Archer Assist: Difference between revisions

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*[[18-Volt]]'s aiming reticle allows him to easily fire his disc at the target or archer, whichever one needs to be adjusted.
*[[18-Volt]]'s aiming reticle allows him to easily fire his disc at the target or archer, whichever one needs to be adjusted.
*[[Kat & Ana]] are below-average fits due to their constant jumping that may cause them to inadvertently move the target or get in the way of the archer’s shot.
*[[Lulu]] is a below-average fit due to her slow upward momentum which can make her take long on adjusting the target or archer.
*[[9-Volt]] has to time his yo-yo attacks to hit the target since he is constantly moving. Furthermore, in Levels 1 and 3, he can also overshoot the target, making the microgame [[Unwinnable state|impossible to win]] since he cannot move the archer.
*[[9-Volt]] has to time his yo-yo attacks to hit the target since he is constantly moving. Furthermore, in Levels 1 and 3, he can also overshoot the target, making the microgame [[Unwinnable state|impossible to win]] since he cannot move the archer.



Revision as of 00:54, September 15, 2024

Archer Assist
Archer Assist
Appears in WarioWare: Get It Together!
Type Sports
Command(s) Bull's-eye!
Info "Hey now! The archer can't hit the target like that! Help this cool cat score a bull's-eye by making some adjustments before the arrow flies."
Points to clear 25

Archer Assist is one of the microgames in Jimmy T's Sports level in WarioWare: Get It Together!

Gameplay

The object of this microgame is to make the archer hit the target by moving the archer or the target before he fires the arrow. The archer can be moved within its range of bounds on the cart he stands on, and the target can be moved in three positions within its rail. If the archer hits the target, the game is won. If the archer misses the target, hits the metal sides of the target, or the arrow hits a crew member, the game is lost.

  • Level 1: The archer aims upward.
  • Level 2: The archer is on a platform above the target, and aims downward.
  • Level 3: Same as Level 1, but there is a breakable Brick Block that can potentially block the arrow.

If two players are utilized for this microgame, the player that makes the final adjustment either receives or loses an effort point depending on the outcome. An effort point is also deducted from the player that gets hit by the archer's arrow.

Mission

Suitability

Good Fit
Good Fit icon from WarioWare: Get It Together!
18-Volt
Above-Average Fit icon from WarioWare: Get It Together!
WarioDribble & SpitzMikeAshleyOrbulonRed (WarioWare series)
Average Fit icon from WarioWare: Get It Together!
Young Cricket5-VoltMaster MantisPenny
Below-Average Fit icon from WarioWare: Get It Together!
MonaDr. CrygorKat & AnaJimmy TLuluPyoro
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
9-Volt
  • 18-Volt's aiming reticle allows him to easily fire his disc at the target or archer, whichever one needs to be adjusted.
  • Kat & Ana are below-average fits due to their constant jumping that may cause them to inadvertently move the target or get in the way of the archer’s shot.
  • Lulu is a below-average fit due to her slow upward momentum which can make her take long on adjusting the target or archer.
  • 9-Volt has to time his yo-yo attacks to hit the target since he is constantly moving. Furthermore, in Levels 1 and 3, he can also overshoot the target, making the microgame impossible to win since he cannot move the archer.

Names in other languages

Language Name Meaning Notes
Japanese アーチェリー[?]
Ācherī
Archery
Chinese (simplified) 射箭[?]
Shèjiàn
Archery
Chinese (traditional) 射箭[?]
Shèjiàn
Archery
French Assistant de visée[?] Aiming assistant
German Volltrefflich[?] An adjective playing off of volltreffer (bull's-eye)
Italian Assistente di mira[?] Aiming assistant
Korean 양궁[?]
Yanggung
Archery
Spanish Arqueros poco certeros[?] Inaccurate archers