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[[File:Color_Switch1.PNG| | {{quote|You may have heard of [[P Switch|blue-color switches]]. Now enjoy red and yellow as well-o!|Advertisement for the [[Nintendo Switch]] version of [[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']]<ref>{{cite| author = NintendoAmerica | date = February 16, 2024 | url = twitter.com/NintendoAmerica/status/1758521869760659520 | title = Test your reflexes and wit against enemies, obstacles, challenging puzzles, ANNNNND moooore in #MariovsDonkeyKong, available now on #NintendoSwitch! Have you started playing yet? | publisher = X | accessdate = February 18, 2024 }}</ref>}} | ||
'''Color Switches''' are objects | [[File:Color_Switch1.PNG|frame]] | ||
'''Color Switches''',<ref>''Mario vs. Donkey Kong'' Virtual Console digital instruction manual{{page needed}}</ref> originally known as simply '''switches''',<ref>{{cite| title = ''Mario vs. Donkey Kong'' instruction booklet | language=en-us|date=2004|publisher=Nintendo of America|page = 23 }}</ref> are objects found throughout the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. They come in red, yellow, or blue varieties, and require [[Mario]] or a [[Mini]] to jump on top of them to activate. They typically have the effect of enabling corresponding [[Color Block]]s, as well as color-coded platforms, ladders, and other objects. Color Switches may have secondary functions on other obstacles, such as [[Polterguy|Phantom Guys]]. | |||
==History== | |||
===''Mario vs. Donkey Kong''=== | |||
[[File:MVDK_1-1_1.png|thumb|left|Color Switches in [[Level 1-1 (Mario vs. Donkey Kong)|Level 1-1]]]] | |||
In ''[[Mario vs. Donkey Kong]]'', Color Switches appear as rounded buttons, similar to [[P Switch]]es. When Mario presses a Color Switch, Color Blocks of the same color activate and become tangible, while Color Blocks of different colors deactivate and become intangible. This also applies to red, yellow, and blue ladders and platforms. After a Color Switch is pressed, it cannot be pressed again until a Color Switch of a different color is pressed. | |||
Color Switches can also manipulate [[Polterguy]]s in [[Spooky House]]. If Mario presses a Color Switch of the same color as a Polterguy, it will turn into a harmless block that Mario can stand on. However, if Mario presses a Color Switch of a different color than a Polterguy, it will revert to its standard form. | |||
In the game's [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], the switches reappear with the same function, but their design has been changed to resemble their appearances in future games in the series. | |||
{{ | {{br}} | ||
{{ | |||
===''Mario vs. Donkey Kong 2: March of the Minis''=== | |||
[[File:MvDK2 Room 2-1.png|thumb|Color Switches in Room 2-1]] | |||
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', Color Switches are introduced in [[Room 2-1 (Mario vs. Donkey Kong 2: March of the Minis)|Room 2-1]] of [[Tropical Island]], with a different design featuring a flat top. A Mini must jump on a Color Switch to press it. When a Color Switch is activated, '''sliding bridges'''<ref>''Mario vs. Donkey Kong 2: March of the Minis'' object graphics filename (<tt>contents/data/anims/slidingBridge1_anim.bin</tt>)</ref> and '''sliding doors'''<ref>''Mario vs. Donkey Kong 2: March of the Minis'' object graphics filename (<tt>contents/data/anims/slidingDoor_anim.bin</tt>)</ref> of the same color extend, while sliding bridges and sliding doors of different colors retract. In [[Spooky Attic]], Color Switches can manipulate Phantom Guys in the same way as Polterguys in ''Mario vs. Donkey Kong''. | |||
In the [[Construction Zone]], Color Switches can be used in the Tropical Island construction kit, [[Special Kit 1]], [[Special Kit 2]], and [[Special Kit 3]]. | |||
===''Mario vs. Donkey Kong: Minis March Again!''=== | |||
[[File:4-5 MvsDK MMA.png|thumb|left|Color switches in [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]]]] | |||
Color Switches reappear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where they are parsed as '''color switches'''.<ref name=colorswitcheshelp>''Mario vs. Donkey Kong: Minis March Again!'' Floor 2 Help 1 (Color Switches)</ref>They are introduced in [[Room 2-1 (Mario vs. Donkey Kong: Minis March Again!)|Room 2-1]] of [[Sandstone Stroll]]. When a Mini presses a color switch, any retracted '''color bridges'''<ref name=colorswitcheshelp/> and '''gates'''<ref name=colorswitcheshelp/> of the same color extend. When a color switch of the same color is pressed again, any extended color bridges and gates retract. Unlike in previous games, after a Mini presses a color switch, it raises itself automatically after a short time and can be pressed again. Color switches can also manipulate color blocks. When a color switch is pressed, color blocks of the same color invert their current state: solid color blocks become clear, and clear color blocks become solid. | |||
If a red color switch is pressed, [[Spear Guy]]s turn into harmless blocks. If a yellow color switch is pressed, [[Pokey]]s also turn into groups of three blocks. Polterguys can also turn into blocks in the same way as in previous games. All of these enemies can revert to their standard form if a color switch of the same color is pressed again. | |||
===''Mario vs. Donkey Kong: Tipping Stars''=== | |||
[[File:MvsDKTS2-2.jpg|thumb|Color Switches in [[Level 2-2 (Mario vs. Donkey Kong: Tipping Stars)|Level 2-2]]]] | |||
Color Switches reappear in ''Mario vs. Donkey Kong: Tipping Stars''. When a Mini presses a Color Switch, it inverts the state of Color Blocks of the same color. Like in ''Mario vs. Donkey Kong: Minis March Again!'', a pressed Color Switch raises itself shortly after being pressed, at which point it can be pressed again. | |||
{{br}} | |||
==Gallery== | |||
<gallery> | |||
MvDK NS promo animation a.png|Frame from a promotional stop motion animation for ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | |||
RedSwitchMVDK.png|A red Color Switch from ''Mario vs. Donkey Kong'' (Nintendo Switch) | |||
YellowSwitchMVDK.png|A yellow Color Switch from ''Mario vs. Donkey Kong'' (Nintendo Switch) | |||
BlueSwitchMVDK.png|A blue Color Switch from ''Mario vs. Donkey Kong'' (Nintendo Switch) | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=カラースイッチ<ref>{{cite | url = www.nintendo.co.jp/data/software/manual/man_PAGJ_00.pdf | title = ''Mario vs. Donkey Kong'' Japanese instruction booklet | page = 13 | format = PDF | publisher = nintendo-europe.com | accessdate = December 11, 2022 }}</ref> | |||
|JapR=Karā Suitchi | |||
|JapM=Color Switch | |||
|Fre=Bouton<ref>{{cite | url = cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf | title = ''Mario vs. Donkey Kong'' European instruction booklet | page = 57 | format = PDF | publisher = nintendo-europe.com | accessdate = December 11, 2022 }}</ref> | |||
|FreM=Button | |||
|Ger=Schalter<ref>{{cite | url = cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf | title = ''Mario vs. Donkey Kong'' European instruction booklet | page = 37 | format = PDF | publisher = nintendo-europe.com | accessdate = December 11, 2022 }}</ref> | |||
|GerM=Switch | |||
|Ita=Interruttore<ref>{{cite | url = cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf | title = ''Mario vs. Donkey Kong'' European instruction booklet | page = 117 | format = PDF | publisher = nintendo-europe.com | accessdate = December 11, 2022 }}</ref> | |||
|ItaM=Switch | |||
|Spa=Interruptor<ref>{{cite | url = cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf | title = ''Mario vs. Donkey Kong'' European instruction booklet | page = 97 | format = PDF | publisher = nintendo-europe.com | accessdate = December 11, 2022 }}</ref><br>Botones de Color<ref>{{cite | url = www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html | title = Official ''Mario vs. Donkey Kong'' website | publisher = Guías Nintendo | accessdate = June 11, 2018 }}</ref> | |||
|SpaM=Switch<br>Buttons of Color | |||
}} | |||
==References== | |||
<references/> | |||
{{MVDK}} | |||
{{MVDKMOTM}} | |||
{{MVDKTS}} | |||
{{MM&FaC}} | |||
[[Category:Switches]] | [[Category:Switches]] | ||
[[Category:Mario vs. Donkey Kong objects]] | |||
[[Category:Mario vs. Donkey Kong 2: March of the Minis]] | [[Category:Mario vs. Donkey Kong 2: March of the Minis]] | ||
[[Category:Mario vs. Donkey Kong: Minis March Again!]] | |||
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem!]] | |||
[[Category:Mario vs. Donkey Kong: Tipping Stars]] | |||
[[it:Interruttore colorato]] |
Revision as of 13:24, September 14, 2024
- “You may have heard of blue-color switches. Now enjoy red and yellow as well-o!”
- —Advertisement for the Nintendo Switch version of Mario vs. Donkey Kong[1]
Color Switches,[2] originally known as simply switches,[3] are objects found throughout the Mario vs. Donkey Kong series. They come in red, yellow, or blue varieties, and require Mario or a Mini to jump on top of them to activate. They typically have the effect of enabling corresponding Color Blocks, as well as color-coded platforms, ladders, and other objects. Color Switches may have secondary functions on other obstacles, such as Phantom Guys.
History
Mario vs. Donkey Kong
In Mario vs. Donkey Kong, Color Switches appear as rounded buttons, similar to P Switches. When Mario presses a Color Switch, Color Blocks of the same color activate and become tangible, while Color Blocks of different colors deactivate and become intangible. This also applies to red, yellow, and blue ladders and platforms. After a Color Switch is pressed, it cannot be pressed again until a Color Switch of a different color is pressed.
Color Switches can also manipulate Polterguys in Spooky House. If Mario presses a Color Switch of the same color as a Polterguy, it will turn into a harmless block that Mario can stand on. However, if Mario presses a Color Switch of a different color than a Polterguy, it will revert to its standard form.
In the game's remake, the switches reappear with the same function, but their design has been changed to resemble their appearances in future games in the series.
Mario vs. Donkey Kong 2: March of the Minis
In Mario vs. Donkey Kong 2: March of the Minis, Color Switches are introduced in Room 2-1 of Tropical Island, with a different design featuring a flat top. A Mini must jump on a Color Switch to press it. When a Color Switch is activated, sliding bridges[4] and sliding doors[5] of the same color extend, while sliding bridges and sliding doors of different colors retract. In Spooky Attic, Color Switches can manipulate Phantom Guys in the same way as Polterguys in Mario vs. Donkey Kong.
In the Construction Zone, Color Switches can be used in the Tropical Island construction kit, Special Kit 1, Special Kit 2, and Special Kit 3.
Mario vs. Donkey Kong: Minis March Again!
Color Switches reappear in Mario vs. Donkey Kong: Minis March Again!, where they are parsed as color switches.[6]They are introduced in Room 2-1 of Sandstone Stroll. When a Mini presses a color switch, any retracted color bridges[6] and gates[6] of the same color extend. When a color switch of the same color is pressed again, any extended color bridges and gates retract. Unlike in previous games, after a Mini presses a color switch, it raises itself automatically after a short time and can be pressed again. Color switches can also manipulate color blocks. When a color switch is pressed, color blocks of the same color invert their current state: solid color blocks become clear, and clear color blocks become solid.
If a red color switch is pressed, Spear Guys turn into harmless blocks. If a yellow color switch is pressed, Pokeys also turn into groups of three blocks. Polterguys can also turn into blocks in the same way as in previous games. All of these enemies can revert to their standard form if a color switch of the same color is pressed again.
Mario vs. Donkey Kong: Tipping Stars
Color Switches reappear in Mario vs. Donkey Kong: Tipping Stars. When a Mini presses a Color Switch, it inverts the state of Color Blocks of the same color. Like in Mario vs. Donkey Kong: Minis March Again!, a pressed Color Switch raises itself shortly after being pressed, at which point it can be pressed again.
Gallery
Frame from a promotional stop motion animation for Mario vs. Donkey Kong (Nintendo Switch)
- RedSwitchMVDK.png
A red Color Switch from Mario vs. Donkey Kong (Nintendo Switch)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | カラースイッチ[7] Karā Suitchi |
Color Switch | |
French | Bouton[8] | Button | |
German | Schalter[9] | Switch | |
Italian | Interruttore[10] | Switch | |
Spanish | Interruptor[11] Botones de Color[12] |
Switch Buttons of Color |
References
- ^ NintendoAmerica (February 16, 2024). Test your reflexes and wit against enemies, obstacles, challenging puzzles, ANNNNND moooore in #MariovsDonkeyKong, available now on #NintendoSwitch! Have you started playing yet?. X. Retrieved February 18, 2024.
- ^ Mario vs. Donkey Kong Virtual Console digital instruction manual[page number needed]
- ^ 2004. Mario vs. Donkey Kong instruction booklet. Nintendo of America (American English). Page 23.
- ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (contents/data/anims/slidingBridge1_anim.bin)
- ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (contents/data/anims/slidingDoor_anim.bin)
- ^ a b c Mario vs. Donkey Kong: Minis March Again! Floor 2 Help 1 (Color Switches)
- ^ Mario vs. Donkey Kong Japanese instruction booklet (PDF). nintendo-europe.com. Page 13. Retrieved December 11, 2022.
- ^ Mario vs. Donkey Kong European instruction booklet (PDF). nintendo-europe.com. Page 57. Retrieved December 11, 2022.
- ^ Mario vs. Donkey Kong European instruction booklet (PDF). nintendo-europe.com. Page 37. Retrieved December 11, 2022.
- ^ Mario vs. Donkey Kong European instruction booklet (PDF). nintendo-europe.com. Page 117. Retrieved December 11, 2022.
- ^ Mario vs. Donkey Kong European instruction booklet (PDF). nintendo-europe.com. Page 97. Retrieved December 11, 2022.
- ^ Official Mario vs. Donkey Kong website. Guías Nintendo. Retrieved June 11, 2018.
Mario vs. Donkey Kong: Tipping Stars | ||
---|---|---|
Characters | Donkey Kong • Mario • Pauline • Toads | |
Minis | Cursed Mini Mario • Gold Mini Mario • Mini Donkey Kong • Mini Luigi • Mini Mario • Mini Pauline • Mini Peach • Mini Toad | |
Enemies | Donkey Kong's robots (Cannon Kong · Capture Kong · Circus Kong) • Fire Piranha Plant • Piranha Plant • Pokey • Shy Guy • Thwomp | |
Worlds | Rolling Hills • Jumpy Jungle • Runaway Warehouse • Crumbling Cavern • Dashing Desert • Twilight Valley • Orbiting Observatory • Bonus Levels (Bonus 1 · Bonus 2 · Bonus 3) | |
Objects | Items | Coin (large) • Hammers • M Coin • Pickup |
Resource items | Blue Lift • Movable Pipe • Pink Block • Purple Conveyor • Red Girder • Spring | |
Fixed objects | Cannon • Color Switch • Conveyor Belt • Girder • Goal Door • Ladder • Magnet Ground • Rock • Spikes • Warp Pipe | |
Further info | Gallery • Media • Official online levels • Slide • Staff (Nintendo 3DS version · Wii U version) • Stamps • Workshop Store |