Mii Gunner: Difference between revisions

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{{SSB Infobox
{{SSB fighter infobox
|color=yellow
|color=yellow
|image = Mii Gunner SSB4.png
|image = MiiGunner SSBU.png
|name = Mii Gunner
|title = Mii Gunner
|emblem = SmashBros Emblem.png
|emblem = SmashBros Emblem.png
|games =''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Nintendo 3DS]]''<br>''[[Super Smash Bros. for Nintendo 3DS / Wii U|Super Smash Bros. for Wii U]]''
|games =''[[Super Smash Bros. for Nintendo 3DS]]''<br>''[[Super Smash Bros. for Wii U]]''<br>''[[Super Smash Bros. Ultimate]]''
|standard= Charge Blast (default)
|standard=[[#Charge Blast|Charge Blast]] / [[#Laser Blaze|Laser Blaze]] / [[#Grenade Launch|Grenade Launch]]
|side= Flame Pillar (default)
|side=[[#Flame Pillar|Flame Pillar]] / [[#Stealth Burst|Stealth Burst]] / [[#Gunner Missile|Gunner Missile]]
|up= Lunar Launch (default)
|up=[[#Lunar Launch|Lunar Launch]] / [[#Cannon Uppercut|Cannon Uppercut]] / [[#Arm Rocket|Arm Rocket]]
|down= Echo Reflector (default)
|down=[[#Echo Reflector|Echo Reflector]] / [[#Bomb Drop|Bomb Drop]] / [[#Absorbing Vortex|Absorbing Vortex]]
|final = Full Blast
|final=[[#Full Blast|Full Blast]]
|entrance=The Mii Gunner appears from a shrinking energy ball.
}}
}}
[[File: Mii Gunner SSB4.png|thumb|left|A Mii Gunner in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']]
The '''Mii Gunner''' is one of the three variations of the [[Mii|Mii Fighters]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. It is a Mii Fighter who specializes in longer ranged attacks that center around the arm cannon on its right arm.


The '''Mii Gunner''' is one of the three variations of the [[Mii|Mii Fighters]] in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. It is a Mii Fighter who specializes in longer ranged attacks that center around the arm cannon on its right arm.
Like [[Palutena]] and the other variations of the Mii Fighters in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Mii Gunner's custom moves are all separate moves rather than altered versions of the same move and all custom moves are available from the start. The Mii Gunner can also be fitted with unique outfits and hats. Mii Gunners cannot be used when playing With Anyone online, but can be used in battles against friends.


Like [[Palutena]] and the other variations of the [[Mii Brawler|Mii]] [[Mii Swordfighter|Fighters]], the Mii Gunner's custom moves are all separate moves rather than altered versions of the same move and all custom moves are available from the start. The Mii Gunner can also be fitted with unique outfits and hats. Mii Gunners cannot be used when playing With Anyone online, but can be used in battles against friends.
The Mii Gunner's standard special moves are [[#Charge Blast|Charge Blast]], in which the Mii charges and fires a projectile; [[#Laser Blaze|Laser Blaze]], which allows the player to fire consecutive non-knockback shots; and [[#Grenade Launch|Grenade Launch]], in which the Mii fires a grenade. The Gunner's side special moves include [[#Flame Pillar|Flame Pillar]], which launches a burst of fire onto the stage; [[#Stealth Burst|Stealth Burst]], in which the Mii fires an invisible explosive projectile; and [[#Gunner Missile|Gunner Missile]], which involves the Mii firing missiles. Their down special moves are [[#Echo Reflector|Echo Reflector]], which reflects projectiles; [[#Bomb Drop|Bomb Drop]], which drops an explosive; and [[#Absorbing Vortex|Absorbing Vortex]], an energy shield that absorbs projectiles and recovers damage. The Mii Gunner's up special moves are [[#Lunar Launch|Lunar Launch]], [[#Cannon Uppercut|Cannon Uppercut]], and [[#Arm Rocket|Arm Rocket]], all of which involve the Mii using their cannon in various ways to launch themselves into the air. Finally, the Mii Gunner's [[Final Smash]] is [[#Full Blast|Full Blast]], in which the Mii, accompanied by two drones, fires a large laser across the stage.


==Special Moves==
In ''Super Smash Bros. Ultimate'', like the other Mii Fighter types, Mii Gunners have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Gunners now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than [[Ryu]], [[Ken Masters|Ken]], [[Mega Man]], [[Hero]], [[Cloud Strife|Cloud]] and [[Mii Swordfighter]], lighter than [[Solid Snake|Snake]], [[R.O.B.]], and [[Banjo]] & [[Kazooie]], and having the same weight as [[Link]], [[Yoshi]], [[Captain Falcon]] and [[Min Min]].


===Charge Blast/Laser Blaze/Grenade Launch===
{{br|left}}
The '''Charge Blast''' is the first basic special move. When used, the Gunner charges and fires a shot of plasma. It is similar to [[Samus Aran|Samus]]'s Charge Shot, though it charges slightly slower and is colored differently. More importantly, Charge Blast deals 3% less damage and has significantly lower knockback at full charge, but also has noticeably faster starting and ending lag.
==Special moves==
===Standard special moves===
====Charge Blast====
[[File:SSBWiiU Charge Blast.jpg|thumb|upright=1.4|Charge Blast in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Charge Blast}}
'''Charge Blast''' is the Mii Gunner's default standard special move in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', functionally identical to [[Samus Aran|Samus]]'s [[Samus Aran#Charge Shot|Charge Shot]]. The Mii Gunner charges up a blast when the special move button is pressed, and will fire it by pressing the button again or stop charging by tilting the control stick to roll or pressing the grab or shield buttons. If the move is first used in midair, the Mii Gunner automatically fires a projectile without charging.
{{br}}


The '''Laser Blaze''' is the second basic special move. When used, the Gunner fires green laser beams that only deal damage, similarly to [[Fox McCloud|Fox]]'s Blaster, but rapid-fires at slightly slower rate. These same laser beams appear in some of Mii Gunner's throws, but they deal more damage and knockback, making them only cosmetically similar.
====Laser Blaze====
[[File:SSBWiiU Laser Blaze.jpg|thumb|left|upright=1.4|Laser Blaze in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Laser Blaze}}
'''Laser Blaze''' is the Mii Gunner's second standard special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. Similar to [[Fox]]'s [[Fox#Blaster|Blaster]], the Mii fires shots from the arm cannon repeatedly by rapidly pressing the button. While the shots deal damage, they do not deal knockback but still push opponents back.
{{br}}


The '''Grenade Launch''' is the third basic special move. When used, the Gunner fires a smoking grenade in an arcing trajectory that explodes upon contact with an enemy or after its fuse runs out, but will merely bounce if it hits the ground. Charging the move will make the grenade fly farther, with max charge being able to clear two-thirds of Final Destination, but won't increase its power.
====Grenade Launch====
[[File:SSBWiiU Grenade Launch.jpg|thumb|upright=1.4|Grenade Launch in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Grenade Launch}}
{{distinguish|[[Solid Snake#Grenade Launcher|Grenade Launcher]]}}
'''Grenade Launch''' is the Mii Gunner's third neutral special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. The Mii Gunner fires a grenade at an arc that explodes soon after landing. Holding the special attack button to charge the move causes the grenade to be launched farther. The player can also turn around with the control stick while charging the move.
{{br}}


===Flame Pillar/Stealth Burst/Gunner Missile===
===Side special moves===
The '''Flame Pillar''' is the first side special move. When used, the Gunner fires an energy shot that erupts into a pillar of flame that lingers for a few moments. The move shares properties of both [[Ness]] and [[Lucas]]'s versions of PK Fire, alongside [[Robin]]'s Arcfire: Like Ness, the Gunner fires the move slightly downward if standing on the ground, but around 45° downward if in midair. Like Lucas, however, the Flame Pillar knocks back opponents instantly instead of trapping them in the fire. Like Robin, and unlike either Ness or Lucas, the shot can also erupt by hitting the stage.
====Flame Pillar====
[[File:SSBWiiU Flame Pillar.jpg|thumb|left|upright=1.4|Flame Pillar in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Flame Pillar}}
'''Flame Pillar''' is the Mii Gunner's default side special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. The move is similar to [[Ness]] and [[Lucas]]'s PK Fire and [[Robin]]'s [[Robin#Arcfire|Arcfire]], in that the Mii Gunner fires an energy shot toward the ground ahead that bursts into a pillar of fire when it lands, and instantly knocks opponents away. When used in midair, the Mii Gunner fires the shot at a more downward angle than normal. The fire also slides down walls if the initial shot hits a wall. If the shot does not land, it disappears.
{{br}}


The '''Stealth Burst''' is the second side special move. When used, the Gunner projects a small shining energy shot across the stage that vanishes momentarily, with the Gunner controlling the distance it moves, until he/she releases it or it reaches its max distance (about 3/4 of Final Destination), where it then creates a damaging explosion. If the move is used while in the air, the player will enter a helpless state and fall. This move is very similar to [[Princess Zelda|Zelda]]'s customized side special, Din's Flare, but has some noteworthy differences.
====Stealth Burst====
[[File:SSBWiiU Stealth Burst.jpg|thumb|upright=1.4|Stealth Burst in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Stealth Burst}}
'''Stealth Burst''' is the Mii Gunner's second side special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. Similar to [[Princess Zelda|Zelda]]'s [[Princess Zelda#Din's Fire|Din's Fire]], the Mii Gunner launches an invisible projectile that explodes a short distance away; the distance the projectile travels and the power of the explosion can be increased by holding down the special move button, and explodes when the button is released. The player cannot control the direction the projectile travels, and it automatically explodes upon hitting a surface. If used in midair, the Mii Gunner is rendered helpless when the projectile explodes.
{{br}}


The '''Gunner Missile''' is the third side special move. Similar to Samus and her Missiles, the Gunner will fire a standard homing missile with normal input, or a super missile without homing capabilities if the input is that of a smash attack. Compared to Samus's missiles, the Mii Gunner's homing missiles have far more accurate tracking, while the super missiles deal more knockback and have less starting and ending lag.
====Gunner Missile====
[[File:SSBWiiU Gunner Missile.jpg|thumb|left|upright=1.4|Gunner Missile in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Gunner Missile}}
'''Gunner Missile''' is the Mii Gunner's third side special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. The move is functionally identical to Samus's [[Samus Aran#Missile|Missile]] move; the attack normally fires a small homing missile, while using the move similar to a smash attack fires a larger, more powerful missile that flies directly forward.


===Lunar Launch/Cannon Uppercut/Rocket Arm===
<gallery>
The '''Lunar Launch''' is the first up special move. When used, the Gunner releases an explosion beneath himself/herself, launching into the air. The explosion does 7% damage and can allow a Gunner to hit an edgeguarder below them while recovering high, where it would normally be dangerous. It is vaguely similar to Robin's Elwind.
SSBWiiU Gunner Missile 2.jpg|The larger missile in ''Super Smash Bros. for Wii U''
</gallery>
 
===Up special moves===
====Lunar Launch====
[[File:SSBWiiU Lunar Launch.jpg|thumb|upright=1.4|Lunar Launch in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Lunar Launch}}
'''Lunar Launch''' is the Mii Gunner's default up special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. The Mii Gunner fires a blast toward the ground, propelling them into the air and damaging any opponents nearby. When used in the air, the explosion also travels toward the ground and is still able to deal damage.
{{br}}


The '''Cannon Uppercut''' is the first up special move. When used, the Gunner fires a concussive blast, then propel themselves with the arm cannon while punching into the air. The concussive blast can meteor smash opponents, similarly to [[Palutena]]'s Rocket Jump. The move can hit twice (the blast and the Mii's fist) and is fairly strong, but as a recovery, it does not cover much distance.
====Cannon Uppercut====
[[File:SSBWiiU Cannon Uppercut.jpg|thumb|left|upright=1.4|Cannon Uppercut in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Cannon Uppercut}}
'''Cannon Uppercut''' is the Mii Gunner's second up special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When used, the Mii Gunner fires a blast directly down to launch themselves into the air with an uppercut attack, which can deal two hits. The blast attack can also [[smashwiki:meteor smash|meteor smash]].
{{br}}


The '''Rocket Arm''' is the first up special move. When used, the Gunner fires a small flame burst, then propels himself/herself with a stream of flames (which deals no damage) from the arm cannon. The Gunner can then control the direction that it travels during the launch, with the range being from straight upwards to nearly horizontal. The move overall is similar to [[Pit]]'s Power of Flight, but with about half the distance.
====Arm Rocket====
[[File:SSBWiiU Arm Rocket.jpg|thumb|upright=1.4|Arm Rocket in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Arm Rocket}}
'''Arm Rocket''' is the Mii Gunner's third up special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. The Mii Gunner uses their cannon to briefly propel themselves into the air. The player can use the control stick to change the angle of the launch.
{{br}}


===Echo Reflector/Bomb Drop/Absorbing Vortex===
===Down special moves===
The '''Echo Reflector''' is the first down special move. It is essentially a variation of Fox's Reflector: it envelops the Mii in an octagonal barrier which reflects projectiles and deals slight damage and knockback on startup. The reflector multiplies damage and knockback by a 1.5 multiplier.
====Echo Reflector====
[[File:SSBWiiU Echo Reflector.jpg|thumb|left|upright=1.4|Echo Reflector in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Echo Reflector}}
'''Echo Reflector''' is the Mii Gunner's default down special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When used, the Mii Gunner uses their cannon to create an energy barrier that reflects all projectile attacks, similar in function to Fox's [[Fox#Reflector|Reflector]]. The move also deals slight damage and knockback to nearby foes when used. When used in midair, the reflector briefly decreases the Mii Gunner's falling speed.
{{br}}


The '''Bomb Drop''' is the second down special move. When used, the Mii Gunner throws a bomb onto the stage that will roll a short distance. If the bomb is dropped in the air, it will fall to the ground. A few seconds after the bomb is dropped, or when it hits an opponent, it explodes similarly to Samus's Bomb, but with more power. The bomb deals 11% at close range and 9% at the farthest range, and does not affect the user. This move has significant lag that limits its onstage utility, but it can be useful for edge-guarding, as the bomb can easily be dropped from a ledge to hit recovering opponents. The lag can also be bypassed by Bomb Dropping in midair.
====Bomb Drop====
[[File:SSBWiiU Bomb Drop.jpg|thumb|upright=1.4|Bomb Drop in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Bomb Drop}}
'''Bomb Drop''' is the Mii Gunner's second down special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. The Mii Gunner drops a small bomb onto the stage, which explodes after a second. The bomb detonates automatically if it touches an opponent.
{{br}}


The '''Absorbing Vortex''' is the third down special move. When used, the Gunner can absorb energy-based projectiles, similarly to Ness's PSI Magnet.
====Absorbing Vortex====
[[File:SSBWiiU Absorbing Vortex.jpg|thumb|left|upright=1.4|Absorbing Vortex in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Absorbing Vortex}}
'''Absorbing Vortex''' is the Mii Gunner's third down special move in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. Similar to Ness and Lucas's PSI Magnet, the Mii Gunner surrounds themselves with an energy barrier that absorbs any projectile attacks and heals them for a certain amount of damage depending on the attack.
{{br}}


==Final Smash==
===Full Blast===
===Full Blast===
The Mii Gunner's [[Final Smash]]. Once activated, the Gunner fires a powerful laser beam along with two smaller blasters. The laser itself can be angled by tilting the control stick up or down. The beams push back opponents that get caught in it up to the final blow. This Final Smash is similar to Samus's [[Zero Laser]].
[[File:Full_Blast_SSBWiiU.jpg|thumb|upright=1.4|Full Blast in ''Super Smash Bros. for Wii U'']]
[[File:FullBlast3DS.jpg|thumb|left|Full Blast in ''Super Smash Bros. for Nintendo 3DS'']]
{{main-external|SmashWiki|Full Blast}}
'''Full Blast''' is the Mii Gunner's [[Final Smash]] in ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U''. When activated, the Mii Gunner summons two turrets around them. All three fire a large laser blast that can be angled using the analog stick, repeatedly damaging opponents caught in the blast. At the end of the move, the lasers discharges, launching the trapped opponents. The laser has a long range and can also go through walls and obstacles.
{{br}}


==Profiles and statistics==
==Profiles and statistics==
===''Super Smash Bros. for Nintendo 3DS / Wii U''===
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''===
====Trophy information====
====Trophy information====
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
Line 57: Line 119:
!3DS Image
!3DS Image
!Wii U Image
!Wii U Image
!width=20%|Appears in
!width=20%|Appears In<br>(Wii U version only)
!NTSC-U Description
!American English description
!PAL Description
!British English description
|-
|-
!Mii Gunner
!Mii Gunner
|[[File:MiiGunnerTrophy3DS.png|100px]]
|[[File:MiiGunnerTrophy3DS.png|100px]]
|[[File:MiiGunnerTrophyWiiU.png|100px]]
|[[File:MiiGunnerTrophyWiiU.png|100px]]
|bgcolor="lightblue" align=center|'''Wii U''' ''Super Smash Bros. for Wii U''
|align=center|'''Wii U''' ''Super Smash Bros. for Wii U''
|''A Mii sporting a blaster arm, this fighter is a great choice for those who prefer to fight the battle from a distance. The Mii Gunner has a lot of special projectile moves available, so pick your favorites and use them when needed. Don't forget about standard and smash attacks!''
|''A Mii sporting a blaster arm, this fighter is a great choice for those who prefer to fight the battle from a distance. The Mii Gunner has a lot of special projectile moves available, so pick your favorites and use them when needed. Don't forget about standard and smash attacks!''
|''A fighter based on your Mii! Gunners are all about the guns, of course. No matter how you set up your specials, you'll end up with a powerful arsenal. And it's not just their special moves that have excellent range - they have standard and smash attacks that can really go the distance too. Use them to dominate the battle from afar.''
|''A fighter based on your Mii! Gunners are all about the guns, of course. No matter how you set up your specials, you'll end up with a powerful arsenal. And it's not just their special moves that have excellent range - they have standard and smash attacks that can really go the distance too. Use them to dominate the battle from afar.''
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|[[File:MiiGunnerAllStarTrophy3DS.png|100px]]
|[[File:MiiGunnerAllStarTrophy3DS.png|100px]]
|[[File:MiiGunnerAltTrophyWiiU.png|100px]]
|[[File:MiiGunnerAltTrophyWiiU.png|100px]]
|bgcolor="lightblue" align=center|'''Wii U''' ''Super Smash Bros. for Wii U''
|align=center|'''Wii U''' ''Super Smash Bros. for Wii U''
|''One of the Mii Gunner's side specials is Stealth Burst. The missile blends in, making it tough to see. Plus, you can control when it explodes, so it's handy for surprise attacks! You could also use Absorbing Vortex to absorb damage done to you by energy weapons. This is one fighter with a lot of tricks up its sleeve!''
|''One of the Mii Gunner's side specials is Stealth Burst. The missile blends in, making it tough to see. Plus, you can control when it explodes, so it's handy for surprise attacks! You could also use Absorbing Vortex to absorb damage done to you by energy weapons. This is one fighter with a lot of tricks up its sleeve!''
|''One of the Mii Gunner's side specials is Stealth Burst. This burst blends in, making it tough to see. Plus, you can control when it explodes, so it's handy for surprise attacks! You could also use Absorbing Vortex to absorb damage done to you by energy weapons. This is one fighter with a lot of tricks up its sleeve!''
|''One of the Mii Gunner's side specials is Stealth Burst. This burst blends in, making it tough to see. Plus, you can control when it explodes, so it's handy for surprise attacks! You could also use Absorbing Vortex to absorb damage done to you by energy weapons. This is one fighter with a lot of tricks up its sleeve!''
|-
|-
!bgcolor="lightblue"|Full Blast
!style="background:lightblue"|Full Blast
|bgcolor="lightblue" align=center|''N/A''
|style="background:lightblue" align=center|''N/A''
|bgcolor="lightblue"|[[File:FullBlastTrophyWiiU.png|100px]]
|style="background:lightblue"|[[File:FullBlastTrophyWiiU.png|100px]]
|bgcolor="lightblue"|
|style="background:lightblue"|
|bgcolor="lightblue"|''The Mii Gunner's Final Smash unleashes a a wide, long-range beam of painful energy. The laser will hit several times, pushing back opponents before launching them with the last blow. You can adjust the laser beam's angle, so punish a foe who thought he or she was safe by trying to duck under the beam!''
|style="background:lightblue"|''The Mii Gunner's Final Smash unleashes a wide, long-range beam of painful energy. The laser will hit several times, pushing back opponents before launching them with the last blow. You can adjust the laser beam's angle, so punish a foe who thought he or she was safe by trying to duck under the beam!''
|bgcolor="lightblue"|''Mii Gunner's Final Smash is a set of laser beams fired straight ahead that reach all the way across the screen. These can hit repeatedly and push foes back, ultimately launching them at the end. While firing the beams, you can tilt them up and down, so fine-tune the angle to really go for your foes!''
|style="background:lightblue"|''Mii Gunner's Final Smash is a set of laser beams fired straight ahead that reach all the way across the screen. These can hit repeatedly and push foes back, ultimately launching them at the end. While firing the beams, you can tilt them up and down, so fine-tune the angle to really go for your foes!''
|-
|-
|}
|}
<small>Blue indicates exclusive to the Wii U version.</small>
<small>Blue indicates the Trophy or description is exclusive to the Wii U version.</small>


====Palutena's Guidance====
====Palutena's Guidance====
*'''[[Pit]]''': That gear looks like it belongs to [[Mega Man]].
*'''[[Pit (character)|Pit]]''': That gear looks like it belongs to [[Mega Man]].
*'''[[Palutena]]''': Or maybe [[Samus Aran|Samus]].
*'''[[Palutena]]''': Or maybe [[Samus Aran|Samus]].
*'''Viridi''': Wrong and wrong. That's a Mii Gunner. All of them carry arm cannons and backpacks.
*'''Viridi''': Wrong and wrong. That's a Mii Gunner. All of them carry arm cannons and backpacks.
Line 96: Line 158:
*'''Palutena''': Hmph. Sounds like the goddess of nature has turned into the goddess of commerce.
*'''Palutena''': Hmph. Sounds like the goddess of nature has turned into the goddess of commerce.


===''amiibo''===
===amiibo===
All three classes ([[Mii Brawler|Brawler]], [[Mii Swordfighter|Swordfighter]], Gunner) have similar site descriptions.
All three classes ([[Mii Brawler|Brawler]], [[Mii Swordfighter|Swordfighter]], Gunner) have similar site descriptions.


*''Mii Fighters are playable characters in Super Smash Bros. for Wii U and Nintendo 3DS. They are based on a player's Mii character—so anyone can join in—and you can outfit them with fun costumes. There are three different types (Brawler, Gunner, and Swordfighter), and each one brings a different fighting style to the battle!''
*''Mii Fighters are playable characters in Super Smash Bros. for Wii U and Nintendo 3DS. They are based on a player's Mii character—so anyone can join in—and you can outfit them with fun costumes. There are three different types (Brawler, Gunner, and Swordfighter), and each one brings a different fighting style to the battle!''
===''Super Smash Bros. Ultimate''===
====Mii Fighter menu====
*''An expert in long-range projectile combat.''


==Gallery==
==Gallery==
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SSBWiiU Mii Gunner Absorbing Vortex.png|Absorbing Vortex
SSBWiiU Mii Gunner Absorbing Vortex.png|Absorbing Vortex
Mii Gunner's Final Smash.JPG|Full Blast
Mii Gunner's Final Smash.JPG|Full Blast
MiiGunnerHeadSSB4-U.png|Stock icon
MiiGunnerHead-FightingMiiTeam-SSB4-U.png|Stock icon ([[Fighting Mii Team]])
</gallery>
</gallery>


==Name in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=射撃タイプ
|Jap=Mii 射撃タイプ
|JapR=Shageki-taipu
|JapR=Mii Shageki-taipu
|JapM=Shooting Type
|JapM=Mii Shooting Type
|Spa=Tirador Mii
|Spa=Tirador Mii
|SpaM=Mii Shooter
|SpaM=Mii Shooter
|SpaA=
|FreA=Tireur Mii
|SpaAM=
|FreAM=Mii Shooter
|SpaE=
|FreE=Mii Tireur
|SpaEM=
|FreEM=Mii Shooter
|Fra=
|FraM=
|FraA=Tireur Mii
|FraAM=Mii Shooter
|FraE=Mii Tireur
|FraEM=Mii Shooter
|Dut=Mii-Cyborg
|Dut=Mii-Cyborg
|DutM=Mii Cyborg
|DutM=Mii Cyborg
Line 146: Line 208:
|RusR=Mii-Strelok
|RusR=Mii-Strelok
|RusM=Mii Shooter
|RusM=Mii Shooter
|Kor=
|Kor=Mii 사격 타입
|KorR=
|KorR=Mii Sagyeog taib
|KorM=
|KorM=Mii Shooting Type
|Chi=
|ChiS=Mii 射击类型
|ChiR=
|ChiSR=Mii Shèjí lèixíng
|ChiM=
|ChiSM=Mii Shooting Type
|Rom=
|ChiT=Mii 射擊類型
|RomM=
|ChiTR=Mii Shèjí lèixíng
|ChiTM=Mii Shooting Type
}}
}}


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[[Category:Super Smash Bros. Characters]]
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[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Fighters]]
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[[Category:Super Smash Bros. for Nintendo 3DS / Wii U]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U fighters]]
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[[Category:Super Smash Bros. Ultimate fighters]]
[[Category:Super Smash Bros. Ultimate spirits]]

Revision as of 22:34, February 4, 2024

The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Super Smash Bros. fighter
Mii Gunner
Mii Gunner from Super Smash Bros. Ultimate
Game appearances
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate
Special moves
Standard:  Charge Blast / Laser Blaze / Grenade Launch
Side:  Flame Pillar / Stealth Burst / Gunner Missile
Up:  Lunar Launch / Cannon Uppercut / Arm Rocket
Down:  Echo Reflector / Bomb Drop / Absorbing Vortex
Final Smash:  Full Blast
Battle entrance
The Mii Gunner appears from a shrinking energy ball.
A Mii Gunner in Super Smash Bros. for Nintendo 3DS / Wii U

The Mii Gunner is one of the three variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. It is a Mii Fighter who specializes in longer ranged attacks that center around the arm cannon on its right arm.

Like Palutena and the other variations of the Mii Fighters in Super Smash Bros. for Nintendo 3DS / Wii U, the Mii Gunner's custom moves are all separate moves rather than altered versions of the same move and all custom moves are available from the start. The Mii Gunner can also be fitted with unique outfits and hats. Mii Gunners cannot be used when playing With Anyone online, but can be used in battles against friends.

The Mii Gunner's standard special moves are Charge Blast, in which the Mii charges and fires a projectile; Laser Blaze, which allows the player to fire consecutive non-knockback shots; and Grenade Launch, in which the Mii fires a grenade. The Gunner's side special moves include Flame Pillar, which launches a burst of fire onto the stage; Stealth Burst, in which the Mii fires an invisible explosive projectile; and Gunner Missile, which involves the Mii firing missiles. Their down special moves are Echo Reflector, which reflects projectiles; Bomb Drop, which drops an explosive; and Absorbing Vortex, an energy shield that absorbs projectiles and recovers damage. The Mii Gunner's up special moves are Lunar Launch, Cannon Uppercut, and Arm Rocket, all of which involve the Mii using their cannon in various ways to launch themselves into the air. Finally, the Mii Gunner's Final Smash is Full Blast, in which the Mii, accompanied by two drones, fires a large laser across the stage.

In Super Smash Bros. Ultimate, like the other Mii Fighter types, Mii Gunners have been somewhat redesigned, and their proportions can no longer be adjusted. As a result, Mii Gunners now have fixed statistics, including walking and dashing speeds, falling speed, traction, and weight; they are now heavier than Ryu, Ken, Mega Man, Hero, Cloud and Mii Swordfighter, lighter than Snake, R.O.B., and Banjo & Kazooie, and having the same weight as Link, Yoshi, Captain Falcon and Min Min.

Special moves

Standard special moves

Charge Blast

Charge Blast in Super Smash Bros. for Wii U.
Charge Blast in Super Smash Bros. for Wii U

Template:Main-external Charge Blast is the Mii Gunner's default standard special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, functionally identical to Samus's Charge Shot. The Mii Gunner charges up a blast when the special move button is pressed, and will fire it by pressing the button again or stop charging by tilting the control stick to roll or pressing the grab or shield buttons. If the move is first used in midair, the Mii Gunner automatically fires a projectile without charging.

Laser Blaze

Laser Blaze in Super Smash Bros. for Wii U
Laser Blaze in Super Smash Bros. for Wii U

Template:Main-external Laser Blaze is the Mii Gunner's second standard special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Similar to Fox's Blaster, the Mii fires shots from the arm cannon repeatedly by rapidly pressing the button. While the shots deal damage, they do not deal knockback but still push opponents back.

Grenade Launch

Grenade Launch in Super Smash Bros. for Wii U
Grenade Launch in Super Smash Bros. for Wii U

Template:Main-external

Not to be confused with Grenade Launcher.

Grenade Launch is the Mii Gunner's third neutral special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. The Mii Gunner fires a grenade at an arc that explodes soon after landing. Holding the special attack button to charge the move causes the grenade to be launched farther. The player can also turn around with the control stick while charging the move.

Side special moves

Flame Pillar

Flame Pillar in Super Smash Bros. for Wii U.
Flame Pillar in Super Smash Bros. for Wii U

Template:Main-external Flame Pillar is the Mii Gunner's default side special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. The move is similar to Ness and Lucas's PK Fire and Robin's Arcfire, in that the Mii Gunner fires an energy shot toward the ground ahead that bursts into a pillar of fire when it lands, and instantly knocks opponents away. When used in midair, the Mii Gunner fires the shot at a more downward angle than normal. The fire also slides down walls if the initial shot hits a wall. If the shot does not land, it disappears.

Stealth Burst

Stealth Burst in Super Smash Bros. for Wii U.
Stealth Burst in Super Smash Bros. for Wii U

Template:Main-external Stealth Burst is the Mii Gunner's second side special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Similar to Zelda's Din's Fire, the Mii Gunner launches an invisible projectile that explodes a short distance away; the distance the projectile travels and the power of the explosion can be increased by holding down the special move button, and explodes when the button is released. The player cannot control the direction the projectile travels, and it automatically explodes upon hitting a surface. If used in midair, the Mii Gunner is rendered helpless when the projectile explodes.

Gunner Missile

Gunner Missile in Super Smash Bros. for Wii U
Gunner Missile in Super Smash Bros. for Wii U

Template:Main-external Gunner Missile is the Mii Gunner's third side special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. The move is functionally identical to Samus's Missile move; the attack normally fires a small homing missile, while using the move similar to a smash attack fires a larger, more powerful missile that flies directly forward.

Up special moves

Lunar Launch

Lunar Launch in Super Smash Bros. for Wii U
Lunar Launch in Super Smash Bros. for Wii U

Template:Main-external Lunar Launch is the Mii Gunner's default up special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. The Mii Gunner fires a blast toward the ground, propelling them into the air and damaging any opponents nearby. When used in the air, the explosion also travels toward the ground and is still able to deal damage.

Cannon Uppercut

Cannon Uppercut in Super Smash Bros. for Wii U
Cannon Uppercut in Super Smash Bros. for Wii U

Template:Main-external Cannon Uppercut is the Mii Gunner's second up special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When used, the Mii Gunner fires a blast directly down to launch themselves into the air with an uppercut attack, which can deal two hits. The blast attack can also meteor smash.

Arm Rocket

Arm Rocket in Super Smash Bros. for Wii U
Arm Rocket in Super Smash Bros. for Wii U

Template:Main-external Arm Rocket is the Mii Gunner's third up special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. The Mii Gunner uses their cannon to briefly propel themselves into the air. The player can use the control stick to change the angle of the launch.

Down special moves

Echo Reflector

Echo Reflector in Super Smash Bros. for Wii U.
Echo Reflector in Super Smash Bros. for Wii U

Template:Main-external Echo Reflector is the Mii Gunner's default down special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When used, the Mii Gunner uses their cannon to create an energy barrier that reflects all projectile attacks, similar in function to Fox's Reflector. The move also deals slight damage and knockback to nearby foes when used. When used in midair, the reflector briefly decreases the Mii Gunner's falling speed.

Bomb Drop

Bomb Drop in Super Smash Bros. for Wii U
Bomb Drop in Super Smash Bros. for Wii U

Template:Main-external Bomb Drop is the Mii Gunner's second down special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. The Mii Gunner drops a small bomb onto the stage, which explodes after a second. The bomb detonates automatically if it touches an opponent.

Absorbing Vortex

Absorbing Vortex in Super Smash Bros. for Wii U
Absorbing Vortex in Super Smash Bros. for Wii U

Template:Main-external Absorbing Vortex is the Mii Gunner's third down special move in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Similar to Ness and Lucas's PSI Magnet, the Mii Gunner surrounds themselves with an energy barrier that absorbs any projectile attacks and heals them for a certain amount of damage depending on the attack.

Final Smash

Full Blast

Full Blast
Full Blast in Super Smash Bros. for Wii U
Full Blast in Super Smash Bros. for Nintendo 3DS.
Full Blast in Super Smash Bros. for Nintendo 3DS

Template:Main-external Full Blast is the Mii Gunner's Final Smash in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. When activated, the Mii Gunner summons two turrets around them. All three fire a large laser blast that can be angled using the analog stick, repeatedly damaging opponents caught in the blast. At the end of the move, the lasers discharges, launching the trapped opponents. The laser has a long range and can also go through walls and obstacles.

Profiles and statistics

Super Smash Bros. for Nintendo 3DS / Wii U

Trophy information

Name 3DS Image Wii U Image Appears In
(Wii U version only)
American English description British English description
Mii Gunner MiiGunnerTrophy3DS.png Mii Gunner trophy. Wii U Super Smash Bros. for Wii U A Mii sporting a blaster arm, this fighter is a great choice for those who prefer to fight the battle from a distance. The Mii Gunner has a lot of special projectile moves available, so pick your favorites and use them when needed. Don't forget about standard and smash attacks! A fighter based on your Mii! Gunners are all about the guns, of course. No matter how you set up your specials, you'll end up with a powerful arsenal. And it's not just their special moves that have excellent range - they have standard and smash attacks that can really go the distance too. Use them to dominate the battle from afar.
Mii Gunner (Alt.) MiiGunnerAllStarTrophy3DS.png Mii Gunner trophy. Wii U Super Smash Bros. for Wii U One of the Mii Gunner's side specials is Stealth Burst. The missile blends in, making it tough to see. Plus, you can control when it explodes, so it's handy for surprise attacks! You could also use Absorbing Vortex to absorb damage done to you by energy weapons. This is one fighter with a lot of tricks up its sleeve! One of the Mii Gunner's side specials is Stealth Burst. This burst blends in, making it tough to see. Plus, you can control when it explodes, so it's handy for surprise attacks! You could also use Absorbing Vortex to absorb damage done to you by energy weapons. This is one fighter with a lot of tricks up its sleeve!
Full Blast N/A Full Blast trophy. The Mii Gunner's Final Smash unleashes a wide, long-range beam of painful energy. The laser will hit several times, pushing back opponents before launching them with the last blow. You can adjust the laser beam's angle, so punish a foe who thought he or she was safe by trying to duck under the beam! Mii Gunner's Final Smash is a set of laser beams fired straight ahead that reach all the way across the screen. These can hit repeatedly and push foes back, ultimately launching them at the end. While firing the beams, you can tilt them up and down, so fine-tune the angle to really go for your foes!

Blue indicates the Trophy or description is exclusive to the Wii U version.

Palutena's Guidance

  • Pit: That gear looks like it belongs to Mega Man.
  • Palutena: Or maybe Samus.
  • Viridi: Wrong and wrong. That's a Mii Gunner. All of them carry arm cannons and backpacks.
  • Palutena: That backpack looks heavy, but that's because it's filled with different types of ammunition.
  • Viridi: How do Mii Gunners choose which type of ammo to shoot?
  • Palutena: There's a motion-controlled trigger in the arm cannon.
  • Pit: So the stance they take when firing tells me where they're aiming.
  • Viridi: Motion control... That's downright REVOLUTIONARY! We should patent that.
  • Palutena: Hmph. Sounds like the goddess of nature has turned into the goddess of commerce.

amiibo

All three classes (Brawler, Swordfighter, Gunner) have similar site descriptions.

  • Mii Fighters are playable characters in Super Smash Bros. for Wii U and Nintendo 3DS. They are based on a player's Mii character—so anyone can join in—and you can outfit them with fun costumes. There are three different types (Brawler, Gunner, and Swordfighter), and each one brings a different fighting style to the battle!

Super Smash Bros. Ultimate

Mii Fighter menu

  • An expert in long-range projectile combat.

Gallery

Names in other languages

Language Name Meaning
Japanese Mii 射撃タイプ
Mii Shageki-taipu
Mii Shooting Type

Chinese (simplified) Mii 射击类型
Mii Shèjí lèixíng
Mii Shooting Type

Chinese (traditional) Mii 射擊類型
Mii Shèjí lèixíng
Mii Shooting Type

Dutch Mii-Cyborg
Mii Cyborg
French (NOA) Tireur Mii
Mii Shooter
French (NOE) Mii Tireur
Mii Shooter
German Mii-Schützin
Mii Shooter
Italian Fuciliere Mii
Mii Rifleman
Korean Mii 사격 타입
Mii Sagyeog taib
Mii Shooting Type

Portuguese Mii Artilheira
Mii Chaser
Russian Mii-Стрелок
Mii-Strelok
Mii Shooter

Spanish Tirador Mii
Mii Shooter