Spy Guy: Difference between revisions

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{{about|the enemies from Paper Mario|the enemies from [[Mario vs. Donkey Kong 2: March of the Minis]]|[[Spy Guy (Mario vs. Donkey Kong 2: March of the Minis)]]}}
{{distinguish|Spyguy}}
{{:Paper Mario bestiary|transcludesection=Spy Guy}}
{{:Paper Mario bestiary|transcludesection=Spy Guy|image=[[File:PM Spy Guy slingshot idle.gif]] [[File:PM Spy Guy hammer idle.gif]]}}
[[File:PMSpyGuyHammer.png|thumb|left|'''Spy Guy''' with his hammer.]]
'''Spy Guys''' are a type of [[Shy Guy]] encountered in ''[[Paper Mario]]''. They appear exclusively in [[Shy Guy's Toy Box]]. Spy Guys are dressed in camouflage gear, wearing a leafy bush with flowers on their heads as a disguise. They resemble [[Petal Guy]]s from ''[[Super Mario World 2: Yoshi's Island]]''. They hold either a slingshot or hammer in their hand.
'''Spy Guys''' are a type of [[Shy Guy]] encountered in ''[[Paper Mario]]''. They are dressed in camouflage gear, wearing a leafy bush on their heads as a disguise. They hold either a slingshot or hammer in their hand.


Spy Guys appear exclusively in [[Shy Guy's Toy Box]]. They can attack [[Mario]] with a slingshot outside and inside of battle; the long range of this attack gives Spy Guys an advantage in scoring a [[First Strike]], and conversely good at avoiding Mario's own attempts. Whenever a Spy Guy is damaged, it changes weapons, altering between slingshot and hammer. If Mario fails to guard against a hammer attack, he suffers the [[No Skills|no skills]] status effect and loses one of his action commands for several turns.
Spy Guys were [[List of Paper Mario: The Thousand-Year Door pre-release and unused content|originally going to]] reappear in ''[[Paper Mario: The Thousand-Year Door]]'', but were cut from the game. Their "command_heiho" name remains in the game's coding.<ref>TCRF. [[tcrf:Paper Mario: The Thousand-Year Door/Unused Enemies#Enemies Without Graphics|Paper Mario: The Thousand-Year Door/Unused Enemies § Enemies Without Graphics]]. ''The Cutting Room Floor''. Retrieved September 15, 2019.</ref>
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==Battle==
They can attack [[Mario]] with a slingshot outside and inside of battle; the long range of this attack gives Spy Guys an advantage in scoring a [[First Strike]], and conversely good at avoiding Mario's own attempts. Whenever a Spy Guy is damaged, it changes weapons, altering between slingshot and hammer. If Mario fails to guard against a hammer attack, he suffers the [[Prohibited Command]] status effect and loses one of his action commands for several turns. Unlike other Shy Guys, when a Spy Guy is defeated, they will sit on the floor rather than continue their "damaged" animation.


==Names in other languages==
==Names in other languages==
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|Jap=コマンドヘイホー
|Jap=コマンドヘイホー
|JapR=Komando Heihō
|JapR=Komando Heihō
|JapM=Commando Shy Guy
|JapM=Command Shy Guy
|Ger=Spy Guy
|Ger=Spy Guy
|GerM=-
|GerM=-
|Fre=Mass'Pion
|FreM=Pun on "Maskass" (Shy Guy) and "espion" (spy)
|Chi=间谍嘿虎
|ChiR=Jiàndié Hēihǔ
|ChiM=Spy Shy Guy
}}
}}
==References==
<references/>


{{Shy Guys}}
{{Shy Guys}}
{{PM}}
{{PM}}
[[Category:Shy Guys]]
[[Category:Shy Guys]]
[[Category:Paper Mario Enemies]]
[[Category:Paper Mario enemies]]
[[it:Spy Guy (Paper Mario)]]

Revision as of 23:13, January 7, 2024

Not to be confused with Spyguy.
Paper Mario enemy
Spy Guy
Battle idle animation of a Spy Guy with its slingshot from Paper Mario Battle idle animation of a Spy Guy with its hammer from Paper Mario
Location(s) Shy Guy's Toy Box
Max HP 7
Attack 2
Defense 0
Moves Hammer Smack (2, Command Loss), Quick Slingshot (2)
Role Common
Type Ground
Items Dusty Hammer, Fire Flower, Pebble, Thunder Bolt, Thunder Rage
Coins 1 + 0-3
More
Level 15
Run 30
Strong None
Weak None
Sleep? 70%, 0
Dizzy? 80%, 0
Shock? 90%, 1
Shrink? 75%, 0
Stop? 90%, 0
Fright? 60%
Air Lift? 85%
Hurricane? 80%
Tattle

This is a Spy Guy. Spy Guys look like they're ready for war in their spiffy camouflage gear! Max HP: 7, Attack Power: 2, Defense Power: 0 They change their weapons each time they're attacked. You'd best try to avoid their hammer attack! Every time you're hit by it, you'll lose one of your commands!

Spy Guys are a type of Shy Guy encountered in Paper Mario. They appear exclusively in Shy Guy's Toy Box. Spy Guys are dressed in camouflage gear, wearing a leafy bush with flowers on their heads as a disguise. They resemble Petal Guys from Super Mario World 2: Yoshi's Island. They hold either a slingshot or hammer in their hand.

Spy Guys were originally going to reappear in Paper Mario: The Thousand-Year Door, but were cut from the game. Their "command_heiho" name remains in the game's coding.[1]

Battle

They can attack Mario with a slingshot outside and inside of battle; the long range of this attack gives Spy Guys an advantage in scoring a First Strike, and conversely good at avoiding Mario's own attempts. Whenever a Spy Guy is damaged, it changes weapons, altering between slingshot and hammer. If Mario fails to guard against a hammer attack, he suffers the Prohibited Command status effect and loses one of his action commands for several turns. Unlike other Shy Guys, when a Spy Guy is defeated, they will sit on the floor rather than continue their "damaged" animation.

Names in other languages

Language Name Meaning Notes
Japanese コマンドヘイホー[?]
Komando Heihō
Command Shy Guy
Chinese 间谍嘿虎[?]
Jiàndié Hēihǔ
Spy Shy Guy
French Mass'Pion[?] Pun on "Maskass" (Shy Guy) and "espion" (spy)
German Spy Guy[?] -

References

  1. ^ TCRF. Paper Mario: The Thousand-Year Door/Unused Enemies § Enemies Without Graphics. The Cutting Room Floor. Retrieved September 15, 2019.