User:SolemnStormcloud/Sandbox: Difference between revisions
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=[[:Category:Power-ups]] (cleanup)= | =[[:Category:Power-ups]] (cleanup)= | ||
This is an informal dissection of [[:Category:Power-ups]] and its subcategories for a cleanup of these categories, possibly involving a proposal. Subcategories will be listed in parentheses after an article's name, and articles falling under both Category:Power-ups and at least one of its subcategories will have the former in strikeout to indicate that it should be removed due to the subcategories. | This is an informal dissection of [[:Category:Power-ups]] and its subcategories for a cleanup of these categories, possibly involving a proposal. Subcategories will be listed in parentheses after an article's name, and articles falling under both Category:Power-ups and at least one of its subcategories will have the former in strikeout to indicate that it should be removed due to the subcategories. | ||
Items marked with an asterisk (*) are one that I think could potentially be moved to a hypothetical "transformation items" category that would serve as either a sister category or supercategory to Category:Power-ups, though I think that should be handled in a separate proposal. | |||
==Should be kept== | ==Should be kept== | ||
===Convential power-ups=== | ===Convential power-ups=== | ||
These are the items that most people would consider "power-ups". This classification is mostly based on our [[list of power-ups]], which had [[Talk:List of power-ups#Trimming this page|a cleanup itself]] that serves as the basis in my cleanup's criteria. | |||
*[[List of power-ups]]: Even if the article itself is obviously not a a power-up, it's standard practice to include list articles at the top of categories. | |||
*[[Bee Mushroom]] ([[:Category:Animal power-ups]], [[:Category:Flight power-ups]]) | *[[Bee Mushroom]] ([[:Category:Animal power-ups]], [[:Category:Flight power-ups]]) | ||
*[[Big Mushroom]] ([[:Category:Size-changing power-ups]]) | *[[Big Mushroom]] ([[:Category:Size-changing power-ups]]) | ||
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===Convential power-ups=== | ===Convential power-ups=== | ||
These ''are'' included in the [[list of power-ups]], but have some nuances that keep me from feeling entirely comfortable about having them in both that article and Category:Power-ups. | These ''are'' included in the [[list of power-ups]], but have some nuances that keep me from feeling entirely comfortable about having them in both that article and Category:Power-ups. | ||
*[[Luigi Cap]], [[Mario Cap]], and [[Wario Cap]]: While these do fit | *[[Luigi Cap]]*, [[Mario Cap]]*, and [[Wario Cap]]*: While these do fit the basic definition of an item that changes the player character's form and is lost when taking damage, | ||
*[[Wonder Flower]] (Category:Flower power-ups): | *[[Wonder Flower]]* (Category:Flower power-ups): Based on the [[Fire Flower]], and although some [[Wonder Effect]]s from this item simply affect the environment, others transform the player character into a (sometimes) beneficial form. This is the article I'm most confident about keeping, but I wouldn't be opposed to removing it, either. | ||
===''Mario Party'' items=== | ===''Mario Party'' items=== | ||
*[[Bitsize Candy]] | These ''do'' transform the player character, but that's the only thing that sets these apart from other ''Mario Party'' items that strengthen the user. Are items in party games usually considered "power-ups"? | ||
*[[Bloway Candy]] | *[[Bitsize Candy]]* | ||
*[[Bowlo Candy]] | *[[Bloway Candy]]* | ||
*[[Bowser Candy]] | *[[Bowlo Candy]]* | ||
*[[Bowser Suit]]: The only item here that isn't a [[Candy (Mario Party 8)|Candy]] from ''[[Mario Party 8]]''. | *[[Bowser Candy]]* | ||
*[[Bullet Candy]] | *[[Bowser Suit]]*: The only item here that isn't a [[Candy (Mario Party 8)|Candy]] from ''[[Mario Party 8]]''. | ||
*[[Cashzap Candy]] | *[[Bullet Candy]]* | ||
*[[Duelo Candy]] | *[[Cashzap Candy]]* | ||
*[[Springo Candy]] | *[[Duelo Candy]]* | ||
*[[Thwomp Candy]] | *[[Springo Candy]]* | ||
*[[Vampire Candy]] | *[[Thwomp Candy]]* | ||
*[[Weeglee Candy]] | *[[Vampire Candy]]* | ||
*[[Weeglee Candy]]* | |||
===Non-video game items=== | ===Non-video game items=== | ||
*[[Bēda Capsule]] | Most of these are based on the power-ups in the games in that they transform the user into a (usually) more powerful form, but considering the [[Talk:List of enemies#Trim this list to only include enemies in games|cleanup]] [[Category talk:Enemies#Remove non-game enemies from this category|proposals]] for the [[list of enemies]] and [[:Category:Enemies]] cited the lack of gameplay mechanics as a reason not to include hostile species from non-game media there, we should probably follow suit here. | ||
*[[Great Mushroom]] | *[[Bēda Capsule]]*: Should probably be moved to Category:Size-changing power-ups if kept. | ||
*[[Hone]] | *[[Great Mushroom]]*: Should probably be moved to Category:Size-changing power-ups if kept. | ||
*[[ | *[[Hone]]* | ||
*[[Reitō Power-up Kinoko]] | *[[Power Pod]]: A power-up in its source game, ''{{iw|nwiki|Solar Striker}}'', but its sole ''Super Mario''-related appearance is in a manga. | ||
*[[Reitō Power-up Kinoko]]* | |||
*[[Super Kōra]]: [[Mario]] does [[:File:Super Shell SMKun.png|wear this item]], but this doesn't count as a unique form? | |||
*[[ | *[[Super Sushi]]* [[Giant Mario|Mario's form]] from consuming this ''does'' have an article, so I'll count the item here. Should probably be moved to Category:Size-changing power-ups if kept. | ||
*[[ | |||
*[[ | |||
===Other=== | ===Other=== | ||
*[[Boomerang]] | *[[Boomerang]]: In ''[[Super Mario Advance 4: Super Mario Bros. 3]]''{{'}}s [[World-e]], | ||
*[[Meat]] (Category:Size-changing power-ups) | *[[Meat]] (Category:Size-changing power-ups): | ||
==Should be removed== | ==Should be removed== | ||
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===Exclusively used by antagonistic NPCs=== | ===Exclusively used by antagonistic NPCs=== | ||
Power-ups are inherently items to be used by the ''player'', not antagonistic NPCs. | Power-ups are inherently items to be used by the ''player'', not antagonistic NPCs. | ||
*[[Megamorph Belt]] | *[[Megamorph Belt]]* | ||
*[[Pot of Luxeville]]: I'd like to note that [[Special:Diff/3889494/4490643|this edit]] to the article inspired this cleanup in the first place. | *[[Pot of Luxeville]]*: I'd like to note that [[Special:Diff/3889494/4490643|this edit]] to the article inspired this cleanup in the first place. | ||
===Gives the player coins, extra lives, time, etc.=== | ===Gives the player coins, extra lives, time, etc.=== | ||
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===''Mario Party'' items=== | ===''Mario Party'' items=== | ||
Unlike the items listed in "Could go either way", these don't transform the user in any way and shouldn't be included | Unlike the items listed in "Could go either way", these don't transform the user in any way and probably shouldn't be included. | ||
*[[Slowgo Candy]] | *[[Slowgo Candy]] | ||
*[[Thrice Candy]] | *[[Thrice Candy]] | ||
*[[Twice Candy]] | *[[Twice Candy]] | ||
===Purchasable upgrade items=== | ===Purchasable upgrade items=== | ||
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===RPG items=== | ===RPG items=== | ||
*[[Power Punch]] (Size-changing power-ups) | *[[Copy Flower]] (Category:Flower power-ups) | ||
*[[Flower (Super Mario RPG)]] (Category:Flower power-ups) | |||
*[[Mix Flower]] (Category:Flower power-ups) | |||
*[[Power Punch]] (Category:Size-changing power-ups): The size increase from this item is considered [[Huge|a status effect]] rather than a form, so the same logic as Super Sushi doesn't apply here. | |||
*[[Rare Fruit (Puzzle & Dragons: Super Mario Bros. Edition)]] | *[[Rare Fruit (Puzzle & Dragons: Super Mario Bros. Edition)]] | ||
*[[Sneaky Parasol]] | *[[Sneaky Parasol]]* | ||
*[[Super Block]] | *[[Super Block]] | ||
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*[[Block Meal]]: From the RPG-platformer hybrid ''[[Super Paper Mario]]''; unlike the [[Pal Pill]], the Block Meal is not collected in the overworld, but rather is a recipe that must be used from the menu. This item definitely leans more towards the RPG aspect of ''Super Paper Mario'' rather than the platformer one. | *[[Block Meal]]: From the RPG-platformer hybrid ''[[Super Paper Mario]]''; unlike the [[Pal Pill]], the Block Meal is not collected in the overworld, but rather is a recipe that must be used from the menu. This item definitely leans more towards the RPG aspect of ''Super Paper Mario'' rather than the platformer one. | ||
*[[Frenzy (Mario Kart Tour)]] (Category:Invincibility power-ups): Not even an ''item'', but rather an effect from having three of the same item in ''[[Mario Kart Tour]]''. | *[[Frenzy (Mario Kart Tour)]] (Category:Invincibility power-ups): Not even an ''item'', but rather an effect from having three of the same item in ''[[Mario Kart Tour]]''. | ||
*[[Mushroom]] (Category:Size-changing power-ups) | *[[Hybrid power-up]]: Not only is this not from a video game, but it's portrayed as completely useless. | ||
*[[Mushroom]] (Category:Size-changing power-ups): This is likely referring to the international ''[[Super Mario Bros. 2]]'', where the not-Super Mushroom | |||
*[[Poison Mushroom]] (Category:Size-changing power-ups) | *[[Poison Mushroom]] (Category:Size-changing power-ups) | ||
*[[Wings]] | *[[Wings]]* |
Revision as of 16:31, February 4, 2025
Welcome to my sandbox. If you want to contribute anything here, please feel free to edit it yourself.
Category:Power-ups (cleanup)
This is an informal dissection of Category:Power-ups and its subcategories for a cleanup of these categories, possibly involving a proposal. Subcategories will be listed in parentheses after an article's name, and articles falling under both Category:Power-ups and at least one of its subcategories will have the former in strikeout to indicate that it should be removed due to the subcategories.
Items marked with an asterisk (*) are one that I think could potentially be moved to a hypothetical "transformation items" category that would serve as either a sister category or supercategory to Category:Power-ups, though I think that should be handled in a separate proposal.
Should be kept
Convential power-ups
These are the items that most people would consider "power-ups". This classification is mostly based on our list of power-ups, which had a cleanup itself that serves as the basis in my cleanup's criteria.
- List of power-ups: Even if the article itself is obviously not a a power-up, it's standard practice to include list articles at the top of categories.
- Bee Mushroom (Category:Animal power-ups, Category:Flight power-ups)
- Big Mushroom (Category:Size-changing power-ups)
- Blimp Fruit (Category:Flight power-ups)
- Blue Shell (Category:Animal power-ups, Category:Flight power-ups): Category:Flight power-ups seems to be referring to its role in Super Mario World of letting Yoshis fly while holding in their mouths, but that category should probably be removed per the list article's cleanup removing items that have to be picked up and held.
- Boo Mushroom: Should probably be moved to Category:Flight power-ups.
- Boomerang Flower (Category:Animal power-ups, Category:Flower power-ups)
- Boost Star
- Bubble Flower (Category:Flower power-ups): If it's not too much of a stretch, maybe this one could be added to Category:Flight power-ups as well since the bubbles can be bounced off of?
- Bulb Berry
- Cape Feather (Category:Flight power-ups)
- Carrot (Category:Animal power-ups): Could probably be added to Category:Flight power-ups as well.
- Cloud Flower (Category:Flower power-ups): Maybe could be added to Category:Flight power-ups as well if that's not too much of a stretch?
- Dash Pepper
- Dragon Pot (Category:Wario power-ups)
- Drill Mushroom
- Dry Bones Shell (Category:Invincibility power-ups)
- Elephant Fruit (Category:Animal power-ups)
- Flutter Wings: Should probably be moved to Category:Flight power-ups, but otherwise seems to fit.
- Fire Flower (Category:Flower power-ups)
- Frog Suit (Category:Animal power-ups)
- Garlic bottle (Category:Wario power-ups): Could probably be added to Category:Size-changing power-ups as well since it turns Tiny Wario into normal Wario, similarly to the effects of a Super Mushroom.
- Giga Bell (Category:Animal power-ups, Category:Size-changing power-ups)
- Golden Flutter Wings (Category:Invincibility power-ups): Could probably be added to Category:Flight power-ups as well.
- Gold Flower (Category:Flower power-ups)
- Goomba's Shoe
- Goomba's Shoe (stiletto)
- Hammer Suit (Category:Animal power-ups)
- Heart Fruit (
Category:Power-ups, Category:Invincibility power-ups) - Hiranya (Category:Invincibility power-ups)
- Ice Flower (Category:Flower power-ups)
- Ice Skate
- Invincibility Bell (Category:Animal power-ups, Category:Invincibility power-ups)
- Invincibility Egg (Category:Invincibility power-ups)
- Invincibility Leaf (Category:Animal power-ups, Category:Flight power-ups, Category:Invincibility power-ups)
- Invincibility Mushroom (Category:Invincibility power-ups)
- Jet Pot (Category:Wario power-ups)
- Love-Love Fire (Category:Invincibility power-ups)
- Lucky Bell (Category:Animal power-ups, Category:Invincibility power-ups)
- Master Sword
- Mega Mushroom (Category:Invincibility power-ups, Category:Size-changing power-ups)
- Mega Star (Category:Invincibility power-ups, Category:Size-changing power-ups)
- Metal Cap (
Category:Power-ups, Category:Invincibility power-ups) - Mini Mushroom (Category:Size-changing power-ups)
- Morph bubble
- Mystery Mushroom
- P-Acorn (Category:Animal power-ups, Category:Flight power-ups)
- P-Wing (Category:Animal power-ups, Category:Flight power-ups)
- Pal Pill
- Penguin Suit (Category:Animal power-ups)
- Power Balloon (Category:Flight power-ups)
- Power Flower (Super Mario 64 DS) (Category:Flight power-ups, Category:Flower power-ups, Category:Invincibility power-ups)
- Power Up Pot (Category:Wario power-ups): The collective term for the power-ups in Wario Land: Super Mario Land 3 rather than a power-up itself, but still should be included as per other collective articles in categories.
- Propeller Box (Category:Flight power-ups)
- Propeller Mushroom (Category:Flight power-ups)
- Rainbow Star (Category:Invincibility power-ups)
- Red Star (
Category:Power-ups, Category:Flight power-ups) - Rock Mushroom (
Category:Power-ups, Category:Invincibility power-ups) - SMB2 Mushroom
- Spring Mushroom
- Statue Leaf (Category:Animal power-ups, Category:Invincibility power-ups): Could probably be added to Category:Flight power-ups as well.
- Super Acorn (Category:Animal power-ups, Category:Flight power-ups)
- Superball Flower (Category:Flower power-ups)
- Super Bell (Category:Animal power-ups)
- Super Crown: Should probably be moved to Category:Flight power-ups.
- Super Hammer (Super Mario Maker 2)
- Super Leaf (Category:Animal power-ups, Category:Flight power-ups)
- Super Mushroom (Category:Invincibility power-ups, Category:Size-changing power-ups)
- Super Sprayer
- Super Star (Category:Invincibility power-ups)
- Tanooki Suit (Category:Animal power-ups, Category:Flight power-ups, Category:Invincibility power-ups)
- Vanish Cap (
Category:Power-ups, Category:Invincibility power-ups) - Viking helmet (Category:Wario power-ups)
- Weird Mushroom
- Wing (Super Mario Bros. Special) (
Category:Power-ups, Category:Flight power-ups) - Wing Cap (
Category:Power-ups, Category:Flight power-ups) - Wings (DK: Jungle Climber) (Category:Flight power-ups)
- Wings (Super Mario 64 DS) (
Category:Power-ups, Category:Flight power-ups) - Yoshi Star (Category:Invincibility power-ups)
- Yoshi's Wings (
Category:Power-ups, Category:Flight power-ups)
Could go either way
Convential power-ups
These are included in the list of power-ups, but have some nuances that keep me from feeling entirely comfortable about having them in both that article and Category:Power-ups.
- Luigi Cap*, Mario Cap*, and Wario Cap*: While these do fit the basic definition of an item that changes the player character's form and is lost when taking damage,
- Wonder Flower* (Category:Flower power-ups): Based on the Fire Flower, and although some Wonder Effects from this item simply affect the environment, others transform the player character into a (sometimes) beneficial form. This is the article I'm most confident about keeping, but I wouldn't be opposed to removing it, either.
Mario Party items
These do transform the player character, but that's the only thing that sets these apart from other Mario Party items that strengthen the user. Are items in party games usually considered "power-ups"?
- Bitsize Candy*
- Bloway Candy*
- Bowlo Candy*
- Bowser Candy*
- Bowser Suit*: The only item here that isn't a Candy from Mario Party 8.
- Bullet Candy*
- Cashzap Candy*
- Duelo Candy*
- Springo Candy*
- Thwomp Candy*
- Vampire Candy*
- Weeglee Candy*
Non-video game items
Most of these are based on the power-ups in the games in that they transform the user into a (usually) more powerful form, but considering the cleanup proposals for the list of enemies and Category:Enemies cited the lack of gameplay mechanics as a reason not to include hostile species from non-game media there, we should probably follow suit here.
- Bēda Capsule*: Should probably be moved to Category:Size-changing power-ups if kept.
- Great Mushroom*: Should probably be moved to Category:Size-changing power-ups if kept.
- Hone*
- Power Pod: A power-up in its source game, Solar Striker, but its sole Super Mario-related appearance is in a manga.
- Reitō Power-up Kinoko*
- Super Kōra: Mario does wear this item, but this doesn't count as a unique form?
- Super Sushi* Mario's form from consuming this does have an article, so I'll count the item here. Should probably be moved to Category:Size-changing power-ups if kept.
Other
- Boomerang: In Super Mario Advance 4: Super Mario Bros. 3's World-e,
- Meat (Category:Size-changing power-ups):
Should be removed
Affects the environment, not the player
- Binoculars (Yoshi's New Island)
- Slow Flower (Category:Flower power-ups)
- Speed Flower (Category:Flower power-ups)
Exclusively used by antagonistic NPCs
Power-ups are inherently items to be used by the player, not antagonistic NPCs.
- Megamorph Belt*
- Pot of Luxeville*: I'd like to note that this edit to the article inspired this cleanup in the first place.
Gives the player coins, extra lives, time, etc.
Mario Party items
Unlike the items listed in "Could go either way", these don't transform the user in any way and probably shouldn't be included.
Purchasable upgrade items
A permanent upgrade purchased from a shop is not quite the same thing as a power-up collected in a level that can wear off with damage and/or time.
- Courage Soda
- Endless Vibe
- Natural Power
- Tough Coffee
- Vibe Tea
- Whiskered Eggplant: The only item here from Mario Superstar Baseball rather than Super Princess Peach.
RPG items
- Copy Flower (Category:Flower power-ups)
- Flower (Super Mario RPG) (Category:Flower power-ups)
- Mix Flower (Category:Flower power-ups)
- Power Punch (Category:Size-changing power-ups): The size increase from this item is considered a status effect rather than a form, so the same logic as Super Sushi doesn't apply here.
- Rare Fruit (Puzzle & Dragons: Super Mario Bros. Edition)
- Sneaky Parasol*
- Super Block
Other
- Block Meal: From the RPG-platformer hybrid Super Paper Mario; unlike the Pal Pill, the Block Meal is not collected in the overworld, but rather is a recipe that must be used from the menu. This item definitely leans more towards the RPG aspect of Super Paper Mario rather than the platformer one.
- Frenzy (Mario Kart Tour) (Category:Invincibility power-ups): Not even an item, but rather an effect from having three of the same item in Mario Kart Tour.
- Hybrid power-up: Not only is this not from a video game, but it's portrayed as completely useless.
- Mushroom (Category:Size-changing power-ups): This is likely referring to the international Super Mario Bros. 2, where the not-Super Mushroom
- Poison Mushroom (Category:Size-changing power-ups)
- Wings*