Snapjaw
- This article is about the crocodilian enemy that first appeared in the Donkey Kong Jr. game. For the piranha-like enemy of the same name, see Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest). For the crocodilian enemy from Yoshi's Island DS, see Snap Jaw.
Template:Species-infobox Snapjaws[1] are enemies that resemble a cross between an alligator and a living bear trap. They attack with gnashing teeth and are able to travel along vines.
History
Donkey Kong series
Donkey Kong Jr.
Snapjaws first appear in the game Donkey Kong Jr. Here, they are used by Mario in an attempt to defeat Donkey Kong Jr. Like the ape, Snapjaws can climb vines. Whereas blue Snapjaws simply fall off a vine when they reach the end of it, the red variety thrown by Mario can continually climb up and down vines and move on platforms. Snapjaws can only be defeated by dropping fruit on top of them. In this game, they appear as fanged monsters with a chain behind them, similar to Chain Chomps.
Donkey Kong (Game Boy)
In Donkey Kong for the Game Boy, Snapjaws appear in Stage 2-4 in the Forest and three stages of the Jungle. They act much as they do in their previous appearance, and Snapjaws thrown by Donkey Kong act like the blue ones of Donkey Kong Jr.; however, as color is not used to differentiate between enemy types, these Snapjaws have spiked bodies and shorter snouts. Snapjaws can be defeated with fruit or a hammer.
Captain N: The Game Master
Snapjaws appear in the episode titled "Queen of the Apes" of Captain N: The Game Master. Like many entities in the series, they are very off-model, being depicted as piranhas with large underbites (incidentally similar to the creature of the same name from Donkey Kong Country 2: Diddy's Kong Quest).
Mario vs. Donkey Kong series
Mario vs. Donkey Kong
The next appearance of Snapjaws is in Mario vs. Donkey Kong. They show up in Donkey Kong Jungle, and have spikes instead of chains. The ones that appear in the fifth stage have a red and green coloration, whereas Donkey Kong tosses Snapjaws with a blue and purple palette in the DK stage. These Snapjaws do not fall off their vine; rather, they will climb up a vine approximately twice, at which point they will vanish. Like in the Game Boy Donkey Kong, Snapjaws can be defeated with fruit or a hammer.
Mario vs. Donkey Kong 2: March of the Minis
Snapjaws reappear in the Mario vs. Donkey Kong 2: March of the Minis floor Jungle Hijinks, having a slightly updated appearance. During levels, they rapidly eat leafy vines, and if a Mini Mario touches one, the Mini Mario will be defeated. During the boss battle against Donkey Kong, they travel down and up the ropes normally, and fruit can once again defeat them.
Mario vs. Donkey Kong: Minis March Again!
Snapjaws reappear in Mario vs. Donkey Kong: Minis March Again! in similar capacity. They are found in Jungle Rumble, in which they serve as shields for Donkey Kong.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スナップジョー[2] / スナップジョウ[3] Sunappujō かみつきワニ[4] Kamitsuki Wani |
Snapjaw Snapping Crocodilian |
|
Chinese (simplified) | 猛游食人鱼[6] Měngyóu Shírényú |
Literally "Fiercely Swimming Piranha" | |
French | Mâchoire[5] Mâchoire d'Acier[5] |
Jawbone Steel Jawbone |
|
German | Beißer[5] | Biter | |
Italian | Mordimordi[5] | Bitey | |
Spanish | Mandibula[5] | Mandible |
Trivia
- Klaptraps, small alligators introduced in Donkey Kong Country, may be based off Snapjaws.
- A Snapjaw makes a cameo appearance in the Game Boy Camera accessory for the Game Boy handheld system, as the SHOW option's cursor.
References
- ^ Donkey Kong Jr. NES instruction booklet, page 5.
- ^ Japanese arcade instruction card, Famicom manual, and FDS manual for Donkey Kong Jr.
- ^ Perfect Ban Mario Character Daijiten, page 95.
- ^ Mario vs. Donkey Kong Shogakukan book
- ^ a b c d e Donkey Kong Junior Atari computer version manual (International)
- ^ GAME&WATCH. ique.com. Retrieved June 27, 2021.
Donkey Kong Jr. | ||
---|---|---|
Characters | Donkey Kong Jr. • Donkey Kong • Mario | |
Enemies | Bird • Drop* • Egg • Nitpicker • Snapjaw • Spark | |
Items | Fruit • Key | |
Objects | Chain • Jump Board • Pole | |
Rounds | Vine Scene • Jump Board Scene • Mario's Hideout • Chain Scene | |
Other | Gallery • Media • Pre-release and unused content • Staff | |
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |
Mario vs. Donkey Kong: Minis March Again! | |
---|---|
Characters | Mario • Pauline • Donkey Kong • Toads |
Minis | Mini Mario • Mini Toad • Mini Peach • Mini Donkey Kong |
Floors | Mini Mayhem • Sandstone Stroll • Magnet Mania • Jungle Rumble • Rooftop • Basement |
Items and objects | Blue Spring • Box Spring • Cannon • Clock • Coin (large) • Color Switch • Conveyor Belt • Door • Girder • Hammer • Key • Key Door • Ladder • M-Token • Magnet • Mini Mario Card • Pink Block • Pokey Block • Pop-up Gate • Rotate Pipe • Shy Guy Block • Spike • Spin-bar magnet • Warp Pipe • Yellow Spring |
Enemies | Monkey robots (Capture Kong · Circus Kong) • Bird • Piranha Plant (fire) • Pokey • Polterguy • Snapjaw • Snifit • Spear Guy • Thwomp |
Miscellaneous | Media • Staff • Super Mini Mario World |