px]]
|image4=[[File:SM3DL6-4.png|200px]]
|A level that takes place in a desert pyramid.  
|description4=A sky level which features trios of [[Blinking Block|Beep Block]]s that appear and sub-sequentially disappear to the music.  
|-
|name5=[[World 6-5 (Super Mario 3D Land)|World 6-5]]
|[[World 6-3 (Super Mario 3D Land)|World 6-3]]
|image5=[[File:SM3DL6-5.png|200px]]
|[[File:SM3DL6-3.png|200px]]
|description5=An ice level with a lot of bounce pads. Requires 60 [[Star Medal]]s to be unlocked.
|The second ghost house in this game. The first area branches off into three areas, with only the left path leading to the end of the stage.  
|name6={{world-link|6|airship3D|World 6-Airship (Super Mario 3D Land)}}
|-
|image6=[[File:AS6 SuperMario3D.png|200px]]
|[[World 6-4 (Super Mario 3D Land)|World 6-4]]
|description6=The fourth airship in the game. [[Skewer|Spike Pillar]]s are a prominent threat. The boss is Pom Pom.  
|[[File:SM3DL6-4.png|200px]]
}}
|A sky level which features trios of [[Blinking Block|Beep Block]]s that appear and sub-sequentially disappear to the music.  
|-
|[[World 6-5 (Super Mario 3D Land)|World 6-5]]
|[[File:SM3DL6-5.png|200px]]
|An ice level with a lot of bounce pads. Requires 60 [[Star Medal]]s to be unlocked.
|-
|{{world-link|6|airship|World 6-Airship (Super Mario 3D Land)}}
|[[File:AS6 SuperMario3D.png|200px]]
|The fourth airship in the game. [[Skewer|Spike Pillar]]s are a prominent threat. The boss is Pom Pom.  
|}
 
==New enemies==
*[[Prongo]]s


==Media==
==Media==

Latest revision as of 21:23, June 30, 2024

World 6
World6 SM3DL.png
Game Super Mario 3D Land
Level(s) 6
<< List of worlds >>

World 6 is the sixth world traveled to in Super Mario 3D Land. The setting of this world is a cloudy portion of the sky. There are many snowy mountains located in the background, as well as a rainbow. World 6 contains six levels and a Mystery Box. Prongos are the only enemies that are first encountered in World 6.

Levels[edit]

Image Name Description

3DS SuperMario 7 scrn07 E3.png World 6-1 A level taking place on a seaside boardwalk with Cheep Cheeps leaping over it.
SM3DL6-2.png World 6-2 A level that takes place in a desert pyramid.
SM3DL6-3.png World 6-3 The second ghost house in this game. The first area branches off into three areas, with only the left path leading to the end of the stage.
SM3DL6-4.png World 6-4 A sky level which features trios of Beep Blocks that appear and sub-sequentially disappear to the music.
SM3DL6-5.png World 6-5 An ice level with a lot of bounce pads. Requires 60 Star Medals to be unlocked.
AS6 SuperMario3D.png World 6-Airship The fourth airship in the game. Spike Pillars are a prominent threat. The boss is Pom Pom.

Media[edit]

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