Konga Beat: Difference between revisions

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{{quote2|As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/characters/donkeykong.html#3rd Smash Bros. DOJO!!]}}
{{distinguish|Donkey Konga Beat}}
{{quote|As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/characters/donkeykong.html#3rd Smash Bros. DOJO!!]}}
[[File:Konga Beat SSB4 Wii U.jpg|thumb|250px|Konga Beat in ''[[Super Smash Bros. for Wii U]]'']]
[[File:Konga Beat SSB4 Wii U.jpg|thumb|250px|Konga Beat in ''[[Super Smash Bros. for Wii U]]'']]
'''Konga Beat''' is [[Donkey Kong]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. When using it, Donkey Kong will pull out two [[Bongo]]s and start playing a cover of the "[[DK Island Swing]]" theme song from ''[[Donkey Kong Country]]'', releasing shockwaves in time with the beat. The initial shockwaves are weak, but the attack can be made stronger by pressing the buttons in tune with each beat of the song. Donkey Kong is invincible during the move, though he is also unable to move during it. While there is no visual indication as to when to press the buttons to the beat in ''Super Smash Bros. Brawl'', there is one in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'': a meter will appear above Donkey Kong and red circles will slide across it. Once a red circle enters the larger circle at the end of the meter, the player needs to tap a button to make the shockwave longer. At the end of the Final Smash, Donkey Kong will strike a pose based on how well the player pressed the buttons to the beat.
'''Konga Beat''' is [[Donkey Kong]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. When using it, Donkey Kong will pull out two [[Bongo]]s and start playing a cover of "[[DK Island Swing]]," releasing shockwaves in time with the beat. The initial shockwaves are weak, but the attack can be made stronger by pressing the buttons in tune with each beat of the song. Donkey Kong is invincible during the move, though he is also unable to move during it. While there is no visual indication as to when to press the buttons to the beat in ''Super Smash Bros. Brawl'', there is one in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'': a meter will appear above Donkey Kong and red circles will slide across it. Once a red circle enters the larger circle at the end of the meter, the player needs to tap a button to make the shockwave longer. At the end of the Final Smash, Donkey Kong will strike a pose based on how well the player pressed the buttons to the beat.


The bongos Donkey Kong uses in his Final Smash are actually modeled after the actual [[Nintendo GameCube#DK Bongos|DK Bongo]] controllers used for the [[Nintendo GameCube]]; a START button and DK logo can be seen in the middle of the two bongos.
Konga Beat was inspired from various games. In ''[[Donkey Kong 64]]'', Donkey Kong uses a similar music attack, [[Bongo Blast]], and in the [[Donkey Konga (series)|''Donkey Konga'' series]], he uses bongos to play music. In ''[[Donkey Kong Jungle Beat]]'', Donkey Kong can make similar circular waves when clapping to stun enemies.


Konga Beat is similar to Donkey Kong's musical attack in ''[[Donkey Kong 64]]'', [[Bongo Blast]]. The bongos play a prominent role in the ''[[Donkey Konga]]'' games for the Nintendo GameCube, and were used as the controls for ''[[Donkey Kong Jungle Beat]]''. In ''Donkey Kong Jungle Beat'', Donkey Kong can make similar circular waves when clapping to stun enemies.
==Profiles==
{{br}}
===''Super Smash Bros. Brawl''===
{{SSBB trophy
|name=Konga Beat
|image=[[File:BrawlTrophy004.png|100px]]
|appears_in='''Wii''' ''Super Smash Bros. Brawl''
|unlock=Clear [[smashwiki:All-Star Mode|All-Star Mode]] with Donkey Kong
|desc=DK about to go to town with some bongos! His performance is so magnificent and upbeat that it creates damage-inducing sound waves. Press the buttons in time to the music, and the sound waves may grow stronger. DK's invulnerable when launching this attack, but he's also immobile, so be careful using it on scrolling stages.
}}
 
===''Super Smash Bros. for Wii U''===
{{SSB4 trophy
|name=Konga Beat
|image=[[File:KongaBeatTrophyWiiU.png|100px]]
|category=Final Smash
|appears_in=-
|trophy_box=90: Final Smashes 1
|unlock=Clear All-Star Mode with Donkey Kong
|desc=In this Final Smash, DK drums on a set of bongos, just like in the Donkey Konga games. Press the attack button in rhythm with the circles to boost the attack's range and power. Enemy attacks won't affect you, but you can't move, either. Auto-scrolling stages will slow down but won't stop—don't get too carried away in the beat!
|desc2=In this Final Smash, DK drums on a set of bongos, just like in the Donkey Konga games. Press the attack button in rhythm with the circles to boost the attack's range and power. Enemy attacks won't affect you, but you can't move either. Auto-scrolling stages will slow down, but be careful or you might still self-destruct!
}}


==Music==
==Media==
{{media table
{{media table
|type1=audio
|file1=Konga Beat.oga
|name1=Konga Beat
|title1=''[[Super Smash Bros. Brawl]]''
|pipe1=''[[Super Smash Bros. Brawl]]''
|description1=[[Donkey Kong]] performing his [[Final Smash]]
|description1=[[Donkey Kong]] performing his [[Final Smash]]
}}
}}
==Trophy information==
===''Super Smash Bros. Brawl''===
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width=10%|Name
!Image
!width=20%|Appearance(s)
!Description
|-
!Konga Beat
|[[File:BrawlTrophy004.png|100px]]
|align=center|'''Wii''' Super Smash Bros. Brawl
|align=left|''DK about to go to town with some bongos! His performance is so magnificent and upbeat that it creates damage-inducing sound waves. Press the buttons in time to the music, and the sound waves may grow stronger. DK's invulnerable when launching this attack, but he's also immobile, so be careful using it on scrolling stages.''
|}
===''Super Smash Bros. for Wii U''===
{|border=1 cellpadding=1 cellspacing=0 width=100%
|-
!width="10%"|Name
!Image
!width="20%"|Appears in
!Description
|-
!Konga Beat
|[[File:KongaBeatTrophyWiiU.png|100px]]
|align=center|''N/A''
|''In this Final Smash, DK drums on a set of bongos, just like in the Donkey Konga games. Press the attack button in rhythm with the circles to boost the attack's range and power. Enemy attacks won't affect you, but you can't move, either. Auto-scrolling stages will slow down but won't stop-don't get too carried away in the beat!''
|-
|}


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{NIWA|SmashWiki=1}}
{{foreign names
{{foreign names
|Jap=タルコンガビート
|Jap=タルコンガビート
|JapR=Tarukonga Bito
|JapR=Taru Konga Bīto
|JapM=DK Bongo Beat
|JapM=DK Bongo Beat
|Spa=Konga Beat
|Dut=Konga-beat
|SpaM=Konga Beat
|Fre=Rythme Konga
|FreM=Konga Rhythm
|Ger=Konga Beat
|Ita=Ritmo Konga
|ItaM=Konga Rhythm
|Por=Ritmo Konga
|PorM=Konga Rhythm
|SpaA=Ritmo de Konga
|SpaAM=Konga Rhythm
|SpaE=Konga Beat
}}
}}


{{NIWA|SmashWiki=1}}
{{SSBB}}
{{SSBB Moves}}
{{SSB4}}
{{SSB4 Moves}}
[[Category:Final Smashes]]
[[Category:Final Smashes]]
[[Category:Super Smash Bros. Brawl Special Moves]]
[[Category:Super Smash Bros. Brawl special moves]]
[[Category:Super Smash Bros. Brawl Trophies]]
[[Category:Super Smash Bros. Brawl trophies]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
[[Category:Super Smash Bros. for Wii U Trophies]]
[[Category:Super Smash Bros. for Wii U trophies]]

Latest revision as of 21:01, October 25, 2024

Not to be confused with Donkey Konga Beat.
“As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!”
Masahiro Sakurai, Smash Bros. DOJO!!

Konga Beat is Donkey Kong's Final Smash in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U. When using it, Donkey Kong will pull out two Bongos and start playing a cover of "DK Island Swing," releasing shockwaves in time with the beat. The initial shockwaves are weak, but the attack can be made stronger by pressing the buttons in tune with each beat of the song. Donkey Kong is invincible during the move, though he is also unable to move during it. While there is no visual indication as to when to press the buttons to the beat in Super Smash Bros. Brawl, there is one in Super Smash Bros. for Nintendo 3DS / Wii U: a meter will appear above Donkey Kong and red circles will slide across it. Once a red circle enters the larger circle at the end of the meter, the player needs to tap a button to make the shockwave longer. At the end of the Final Smash, Donkey Kong will strike a pose based on how well the player pressed the buttons to the beat.

Konga Beat was inspired from various games. In Donkey Kong 64, Donkey Kong uses a similar music attack, Bongo Blast, and in the Donkey Konga series, he uses bongos to play music. In Donkey Kong Jungle Beat, Donkey Kong can make similar circular waves when clapping to stun enemies.

Profiles[edit]

Super Smash Bros. Brawl[edit]

Trophy
Konga Beat
BrawlTrophy004.png
Appears in:
Wii Super Smash Bros. Brawl
How to unlock: Clear All-Star Mode with Donkey Kong
DK about to go to town with some bongos! His performance is so magnificent and upbeat that it creates damage-inducing sound waves. Press the buttons in time to the music, and the sound waves may grow stronger. DK's invulnerable when launching this attack, but he's also immobile, so be careful using it on scrolling stages.

Super Smash Bros. for Wii U[edit]

Trophy
Konga Beat
Konga Beat trophy from Super Smash Bros. for Wii U
Category: Final Smash
(Applies only to the Wii U version) Appears in:
-
(Applies only to the Wii U version) Trophy Box: 90: Final Smashes 1
How to unlock:
Clear All-Star Mode with Donkey Kong
In this Final Smash, DK drums on a set of bongos, just like in the Donkey Konga games. Press the attack button in rhythm with the circles to boost the attack's range and power. Enemy attacks won't affect you, but you can't move, either. Auto-scrolling stages will slow down but won't stop—don't get too carried away in the beat! (American English)
In this Final Smash, DK drums on a set of bongos, just like in the Donkey Konga games. Press the attack button in rhythm with the circles to boost the attack's range and power. Enemy attacks won't affect you, but you can't move either. Auto-scrolling stages will slow down, but be careful or you might still self-destruct! (British English)

Media[edit]

Help:MediaHaving trouble playing?

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese タルコンガビート[?]
Taru Konga Bīto
DK Bongo Beat
Dutch Konga-beat[?] -
French Rythme Konga[?] Konga Rhythm
German Konga Beat[?] -
Italian Ritmo Konga[?] Konga Rhythm
Portuguese Ritmo Konga[?] Konga Rhythm
Spanish (NOA) Ritmo de Konga[?] Konga Rhythm
Spanish (NOE) Konga Beat[?] -