User:TheUndescribableGhost/History of Mario in the Super Mario series

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Super Mario Bros.

Artwork of Mario running, from Super Mario Bros.
Super Mario Bros. is the first game to standardize Mario's general appearance, such as the look of his hair, his eyes, and his hat.

In Super Mario Bros., Mario arrives in the Mushroom Kingdom, where his objective is to rescue Princess Toadstool (renamed Princess Peach in later games) from Bowser. Mario can gain power-ups and coins from jumping against ? Blocks and Bricks. Mario begins the game as Small Mario, who loses a life from any enemy attack. By using Super Mushrooms, Mario grows into Super Mario, who has an additional hit point (reverting to Small Mario after being hit). Super Mario has access to the Fire Flower, which lets him throw fireballs that can knock out enemies. Mario can also become invincible for a short amount of time with the Starman.

Super Mario Bros.: The Lost Levels

Mario appears in Super Mario Bros.: The Lost Levels, the sequel to Super Mario Bros., with the same role as in the original game. Mario's traction and jumping height remain the same, while those of Luigi are changed to differentiate him more from Mario. Luigi jumps higher than Mario but has less traction. This would be a distinguishing feature used in future games.

Super Mario Bros. 2 / Super Mario Advance

Mario in World 1 of Subcon

In Super Mario Bros. 2 and its reissue, Super Mario Advance, Mario, along with Luigi, Princess Toadstool, and Toad, rescues Subcon from Wart. The ending of the game, however, reveals the events to take place in Mario's dream. Mario is a well-balanced character with no special abilities. The gameplay of the two games is different from that of other Super Mario titles: Enemies can no longer be defeated by stomping them, and Mario gains the power to pick up enemies, lift them over his head, and throw them.

In the story, based on the Japanese game Yume Kōjō: Doki Doki Panic, Mario has experienced a dream one night. The fairylike beings from the land of Subcon inform him that Wart has taken over the land of Subcon and that they need Mario's help to defeat Wart. After awakening from his dream, however, Mario dismisses the dream and returns to sleep. The next day, Mario, along with Luigi, Princess Toadstool, and Toad, decides to go on a picnic. While searching for a proper place, they notice a cave and decide to explore within it. After entering the cave, the four of them are transported to Subcon. Mario remembers his dream, and they decide to save Subcon from Wart and the 8 bits.

BS Super Mario USA

“BS Sūpā Mario USA! Pāwā Charenji!”
Mario, BS Super Mario USA

Mario reappears in the spiritual sequel to Super Mario Bros. 2, BS Super Mario USA, retaining his characteristics of being well balanced. While the four heroes celebrate their victory after the events of Super Mario Bros. 2, Mario is seen to be awakening during the end of the game, implying the message that the whole adventure is simply a part of Mario's dream. BS Super Mario USA explains that Subcon is a dream world, and, while Mario and the others initially thought it is all a dream, they learn the truth about the realm when they are called back into the world to save it from Wart again. They must collect Gold Mario Statues in each level, defeat the boss, and find Wart.

Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3

In Super Mario Bros. 3 and its Game Boy Advance reissue, Super Mario Advance 4: Super Mario Bros. 3, after Bowser has invaded again, Mario and Luigi travel through eight kingdoms, in which the kings have been transformed into different creatures by the seven Koopalings. During Mario's quest, he is repeatedly sent letters by Princess Toadstool, who encloses power-ups for him. Eventually, Toadstool is kidnapped, but the Mario Bros. save her from Bowser in the Dark Land. Super Mario Bros. 3 introduces several new power-ups that Mario can now use in addition to the Fire Flower, including the Super Leaf, Tanooki Suit, Frog Suit, Hammer Suit, and Goomba's Shoe.

Super Mario Land

In Super Mario Land, Mario travels to Sarasaland to rescue the land's princess, Daisy, from the alien Tatanga. Mario's powers in the game are limited to Superball Mario, in which he can shoot balls that ricochet off walls, as well as the Marine Pop (a submarine) and the Sky Pop (an airplane), each in a special auto-scrolling stage. When he rescues Daisy, the two fly off in a spaceship.

Super Mario World / Super Mario World: Super Mario Advance 2

Super Mario World and its reissue, Super Mario World: Super Mario Advance 2, introduce Yoshi as a sidekick character to Mario. Mario can ride Yoshis and so gain varying new powers. Mario meets Yoshi on a holiday in Dinosaur Land, where Bowser kidnaps Toadstool again, forcing Mario and Luigi to rescue her once again. Super Mario World is the first Super Mario game to have a second jump button for a different jump—the Spin Jump—with which Super Mario can destroy Rotating Blocks from above or jump off Yoshi's back; he can also use it to avoid certain obstacles or defeat foes. Mario can use Cape Feathers to turn into Caped Mario, allowing him to take off from the ground and stay in the air for quite a while. Mario can also use Grab Blocks and throw them at enemies or obstacles.

Super Mario Land 2: 6 Golden Coins

Super Mario Land 2: 6 Golden Coins introduces a new antagonist to Mario named Wario. Wario usurps Mario's castle while Mario rescues Princess Daisy in Sarasaland (the events of Super Mario Land). The player's objective here is to regain control of Mario's castle. Mario gains more power-ups this time, including the Fire Flower and the Carrot. The Fire form has a slightly different appearance: Mario wears a small feather on his cap. The Carrot transforms Mario into Bunny Mario, allowing him to slow his descent or hover. Mario encounters several enemies and bosses by traveling through zones rather than worlds. When he finally reaches Wario, Wario attempts to use power-ups transforming him into Bunny Wario[1] and Fiery Wario,[1] but Mario eventually prevails and takes his castle back.

Super Mario 64 / Super Mario 64 DS

Artwork of Mario for Super Mario 64 (left) and his updated appearance in Super Mario 64 DS (right)
Artwork of Mario for Super Mario 64 (left) and his updated appearance in Super Mario 64 DS (right)
Artwork of Mario for Super Mario 64 (left) and his updated appearance in Super Mario 64 DS (right)
“Hello!”
Mario, Super Mario 64

In Super Mario 64, Mario is invited to have a cake with Princess Peach at the Mushroom Castle, but he finds the castle taken over and Peach kidnapped by Bowser. In order to save Peach, Mario has to collect the castle's Power Stars to advance and defeat Bowser. Mario utilizes a larger variety of jumps and maneuvers, such as the Backward Somersault, the Side Somersault, and the Wall Kick, and while he can stomp enemies, he can also attack them by punching and kicking.

In the game's remake, Super Mario 64 DS, Mario is an unlockable character. He is invited to the Mushroom Castle for cake, along with Luigi and Wario. However, some time after they enter, Bowser overtakes the castle. The three are thrown behind locked doors, with Mario being sealed away by Goomboss, who keeps the key to his door. Yoshi can unlock Mario's door once he defeats Goomboss. Mario is required to rescue Luigi. The player also needs Mario to complete the game, as he is the only character that Bowser allows to enter the final level to rescue Peach. Mario has good stats, with decent power and swimming, the best speed, and, by extension, the best jump height and distance (excluding Luigi's Backward Somersault). His special ability is the balloon-floating power gained by the Power Flower. Mario can also use the feather, the remake equivalent of the Wing Cap, which gives him more special abilities than the other characters. Mario is also the only character that can wall-kick. Other characters can transform into Mario, gaining his appearance but not his voice, by putting on Mario's cap. Mario can transform into Luigi and Wario this way but not into Yoshi.

Later in Super Mario 64 DS, Mario can catch various pink rabbits to unlock side minigames. Mario is featured in the following minigames:

  • Wanted!Mario's face, along with the faces of the playable cast, either needs to be found or is part of the many other faces blocking the face that needs to be found.
  • Boom Box — Mario's head reacts to the player's choices in the minigame.
  • Tox Box Shuffle — Mario's head reacts as it does in Boom Box.
  • Mix-a-Mug — Mario is one of the matchable faces among Wario, Luigi, Peach, and Yoshi.
  • Mario's Slides — Mario (represented by his face) needs to be guided down the slides toward a Star and away from Piranha Plants.
  • Bounce and Pounce — On every level, three Marios are falling and need to stomp on Fly Guys. The player can tap on a Mario to have him move a certain direction. If a Mario falls, a life is lost and the Mario respawns.
  • Trampoline Time — This is like Bounce and Pounce. Various Marios cross a gap and need to be supported by trampolines.
  • Bounce and Trounce — This is similar to Bounce and Pounce. The minigame is more focused on earning a high score than clearing levels.
  • Connect the Characters — This is similar to Mario's Slides, but the player needs to guide the correct head to the correct body of the dolls. The minigame begins with Mario and Yoshi dolls.
  • Trampoline Terror — This is similar to Trampoline Time. Instead of guiding Marios across gaps, the player helps the Marios earn points by flying through rainbow rings. One Mario is present in the minigame; as the player scores more points, more Marios appear, for a total of five Marios.
  • Pair-a-Gone — Mario is on one of the several cards to match.
  • Picture Poker — Mario is on one of the several cards. Mario, when matched, is ranked second-best, after the Star.
  • Mushroom Roulette — Mario is in two of the slots.
  • Mario Slot — The minigame references sprite work and key art for Super Mario Bros.
  • Pair-a-Gone and On — This is similar to Pair-a-Gone but endless.
  • Memory Master — Mario is one of the matchable cards.
  • Super Mario Slot — This is similar to Mario Slot.
Help:MediaHaving trouble playing?

Super Mario Sunshine

Artwork of Mario and F.L.U.D.D. for Super Mario Sunshine
Mario with FLUDD on his back
“Super Mario Sunshine! Wahoo!”
Mario, Super Mario Sunshine

In Super Mario Sunshine, Mario, Princess Peach, and Toadsworth arrive at Isle Delfino, where Mario is framed for polluting the island and disrupting the sunlight and is sentenced to clean it and collect Shine Sprites. Mario meets a new machine called FLUDD and discovers that Shadow Mario, using a stolen Magic Paintbrush, is behind the pollution. Shadow Mario attempts a few times to kidnap Peach, and Mario later discovers that he is Bowser Jr. in disguise, who accuses Mario of stealing his mom, Peach. Mario does eventually meet and fight Bowser and Bowser Jr. in Corona Mountain to rescue Peach and restore Isle Delfino to normal.

With FLUDD, Mario can spray water at enemies and clear goop; the Expansion Nozzles for FLUDD can make Mario hover in the air for a short while, make him run at a turbo speed, or rocket him high in the air, although Mario can hold only one Expansion Nozzle at a time. Water for FLUDD can be refilled at any body of water in the game or with Water Bottles. Mario can also ride Yoshis. In the secret levels of the game, Shadow Mario takes FLUDD away from Mario, leaving him with only his basic jumping abilities and the Ground Pound to beat the stages. When Mario loses his cap in Super Mario Sunshine, he takes damage from the sun.

New Super Mario Bros.

“That's-a so nice!”
Mario, New Super Mario Bros.

New Super Mario Bros. depicts Mario in a similar plotline and game design to Super Mario Bros., having to save Princess Peach from Bowser Jr. and eventually fighting Bowser. Throughout the game, Mario has the option to travel through eight worlds or bypass a few. Mario first faces Bowser at the first of the eight castles, where Mario presses a switch, causing Bowser to fall into the lava. However, Bowser survives as a skeletal version of himself, known as Dry Bowser. Mario later fights and defeats Dry Bowser in the eighth castle. Mario fights Bowser and Bowser Jr. during the final fight after Bowser Jr. resurrects Bowser. The traditional Super Mushroom and Fire Flower return, but power-ups also include further size-changing effects induced by the Mega Mushroom and the Mini Mushroom. The Mega Mushroom lets Mario grow to a giant size, allowing him to crush all enemies and obstacles such as pipes, while the Mini Mushroom has Mario shrink to a tiny size, giving him access to small pipes.

Mario can face against Luigi in the two-player side mode Mario vs. Luigi, collecting a set number of stars before Luigi does.

Mario is also in the minigame side mode, which first appeared in Super Mario 64 DS. Mario is also in the following minigames exclusive to New Super Mario Bros.:

  • Vs. Mario's Slides — This is a two-player rendition of Mario's Slides from Super Mario 64 DS.
  • Jumping Brothers — This is similar to Bounce and Trounce from Super Mario 64 DS, but Mario and Luigi compete with each other for points.
  • Jumping Sudden Death — This is similar to Jumping Brothers, except Mario and Luigi avoid spikes. Instead of points, they have three lives and lose one if one lands on a spike.
  • Vs. Trampoline Time — This is a two-player rendition of Trampoline Time from Super Mario 64 DS. Players send a Mario back and forth between their screens until one misses; if a player misses three times, they lose.
  • Vs. Pair-a-Gone — This is a two-player rendition of Pair-a-Gone from Super Mario 64 DS.

Super Mario Galaxy

“Super Mario Galaxy!”
Mario, Super Mario Galaxy

In the beginning of Super Mario Galaxy, Mario attends the Star Festival to receive a gift from Princess Peach. Bowser, however, disrupts the event, captures Peach, and summons Kamek to blast away Mario. After being found by Baby Luma (Peach's intended gift) and Rosalina in the Gateway Galaxy, Mario assists Rosalina in powering her Cosmic Observatory so he can reach Bowser, who is disrupting other galaxies. Most of the jumping mechanics present in Super Mario 64 return, such as the long jump and the backward somersault. New powers include the Star-Spin and the Star Pointer, which can be controlled independently from Mario. The Star Pointer can shoot enemies or grab Star Bits without controlling Mario. Additionally, Mario can get assistance by another player in Co-Star Mode, who can help gather Star Bits, shoot Star Bits, stun enemies, and assist in his jumping. Finally, Mario can find new sets of temporary power-ups that aid him in completing levels, providing him with new abilities, including but not limited to the Bee Mushroom, the Boo Mushroom, the Ice Flower, and the Spring Mushroom.

New Super Mario Bros. Wii

“New Super Mario Bros. Wii-hee!”
Mario, New Super Mario Bros. Wii

Mario's role and basic abilities in New Super Mario Bros. Wii remain the same as in its predecessor, although there are a few added power-ups, such as the Propeller Mushroom and the Penguin Suit. The story, while still basic, is slightly different—in the cutscene at the beginning of the game, Mario, Luigi, and many Toads, including Blue Toad and Yellow Toad, are celebrating Princess Peach's birthday when a cake suddenly walks into the castle. When Peach moves closer to the cake, Bowser Jr. and the Koopalings jump out of the cake and throw it onto her. Mario, Luigi, and the Toads then give chase, and Mario once again fights his way through eight worlds in his attempt to rescue Peach. After Mario rescues her, she tells him about secret World 9, extending his adventure.

Super Mario Galaxy 2

“Super Mario...Galaxy! Woo-hoo!”
Mario, Super Mario Galaxy 2

Super Mario Galaxy 2 follows a more simplistic form of the original game's story. Bowser disrupts the Star Festival and kidnaps Peach so she can bake a cake for him. As in the first game, Mario discovers Baby Luma. While pursuing Bowser, Mario enlists Lubba's help and pilots Starship Mario. Aside from additional power-ups and the addition of Yoshi, the gameplay is also identical to that of the first Super Mario Galaxy game.

Super Mario 3D Land

“Super Mario 3D Land.”
Mario, Nintendo 3DS Home Menu icon

In Super Mario 3D Land, Bowser kidnaps Princess Peach while she checks the damage to a Tail Tree. Mario and the Toads then follow to try to rescue her. During the adventure, Mario battles several enemies old and new, including Boom Boom and Pom Pom. While running through the worlds, Mario receives letters from Peach to learn about her situation. Mario's adventure is a throwback to the classic 2D Super Mario adventures, relying on power-ups and his jumping to successfully clear levels, but merged with the 3D gameplay of later games as a new feature. He uses several classic power-ups, notably the Tanooki Suit from Super Mario Bros. 3. Unlike in older games, however, his default form is his Super form; whenever he loses a life, he restarts in this form rather than his Small form. His new abilities include rolling, which can break blocks if he is in Super form. He also has a few of his jumps from the 3D games, including the Long Jump, the Crouch Jump (which works like the Backward Somersault), and the Side Somersault.

New Super Mario Bros. 2

Raccoon Mario artwork from New Super Mario Bros. 2
Raccoon Mario makes a prominent reappearance since Super Mario Bros. 3 in New Super Mario Bros. 2; it was planned to be in Super Mario 3D Land.
“New Super Mario Bros....2!”
Mario, New Super Mario Bros. 2

In New Super Mario Bros. 2, Mario needs to rescue Princess Peach from Bowser again after the Koopalings kidnap her. During Mario's adventure, he and his brother collect many coins. Gold Mario (as well as the Gold Flower) is introduced as Mario's newest form. In this form, he can throw fireballs that transform blocks into coins for him to collect. This game is also the introduction of White Raccoon Mario, a form obtainable from Invincibility Leaves received from Assist Blocks. The form gives Mario the power of invincibility and all of the abilities of Raccoon Mario.

There is another mode in the game, Coin Rush, in which Mario must collect as many coins as possible in three random courses within the time limit and without being defeated once. There are + Clocks scattered throughout the courses, while Mario also gets more time by hitting Checkpoint Flags. Reaching the top of the flagpole doubles Mario's coin count, and defeating enemies as Gold Mario or after a Gold Ring is triggered awards additional coins.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe

“Oh, yeah! Mario time!”
Mario, New Super Mario Bros. U

In New Super Mario Bros. U, Mario must again save the Mushroom Kingdom from Bowser and his minions as he travels with his allies Luigi, Blue Toad, Yellow Toad, and his new allies, Miis. This game introduces Super Acorns, which give Mario a new form, Flying Squirrel Mario, when he collects them. In this form, Mario can glide and cling to walls. The upgraded P-Acorn allows him to fly indefinitely. His old power-ups, including but not limited to the Super Mushroom, Fire Flower, and Ice Flower, return. The Penguin Suit and Propeller Suit from New Super Mario Bros. Wii also return, but they are found only in certain Toad Houses and in Challenge Mode.

In this game, Mario discovers Baby Yoshis that aid him on his adventure by providing light, emitting bubbles, or floating. During his adventure, he encounters new enemies, including but not limited to Waddlewings, Nabbit, and Goombrats. To save Princess Peach, Mario must travel to a Koopaling's airship and defeat that Koopaling to proceed. When Mario finally arrives at Peach's Castle, it is conquered, and he must enter the modified castle to defeat Bowser and rescue Peach.

In the downloadable content New Super Luigi U, due to Luigi replacing Mario as the main protagonist, Mario himself does not appear, marking his only absence in the entire Super Mario series. His absence from the game is referenced in three instances: In the opening sequence, his cap appears on the table; at the beginning of the Frosted Glacier level Broozers and Barrels, a snowman with Mario's face and a cap with his M on it can be seen; and an object known as the Luigi Block has Mario's emblem on it (despite being named after Luigi).

Mario reappears as a playable character in New Super Mario Bros. U Deluxe and remains a non-playable character in New Super Luigi U. When a Super Guide Block appears in New Super Luigi U, however, a computer-controlled Mario now appears to complete a level for the player.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury

Artwork of Cat Mario from Super Mario 3D World.
“Super Mario...3D World!! Meow!”
Mario, Super Mario 3D World

Mario returns in Super Mario 3D World and its Nintendo Switch port, Super Mario 3D World + Bowser's Fury, alongside Luigi, Princess Peach, and Toad, as an all-round character, in a similar way to Super Mario Bros. 2, lacking the special abilities and trade-offs of the other three characters. After Bowser has kidnapped the Sprixie Princesses, Peach falls into the pipe that leads to the Sprixie Kingdom, and Mario, Toad, and Luigi follow. There, they cooperate on their adventure to reach Bowser. During the adventure, Mario encounters new items, most notably the Super Bell, which transforms him into Cat Mario. He also encounters new enemies, such as Cat Goombas, and old enemies, including Chargin' Chucks. Boom Boom and Pom Pom also reappear to hinder Mario's progress, while new bosses, such as Hisstocrat, are additional impediments.

In the game's port's standalone story Bowser's Fury, Mario is the only character from Super Mario 3D World to be playable. He teams up with Bowser Jr. to collect Cat Shines and defeat a corrupted Bowser and restore him back to normal, which they do by collecting more Cat Shines that awaken a new power-up called the Giga Bell, one of the enhanced versions of the Super Bell that transforms Mario into Giga Cat Mario, allowing him to grow to an enormous size to battle Fury Bowser. If Mario collects all 100 Cat Shines, his Cat form changes to match his Giga Cat form, Bowser Jr. and his Junior Clown Car become Cat variants of themselves, and Fury Bowser's spikes and hair change from orange to white, although all of these changes are simply aesthetic.

Super Mario Maker / Super Mario Maker for Nintendo 3DS

Official Builder Mario artwork, from Super Mario Maker.
Builder Mario demonstrates Super Mario Maker's option of attaching wings to objects, one being a ? Block.
“Hey! Let's get making!”
Mario, Super Mario Maker

Mario appears as the sole playable character in the Wii U level-creation game Super Mario Maker. However, Mario can make use of Mystery Mushrooms to take on the appearances of a variety of other characters (including characters not from the Super Mario franchise). Also, a number of unlockable Mystery Mushroom costumes alter Mario's sprite to a different iteration of himself, listed below. In the Nintendo 3DS version of the game, Mario cannot do this due to the removal of the Mystery Mushroom.

Mario is also given two new forms. The first one is Weird Mario, which is a taller and skinnier version of him and has access to the scuttle, and in addition to being a placeable form, it will also "answer" Warp Doors if they are tapped five times. The other is Big Mario, which comes in two different versions: one with Mario's original colors and another with his modern colors. The form causes several enemies and items to gain traits of Mario (specifically his cap and his moustache).

Super Mario Run

Mario reappears in Super Mario Run as a playable character along with Luigi, Princess Peach, Toad, Toadette, the colored Yoshis, and Princess Daisy. Mario is the only playable character at the start of the game, but the others are unlocked as the player progresses through the game. Along with Luigi, Mario has a small form, allowing him to be hit twice before being defeated. Statues of Mario can also be bought at the shop and built in Kingdom Builder. A golden Mario statue is also available for purchase via My Nintendo.

Super Mario Odyssey

Artwork of Mario, from Super Mario Odyssey.
Mario with Cappy in Super Mario Odyssey
“Super Mario...Odyssey!”
Mario, Super Mario Odyssey

In Super Mario Odyssey, Mario cooperates with Cappy to stop Bowser from kidnapping and marrying Peach. When Bowser kidnaps Peach again, Mario fights him on Bowser's Airship. However, he is defeated by Bowser and crash-lands in the Cap Kingdom. He is later found by a Bonneter named Cappy, whose sister Tiara was also kidnapped by Bowser, and the two team up to save their respective loved ones. Cappy replaces the Mario Cap (which was torn apart during the fight), allowing Mario to throw him in one of his moves as well as use him to capture various characters, enemies, and objects. The two then have to travel across various kingdoms in order to catch up with Bowser and save Peach.

Appearance-wise, Mario seems to have a similar design from Super Mario 3D World, albeit with more detailed textures, and he appears to be much shorter than other humans, as seen in New Donk City.[2]

Super Mario Maker 2

Mario reappears in Super Mario Maker 2 as the main playable character. Although he is no longer the only playable character, he is the only one playable in Story Mode. Mario has access to the Super Bell, due to the addition of a Super Mario 3D World style. In addition, he can use the Super Hammer in said style to turn into Builder Mario, as well as the Superball Flower in the Super Mario Bros. style, which previously appeared 30 years prior in Super Mario Land and turns Mario into Superball Mario. In the version 3.0.0 update, he also has access to the SMB2 Mushroom, which turns him into SMB2 Mario, giving him his appearance and characteristics from Super Mario Bros. 2.

Super Mario Bros. 35

Mario appeared as a playable character in Super Mario Bros. 35, being identical to his appearance from Super Mario Bros. He was also featured in multiple player icons.

Super Mario Bros. Wonder

In-game model of Mario Jumping in Super Mario Bros. Wonder
Mario in Super Mario Bros. Wonder
“Wonderful!”
Mario, Super Mario Bros. Wonder

Mario appears in Super Mario Bros. Wonder as one of the main playable characters. After Bowser invades the Flower Kingdom and merges and transforms into Prince Florian's castle, causing chaos and trapping Poplins, Mario and his friends happily agree to help. Prince Florian accompanies and guides him, and the badge on his head enables Mario to perform various abilities depending on the badge equipped. One of the new power-up forms Mario can take is Elephant Mario. This new form gives him the appearance of an anthropomorphic elephant, albeit without his shoes. Other new power-up forms include Drill Mario and Bubble Mario.

Super Mario Bros. Wonder is the first video game since Mario is Missing! where Mario is not voiced by Charles Martinet, who retired from the role in August 2023.[3] Instead, Kevin Afghani voices Mario in this game, and he would continue to voice Mario in later games.

  1. ^ a b Nintendo Power Volume 92, page 87. – "Whack Wario! Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario."
  2. ^ Nintendo. (January 13, 2017). Super Mario Odyssey - Nintendo Switch Presentation 2017 Trailer. YouTube. Retrieved January 13, 2017.
  3. ^ Bankhurst, A. (August 21, 2023). Nintendo Confirms Charles Martinet Is Not Involved in Super Mario Bros. Wonder. IGN. Retrieved August 21, 2023.