Sound Decision: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image=[[File:WWMI Sound Decision.png|250px]]
|image=[[File:WWMI Sound Decision.png|260px]]
|appears_in=''[[WarioWare: Move It!]]''
|appears_in=''[[WarioWare: Move It!]]''
|type=[[Jimmy T]]
|type=[[List of WarioWare: Move It! microgames#Surfin' Surprise|Surfin' Surprise]] ([[Jimmy T]])
|intro=''Hear greetings!''
|intro=''Hear greetings!''
|info="''This place sure is noisy. Cover the ear that's exposed to the din, but open up for pleasant greetings!''"
|info="''This place sure is noisy. Cover the ear that's exposed to the din, but open up for pleasant greetings!''"
Line 8: Line 8:
|form="Lovestruck"
|form="Lovestruck"
}}
}}
 
'''Sound Decision''' is one of [[Jimmy T]]'s [[microgame]]s in ''[[WarioWare: Move It!]]'' This microgame's name comes from "sound decision", referring to a choice made after thoroughly evaluating a situation and using relevant information and past experience. It shares its music with [[Cavity Grinder]].
'''Sound Decision''' is one of [[Jimmy T]]'s [[microgame]]s in ''[[WarioWare: Move It!]]'' This microgame shares its music with [[Cavity Grinder]].


==Gameplay==
==Gameplay==
The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry; if a sound wave reaches her ear, it is damaged. Both cause a loss.
The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry (for the elder's case, sad) and the girl gets sad; if a sound wave reaches her ear, it is damaged. Both cause a loss.


* '''Level 1:''' There are two people, and one makes a greeting. The greeting is always in the same language as the Nintendo Switch system's language.
* '''Level 1:''' There are two people; one makes a greeting and the other makes a loud noise. The greeting is always in the same language as the Nintendo Switch system's language.
* '''Level 2:''' There are three people, and two of them each make a greeting.
* '''Level 2:''' There are three people; two of them each make a greeting and one makes a loud noise.
* '''Level 3:''' There are four people, and two of them each make a greeting.
* '''Level 3:''' There are four people; two of them each make a greeting and the other two each make a loud noise.


==Names in other languages==
==Names in other languages==
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|Jap=きく、きかない
|Jap=きく、きかない
|JapR=Kiku, Kikanai
|JapR=Kiku, Kikanai
|JapM=Hear and don't hear
|JapM=Listen, don't listen
|ChiS=听,不听
|ChiSR=Tīng, bù tīng
|ChiSM=Listen, don't listen
|ChiT=聽,不聽
|ChiTR=Tīng, bù tīng
|ChiTM=Listen, don't listen
|Fre=Oreille sélective
|Fre=Oreille sélective
|FreM=Selective ear
|FreM=Selective ear
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|KorR=Garyeodeutgi
|KorR=Garyeodeutgi
|KorM=Filter-listening<br><small>''portmanteau of "가리기"(picking from many) and "듣기"(listening)''</small>
|KorM=Filter-listening<br><small>''portmanteau of "가리기"(picking from many) and "듣기"(listening)''</small>
|Spa=Ruido ambiental
|SpaM=Environmental noise
}}
}}



Latest revision as of 01:00, November 20, 2024

Sound Decision
Sound Decision
Appears in WarioWare: Move It!
Type Surfin' Surprise (Jimmy T)
Command(s) Hear greetings!
Info "This place sure is noisy. Cover the ear that's exposed to the din, but open up for pleasant greetings!"
Controls Joy-Con
Form(s) "Lovestruck"

Sound Decision is one of Jimmy T's microgames in WarioWare: Move It! This microgame's name comes from "sound decision", referring to a choice made after thoroughly evaluating a situation and using relevant information and past experience. It shares its music with Cavity Grinder.

Gameplay[edit]

The player controls a girl covering her ears amidst some people: an elderly woman with a dog, a guitarist, a man with a gong, and a construction worker. The people will either greet the girl with a speech bubble or make a loud noise toward her with a sound wave: the elder's dog barks, the guitarist strums his electric guitar, the man strikes his gong, and the worker uses his jackhammer. The player must open her ear to hear the greetings and cover the ear to block the sound wave. If a speech bubble is blocked, the speaker gets angry (for the elder's case, sad) and the girl gets sad; if a sound wave reaches her ear, it is damaged. Both cause a loss.

  • Level 1: There are two people; one makes a greeting and the other makes a loud noise. The greeting is always in the same language as the Nintendo Switch system's language.
  • Level 2: There are three people; two of them each make a greeting and one makes a loud noise.
  • Level 3: There are four people; two of them each make a greeting and the other two each make a loud noise.

Names in other languages[edit]

Language Name Meaning Notes
Japanese きく、きかない[?]
Kiku, Kikanai
Listen, don't listen
Chinese (simplified) 听,不听[?]
Tīng, bù tīng
Listen, don't listen
Chinese (traditional) 聽,不聽[?]
Tīng, bù tīng
Listen, don't listen
French Oreille sélective[?] Selective ear
Korean 가려듣기[?]
Garyeodeutgi
Filter-listening
portmanteau of "가리기"(picking from many) and "듣기"(listening)
Spanish Ruido ambiental[?] Environmental noise