Yold Desert: Difference between revisions
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|before=[[Mount Lineland|<<]] | |before=[[Mount Lineland|<<]] | ||
|after=[[Yold Ruins|>>]] | |after=[[Yold Ruins|>>]] | ||
|track=Mount Lineland | |||
|sample=[[File:SPM Mount Lineland.oga]] | |||
}} | }} | ||
'''Yold Desert''' is an area in the outskirts of [[Lineland]] from ''[[Super Paper Mario]]''. Throughout the desert, there are clues that the [[Ancients]] left on signposts on how to advance and reach [[Yold Ruins]]. | '''Yold Desert''' is an area in the outskirts of [[Lineland]] from ''[[Super Paper Mario]]''. Throughout the desert, there are clues that the [[Ancients]] left on signposts on how to advance and reach [[Yold Ruins]]. | ||
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''It wasn't long before Mario and Tippi found the source of the sand: the Yold Desert.'' | ''It wasn't long before Mario and Tippi found the source of the sand: the Yold Desert.'' | ||
'' | ''{{hover|Along the endless, sunbaked expanse, Mario and Tippi continued their search...|Along the endless, sun-baked expanse, Mario and Tippi continued their search... (PAL version)}}''</blockquote> | ||
[[Mario]] comes to this area after exiting [[Yold Town]]. The first area has a rock, four [[Squiglet]]s, and one [[Squig]]. A Squig [[Catch Card]] can be found in 3D behind a rock. There are four [[? Block]]s in this area, but in 3-D, there are twelve, as well as a Squiglet on them. Most of the ? Blocks contain [[Coin]]s, but some of them also contain [[Pal Pill]]s, a [[Happy Flower (Super Paper Mario)|Happy Flower]], and a [[Speed Flower]]. The next area has three Squiglets and two ? Blocks (four in 3-D). One contains a [[Mushroom]], and the other contains a [[Zombie Shroom]]. Nearby is a red palm tree. Next to the red palm is a rock, a 3-D [[Bald Cleft]], and some [[Quicksand]]. Near the quicksand are three Bald Clefts, two 3-D Squiglets, six [[Brick Block]]s, and two ? Blocks, one of them containing a Mushroom. Next is a rock next to a pile of quicksand. Six Brick Blocks appear above the Quicksand, with a [[Boomboxer]] on one of the blocks. | [[Mario]] comes to this area after exiting [[Yold Town]]. The first area has a rock, four [[Squiglet]]s, and one [[Squig]]. A Squig [[Catch Card]] can be found in 3D behind a rock. There are four [[? Block]]s in this area, but in 3-D, there are twelve, as well as a Squiglet on them. Most of the ? Blocks contain [[Coin]]s, but some of them also contain [[Pal Pill]]s, a [[Happy Flower (Super Paper Mario)|Happy Flower]], and a [[Speed Flower]]. The next area has three Squiglets and two ? Blocks (four in 3-D). One contains a [[Mushroom]], and the other contains a [[Zombie Shroom]]. Nearby is a red palm tree. Next to the red palm is a rock, a 3-D [[Bald Cleft]], and some [[Quicksand]]. Near the quicksand are three Bald Clefts, two 3-D Squiglets, six [[Brick Block]]s, and two ? Blocks, one of them containing a Mushroom. Next is a rock next to a pile of quicksand. Six Brick Blocks appear above the Quicksand, with a [[Boomboxer]] on one of the blocks. | ||
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[[File:SPM O'Chunks.png|thumb|200px|left|Mario confronting O'Chunks]] | [[File:SPM O'Chunks.png|thumb|200px|left|Mario confronting O'Chunks]] | ||
The next area has a Squig and some blocks in the air that can only be reached by the use of a [[Springboard]] with flipping rectangles that can ferry Mario across a pit of quicksand and over a wall. Beyond the wall is a Squig, a Squiglet and some blocks, one of which holds a Zombie Shroom. There is a large pit of quicksand that is crossed by a bridge in 3D. Here, there are two [[Spiked Goomba]]s some more flipping rectangles, but they are frozen. There is a switch boxed up by blocks, except for one opening, which can be used to get [[Thoreau]] in and hit the switch to activate the rectangles. This next area has six Squiglets on the wall when in 3-D, one Squiglet on the ground and one Squig, one 3-D Spiked Goomba, a door, a [[Save Block]], and several blocks in the air leading to a [[Warp Pipe]]. The pipe leads to an underground room full of blocks, most | The next area has a Squig and some blocks in the air that can only be reached by the use of a [[Springboard]] with flipping rectangles that can ferry Mario across a pit of quicksand and over a wall. Beyond the wall is a Squig, a Squiglet and some blocks, one of which holds a Zombie Shroom. There is a large pit of quicksand that is crossed by a bridge in 3D. Here, there are two [[Spiked Goomba]]s some more flipping rectangles, but they are frozen. There is a switch boxed up by blocks, except for one opening, which can be used to get [[Thoreau]] in and hit the switch to activate the rectangles. This next area has six Squiglets on the wall when in 3-D, one Squiglet on the ground and one Squig, one 3-D Spiked Goomba, a door, a [[Save Block]], and several blocks in the air leading to a [[Warp Pipe]]. The pipe leads to an underground room full of blocks, most containing coins, but one holds a [[Super Mushroom|Super Shroom]]. | ||
[[File:Yold Ruins entrance.PNG|thumb|200px|The entrance to Yold Ruins.]] | [[File:Yold Ruins entrance.PNG|thumb|200px|The entrance to Yold Ruins.]] | ||
Through the door, Mario and the [[Pixl|Pixls]] find [[O'Chunks]], who challenges Mario to a fight. Tippi recommends [[Tattle|Tattling]] him with her ability and discovers that being thrown makes him dizzy, providing an easy method of defeating O'Chunks. After dispatching him, Mario is able to continue through the desert. | Through the door, Mario and the [[Pixl|Pixls]] find [[O'Chunks]], who challenges Mario to a fight. Tippi recommends [[Tattle|Tattling]] him with her ability and discovers that being thrown makes him dizzy, providing an easy method of defeating O'Chunks. After dispatching him, Mario is able to continue through the desert. | ||
In the next area, there are four Goombas with flip abilities, one 3-D Goomba, two [[Ice Cherbil]]s (one 2D and one 3D), and two sets of moving platforms in the air, each leading to a door. There is also a [[Ghost Shroom]] behind a rock. The left door leads to another Yold Signpost. This one tells of a blue platform that Mario must stand on and press the {{button|wii|1}} and {{button|wii|-}} buttons. Doing so opens the entrance to [[Yold Ruins]]. | In the next area, there are four Goombas with flip abilities, one 3-D Goomba, two [[Ice Cherbil]]s (one 2D and one 3D), and two sets of moving platforms in the air, each leading to a door. There is also a [[Ghost Shroom]] behind a rock. The left door leads to another Yold Signpost. This one tells of a blue platform that Mario must stand on and press the {{button|wii|1}} and {{button|wii|-}} buttons. Doing so opens the entrance to [[Yold Ruins]], revealing the [[Star Block (Super Paper Mario)|Star Block]]. | ||
{{br|left}} | {{br|left}} | ||
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File:SPM Squiglet.png|100px|[[Squiglet]] | File:SPM Squiglet.png|100px|[[Squiglet]] | ||
</gallery> | </gallery> | ||
===Items=== | |||
{{RPG item locations | |||
|item1=Caught Card | |||
|image1=[[File:CatchCardOrangeSPM.png]] | |||
|location1=[[Squig]], behind a rock after flipping to 3D near the Boomboxer on brick blocks with a Jawbus nearby, same general area where the red palm tree is located. | |||
|item2=[[Courage Shell]] | |||
|image2=[[File:Courage Shell SPM.png]] | |||
|location2=Behind a rock after flipping to 3D near the Bald Clefts in an area with four narrow quicksand rivers in 2D, same general area where the first Yold Signpost is located. | |||
|item3=[[Ghost Shroom]] | |||
|image3=[[File:Ghost Shroom SPM.png]] | |||
|location3=Behind the second rock from the west near two 3-D Goombas, in an area right after the first O’Chunks boss fight. | |||
|item4=[[Gold Bar x3]] | |||
|image4=[[File:Gold Bar x3 SPM.png]] | |||
|location4='''(Map 9)''', use [[Fleep]] on the big rock near a Cherbil, which in 3D is an arrow pointing right to a hidden path. | |||
|item5=Super Card | |||
|image5=[[File:CatchCardSilverSPM.png]] | |||
|location5=[[Fracktail]] '''(Map 10)''', use Fleep above the second Yold Signpost, which contains information about {{button|wii|-}} and {{button|wii|1}} buttons. | |||
}} | |||
===Menu description=== | ===Menu description=== | ||
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|JapR=Kodāi Sabaku | |JapR=Kodāi Sabaku | ||
|JapM=From elongated version of「古代」(''kodai'', ancient) and「さばく」(''sabaku'', desert) | |JapM=From elongated version of「古代」(''kodai'', ancient) and「さばく」(''sabaku'', desert) | ||
| | |Fre=Désert d'Antan | ||
| | |FreM=Yesteryear's Desert | ||
|Ger=Uraltwüste | |Ger=Uraltwüste | ||
|GerM= | |GerM=Ancient Desert | ||
| | |SpaE=Desierto Antico<ref name=desiertoantico>[https://youtu.be/YHbewSvNHdc?t=13 "Super Paper Mario - Tierra Lineal - Fase 1-3"].</ref> | ||
| | |SpaEM=Yold Desert ("Antico" is derived from ''antiguo'' [ancient]) | ||
|Ita=L'Antico Deserto | |Ita=L'Antico Deserto | ||
|ItaM=Old Desert | |ItaM=Old Desert | ||
|Kor=고대사막 | |||
|KorR=Godae Samak | |||
|KorM=Ancient Desert | |||
}} | }} | ||
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|JapM=Break Through the Scorching-Hot Desert! | |JapM=Break Through the Scorching-Hot Desert! | ||
|Ita=Le sabbie antiche | |Ita=Le sabbie antiche | ||
|ItaM=The | |ItaM=The ancient sands | ||
| | |Fre=Les sables d'antan | ||
| | |FreM=The sands of yesteryear | ||
|SpaE=Las arenas de Antica<ref name=desiertoantico>[https://youtu.be/YHbewSvNHdc?t=13 "Super Paper Mario - Tierra Lineal - Fase 1-3"].</ref> | |||
|SpaEM=Yold's Sands | |||
|Kor=이글거리는 사막을 건너라! | |||
|KorR=Igeulgeorineun samag-eul geonneora! | |||
|KorM=Crossing the scorching desert! | |||
|Ger=Die uralten Sande | |||
|GerM=The ancient sands | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*The name "Yold" is a combination of "ye" (old way of saying "the") and "old", and the language | *The name "Yold" is a combination of "ye" (old way of saying "the") and "old", and the language used in the Yold Signposts is [[wikipedia:Early Modern English|Early Modern English]]. | ||
*The opening of the gate is similar to that of the [[Mask Gate]]s from ''[[Super Mario Bros. 2]]''. | *The opening of the gate is similar to that of the [[Mask Gate]]s from ''[[Super Mario Bros. 2]]''. | ||
==References== | |||
<references/> | |||
{{SPM}} | {{SPM}} |
Latest revision as of 06:25, October 28, 2024
Level | |||
---|---|---|---|
Yold Desert | |||
Level code | 1-3 | ||
Game | Super Paper Mario | ||
Boss | O'Chunks | ||
Music track | Mount Lineland | ||
| |||
<< Directory of levels >> |
Yold Desert is an area in the outskirts of Lineland from Super Paper Mario. Throughout the desert, there are clues that the Ancients left on signposts on how to advance and reach Yold Ruins.
Chapter 1-3: The Sands of Yold[edit]
Storyline text
With a bold quiver of his magnificent mustache, Mario let loose a hearty sneeze.
A single grain of sand had flown along the warm wind and tickled the hero's nose.
It wasn't long before Mario and Tippi found the source of the sand: the Yold Desert.
Along the endless, sunbaked expanse, Mario and Tippi continued their search...
Mario comes to this area after exiting Yold Town. The first area has a rock, four Squiglets, and one Squig. A Squig Catch Card can be found in 3D behind a rock. There are four ? Blocks in this area, but in 3-D, there are twelve, as well as a Squiglet on them. Most of the ? Blocks contain Coins, but some of them also contain Pal Pills, a Happy Flower, and a Speed Flower. The next area has three Squiglets and two ? Blocks (four in 3-D). One contains a Mushroom, and the other contains a Zombie Shroom. Nearby is a red palm tree. Next to the red palm is a rock, a 3-D Bald Cleft, and some Quicksand. Near the quicksand are three Bald Clefts, two 3-D Squiglets, six Brick Blocks, and two ? Blocks, one of them containing a Mushroom. Next is a rock next to a pile of quicksand. Six Brick Blocks appear above the Quicksand, with a Boomboxer on one of the blocks.
A Jawbus and a 3-D Bald Cleft are at the end of this area. There is also a door at the end of this area.The second area starts off with a rock and a Bald Cleft. some Quicksand appears afterwards, along with a Cherbil and two 3-D Bald Clefts. There is one big rock, which in 3D is an arrow pointing right to a hidden path. The path leads to a large area, empty except for a pillar called a "Yold Signpost." The inscription on it reads "Find ye the tall red palm tree of fortune, and leapeth under its branches ten times," indicating the palm tree in the first area. If the player decides to continue on, however, two Goombas with the ability to flip will appear next to the rock. A large wall made of Hard Blocks forces the player to flip to continue on. Three Goombas are on the other side of the wall, along with three Quicksand pits with four Bald Clefts (two 2D and two 3D) and a Boomboxer at the end of the area. Going back to the first area and following the signpost's instructions causes a door to appear.
The next area has a Squig and some blocks in the air that can only be reached by the use of a Springboard with flipping rectangles that can ferry Mario across a pit of quicksand and over a wall. Beyond the wall is a Squig, a Squiglet and some blocks, one of which holds a Zombie Shroom. There is a large pit of quicksand that is crossed by a bridge in 3D. Here, there are two Spiked Goombas some more flipping rectangles, but they are frozen. There is a switch boxed up by blocks, except for one opening, which can be used to get Thoreau in and hit the switch to activate the rectangles. This next area has six Squiglets on the wall when in 3-D, one Squiglet on the ground and one Squig, one 3-D Spiked Goomba, a door, a Save Block, and several blocks in the air leading to a Warp Pipe. The pipe leads to an underground room full of blocks, most containing coins, but one holds a Super Shroom.
Through the door, Mario and the Pixls find O'Chunks, who challenges Mario to a fight. Tippi recommends Tattling him with her ability and discovers that being thrown makes him dizzy, providing an easy method of defeating O'Chunks. After dispatching him, Mario is able to continue through the desert.
In the next area, there are four Goombas with flip abilities, one 3-D Goomba, two Ice Cherbils (one 2D and one 3D), and two sets of moving platforms in the air, each leading to a door. There is also a Ghost Shroom behind a rock. The left door leads to another Yold Signpost. This one tells of a blue platform that Mario must stand on and press the and buttons. Doing so opens the entrance to Yold Ruins, revealing the Star Block.
Enemies[edit]
Items[edit]
Item | Image | Location
|
---|---|---|
Caught Card | Squig, behind a rock after flipping to 3D near the Boomboxer on brick blocks with a Jawbus nearby, same general area where the red palm tree is located.
| |
Courage Shell | Behind a rock after flipping to 3D near the Bald Clefts in an area with four narrow quicksand rivers in 2D, same general area where the first Yold Signpost is located.
| |
Ghost Shroom | Behind the second rock from the west near two 3-D Goombas, in an area right after the first O’Chunks boss fight.
| |
Gold Bar x3 | (Map 9), use Fleep on the big rock near a Cherbil, which in 3D is an arrow pointing right to a hidden path.
| |
Super Card | Fracktail (Map 10), use Fleep above the second Yold Signpost, which contains information about and buttons.
|
Menu description[edit]
- "A dry wind rolls across this hot, sandpit-riddled desert. Count Bleck's henchman, O'Chunks, attacked you here. Somewhere in the desert is an entrance to the Yold Ruins."
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コダーイさばく[?] Kodāi Sabaku |
From elongated version of「古代」(kodai, ancient) and「さばく」(sabaku, desert) | |
French | Désert d'Antan[?] | Yesteryear's Desert | |
German | Uraltwüste[?] | Ancient Desert | |
Italian | L'Antico Deserto[?] | Old Desert | |
Korean | 고대사막[?] Godae Samak |
Ancient Desert | |
Spanish (NOE) | Desierto Antico[1] | Yold Desert ("Antico" is derived from antiguo [ancient]) |
- The Sands of Yold
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | しゃくねつのさばくをとっぱせよ![?] Shakunetsu no Sabaku o Toppase yo! |
Break Through the Scorching-Hot Desert! | |
French | Les sables d'antan[?] | The sands of yesteryear | |
German | Die uralten Sande[?] | The ancient sands | |
Italian | Le sabbie antiche[?] | The ancient sands | |
Korean | 이글거리는 사막을 건너라![?] Igeulgeorineun samag-eul geonneora! |
Crossing the scorching desert! | |
Spanish (NOE) | Las arenas de Antica[1] | Yold's Sands |
Trivia[edit]
- The name "Yold" is a combination of "ye" (old way of saying "the") and "old", and the language used in the Yold Signposts is Early Modern English.
- The opening of the gate is similar to that of the Mask Gates from Super Mario Bros. 2.