WarioWare: D.I.Y.

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Template:Infobox WarioWare: D.I.Y. is a title in the WarioWare series. In Europe and Australia, the game is officially called WarioWare: Do It Yourself, but "D.I.Y." is still included everywhere in the game, and is also present on the game’s logo. The game is known as Made in Ore (メイド イン 俺 Meido in Ore, lit. "Made in Me") in Japan.

The game was confirmed on October 2 at the Fall 2008 Nintendo Conference, where a very short video clip was shown. The American release was first announced at E3 2009.[1] The European release date was first announced at Nintendo's European conference on January 25, 2010. The game was released in Japan on April 29, 2009, in North America on March 28, 2010, in Europe on April 30, 2010, and in Australia on May 20, 2010.

The second WarioWare game for the Nintendo DS allows the player to create his/her own microgames, records, and comics, hence the title (D.I.Y. is short for "Do It Yourself"). The content can be shared via the Nintendo Wi-Fi Connection.[2]

Features

The player is able to make his/her own graphics, records, and logic routines for his/her microgames. The tools for creating the artwork are partly taken from Mario Paint, and even the respective graphics resemble the visuals of the named game. Furthermore, D.I.Y. offers the possibility to create comics or records.

The tools for graphical editing include different pencil tools, a spray can, a fill tool, and an eraser. They are used for both background elements, and sprites, which can be easily placed and moved around. The game allows the programming of logic routines to define the game's rules.

File:Music WarioWare Myself.jpg
The music creation tool.

Music can be made as well. The respective tool is similar to the Music Mode of Mario Paint. Instead of manually placing the notes on the music score, the player can also sing through the DS's microphone, which the DS then converts into the notes. Many of the instruments usable for the created melody originate from Mario Paint. The premade sound effects are partly taken from Mario Paint as well.

Players can send their creations to other D.I.Y. owners or receive other people's works. They can also be uploaded to Nintendo for contest purposes. Microgames made available by Nintendo can also be downloaded. Additionally, the WiiWare game WarioWare: D.I.Y. Showcase allows the player to play the microgames on the Wii.

Ninety premade microgames are already available from the beginning. They are split into five different sets hosted by different WarioWare employees. Similar to WarioWare, Inc.: Mega Microgame$!, each set is based around a certain theme.

Modes

The game is divided into 5 sections:

D.I.Y. Studio

In the D.I.Y Studio, the player can create microgames and look at his/her achievements.

  • Super MakerMatic 21
  • D.I.Y. Data
    • This shows the total number of sales, connections, contests entered, and medals. The more medals earned, the more records unlocked.
  • D.I.Y. Forum
    • The D.I.Y. forum is also located here, which can sometimes give out helpful hints.

WarioWare, Inc.

Here, the player can finish premade games. The player can also learn basic or advanced MakerMatic tricks.

  • D.I.Y. 101 (known in Europe as D.I.Y ABCs)
    • Here the player can follow the game's tutorials hosted by Penny and Wario.
  • Job Center (known in Europe as Job Centre)
    • The Job Center is here to help make some unfinished microgames.
  • Assembly Dojo
    • The Assembly Dojo appears when all the tutorials are passed. In the Dojo, the player can master thirty-two different techniques.

D.I.Y. Shop

All of the pre-installed and D.I.Y. products are stored here.

  • Games
    • Play saved microgames made by the player or Diamond Software. The player can "blend" games together in the Game Blender.
  • Record
    • Listen to saved records made by the player or Diamond Software. The player can mix the music together in the Jukebox.
  • Comics
    • Read saved comics made by the player or Diamond Software.
  • Sales Charts
    • The sales chart shows the most sold games. The list gets updated daily.

Distribution Center

Players can share their D.I.Y. creations with others along with the registration of friend codes. The player can also connect to the NinSoft Store.

  • Wii
  • DS
    • Send or revise products from another copy of WarioWare: D.I.Y.
  • WFC (WFC is short for Wi-Fi Connecton)
    • Save D.I.Y. products on the Internet so registered friends can download them. The NinSoft Store can also be accessed for Weekly Games, Big Name Games, and Contests.

NOTE: This part of the game is titled Distribution Centre in the European versions of WarioWare: D.I.Y.

Options Garage

Change the game's settings such as company name or watch the credits.

  • Change Name
    • Change the player's name.
  • Change Brand name
    • Change the name of the player's company.
  • Sound Settings
    • Change the sound setting from DS speakers to headphone speakers.
  • Microphone Test
    • Test how well the player's voice is recorded by the microphone.
  • Staff Credits
    • Watch the credits.
  • Clear Data
    • Delete all saved WarioWare: D.I.Y. data.

Game Blender

Main article: List of WarioWare: D.I.Y. Microgames

As indicated above, here are five characters that have their own Microgames and thus have their own stages as well. Each has a different story. When the stages are cleared, mixed stages can be unlocked. The players can also make their own stages with their own microgames.

Diamond Software

As mentioned in this headline, games under this category are made by Wario's crew, but are categorized under the brand name of Diamond Software. The microgame sets under this category are listed as follows:

Character Microgame theme Story
Mona Strange, unique microgames Mona and Joe find a hidden temple, and report it on their TV show, while searching for treasure.
Jimmy T. Microgames involving varied sports Jimmy is not present at Club Sugar this time. Instead, Jimmy appears on a new aerobics program on TV.
Ashley Microgames involving food Ashley is acting strange, which makes Red scared. Her story is filmed as a movie. When the player loses all four chances for this set, the cameramen and director appear, which all seem to be ghosts.
Orbulon Microgames that require thinking Ken the Reporter, a reporter for the Diamond News, announces that that day, a rocket ship will launch in a short time. While counting from ten to zero for liftoff, Orbulon flies with his Oinker around the rocket ship, but by a random thunderbolt hitting the Oinker, Orbulon falls out and gets stuck in the rocket ship. Because of this, the rocket ship launches with Orbulon, sending him to space.
9-Volt Microgames involving (classic) Nintendo games Just like 18-Volt's stage in the WiiWare version, 9-Volt's stage is based on a classic game. 9-Volt stars in the game Super 9-Volt, based on the game Super Mario Bros..
Normal Shuffle All the microgames of Wario's crew No story. Wario's TV turns on, and the player must be ready to play some microgames. After four microgames are played, the speed will get higher or a boss game will be played.
Hard Shuffle All the microgames of Wario's crew No story. Wario's TV turns on, and the player must be ready to play some microgames. Microgames are at high speed from the beginning of the stage.

D.I.Y Games

Stage Microgame theme Way to play
D.I.Y microgames no. 1 Microgames the player has saved on Shelf 1 Play the microgames. After five microgames are played, the speed will get higher.
D.I.Y microgames no. 2 Microgames the player has saved on Shelf 2 Play the microgames. After five microgames are played, the speed will get higher.
D.I.Y microgames no. 3 Microgames the player has saved on Shelf 3 Play the microgames. After five microgames are played, the speed will get higher.
D.I.Y microgames no. 4 Microgames the player has saved on Shelf 4 Play the microgames. After five microgames are played, the speed will get higher.
D.I.Y microgames no. 5 Microgames the player has saved on Shelf 5 Play the microgames. After five microgames are played, the speed will get higher.
Normal Shuffle All the microgames the player made Play the microgames. After five microgames are played, the speed will get higher.
Hard Shuffle All the microgames the player made Play the microgames. Microgames are at high speed from the beginning of the stage.

Mix All

Image Stage Microgame theme Way to play
NRMIOS.png Normal Shuffle All the microgames Wario's crew and the player made Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played.
HRMIOS.png Hard Shuffle All the microgames Wario's crew and the player made at max speed Play the microgames. Microgames are at high speed from the beginning of the stage.
MRMIOS.png Mirrored Shuffle All the microgames Wario's crew and the player made mirrored Play the microgames. After four microgames are played, the speed will get higher or a bossgame will be played. However, this time, the microgames are all mirrored.

List of Downloadable Microgames

Main article: List of downloadable Microgames in WarioWare: D.I.Y.

The Wario Award Contest

"I WANT YOU TO CREATE GAMES."
This poster announced the first official contest for WarioWare: D.I.Y. in the U.S. and Canada.

A special contest known as The Wario Award Contest (also called The Wario Awards, Join the Warios or just The Warios) was held in conjunction with the North American version's release and was related to the first American design challenges. It ran from March 28 to May 16, 2010 and was open to residents of the United States and Canada (except Quebec). The contest was first announced through a print ad. Participants had the chance to win a trip to the Nintendo E3 Media Briefing in Los Angeles.

Players had to design a microgame using a theme of creatures, sports, or machines. When finished, the game had to be submitted within WarioWare: D.I.Y. for the respective design challenge. Afterwards, the player had to fill out the fields of the form at the official website as previously entered on the game screen in order to finish the entry. It was also possible to submit a microgame design concept via the game's website without owning the game by filling out the other form.

Contests

Main article: List of Contests in WarioWare: D.I.Y.

Gallery

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Trivia

  • The word "ore" (俺) in the game's Japanese title "Made in Ore" is a rough or arrogant-sounding first-person pronoun. The use of the word in the title is in line with Wario's personality.
  • In English localizations, this game (along with WarioWare: D.I.Y. Showcase) is the first WarioWare installment since WarioWare: Twisted! to feature the "SPEED UP!" alert prior to the speed for each microgame set getting higher. In WarioWare: Twisted! and WarioWare: Smooth Moves, the word "FASTER!" was used to alert players prior to the speed of the microgame set increasing.
    • Additionally, although the "SPEED UP!" alert music is the same for WarioWare: D.I.Y. and WarioWare: D.I.Y. Showcase, the music style for it differs in regards to the microgame set being played. This is also the case for when the game alerts players that they're about to head into a "BOSS STAGE" for that respective set.
  • All intermissions of microgame-stages look like televisions. Also, all the stories of Diamond Software stages are presented as television programs.
  • When the player is creating a microgame (or comic) and gives it the name "Mario Paint", original Mario Paint music will play in the graphic editor instead of the normal music. The same goes for if you import 9-Volt's microgame, Mario Paint,

References

  1. ^ Press.Nintendo.com: Nintendo Unveils Its Video Game Lineup For Early 2010 (12/14/2009)
  2. ^ 1UP.com: Make Your Own WarioWare Games (04/08/2009)

External links


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