Super Wario: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image=[[File:Super_Wario.png]]
|image=[[File:Super_Wario.png]]
|appears_in=''[[WarioWare: Twisted!]]
|appears_in=''[[WarioWare: Twisted!]]''
|type=[[Wario-Man]]
|type=[[Wario-Man]]
|intro=''Stomp!'' (Levels 1 and 2)<br> ''Stomp 'em all!'' (Level 3)
|intro=''Stomp!'' (Levels 1 and 2)<br> ''Stomp 'em all!'' (Level 3)
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|clear=15
|clear=15
}}
}}
'''Super Wario''' is one of [[Wario-Man]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''.
'''Super Wario''' is one of [[Wario-Man]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''


==Gameplay==
==Gameplay==
The player must turn the [[Game Boy Advance]] to make a ''[[Super Mario Bros.]]''-esque block-like [[Wario]] to stomp enemies. If the Game Boy Advance is turned upside-down, it will cause Wario to fall, and the player will lose.
The microgame uses an aesthetic based on that of ''[[Super Mario Bros.]]'', where the player must turn the [[Game Boy Advance]] to make [[Wario]] stomp enemies. The player loses if Wario does not stomp on all of the enemies or the Game Boy Advance is turned upside-down and he falls.


*'''Level 1:''' Wario must jump on a [[Koopa Troopa]] shell.
*'''Level 1:''' Wario must jump on a [[Koopa Troopa]] shell.
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{{Wario's microgames}}
{{Wario's microgames}}
{{WarioWare: Twisted! Microgames}}
{{WarioWare: Twisted! microgames}}
[[Category:WarioWare: Twisted! microgames]]
[[Category:WarioWare: Twisted! microgames]]

Latest revision as of 07:28, November 17, 2024

Super Wario
Super Wario.png
Appears in WarioWare: Twisted!
Type Wario-Man
Command(s) Stomp! (Levels 1 and 2)
Stomp 'em all! (Level 3)
Info "Finally! I get the respect I deserve!"
Controls Tilt motion control – Tilt Ground
Points to clear 15

Super Wario is one of Wario-Man's microgames in WarioWare: Twisted!

Gameplay[edit]

The microgame uses an aesthetic based on that of Super Mario Bros., where the player must turn the Game Boy Advance to make Wario stomp enemies. The player loses if Wario does not stomp on all of the enemies or the Game Boy Advance is turned upside-down and he falls.

  • Level 1: Wario must jump on a Koopa Troopa shell.
  • Level 2: Wario must stomp on a Goomba.
  • Level 3: Wario must stomp both a Goomba and a Koopa Troopa.

Names in other languages[edit]

Language Name Meaning Notes
Japanese スーパーワリオクラシック[?]
Sūpā Wario Kurashikku
Super Wario Classic

See also[edit]