The 'Shroom:Issue 64

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Issue 64 July 21st, 2012 About

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STAFF SECTIONS

STAFF NOTES
Super Mario Bros. (talk)

The director's address to you about what's been going on behind-the-scenes. [read more]
SECTION OF THE MONTH
Henry Tucayo Clay (talk)

See our lucky winner for the month, as voted by you! [read more]
CHAIRPERSON SPEECH
Crocodile Dippy (talk)

The results of this year's Poll Chairperson Election. [read more]
'SHROOM SPOTLIGHT
Marioguy1 (talk)

What game is under the spotlight this month? Come, see, and contribute! [read more]
FEEDBACK SURVEY
Crocodile Dippy (talk)

So many changes! But tell us what you think of them. [read more]

SUB-TEAMS


Fictional news section. [read more]

A series of games and fun sections for readers to participate in. [read more]
MUSIC & ARTWORK
Smasher (talk)

The artistic part of the wiki, box-arts, music, comics and more! [read more]

Find out all wiki-related events, news, and statistics. [read more]
CRITIC CORNER
Crocodile Dippy (talk)

Reviews and opinion pieces for games, movies, books, and more. [read more]

MAIN SECTIONS


A trip into the newspaper's past. [read more]

Each month interviewing one of our users. [read more]
FROM THE MUSHROOM VAULTS
Henry Tucayo Clay (Talk)

Tips, secrets, cheats, and codes for Mario games, new and old. [read more]
CHARACTER COMPARISON
Post-Damage Invincibility (Talk)

Comparisons of Nintendo characters from all generations. [read more]
BRAWL TACTICS
FunkyK38 (Talk)

Strategy information for Super Smash Bros. Brawl. [read more]

Miscellaneous information for the Mario Kart series. [read more]
A HISTORY OF VIDEO GAMES
Toad85 (Talk)

A critical analysis of different events during the 65 year history of video games. [read more]
FADING INTO OBSCURITY
Marioguy1 (Talk)

A look at some of the forgotten or obscure characters of the Mario games. [read more]

A quirky webcomic for The 'Shroom. [read more]

SPECIAL SECTIONS

PROJECT TRAVEL GUIDE x 15
Core Staff

Want a holiday in Super Mario 64? After this, you won't. [read more]
CONKER'S BAD FUR DAY REVIEW
Mario4Ever (talk)

One of the N64's most iconic games gets a retrospective. [read more]
ANECDOTE ABOUT THE OLD DAYS
Snack (talk)

A trip into Snack's gaming past with the Nintendo 64. [read more]
MARIO QUIZ
Phoenix (talk)

A special quiz for all manner of general Mario knowledge. [read more]

A special quiz for a variety of non-Mario games released on the Nintendo 64. [read more]
EVOLUTION OF THE KOOPAS
Walkazo (talk)

Walkazo dissects the Koopas to show you how they tick. [read more]
DANGAN RONPA EXPLAINED
TheGreatBlockyBoo (talk)

Blocky explains the Forum's latest trend. [read more]
TWILIGHT PRINCESS REVIEW
Bop1996 (talk)

Is Twilight Princess as good as people say it is? Bop will tell you. [read more]
NINTENDO 64 MEMORIES
QuizmoManiac (talk)

A trip into Quizmo's gaming past with the Nintendo 64. [read more]
ASK NINTENDO 64 CHARACTERS
Mr bones (talk)

Ever wondered what Nintendo's characters really think? [read more]
THE FRESH PAPER MARIO
Super-Yoshi (talk)

In West New York City, born and raised; in Toad Town is where he spent most of his days. [read more]
Mafia: Tricks of the Trade
Marioguy1 (talk)

Marioguy1 tells you all you need to know about the Mafia forum game. [read more]
'Shroom Sixtyfour Sippin' Sensation
Uniju :D (talk)

Where would we be without sippin' time? [read more]




Director's Notes

Thanks to Edofenrir for this amazing artwork!

Hello everybody, welcome to Issue64 of The 'Shroom! There is a lot for me to share this month, so I will go ahead.

The theme for Issue 64 is the Nintendo 64. The staff originally planned on having a Special Issue in July as a Summer Special Issue, and the fact that the numbers ran like that made it an extremely good idea to hold it in July. So when you look at the backgrounds, and some of the sections, keep in mind the theme. Those who wrote sections were not required to follow the Nintendo 64 theme, but it was suggested.

One of the first things you might notice is that our Front Page looks different than from how it normally looks. And this is because we have had a layout makeover. Crocodile Dippy (talk) and Twentytwofiftyseven (talk) worked extensively on making a general design, writing out the code for it, and making it look really nice. Crocodile Dippy also made our calendar look much nicer, and Master Crash (talk) contributed the vertical side banners to the new Front Page. In addition to the Front Page, the About page received a revamp from Crocodile Dippy. These changes are permanent and will remain with The 'Shroom for a while.

Another thing you might notice is that there is a new Sub-team called "Critic Corner" and that several sections have "vanished" from the Main Team sections. Simply put, the new sub-team is designed to hold our review and opinion sections. The Director of this team is none other than Crocodile Dippy, who has also been actively working on making this idea work in time for this issue. His old Affiliates Manager position will be abolished; there is not much that can be done on that front at this moment, and anything that can be done with affiliates can be managed by the entire Core Staff itself. So if you are looking to review something or are interested in voicing your opinions in this publication, Crocodile Dippy is the man to contact now.

The 'Shroom has a new Facebook page. This change is not very new, however, it has gone unannounced and the Front Page was not updated when this happened. However, now it has been, so the new and updated Facebook page for the paper is available now. If you would like to check out the new page, go here and like us!

We also have some pretty neat changes that are for this issue only. The Main Team, staff sections, and special sections received a special background, and all five sub-teams received their own unique special backgrounds as well. Who might the individual that is responsible for this be, you ask? If you thought Edornofer, then you guessed incorrectly! The man behind this is Edofenrir (talk), who was also behind much of the artwork for this issue as well.

Please be sure to check out our Feedback Survey that Tucayo (talk) set up for us! I am certain that we can get a very decent amount of responses this month. Remember that you as the reader can help make decisions for the paper, if you want to take a few minutes to complete that survey.

We also have thirteen Special Sections this month. Please be sure to look through each of them and give them a read! The guest writers put a lot of effort into their sections and produced some very great work and covered some pretty unique topics.

The Poll Committee Chairperson Election has ended, and Crocodile Dippy has won! He will be the new Chairperson of the Poll Selection Committee, and Master Crash will be the new vice-Chairman. Congratulations to both for their victory! I know that they will be able to do the job well and that they will be able to fix up the Committee and the Poll process! Please check out what the Chairperson-elect has to say about his victory here.

Also, thank you for the Super Special Shroom Sixtyfour Sippin' Sensation, Uniju :D (talk)! Where would we be without Sippin' Time?

I would like to close with this: I would like to thank, on behalf of The 'Shroom as well as on my own behalf, everybody that made this Special Issue possible. The Core Staff members, the special guest writers, the regular writers, those who contribute artwork and banners and backgrounds and other nice things that make this issue what it is... Thank you all. Special Issues like this always take time and thoughts to plan out, and everybody involved did superbly at doing their part. I think this could very well be one of the most immaculate 'Shroom issues of all time.

I hope that you enjoy everything that is in this issue, the guest sections and the surprises and all! I hope to see you all next month on August 18th, 2012 when Issue LXV (back to Roman numerals) comes out!

Until next month,

Super Mario Bros. (talk)

Sub-Director's notes

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Press START to read!

Activity Announcements

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Well, if it isn't my favourite readers, welcome to another Activity Announcements with your Activity Director, Marioguy1. You must be wondering why I am dressed so lavishly today. Well, I, in tandem with the rest of the Core 'Shroom Staff, am pleased to bring you the special issue that you have been waiting for. Special Issue LXIV, or Special Issue 64. In this issue, we take a trip back to the retro age, with the beginning of Paper Mario, 3D Mario and a whole slew of great games. We have a ton of special features for you, including many bonus sections, a Super Mario 64 travel guide written by the Core 'Shroom Staff and the introduction of the new Review Sub-team (not to mention this awesome new funky background). Be sure to give this issue a read, it's really a blast from the past.

Corny puns aside, we also have the new Feedback Survey. The link to that can be found on The 'Shroom main page, as well as probably in SMB's Director Notes up at the top of this page. Please take a moment or two to fill out the survey, you are doing The 'Shroom a great service when you do, and we do take every answer into consideration when deciding the future of the paper.

On another note, the Poll Committee Chairperson Election was a brazen success. Our candidate debate went over well, despite Toad85's unfortunate disappearance, and I would like to congratulate Crocodile Dippy on his victory. I'm sure he will make an excellent director and I hope to see the Committee flourish under him.

Now, I must bow out on the activity front for the month, because this month we have the MarioWiki's seventh anniversary. Wow, that's fun to say. Anyways, be sure to check out the anniversary ceremonies, on August 13th, the Awards Committee has been working for six months on this and I am sure it will be perfect. Be sure to congratulate Tucayo, the 'Shroom Awards Director, he'll be hosting our awards ceremony (very well, I may add).

But don't worry, I haven't forgotten the spotlight. Call me unimaginative, but this month, I think we're going to go with Super Mario 64, the game of honour, as the Spotlight game. So improve those course articles, fill out those articles on the incredibly aptly-named bosses and generally improve coverage on Super Mario 64. Thanks for reading, and be sure to check out the barrel o' fun we have planned for you.


Section of the Month


Section of the Month
Month Issue Section Writer
April 2011 Issue XLIX Fake Ads Gamefreak75 (talk)
May 2011 Issue L Should Have Been MrConcreteDonkey (talk)
July 2011 Issue LII Upcoming Games Paper Yoshi (talk)
August 2011 Issue LIII Should Have Been MrConcreteDonkey (talk)
September 2011 Issue LIV Mario Kart: Wheel Tips Corner Coincollector (talk)
October 2011 Issue LV Should Have Been MrConcreteDonkey (talk)
November 2011 Issue LVI Non-Marioverse Review Crocodile Dippy (talk)
December 2011 Issue LVII Non-Marioverse Review Crocodile Dippy (talk)
January 2012 Issue LVIII A History of Video Games Toad85 (talk)
February 2012 Issue LIX Crocodile Style Reviews Crocodile Dippy (talk)
March 2012 Issue LX Interviews Stooben Rooben (talk)
Shyguy Does a Thing Shyguy27 (talk)
April 2012 Issue LXI A History of Video Games Toad85 (talk)
May 2012 Issue LXII A History of Video Games Toad85 (talk)
June 2012 Issue LXIII Dippy's Matilda Crocodile Dippy (talk)

HI, readers! I'm your 64-bit Statistics Manager, Tucayo, and this month I'll bring you the Section of the Month results. We had a record-breaking amount of 18 votes, and all of them were valid votes, so thanks for that. Still, we'd love to have more input, so please be sure to vote for your favorite section, it takes less than a minute and it helps us acknowledge those writers who deserve it.

Now, without further ado, the Section of the Month for the June 2012 issue is Dippy's Matilda, by (guess who?) Crocodile Dippy (talk), with 33.3% of the votes. Dippy snapped Toad85's SOTM winning streak at two wins, which fell one win short of breaking our record. In his section, Dippy reviewed various companies' performance at the E3, all in his particular style we all love.

Our historian in turn, Toad85 (talk), fell one vote short, finishing with 27.8% of the votes. Debuting interviewer, Koohitsu (Talk), finished third with 22.2% of the votes.

July's Section of the Month

This month we'll be testing a new system, so let me explain it briefly. Aside from your overall Sectiom of the Month award, we'll have SOTM polls in every Sub-Team. This was made by the Core Staff to help smaller sections be recognized as well. So remember, the following link is the overall SOTM (any section), and the ones you'll find after each Sub-Team's section are just for that Sub-Team's articles. Thanks for your time.

The Overall SOTM



Poll Chairperson Election

by Crocodile Dippy (talk)

I have walked into this ring a boy… and emerged a man. Actually between when the Poll Chairperson Election started and today, I turned 18, so that assessment is actually very much true, but basically what I mean is I now sit in a throne above all else with the perfect means to cause mayhem. But I'm boring, so I guess it's just the usual doing things the efficient way for this year… sorry, but you should've elected someone more interesting if you wanted hell on text for these next 12 months.

Anyway, nothing too much to say. I, Crocodile “Remilia Pokemon Bloody Sun” Dippy (Talk) (I hate myself for that), am the new Poll Chairperson for, obviously, the Poll Committee. It's my first time in this position, and also the first time I've ever done anything significant for the committee, so we'll all learn together and hopefully bring this thing back up to standard and then improve it. After all, I've got myself a rich variety of committee members this year, although I only got four applications for the position leaving me to hand-pick the last member… but oh well, at least I know who genuinely cares about this project. The members of my committee – provided they don't make a mess of my beautiful carpet – are:

I can't think of anything else to post here, so uhh… hoping for a great year, I guess! Thanks to all who voted for me. Have a bonza time with this brilliant special issue.


'Shroom Spotlight

by Marioguy1 (talk)

I haven't forgotten the spotlight. Call me unimaginative, but this month, I think we're going to go with Super Mario 64, the game of honour, as the Spotlight game. So improve those course articles, fill out those articles on the incredibly aptly-named bosses and generally improve coverage on Super Mario 64. Thanks for reading, and be sure to check out the barrel o' fun we have planned for you.


Poll Chairperson Election

by Crocodile Dippy (talk)

Isn't this a nice little issue? Except no it's not, that's a completely stupid thing for you to agree with; it's a nice big issue! A big issue with so many additions and changes that it makes everything we've made so far look like utter crap in comparison. In fact, we should just end the newsletter officially now; there cannot be any ways we can top this without the entire core staff strangling themselves under all the stress.

So with all these changes, obviously it means we want to know what you, the readers, think about these changes. Are they fine, could use work, or just plain horrendous that you're willing to start an entire blog dedicated to how much we've ruined everything forever? If it's the last one, you can take it up with me. Have you ever seen a pissed off Australian Pikachu before? You sure as hell should hope you never do! So give us kind words, and all will be well. Or else.

In all seriousness, we have a few categories for you to give input on. They are:

  • General – Just some basic questions about The 'Shroom overall, just to start you off.
  • Special Issue 64 – Give us some input on how you think this special issue turned out.
  • 'Shroom Mafia III – What did you think of our latest 'Shroom forum game?
  • Features – Here's the big one; your thoughts on all the new bollocks we've introduced in this issue.
  • Survey – Just a quick question about this survey itself.

Oh where are my manners! Here's the actual Feedback Survey, for all your voting and comment needs!

https://docs.google.com/spreadsheet/viewform?formkey=dE1zUDJQRWtETGlCdkJJVjRKQ3ZBdXc6MA

This survey will be closed on August 18th, the release date of Issue LXV.

Thanks, and have fun. And don't forget our little deal. My kukri hungers.


Fake News


Editorial

Pixelmcd.png
Welcome to the 64th-not-actually-64th-because-a-certain-sub-director-is-a-complete-spoilsport edition of the Fake News! I'm pretty sure this was meant to have a Mario Kart 64 theme, but nobody did that (you're not a bad person for not doing it, don't worry), so I'll just do that in here.

MCD makes ridiculous noises and pretends he's in a go-kart. I was actually going to write this out in more detail. Consider yourself lucky.

That wasn't a good idea. Anyway, in the staff changes department, McZaky29 (talk) now writes for Fake Sports, so congratulations to him! Additionally MST3K (talk) won't be able to write Ask '3K for a few issues, so, Henry Tucayo Clay (talk) and his Ask Tucayo section have returned until he can write again. I don't have much else to write here, so, without further ado, enjoy the section!

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Written by: FakeIco MCD.png MrConcreteDonkey (talk)

The icon for Royal Raceway, from Mario Kart 64.
The new raceway.
Construction on a new racetrack outside Princess Peach's Castle has finished. The racetrack, called Royal Raceway (gee, I wonder why it's called that), will hopefully be used in upcoming Kart tournaments, if Mario and his friends ever plan to have another one.

The princess was originally skeptical about the racetrack, saying it would ruin the natural beauty of her castle's gardens.

"I'm skeptical about this racetrack, it will ruin the natural beauty of my castle's gardens!" the Princess shouted to our reporter, over one of the unscalable hills that stopped her from leaving the castle. However, one of these hills was knocked down, and the Princess, being able to leave, was fine with the track. Royal Raceway will have everything the modern Mario Kart track should have: a jump; many tricky turns; a stand for the audience - heck, this is probably the most modern Mario Kart track ever. How can they top this? Two people in one kart? Gliding in the air? A giant cannon? Pfft.

Many racers have expressed interest in racing on this track: Kamek, Donkey Kong and Wario all want to race on this track. Donkey Kong Jr., however, believes the track is evil, and will not go within 62 centimetres of it. The crazed simian said "Ook ook! Ook ook! Oooook!" - that either meant the track was evil, or he wanted pudding.

Construction on the track finished last night, when the giant crown was placed on the audience stand. This was the second giant crown they had to use, as the other one was accidentally shot to a distant planet. So many Pokos lost...wait, I mean Coins. What are Pokos? Anyway, thanks for reading, and I'm sure we all hope to see some great races on this track! as if there's going to be any

Font TravelGuide.png

Written by: FakeIco PG6.png Pyro (talk)

Hey everybody, it's Pyro, and welcome to my only one-of-a-kind Travel Guide. I fell asleep for a week, and I sent in my section late. Why? Because I was staying at the wonderful Sleeping Beauty's Castle Nimbus Land!

To get there, call a taxi service. It services Mushroom Kingdom, Tadpole Pond, Rose Town, Y'oster Isle, Booster Tower, Marrymore, Moleville, Seaside Town, and Bowser's Keep. Yes, I'm serious on the last one. Or take the easier way, which is up a beanstalk. Oh wait, that's the harder way.

One of the many attractions there is artist Garro's studio. He will layer you with gold so you can sell yourself and get rich - no that doesn't make logical sense. His art is still breath-taking, though. It's so breath-taking that I had an asthma attack. Oh dear.

The item shop sells many fluffy wears. The shop was being temporarily run by Prince Fluff when I got there, saying that the owner went to the springs. I bought some nice fuzzy pants. The inn is also quite comfortable, as they offer a Dream Cushion. I dreamt of MCD yelling at me for sending in my section late... oh wait that was reality. Dammit.

The Royal Bus station is your entrance and exit (but mostly exit) from Nimbus Land. The driver charges you fifty cents, which is pretty cheap - oh wait, I'm being told it was actually fifty DOLLARS, not cents. Ooopsies. The hot springs is also around here, situated right above Barrel Volcano. Only royalty can bathe in there, so I had to join Prince Mallow's party to get a taste of that. It was so good. Sadly I didn't steal a Dream Cushion and sleep over the hot springs for the night. That wouldn't work out though.

Last but not least, there's Nimbus Castle! King and Queen Nimbus reside here, among many other statues by Garro including the sensation A Plumber's Lament. It is so great. A sculpture of a fat plumber that saved Nimbus Land.

I touched it.

They kicked me out.

:(

Well, this has been Pyro with Travel Guide. See you next time, where I provide images!

Font SportReport.png

Written by: McZaky29 (talk)

Hello everyone!

In the sports today, the age-old rivalry of Mario and Bowser continued in some hard-hitting hockey in the Mushroom Hockey finals. Mario ended up winning the game in overtime 4-3 to win the series 4-2. This was the first time Bowser had won two games in the finals. The goalie, Hammer Bro, was pulled in the final minute of the overtime period, allowing Mario a clear shot to win the game. This enraged Bowser, causing him to spit fire. The ice slowly melted and the rink was evacuated immediately. No one was harmed. A Noki from Mario’s team suffered from rib fractures due to a vicious body check from Bowser. The Noki was immediately hospitalized afterwards.

And that is all the latest in the sports. Goodbye for now!


Written by yeah let's get this over with I want to eat early today

Last week, the Ballsy Amigos Kickball Association was holding the first qualifying game of probably many more games for the great annual kickball tournament. Many people have been there to see it, but for those who couldn't afford a ticket or didn't want to be sprayed with greasy hot dog bits by the big-bellied messy eater on the seat behind them (in case you were unlucky enough to pick the seat in front of me, heh heh heh), we are going to cover the most important details.

This qualifying game took place in Chocolate Island stadium. Yes, they finally got another stadium, after the last one was eaten a few years ago. This time they wisened up and made it out of dark chocolate, which means it'll be completely safe from hungry fans. I mean, nobody would eat dark chocolate out of their own free will, right? Stuff's nasty!

Sr stadium.png
"The only people who eat dark chocolate are health nuts, and we aren't really known for living healthy, right boys? Hah hah hah! It's normal that your chest hurts when you laugh, right?"

But anyway, enough of food, tasty as it might be. Playing in this exciting match were the Flower Fields Furious Flora, and the Riverside Rowdy Revenants. Both of these teams are relative newcomers who wished to prove themselves.

When asked for some strategy tibits, Flower Fields' coach went on record saying "We already have this victory in the bag. I've been experimenting with different fertilizers and my latest combination has turned our little plants into huge, hulking sport machines! Those smelly undeads can pack their stuff and leave!"

"We are not smelly!", protested Riverside's coach, shortly before being temporarily interrupted by his whole team fleeing into the changing room and taking showers in embarrassment. "We will show those pesky flowers that they are nothing more than stupid weeds!" He then took a bite out of a lettuce leaf and spat it out onto the floor. You could literally see that the air was filled with enthusiasm and competitive spirit. Maybe it was just the thick mist wafting over from the showers, though.

Then the actual game began. Riverside started right away with a brilliant offense. Their progress was greatly aided by the fact that their opponents were all plants and therefore firmly rooted to the ground. They should probably have factored this somewhat major handicap into their strategy.

Anyway, Riverside advanced further, and...

Sr shot1.png
Sr shot2.png
Sr shot3.png

...then Flower Fields revealed their secret weapon in form of their goal keeper. And that was pretty much the gist of the game. With both teams unable to score any points, the game quickly descended into a farce. Most players just started sitting down and playing cards until the time ran out. Others did their own pointless thing.

Sr free.png
"Pass it to me, I'm free!"

The game ended 0-0. It was so boring, I don't even care that I went to get some more hot dogs and missed half of it. Both teams were sent back home in shame.

In conclusion, all there is to say is that this was a huge waste of time and I hope my salary will be enough of a compensation. The hot dogs were good though. Really meaty, but not enough mustard. I would give them a four out of five.

And that's all for this month's sport report. About time it's over. Now where did I put my cheese squigglies?

Font MonthlyInquisition.png

Written by: MI Koo.png Koohitsu

MI 002.png


Welcome back to the Monthly Inquisition, with me, Koohitsu the Paratroopa. It has been one month, and our cleaning personnel has finally managed to clean up all the stains on the floor, left here by the tears from our last guest. So, in order to not repeat the disaster from last time, and to prevent me having to pay for the cleaning out of my own pocket again, I have invited a guest who will most definitely not ruin the floor by crying. However, his steps are currently leaving huge cracks in the floor instead which is even worse, and oh god, they're not going to let me keep my salary this month, I'm sure.

In any case, with me today is a member of royalty. He is very hardheaded, which I suppose is primary because he is a big stone slab with a face! King Thwomp!

MI Twmp.png"Whomp."

MI Koo.png "Right! Whomp!"

MI Twmp.png"..."

MI Koo.png "Mr. Whomp King, welcome to this interview!"

MI Twmp.png"It is good to see that I finally get some appreciation from the media!"

MI Koo.png "Yes, that is indeed fortunate. You know, I had to yell at my boss for 38 hours non-stop to get you accepted into this panel here, but it worked, so that is great!"

MI Twmp.png"You did that just so I could be here? That is so great! I feel so popular all of a sudden!"

MI Koo.png "Well, I kind of had an ulterior motive..."

MI Twmp.png"What!"

MI Koo.png "You see, I'm writing this fanfic right now, and it's called Your Dreamy Stache It Cracks my Heart. It's got you in it, and it is all about how you met King Bob-omb on a rainy October afternoon..."

MI Twmp.png"WHAT!!!"

MI Koo.png "I'm at the part where you are dancing through a corn field together, but I just can't get the dialogue right."

MI Twmp.png"I DID NOT WANT TO KNOW THAT!!!"

MI Koo.png "So does that mean you won't help me out?"

MI Twmp.png"NO! NO I WON'T! ENOUGH OF THIS NONSENSE! I came here to discuss important issues!"

MI Koo.png "Ok, fine."

MI Twmp.png"I mean, first I catch that little burning rat impersonating me and making commercials for tourists to walk all over my place with their stinking feet, and now this??? Outrageous!"

MI Koo.png "There is no need to yell, calm down please!"

MI Twmp.png"This is so typical! Why do I have to calm down??? Why do we stones always have to be the ones that yield to you water bags? I'm not going to calm down! How about you calm up instead???"

MI Koo.png "I don't think that is how calming works..."

MI Twmp.png"This attitude is exactly what I am talking about! You think you are so superior with your brains, and your knowledge, and your concept of calming. I tell you what! We are your roads! You walk on us! You walk on us to your fancy libraries where you learn stuff, and then you go and brag about it and tell me how things work! But it is US who made this all possible in the first place! And, and, and you're not even thanking us for it! That is terrible! The way we are treated is terrible! And I am certainly glad that I'm finally getting the opportunity to throw that all in your faces!!"

MI Koo.png "Ok, you are understandably enraged over being mistreated, but "throwing [stuff] in [people's] faces" is not a good thing to do in an interview."

MI Twmp.png"It's all true! Don't deny it!"

MI Koo.png "I am not denying it. I am merely trying to keep this interview going. You see, we have to work together here. We have to work together in order to pave the road for a pleasant conversation."

MI Twmp.png"I find that offensive!!"

MI Koo.png "Oh, I apologize. Then you tell me what you want to talk about."

MI Twmp.png"The despicable and tyrannical oppression of the stones by the feet of smelly and ungrateful water-based people!"

MI Koo.png "But we just talked about that."

MI Twmp.png"Maybe I want to talk about it again? Ever occurred to you? You people aren't shying at stepping in our faces repeatedly, so what's the problem with me saying the same exact thing twice!?!"

MI Koo.png "Ok, you know, I kind of find your attitude really uncooperative, and I am not quite sure how to continue conducting this interview if you don't get your act together."

MI Twmp.png"Fine, whatever! Ask your irrelevant, water-based questions."

MI Koo.png "So, what does a stone like you do in his free time?

MI Twmp.png"What, what, what did you just call me?"

MI Koo.png "A... stone...?"

MI Twmp.png"This is unacceptable! I am a Whomp! A WHOMP! You have to respect that!"

MI Koo.png "But you called yourself a stone before."

MI Twmp.png"Yes, that is because I am a Whomp! So I can call myself a stone! You aren't, and when you do it, it's offensive!"

MI Koo.png "You keep calling me a water bag, and insist on pointing out that I'm water-based! How is that any less offensive than me calling you a stone???"

MI Twmp.png"It is terrible, and insensitive, and you is a stupid water bag that will stop!"

MI Koo.png "I will not stop calling you a stone if I feel like it."

MI Twmp.png"I think I'm just going to be insensitive too then! You are a little... stupid... ... ... poo! There, I said it! Poo!"

MI Koo.png "What the...!?! I'm not a poo!!"

MI Twmp.png"Yes, yes you are. You are soft... and... and squishy... and based on water... you're a poo alright!"

MI Koo.png "What do you know about that sort of thing anyway!?! You're just a big stone!"

MI Twmp.png"I know a lot about that, like... it is, uhh.... small! And... uhhhhh... annoying! And, and, and it's exactly what you are!"

MI Koo.png "Well you're a jerk, and I suddenly don't want to continue this interview anymore."

MI Twmp.png"That goes double for me!"

MI Koo.png "Fine!"

MI Twmp.png"Yeah!!"

MI Koo.png "Good!!!"

MI Twmp.png"Yeah!!!!"

MI Koo.png "Then the interview is finished."

MI Twmp.png"Wait!"

MI Koo.png "What is it!?!"

MI Twmp.png"If the interview ends now, I will get bad publicity, and then nobody will think about treating us better."

MI Koo.png "Well, that's your own fault."

MI Twmp.png"I know, I'm sorry, please continue the interview."

MI Koo.png "Ok, fine!"

MI Twmp.png"I just... I just want everyone to know that us rock-based beings have feelings too. Like, like we are your buildings, and when it rains we are there to keep you dry, and all we want is a little respect. Just a little. You can start by not hitting the road with your hammer every five feet, and, and if you're at home and want to put a nail into the wall, please just ask friendly before you do that. And it would be really nice if we got our own mailbox, and having our own separate car would also be greatly appreciat–"

MI Koo.png "Aren't you getting a little ahead of yourself again?"

MI Twmp.png"Oh... right, right! Once the stone is rolling, it's hard to stop it, you know how it is."

MI Koo.png "I guess?"

MI Twmp.png"Anyway, just the first two things then."

MI Koo.png "Ok, and with that our interview comes to an end. We have learned a lot today. Stones are people too! They have personalities! And sometimes they are big, annoying jerks, just like some of us!"

MI Twmp.png"Thank you very much! That is exactly the message I want to be sending."

MI Koo.png "And this is exactly the interview I want to be ending! See you all next month, I have to go revise my fanfic now."

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Written by: FakeIco ChCh.png Chivi-chivik (talk)

Hi everybody! Here’s your hostess, Chivi-chivik! And this is Cooking Guide, where we teach you how to cook excellent dishes!!
So, let’s go!


They told me that I had to do something Nintendo 64-related, so I went, of course, to Tayce T.’s.

Me: (Happy) Hi!!
Tayce T.: Hi dear! How you’ve been?
Me: (Low) Dyllis is still searching me... Ehm... I mean... I’ve been okay...
Tayce T.: You told me that we are going to think on the N64 this time...
Me: Yes...
Tayce T.: I’ll go get my recipe book. It’s been a while since I didn’t cook any of these dishes... It’ll be good remember good ol’ times...
Me: Okay.

*Tayce T. Returns with the book.*

Me: ¿What could we cook?
Tayce T.: Dunno...
Me: It should be something exclusive from the N64...
Tayce T.: What about... Making all the kinds of pops?
Me: Pops?
Tayce T.: Yes, pops! The Fire Pop, the Electro Pop, the Coco Pop and the Jelly Pop! They’re so easy to make!
Me: Okay!
Tayce T.: I need you to bring me Cake Mix, a Fire Flower, a Volt Shroom, a Coconut and a jar of Jammin’ Jelly.
Me: *searching in closets* Okay...

Me: Here’s everything! It has taken its time...
Tayce T.: Okay then... let’s begin! I’ve taken 5 bowls, one for the cake mix and the others for each mix we’ll make. In one bowl let’s put the cake mix. We’ll have to mix it with some water until it’s well blended.
Me: *nods*
Tayce T.: When you have it, distribute the mix between the other bowls. Now let’s go with the other ingredients!
Me: *nods*
Tayce T.: We have to make juice from all of them but the Coconut. It contain its own juice! *giggles*
Me: I’ll go to open this coconut then.
Tayce T.: I’ll be here blending this!

Me: Here’s the coconut milk! Oh god, it’s so hard to break one of these!
Tayce T.: Thanks! I’m done here! Well, now let’s mix all of this! Let’s pour the juices, one in each bowl.
Me: *pours*
Tayce T.: Now mix. We have to get a moldable dough! *grins*

Tayce T.: Done! Pick some of this dough and make an sphere. Put a stick and flatten it. Are you done?
Me: Yes!
Tayce T.:We have to put this in the icebox for 12 hours! The dough has to harden.
Me: Oh, then... I’ll come back tomorrow, okay?
Tayce T.: Okay! *smiles*
Me: Byes!

_o-*¨*-o_The next day..._o-*¨*-o_

Me: I’m here!
Tayce T.: *super happy* Hi!! I was defrosting the pops!
Me: Yay!
Tayce T.: (takes a pop) Yes, they’re hard! Now they’re ready to eat!
Me: (takes one. Licks) Oh... delicious!!
Tayce T.: You got the electro one!
Me: AW!! This sparks...
Tayce T.: *giggles*
Me: Eh... nevermind! Thanks for being here with me!
Tayce T.: You’re so welcome!


Fire Pop
Electro Pop
Coco Pop
Jelly Pop

Summary:
Lollipops

Ingredients: Some Cake Mix and choose between a Volt Shroom, a Fire Flower, a Coconut or a jar of Jammin' Jelly.

  1. Make a mix from the Cake Mix and some water.
  2. Make juice from your chosen ingredient (except for the Coconut, you can just break it!). When you have it, mix the juice with the other mix.
  3. When you get a dough, make spheres, put a stick and flatten them.
  4. Put them in the icebox for 12 hours.
  5. Take them out and defrost them.

Thanks for being here reading, until next Cooking Guide!!

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Written by: Toadbert101 (talk)

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Written by: FakeIco Edo.png Edofenrir (talk)

The weather this month proves to be very extraordinary and potentially problematic. Expert Shine Scholars (you know, the guys who get paid for staring at the sun all day) have dete