Shell dash: Difference between revisions
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[[File:NSMB ShellDash.png|thumb|Mario | [[File:NSMB ShellDash.png|thumb|Mario shell-dashing]] | ||
A '''Shell Dash'''<ref>''New Super Mario Bros.'' instruction booklet, page 24.</ref> is a move which [[Mario]] and [[Luigi]] can perform in ''[[New Super Mario Bros.]]'' They can only do it if they are [[Shell Mario|in their shell form]] after collecting a [[Blue Shell]]. It can be performed by running for about two seconds or crouching on a slope. After doing so, Mario or Luigi will duck into their shell and dash as fast as a moving [[Green Shell|Green]] or [[Red Shell]]. Mario or Luigi can [[jump]] while using this move, as well as hit or break [[block]]s (which, alongside walls, they will bounce off of) and defeat enemies; it takes three | A '''Shell Dash'''<ref>''New Super Mario Bros.'' instruction booklet, page 24.</ref> is a move which [[Mario]] and [[Luigi]] can perform in ''[[New Super Mario Bros.]]'' They can only do it if they are [[Shell Mario|in their shell form]] after collecting a [[Blue Shell]]. It can be performed by running for about two seconds or crouching on a slope. After doing so, Mario or Luigi will duck into their shell and dash as fast as a moving [[Green Shell|Green]] or [[Red Shell]]. Mario or Luigi can [[jump]] while using this move, as well as hit or break [[block]]s (which, alongside walls, they will bounce off of) and defeat enemies; it takes three shell dash hits to defeat most bosses. Unlike kicking a [[Koopa Troopa]]'s shell and hitting multiple enemies to earn increasing points and [[extra life|extra lives]], Mario or Luigi only earn 200 points for every enemy defeated when using a shell dash. In [[New Super Mario Bros.#Mario Vs. Luigi|Mario Vs. Luigi]] mode, this move can be used against the opposite bro. | ||
There is a similar move in ''[[Super Mario 3D World]]''. If the player crouches while holding a Green Shell, they will duck into the shell and dash. The player can exit the shell any time; if they do so, they will do a [[Spin Jump]]. Unlike in ''New Super Mario Bros.'', one can earn increasing points and extra lives with this move. If the player hits any team members, the member will power down or lose a life, depending on their form. After a while, the player's character automatically exits the shell, becoming dazed and stunned for a few seconds. If a player touches the [[Goal Pole]] while using this move, they will get an extra life. | There is a similar move in ''[[Super Mario 3D World]]''. If the player crouches while holding a Green Shell, they will duck into the shell and dash. The player can exit the shell any time; if they do so, they will do a [[Spin Jump]]. Unlike in ''New Super Mario Bros.'', one can earn increasing points and extra lives with this move. If the player hits any team members, the member will power down or lose a life, depending on their form. After a while, the player's character automatically exits the shell, becoming dazed and stunned for a few seconds. If a player touches the [[Goal Pole]] while using this move, they will get an extra life. |
Revision as of 10:10, December 6, 2018
A Shell Dash[1] is a move which Mario and Luigi can perform in New Super Mario Bros. They can only do it if they are in their shell form after collecting a Blue Shell. It can be performed by running for about two seconds or crouching on a slope. After doing so, Mario or Luigi will duck into their shell and dash as fast as a moving Green or Red Shell. Mario or Luigi can jump while using this move, as well as hit or break blocks (which, alongside walls, they will bounce off of) and defeat enemies; it takes three shell dash hits to defeat most bosses. Unlike kicking a Koopa Troopa's shell and hitting multiple enemies to earn increasing points and extra lives, Mario or Luigi only earn 200 points for every enemy defeated when using a shell dash. In Mario Vs. Luigi mode, this move can be used against the opposite bro.
There is a similar move in Super Mario 3D World. If the player crouches while holding a Green Shell, they will duck into the shell and dash. The player can exit the shell any time; if they do so, they will do a Spin Jump. Unlike in New Super Mario Bros., one can earn increasing points and extra lives with this move. If the player hits any team members, the member will power down or lose a life, depending on their form. After a while, the player's character automatically exits the shell, becoming dazed and stunned for a few seconds. If a player touches the Goal Pole while using this move, they will get an extra life.
References
- ^ New Super Mario Bros. instruction booklet, page 24.