Copta: Difference between revisions

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{{Catch Card #1
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|image=[[Image:148. Copta Card.JPG]]
|image=[[Image:148. Copta Card.JPG]]
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|after=[[Dark Choppa|149]]
|after=[[Dark Choppa|149]]
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'''Coptas''' are red counterparts of [[Choppa]]s, seen in the game ''[[Super Paper Mario]]''. Despite being stronger and more durable, they are not very different from their weaker relative. They make several appearances in the [[Flipside Pit of 100 Trials]] (rooms 74 and 87) and in [[Castle Bleck]]. Their ability to flip between dimensions at will make them harder to defeat, especially in enclosed areas like the Flipside Pit of 100 Trials. Although Copta's [[Catch Card]] states that the player would get dizzy by watching this alien's aerial manoeuvres, the player should reverse the roles by stunning Copta thanks to [[Fleep]]'s ability.
'''Coptas''' are red counterparts of [[Choppa]]s, seen in the game ''[[Super Paper Mario]]''. Despite being stronger and more durable, they are not very different from their weaker relative. Their name is a pun on the word "copter", a word short for "helicopter", and they look like red dragonflies. They make several appearances in the [[Flipside Pit of 100 Trials]] (rooms 74 and 87) and in [[Castle Bleck]]. Their ability to flip between dimensions at will make them harder to defeat, especially in enclosed areas like the Flipside Pit of 100 Trials. Although Copta's [[Catch Card]] states that the player would get dizzy by watching this alien's aerial manoeuvres, the player should reverse the roles by stunning Copta thanks to [[Fleep]]'s ability.


Its name is a pun on the word "copter", a word short for "helicopter". It may also be another name-relation reference seen in the names of [[Longator]] and [[Longadile]], in which the basic enemy (former) has a name that can mean two different things, and the stronger form (latter) has a name derived from the second meaning.
==Relatives==
==Relatives==
*[[Choppa]]
*[[Choppa]]
*[[Dark Choppa]]
*[[Dark Choppa]]
==Trivia==
*Coptas look like real-life dragonflies.
*Coptas, their relatives and [[Amazy Dayzee]]s are the only enemies in ''Super Paper Mario'' who are able to flip between dimensions even though they are not encircled by a dotted line.


==Names in other Languages==
==Names in other Languages==
{{Foreignname|
{{Foreignname
|Jap=コプタ<br>''Koputa''
|Jap=コプタ
|JapR=Koputa
|JapM=from helicopter
|JapM=from helicopter
|Fra=Couptère
|Fra=Couptère
|FraM= Pun on "coupe" (cut) and "hélicoptère" (helicopter)}}
|FraM=Pun on "coupe" (cut) and "hélicoptère" (helicopter)}}
<br clear=all>
<br clear=all>
{{SPM}}
{{SPM}}

Revision as of 16:25, February 11, 2011

Template:Spmenemybox Coptas are red counterparts of Choppas, seen in the game Super Paper Mario. Despite being stronger and more durable, they are not very different from their weaker relative. Their name is a pun on the word "copter", a word short for "helicopter", and they look like red dragonflies. They make several appearances in the Flipside Pit of 100 Trials (rooms 74 and 87) and in Castle Bleck. Their ability to flip between dimensions at will make them harder to defeat, especially in enclosed areas like the Flipside Pit of 100 Trials. Although Copta's Catch Card states that the player would get dizzy by watching this alien's aerial manoeuvres, the player should reverse the roles by stunning Copta thanks to Fleep's ability.

Relatives

Names in other Languages

Template:Foreignname