Checkpoint Ring: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
Line 4: Line 4:
|latest_appearance=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]])
}}
}}
A '''Checkpoint Ring''',<ref>Nintendo3DSuk (March 11, 2014). [http://www.youtube.com/watch?v=BHms7CddrdM Yoshi's New Island - Launch Trailer (Nintendo 3DS)]. ''YouTube''. Retrieved May 6, 2015.</ref><ref>''Yoshi's New Island'' digital instruction manual. Page 9 / 17 Playing the Game</ref> originally known as a '''Middle Ring'''<ref>''Super Mario World 2: Yoshi's Island'' English instruction booklet. Page 12.</ref><ref>''Yoshi's Island DS'' instruction booklet. Page 15.</ref> (also formatted as '''Middle-Ring''') and also known as a '''Save Ring''',<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World 2: Yoshi’s Island'' Confidential Information Tab.</ref> is a ring of light in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. It appears partway through most stages and serves as a [[checkpoint]]. If a [[Yoshi (species)|Yoshi]] loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring increases the Yoshi's [[Countdown Timer]] by ten and turns all onscreen enemies into [[star (Yoshi's Island series)|star]]s. However, if the player returns to the map or gets a [[Game Over]], they have to start the course from the beginning.
A '''Checkpoint Ring''',<ref>{{cite|author=Nintendo3DSuk|date=March 11, 2014|url=www.youtube.com/watch?v=BHms7CddrdM|title=''Yoshi's New Island'' - Launch Trailer (Nintendo 3DS)|publisher=YouTube|accessdate=June 24, 2024}}</ref><ref>''Yoshi's New Island'' digital instruction manual. Page 9 / 17 Playing the Game</ref> originally known as a '''Middle Ring'''<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|author=Nintendo|title=''Super Mario World 2: Yoshi's Island'' instruction booklet|page=12}}</ref><ref>{{cite|language=en-us|publisher=Nintendo of America|author=Nintendo|date=2006|title=''Yoshi's Island DS'' instruction booklet|page=15}}</ref> (also formatted as '''Middle-Ring''') and also known as a '''Save Ring''',<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World 2: Yoshi’s Island'' Confidential Information Tab.</ref> is an object in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. This right of light appears partway through most stages and serves as a [[checkpoint]]. If a [[Yoshi (species)|Yoshi]] loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring increases the Yoshi's [[Countdown Timer]] by ten and turns all onscreen enemies into [[star (Yoshi's Island series)|star]]s. However, if the player returns to the map or gets a [[Game Over]], they have to start the course from the beginning. If a Yoshi loses a life after reaching a Checkpoint Ring in games of the [[Yoshi's Island (series)|''Yoshi's Island'' series]] up until ''Yoshi's Island DS'', the player keeps the star count (including the extra ten from reaching the ring) and [[Yoshi's Egg|eggs]] that they had when they touched it. However, in ''Yoshi's New Island'', the player's star and egg counts reset to ten and zero, respectively, if a Yoshi loses a life and restarts from a Checkpoint Ring.
 
If a Yoshi loses a life after reaching a Checkpoint Ring in games of the [[Yoshi's Island (series)|''Yoshi's Island'' series]] up until ''Yoshi's Island DS'', the player keeps the star count (including the extra ten from reaching the ring) and [[Yoshi's Egg|eggs]] that they had when they touched it. However, in ''Yoshi's New Island'', the player's star and egg counts reset to ten and zero, respectively, if a Yoshi loses a life and restarts from a Checkpoint Ring.


Despite their original name, "Middle Ring," Checkpoint Rings are not always placed in the middle of a stage. Some can be found at the very beginning, or not until near the end. A few stages even have multiple Checkpoint Rings, and there are always a couple before boss fights.
Despite their original name, "Middle Ring," Checkpoint Rings are not always placed in the middle of a stage. Some can be found at the very beginning, or not until near the end. A few stages even have multiple Checkpoint Rings, and there are always a couple before boss fights.
Line 12: Line 10:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{hover|中間|ちゅうかん}}リング<ref>''Super Mario: Yossy Island'' Japanese instruction booklet. Page 11.</ref>
|Jap={{hover|中間|ちゅうかん}}リング<ref>{{cite|title=''Super Mario: Yossy Island'' instruction booklet|page=11|language=ja|publisher=Nintendo|author=Nintendo|date=1995}}</ref>
|JapR=Chūkan Ringu
|JapR=Chūkan Ringu
|JapM=Middle Ring
|JapM=Middle Ring
Line 19: Line 17:
|SpaM=Middle Ring
|SpaM=Middle Ring
|Spa2M=Intermediate ring
|Spa2M=Intermediate ring
|Ita=Anello di Mezzo<ref>''[[Super Mario World 2: Yoshi's Island]]'' GIG's Italian manual, pag. 5</ref> <small>(''Super Mario World 2: Yoshi's Island'')</small>
|Ita=Anello di Mezzo<ref>{{cite|title=''[[Super Mario World 2: Yoshi's Island]]'' GIG's Italian manual|page=5}}</ref> <small>(''Super Mario World 2: Yoshi's Island'')</small>
|Ita2=Anello tappa
|Ita2=Anello tappa
|ItaM=Middle Ring
|ItaM=Middle Ring
Line 26: Line 24:
|RusR=Kontrol'noe kol'tso
|RusR=Kontrol'noe kol'tso
|RusM=Checkpoint Ring
|RusM=Checkpoint Ring
|Chi=中途环
|ChiS=中途环
|ChiR=Zhōngtú Huán
|ChiSR=Zhōngtú Huán
|ChiM=Midway Ring
|ChiSM=Midway Ring
}}
}}



Revision as of 20:16, June 24, 2024

Checkpoint Ring
Red Yoshi facing a Middle Ring
A Red Yoshi next to a Checkpoint Ring in Touch Fuzzy, Get Dizzy in Yoshi's Island: Super Mario Advance 3
First appearance Super Mario World 2: Yoshi's Island (1995)
Latest appearance Yoshi's New Island (2014)

A Checkpoint Ring,[1][2] originally known as a Middle Ring[3][4] (also formatted as Middle-Ring) and also known as a Save Ring,[5] is an object in Super Mario World 2: Yoshi's Island (and its reissue), Yoshi's Island DS, and Yoshi's New Island. This right of light appears partway through most stages and serves as a checkpoint. If a Yoshi loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring increases the Yoshi's Countdown Timer by ten and turns all onscreen enemies into stars. However, if the player returns to the map or gets a Game Over, they have to start the course from the beginning. If a Yoshi loses a life after reaching a Checkpoint Ring in games of the Yoshi's Island series up until Yoshi's Island DS, the player keeps the star count (including the extra ten from reaching the ring) and eggs that they had when they touched it. However, in Yoshi's New Island, the player's star and egg counts reset to ten and zero, respectively, if a Yoshi loses a life and restarts from a Checkpoint Ring.

Despite their original name, "Middle Ring," Checkpoint Rings are not always placed in the middle of a stage. Some can be found at the very beginning, or not until near the end. A few stages even have multiple Checkpoint Rings, and there are always a couple before boss fights.

Names in other languages

Language Name Meaning Notes
Japanese 中間リング[6]
Chūkan Ringu
Middle Ring
Chinese (simplified) 中途环[?]
Zhōngtú Huán
Midway Ring
Italian Anello di Mezzo[7] (Super Mario World 2: Yoshi's Island) Middle Ring
Anello tappa[?] Checkpoint/Milestone ring
Russian Контрольное кольцо[?]
Kontrol'noe kol'tso
Checkpoint Ring
Spanish Medio Anillo[?] Middle Ring
Anillo intermedio[?] Intermediate ring

References

  1. ^ Nintendo3DSuk (March 11, 2014). Yoshi's New Island - Launch Trailer (Nintendo 3DS). YouTube. Retrieved June 24, 2024.
  2. ^ Yoshi's New Island digital instruction manual. Page 9 / 17 Playing the Game
  3. ^ Nintendo (1995). Super Mario World 2: Yoshi's Island instruction booklet. Nintendo of America (American English). Page 12.
  4. ^ Nintendo (2006). Yoshi's Island DS instruction booklet. Nintendo of America (American English). Page 15.
  5. ^ Playing With Super Power: Nintendo Super NES Classics eGuide, Super Mario World 2: Yoshi’s Island Confidential Information Tab.
  6. ^ Nintendo (1995). Super Mario: Yossy Island instruction booklet. Nintendo (Japanese). Page 11.
  7. ^ Super Mario World 2: Yoshi's Island GIG's Italian manual. Page 5.