Goal (Super Mario Land): Difference between revisions

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SML World 1-1 Goal.png|1-1 goal
SML World 1-1 Goal.png|1-1 goal
KCDeluxe-SMLGoal.png|[[KC Deluxe]] version of 1-1 goal
KCDeluxe-SMLGoal.png|[[KC Deluxe]] version of 1-1 goal
SML World 3-2 Goal.png|3-2 goal. Note the string of dropping lifts extending beyond the goal screen itself.
SML World 3-2 Goal.png|3-2 goal. The string of dropping lifts extends beyond the goal screen itself.
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Revision as of 13:29, August 11, 2023

The Goal from World 1-2 of Super Mario Land
The goal at the end of World 1-2

The goal[1] is a tower found at the end of almost every level in Super Mario Land. It has two entrances: one at the base that sends the player directly to the next level, and one at the top that allows the player to play a bonus game for a Superball Flower or extra lives first.

One of the goal's entrances must be entered to complete the level. The lower entrance can always be reached easily, being preceded by a screen-width of flat ground with no obstacles or enemies. The upper entrance, which allows entry to the bonus game, generally involves some degree of challenge by comparison. In the first instance, World 1-1, this merely involves navigating two lifts, one vertical and one horizontal, but later levels involve series of non-regenerating one-block-wide dropping lifts that fall instantly when touched, giving only one chance to reach the upper entrance. World 3-2 is particularly notable in this respect, as the string of single-chance jumps required extends beyond the goal screen itself.

Gallery

Names in other languages

Language Name Meaning Notes
Italian Ingressi[2] Entrances

References

  1. ^ Super Mario Land English instruction booklet, page 7.
  2. ^ Super Mario Bros. Enciclopedia; pag. 49