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The game will start with only one row of course elements, as the game will feature a daily unlocking system, giving players a set of new course elements and themes for the next day over a set of nine days, so long as they spend time on using the tools they have. From Day 7, players can also add sound effects to their courses, using the SFX frog (which uses the frog icon from ''Mario Paint''). These effects will happen when Mario walks over them in the play mode, with some effects generating visuals. Players can even record their own sound effects and add them to the game. However, these custom sound effects are replaced with a generic parrot squawk when uploaded to Course World.<ref>[http://www.polygon.com/2015/8/20/9183179/super-mario-maker-gameplay-custom-sound-effects]</ref> | The game will start with only one row of course elements, as the game will feature a daily unlocking system, giving players a set of new course elements and themes for the next day over a set of nine days, so long as they spend time on using the tools they have. From Day 7, players can also add sound effects to their courses, using the SFX frog (which uses the frog icon from ''Mario Paint''). These effects will happen when Mario walks over them in the play mode, with some effects generating visuals. Players can even record their own sound effects and add them to the game. However, these custom sound effects are replaced with a generic parrot squawk when uploaded to Course World.<ref>[http://www.polygon.com/2015/8/20/9183179/super-mario-maker-gameplay-custom-sound-effects]</ref> | ||
Players can save up to 120 different courses onto their Wii U profile.<ref name="NEW Super Mario Maker Details"></ref> In ''Coursebot'', the course selection screen, locally saved and downloaded levels can be arranged into worlds, which are set up like in ''Super Mario Bros.'', with four courses per world. There is no way to upload levels in worlds; players can only upload single levels. | |||
===Sharing system=== | ===Sharing system=== | ||
''Super Mario Maker'' will have a dedicated way to share course creations with the rest of the Mario Maker user base and Nintendo is implementing a system to share courses online, similar to what was done with ''[[wikipedia:Pushmo World|Pushmo World]]'' and the later games in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. Uploading courses is limited to 10 at first, but players will be able to earn the ability to upload more when more players online recommend them. Players can even create up to 30 worlds, which are set up like in ''Super Mario Bros.'', with four courses per world. In order to share a course online, players must be able to complete it. Players can download, play, and even alter courses made by other players, but they are unable to re-upload those altered courses to the online servers, as to avoid issues of stealing. | ''Super Mario Maker'' will have a dedicated way to share course creations with the rest of the Mario Maker user base and Nintendo is implementing a system to share courses online, similar to what was done with ''[[wikipedia:Pushmo World|Pushmo World]]'' and the later games in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. Uploading courses is limited to 10 at first, but players will be able to earn the ability to upload more when more players online recommend them. Players can even create up to 30 worlds, which are set up like in ''Super Mario Bros.'', with four courses per world. In order to share a course online, players must be able to complete it. Players can download, play, and even alter courses made by other players, but they are unable to re-upload those altered courses to the online servers, as to avoid issues of stealing. | ||
Players can also experience a 100 Mario Challenge, where the goal is to clear a certain number of user-created courses with up to 100 Marios; 8 courses on Easy; 16 courses on Normal and Expert. Players can obtain up to 3 1-Ups in each course, and the difficulty that's chosen can affect which courses the player will be playing. Additionally, players can save their progress while playing the 100 Mario Challenge, and they can choose to skip a selected course to try another one instead. At first, only the Easy and Normal difficulty levels can be selected, but the player can unlock the Expert difficulty by completing the Normal difficulty 100 Mario Challenge at least once. | Players can also experience a 100 Mario Challenge, where the goal is to clear a certain number of user-created courses with up to 100 Marios; 8 courses on Easy; 16 courses on Normal and Expert. Players can obtain up to 3 1-Ups in each course, and the difficulty that's chosen can affect which courses the player will be playing. Additionally, players can save their progress while playing the 100 Mario Challenge, and they can choose to skip a selected course to try another one instead. At first, only the Easy and Normal difficulty levels can be selected, but the player can unlock the Expert difficulty by completing the Normal difficulty 100 Mario Challenge at least once. |
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