Super Scope

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Super Scope in Super Smash Bros. Ultimate
The Super Scope as an item in Super Smash Bros. Ultimate

The Super Scope, known as the Nintendo Scope in European languages, is a light gun peripheral for the Super Nintendo Entertainment System. It fires an infrared beam that is picked up by a sensor placed on top of the television, and where on the screen it is aiming is determined by the sensor after calibrating the scope by shooting a test target screen. Various games utilized this hardware; the only Mario-related entry to utilize it was Yoshi's Safari, where it was also seen and used by Mario in-game.

The Super Scope is frequently depicted in-game as a type of gun. Aside from its heavy use in Yoshi's Safari, they also cameo as used by Sniper Bills in Mario & Luigi: Superstar Saga and its remake. The peripheral can be seen in the WarioWare: Touched! microgame, Gunslinger. In volume 8 of Super Mario-Kun, Mario uses a Super Scope (sent by Princess Peach) to defeat the Kurokyura.

The Super Scope is featured as an item in the Super Smash Bros. series starting with Super Smash Bros. Melee, allowing players to fire energy balls at their opponents, either in dozens of small bullets or several large, charged-up shots (three in Super Smash Bros. Melee and Brawl; five in Super Smash Bros. for Nintendo 3DS / Wii U and Ultimate). When a player repeatedly shoots small blasts in a line, the opponent will be unable to move away when hit, but the player alone also cannot move while firing; starting with Super Smash Bros. Brawl, though, the player can walk and jump while firing the item.

The Devolution Gun used to cause de-evolution from the Super Mario Bros. movie is a modified Super Scope.

Trophy information

Super Smash Bros. Melee

Name Image Game Description
Super Scope   Super Scope
9/92
A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots.

Super Smash Bros. Brawl

Name Image Game Description
Super Scope   SNES Super Scope 6 A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!

Super Smash Bros. for Nintendo 3DS / Wii U

Name Image Appears in NTSC-U Description PAL Description
Super Scope   SNES Super Scope 6 (02/1992) This wireless weapon from the SNES era can be used kind of like a bazooka in battle. Press the attack button rapidly to spray shots, or hold it down to charge up a powerful blast. The weapon's ammo won't last forever, so try not to get caught without juice left in your batteries. This wireless peripheral for the SNES can be used as a kind of bazooka in this game. And it comes with two different firing modes! Press the attack button repeatedly or hold it down to try them out! However, depending on how you use it, the batteries might run out pretty quick. And if they do, the fun's over. That's it!

Blue indicates exclusive to the Wii U version.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese スーパースコープ[?]
Sūpā Sucōpu
Super Scope
German Nintendo Scope[?] -
Korean 슈퍼 스코프[?]
Shupeo Seukopeu
Super Scope
Russian Прицел Nintendo[?]
Pritsel Nintendo
Nintendo Scope