Category:Special moves
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The unique attacks and abilities of the Super Mario franchise.
Subcategories
This category has the following 26 subcategories, out of 26 total.
H
- Hammer techniques (50 P)
J
- Jumps (141 P)
M
- Mario & Luigi: Paper Jam attacks (17 P)
- Mario Power Tennis Power Shots (37 P)
P
- Paper Mario special moves (53 P)
S
- Spark abilities (51 P)
- Super Paper Mario moves (10 P)
- Super Smash Bros. special moves (32 P)
Pages in category "Special moves"
The following 134 pages are in this category, out of 134 total.
0–9
D
G
J
M
P
S
- Sacred Arrow
- Scatter Dive
- Sealing the Keyhole
- Secret Ninja Attack
- Sheikah Dance
- Shell dash
- Shin Shoryuken
- Shinku Hadoken
- Shinryuken
- Shippu Jinraikyaku
- Slam
- Small Crawl
- Special
- Special attack (Mario & Sonic series)
- Special Skill (Mario & Luigi series)
- Spike Guard
- Stomp
- Suction Catch
- Super Catch
- Super Diffusion Beam
- Super Dragon
- Super PAC-MAN
- Super Sonic
- Super Strike
- Super Whirl Jump
- Supernova (Final Fantasy)
- Synchro Ground-Pound