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[[File:SMW-Autumn.png|thumb|right|[[Vanilla Dome]] in Fall]]
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'''Fall'''<ref name=Fall>''Mario Mania'' Nintendo Player's Guide. Page 158.</ref>, or '''Autumn'''<ref name=Fall/>, is a special event present in ''[[Super Mario World]]'' and its remake ''[[Super Mario World: Super Mario Advance 2]]''. This event changes the appearance of certain enemies, and alters the color palette of the overworld map of [[Dinosaur Island]] to reflect the season of fall. Fall is triggered by completing [[Funky (Super Mario World)|Funky]] in the [[Special World]] in ''Super Mario World'', and completing all 96 exits in the remake. Once these prerequisites are reached, a short cutscene is shown (in the GBA version), at which point Fall is unlocked. Once activated, these changes cannot be reversed.
|1=[[File:SMA2 Fall at Donut Plains.png|200px]]<br>[[File:SMW-Autumn.png|200px]]
==Changes==
|2=[[Donut Plains]] (top) and the [[Vanilla Dome]] (bottom) during Fall, from ''[[Super Mario World: Super Mario Advance 2]]''
===Dinosaur Island===
|size=200
Fall causes Dinosaur Island to change color, with green objects becoming orange-brown and brown places becoming green. Everywhere on the overworld map is affected, including places such as the [[Valley of Bowser]]. Although all of Dinosaur Island is changed, the water on the overworld map remains the same color, and the visual appearance of the levels is not affected. The intro of ''Super Mario Advance 2: Super Mario World'' will show Dinosaur Island in Fall at the start and end.
}}
'''Fall''',<ref name=Fall>{{cite|language=en-us|date=August 1991|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=159|publisher=Nintendo of America}}</ref> or '''Autumn''',<ref name=Fall/> is an unlockable alteration in ''[[Super Mario World]]'' and its [[Game Boy Advance]] remake, ''[[Super Mario World: Super Mario Advance 2]]''. This event changes the appearance of certain enemies, and it alters the color palette of the overworld map of [[Dinosaur Land]] to reflect the season from Spring. The theme is unlocked by completing [[Funky (level)|Funky]] in the [[Special Zone]] in ''Super Mario World''; in ''Super Mario World: Super Mario Advance 2'', it is unlocked by [[Completion|completing all 96 exits]]. Once these prerequisites are reached, the changes will take effect, preceded by a short cutscene in the GBA remake: [[Luigi]] is shown on a hot air balloon tossing masks down with a message stating ''"[[Mario]] and Luigi have found all of the goals. Congratulations!!! Now you can play a slightly different Dinosaur Land!"'' After this, Mario is seen running, where he [[jump]]s on a [[Koopa Troopa]] and takes its shell. A mask falls, and the Koopa walks to it and starts wearing it. The scene then cuts back to Luigi tossing masks, with [[Cape Mario|Caped Mario]] attending Luigi. [[Super Koopa (enemy)|Super Koopa]]s then appear, where they then carry a large sign saying "Congratulations," and Mario and Luigi flash their {{wp|V sign}} to the player. Once Fall is activated, these changes cannot be reversed unless the save file is deleted and a new game is started.


===Enemies===
[[File:SMA2-FallBalloon.png|thumb|Luigi dropping Koopa Troopa masks from a balloon, seen when all 96 exits are reached in ''Super Mario World: Super Mario Advance 2''.]]
Various enemies have their appearance changed in Fall. This change affects everywhere else in the game enemies appear in, in-game or on menus. This change only affects their look, thus they will continue to act the same.  
Fall causes Dinosaur Land to change color, with green objects becoming orange-brown and brown places becoming green. The water also becomes a teal color. Everywhere on the overworld map is affected, including places such as the [[Valley of Bowser]]. Although all of Dinosaur Land is changed, the visual appearance of the levels is not affected. The intro of ''Super Mario World: Super Mario Advance 2'' will show Dinosaur Land in Fall at the start and end.


* Overworld palettes invert Green to Brown and Brown to Green, but water do not change palette; (beating Special World).
Various enemies have their designs changed in Fall, including on menus and during the credit. In the original ''Super Mario World'', these enemies receive new names in the credits, while in its Game Boy Advance remake, their names do not change.
* Galoombas will be yellow and wear sunglasses (SMA2 only).
*[[Piranha Plant]]s, [[Jumping Fire Piranha Plant]]s, and [[Jumping Piranha Plant]]s have jack-o'-lantern heads, and the latter are also known as Jumping Pumpkin Plants. While not an enemy, [[Beanstalk]]s also undergo this change.
* All Koopa (Para)Troopas become (Para) Mask Koopa Troopas.
*[[Bullet Bill]]s become [[Pidgit]] projectiles and are also known as Pidgit Bills. In the original ''Super Mario World'' only, there is a quirk that causes the diagonal and vertical Bullet Bills of [[Vanilla Dome 4]] to not change. They also visibly flap their wings in the GBA remake.
* (Jumping) Piranha Plants become (Jumping) Pumpkin Plants
*[[Koopa Troopa]]s and [[Koopa Paratroopa]]s wear Mario masks instead of Koopa shells, and the former are also known as Mask Koopas.
* Bullet Bills become Pidgit Bills. In SMW only, there is a quirk that causes the diagonal and vertical Bullet Bills of Vanilla Dome 4 do not change.
**In some levels, this also causes any Green Koopa Troopas and [[Green Shell|their shells]] to become Yellow, and Red Koopa Troopas and [[Red Shell|their shells]] to become Blue. However, this does not apply to any standalone [[Unshelled Koopa Troopa|unshelled Koopa]]s or any other Koopa Troopa species.
* Pokeys' segments turn into saws (SMA2 only).
*When [[Buzzy Beetle]]s are inside their [[Buzzy Beetle|shell]], they immediately come out without warning rather than shaking before they start coming out and moving again.
* All Green Mask Koopas and their shells become Yellow, with exception for Para Mask Koopas.
*[[Galoomba|Goomba]]s are yellow and wear sunglasses (''Super Mario Advance 2'' only).
* All Red Mask Koopas and their shells become Blue, with exception for Para Mask Koopas.
*[[Pokey]]s' segments turn into saws (''Super Mario Advance 2'' only).
* Intro and title screen show changed enemies (SMA2 only).
*The intro for ''Super Mario World: Super Mario Advance 2'' and the title screen demo of [[Groovy]] change the enemies to their available Fall form, and the credits sequence of both games show enemies in their Fall form.
* All [[Kamikaze Koopa]]s have their multicolored shell transformed into a multicolored Mario mask shells.  
In ''[[Super Mario-kun]]'', in chapter 7 of [[Super Mario-kun Volume 2|volume 2]], Mario gets shocked by an [[ON/OFF Switch]] and wakes up in a dimension where the Yoshi's Island is in Fall. Mario is stunned, seeing the strange enemies (especially the Koopas with his face) and a violent [[Ura Yoshi|Yoshi]]. Enemies such as [[Boo]]s, [[Monty Mole]]s, and [[Pokey]]s also have fall variants here despite never having any in the original ''Super Mario World''. After creating a giant shockwave with a [[Dragon Coin]], Mario wakes up in the normal world, happy to see his brother and a gullible and always hungry Yoshi. In the next chapter, Mario, Luigi, and Yoshi face against a Jumping Pumpkin Plant, although in the normal world and not during the Fall.  
These errors were fixed in the remake.


The intro for ''Super Mario World: Super Mario Advance 2'' and the titlescreen demo of [[Groovy]] will change the enemies to their Fall form (if they have one), and the ending of both games will show enemies in their Fall form during the credits.
==Gallery==
<gallery>
JumpPumpkinPlant SMW.png|Fall-themed Jumping Piranha Plant (Jumping Pumpkin Plant)
SMA2 Jumping Fire Piranha Plant Fall.png|Fall-themed Jumping Fire Piranha Plant in ''Super Mario World: Super Mario Advance 2''
SMW_Pumpkin_Plant.png|Fall-themed Piranha Plant
Pumpkin_Beanstalk_sprite_SMW.gif|Fall-themed Beanstalk
Pidgit Bill SMW.png|Fall-themed Bullet Bill (Pidgit Bill) in ''Super Mario World''
PidgitBillAdvance.png|Fall-themed Bullet Bill in ''Super Mario World: Super Mario Advance 2''
SMW MaskKoopa Green.png|Fall-themed Green Koopa Troopa (Mask Koopa)
SMW MaskKoopa Red.png|Fall-themed Red Koopa Troopa (Mask Koopa)
SMW MaskKoopa Blue.png|Fall-themed Blue Koopa Troopa (Mask Koopa)
SMW MaskKoopa Yellow.png|Fall-themed Yellow Koopa Troopa (Mask Koopa)
SMW KoopaParatroopaMask Green.png|Fall-themed Green Koopa Paratroopa
SMW KoopaParatroopaMask Red.png|Fall-themed Red Koopa Paratroopa
SMW KoopaParatroopaMask Yellow.png|Fall-themed Yellow Koopa Paratroopa
SMW MaskShell Green.png|Fall-themed Green Mask Shell
SMW MaskShell Red.png|Fall-themed Red Mask Shell
SMW MaskShell Blue.png|Fall-themed Blue Mask Shell
SMW MaskShell Yellow.png|Fall-themed Yellow Mask Shell
Flashing_Koopa_Mask_sprite_SMW.gif|Fall-themed [[shell (flashing)|flashing Mask Shell]]
Galoomba Fall SMA2.png|Fall-themed Goomba (''Super Mario Advance 2'' only)
Flying Goomba Fall SMA2.png|Fall-themed [[Paragaloomba|Flying Goomba]] (''Super Mario Advance 2'' only)
Para-Goomba Glasses SMA2.gif|Fall-themed [[Parachute Galoomba|Para-Goomba]] ''Super Mario Advance 2'' only)
SMWGreySawPokey.png|Fall-themed Pokeys (''Super Mario Advance 2'' only)
Fall Enemies Super Mario-kun.png|Fall enemies seen in volume 2 of ''Super Mario-kun''
</gallery>


<center><gallery>
==Names in other languages==
File:Changed_SMW_Goombas.png|Galoombas affected by Fall (''Super Mario Advance 2'' only)
{{foreign names
File:SMWGreySawPokey.png|Affected by Fall, all Pokeys change into saws (''Super Mario Advance 2'' only)
|Jap=裏ワールド<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario World'' section|page=63|isbn=978-4-09-106569-8}}</ref>
File:JumpPumpkinPlant_SMW.png|A Jumping Pumpkin Plant (Jumping Piranha Plant)
|JapR=Ura Wārudo
File:Pidgit_Bill.PNG|A Pidgit Bill (Bullet Bill) in ''Super Mario World''
|JapM=Flipside World
File:PidgitBillAdvance.png|A Pidgit Bill in ''Super Mario World: Super Mario Advance 2''
|Ita=Mondo al rovescio<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=63}}</ref>
File:Beach_Koopas.png|All types of Mask Koopas (Koopa Troopas)
|ItaM=Upsidedown world
File:Paratroopa-SMW.png|All types of Para Mask Koopas accompanied by their respective Koopa Paratroopa
|Fre=Monde caché<ref>{{cite|title=''[[Super Mario-kun|Super Mario Manga Adventures]]'' Volume 2|page=92}}</ref>
</gallery></center>
|FreM=Hidden world
}}
 
==Trivia==
[[File:SMW FlowerPerson.png|50px|thumb]]
*In ''Super Mario World'', [[Galoomba|Goomba]] has [[tcrf:Super Mario World (SNES)#Post-Special World Galoomba|duplicate sprites]] meant for the Fall theme, albeit none for [[Parachute Galoomba|Para-Goomba]]. It is possible that it was meant to have a Fall-themed design before ''Super Mario Advance 2''.
*Among [[list of Super Mario World pre-release and unused content#Sprite documents|early assets]] for ''Super Mario World'' is a flower-headed, [[Toad (species)|Toad]]-like creature, believed to be intended for the Fall theme of [[Piranha Plant]], along with a [[Jumping Piranha Plant]] version resembling a [[Fire Flower]].


==References==
==References==
<references/>
<references/>
{{BoxTop}}
 
{{SMW}}
{{SMW}}
[[Category:Dinosaur Land]]
[[Category:Dinosaur Land]]
[[Category:Super Mario World]]
[[Category:Super Mario World]]

Revision as of 07:37, August 29, 2024

Fall in Donut Plains, from Super Mario World: Super Mario Advance 2
Autumn from Super Mario World
Donut Plains (top) and the Vanilla Dome (bottom) during Fall, from Super Mario World: Super Mario Advance 2

Fall,[1] or Autumn,[1] is an unlockable alteration in Super Mario World and its Game Boy Advance remake, Super Mario World: Super Mario Advance 2. This event changes the appearance of certain enemies, and it alters the color palette of the overworld map of Dinosaur Land to reflect the season from Spring. The theme is unlocked by completing Funky in the Special Zone in Super Mario World; in Super Mario World: Super Mario Advance 2, it is unlocked by completing all 96 exits. Once these prerequisites are reached, the changes will take effect, preceded by a short cutscene in the GBA remake: Luigi is shown on a hot air balloon tossing masks down with a message stating "Mario and Luigi have found all of the goals. Congratulations!!! Now you can play a slightly different Dinosaur Land!" After this, Mario is seen running, where he jumps on a Koopa Troopa and takes its shell. A mask falls, and the Koopa walks to it and starts wearing it. The scene then cuts back to Luigi tossing masks, with Caped Mario attending Luigi. Super Koopas then appear, where they then carry a large sign saying "Congratulations," and Mario and Luigi flash their V sign to the player. Once Fall is activated, these changes cannot be reversed unless the save file is deleted and a new game is started.

Luigi triggering Fall in Super Mario World: Super Mario Advance 2.
Luigi dropping Koopa Troopa masks from a balloon, seen when all 96 exits are reached in Super Mario World: Super Mario Advance 2.

Fall causes Dinosaur Land to change color, with green objects becoming orange-brown and brown places becoming green. The water also becomes a teal color. Everywhere on the overworld map is affected, including places such as the Valley of Bowser. Although all of Dinosaur Land is changed, the visual appearance of the levels is not affected. The intro of Super Mario World: Super Mario Advance 2 will show Dinosaur Land in Fall at the start and end.

Various enemies have their designs changed in Fall, including on menus and during the credit. In the original Super Mario World, these enemies receive new names in the credits, while in its Game Boy Advance remake, their names do not change.

  • Piranha Plants, Jumping Fire Piranha Plants, and Jumping Piranha Plants have jack-o'-lantern heads, and the latter are also known as Jumping Pumpkin Plants. While not an enemy, Beanstalks also undergo this change.
  • Bullet Bills become Pidgit projectiles and are also known as Pidgit Bills. In the original Super Mario World only, there is a quirk that causes the diagonal and vertical Bullet Bills of Vanilla Dome 4 to not change. They also visibly flap their wings in the GBA remake.
  • Koopa Troopas and Koopa Paratroopas wear Mario masks instead of Koopa shells, and the former are also known as Mask Koopas.
    • In some levels, this also causes any Green Koopa Troopas and their shells to become Yellow, and Red Koopa Troopas and their shells to become Blue. However, this does not apply to any standalone unshelled Koopas or any other Koopa Troopa species.
  • When Buzzy Beetles are inside their shell, they immediately come out without warning rather than shaking before they start coming out and moving again.
  • Goombas are yellow and wear sunglasses (Super Mario Advance 2 only).
  • Pokeys' segments turn into saws (Super Mario Advance 2 only).
  • The intro for Super Mario World: Super Mario Advance 2 and the title screen demo of Groovy change the enemies to their available Fall form, and the credits sequence of both games show enemies in their Fall form.

In Super Mario-kun, in chapter 7 of volume 2, Mario gets shocked by an ON/OFF Switch and wakes up in a dimension where the Yoshi's Island is in Fall. Mario is stunned, seeing the strange enemies (especially the Koopas with his face) and a violent Yoshi. Enemies such as Boos, Monty Moles, and Pokeys also have fall variants here despite never having any in the original Super Mario World. After creating a giant shockwave with a Dragon Coin, Mario wakes up in the normal world, happy to see his brother and a gullible and always hungry Yoshi. In the next chapter, Mario, Luigi, and Yoshi face against a Jumping Pumpkin Plant, although in the normal world and not during the Fall.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese 裏ワールド[2]
Ura Wārudo
Flipside World
French Monde caché[4] Hidden world
Italian Mondo al rovescio[3] Upsidedown world

Trivia

A pre-release sprite of a flower-headed, Toad-like creature in Super Mario World, supposedly meant for the Fall theme of Piranha Plant.

References

  1. ^ a b August 1991. Nintendo Mario Mania Player's Guide. Nintendo of America (American English). Page 159.
  2. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 63.
  3. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 63.
  4. ^ Super Mario Manga Adventures Volume 2. Page 92.