World-e

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Not to be confused with e World from Mario vs. Donkey Kong or Orbiting Observatory (also known as World E) from Mario vs. Donkey Kong: Tipping Stars.
Animated screenshot of World-e

World-e (alternatively e-Reader world[1] or the e-World[2]) is a bonus world, which has an island shaped like a lowercase "e," found only in Super Mario Advance 4: Super Mario Bros. 3. The world itself is separate from the main adventure, and it is not required for 100% completion. Although it sports no standard levels within its vicinity, World-e features a Warp Zone that can warp Mario and Luigi to brand-new levels, provided the player has scanned and loaded the appropriate level cards with an e-Reader. World-e is normally disabled in the European release due to the level cards being unreleased, but it can be accessible via exploiting a save file glitch, revealing it had been fully translated and left intact. Hidden within the new levels are Advance Coins. If the player accumulates enough Advance Coins, the player will gain access to the three Toad's Houses in the area, where they can play minigames in exchange for a few of their grand total of coins from World-e. However, due to the limited support for the e-Reader outside Japan, players overseas can access fewer levels and only enough Advance Coins to enter the Blue Mushroom House (a digging minigame). Players in Japan can acquire enough to open the Red Mushroom House (a ball-throwing minigame) and Orange Mushroom House (a Balloon Fight–esque minigame, except going up and with a P-Wing). Certain levels also have an e-Coin hidden inside them. e-Coins are usually well hidden and can be collected only once. They are then put on display in the e-Coin Castle. However, due to the premature cancellation of the e-Reader outside Japan, only three e-Coins can be obtained elsewhere—the Mushroom, Super Leaf, and Starman e-Coins. Players outside Japan were able to acquire those three alongside the Fire Flower, Mario, Luigi, Toad, and Princess Peach e-Coins.

In all Virtual Console and Game Boy Advance - Nintendo Classics versions of the game, all levels in World-e are unlocked by default (being present in the European version for the first time), including all of the levels released in Japan. Consequentially, all World-e Toad's Houses are also accessible upon the player gaining the necessary Advance Coins.

Levels[edit]

Code Level Difficulty rating Preview Summary
★01 Classic World 1-1 ★☆☆☆☆ Classic World 1-1 from World-e A remake of World 1-1 from the original Super Mario Bros.
★02 Classic World 1-2 ★★☆☆☆ Classic World 1-2 from World-e A remake of World 1-2 from the original Super Mario Bros.
★03 Classic World 1-3 ★☆☆☆☆ Classic World 1-3 from World-e A remake of World 1-3 from the original Super Mario Bros.
★04 Classic World 1-4 ★★☆☆☆ Classic World 1-4 from World-e A remake of World 1-4 from the original Super Mario Bros.
★05 Classic World 2-2 ★★☆☆☆ Classic World 2-2 from World-e A remake of World 2-2 from the original Super Mario Bros.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.01 Wild Ride in the Sky ★★★☆☆ The level Wild Ride in the Sky An auto-scrolling sky level with many moving platforms.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.02 Slidin' the Slopes ★★☆☆☆ The level Slidin' the Slopes from Super Mario Advance 4. A desert level with great slopes and Triangular Blocks.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.03 Vegetable Volley ★★☆☆☆ The level Vegetable Volley from Super Mario Advance 4 A level with grass to pull out vegetables like in Super Mario Bros. 2 and a group of Chargin' Chucks.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.04 Doors o' Plenty ★★★★☆ The level Doors o' Plenty from the game Super Mario Advance 4. A maze-like Ghost House with many doors and Boos with a Big Boo as the boss.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.05 Bombarded by Bob-ombs ★★★★☆ The level Bombarded by Bob-ombs from Super Mario Advance 4. An auto-scrolling tank level with many Bob-ombs and cannons firing them. Boom Boom is at the end as the boss.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.06 Magical Note Blocks ★★★☆☆ The level Magical Note Blocks from Super Mario Advance 4. An upward cave level with Jump Blocks forming the way.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.07 The ol' Switcheroo ★★★☆☆ The level The ol' Switcheroo from Super Mario Advance 4 An underground tunnel level with coins. The player needs to hit Switch Blocks to turn coins into pathways.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.08 Piped Full of Plants ★★★★☆ The level Piped Full of Plants from Super Mario Advance 4 A level made of mostly pipes with many Piranha Plants and Fire Piranha Plants.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.09 Swinging Bars of Doom ★★★★☆ Swinging Bars of Doom A castle level with Fire-Bars. Two Boom Booms are at the end as bosses.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.10 Para Beetle Challenge ★★★★★ The e-Level Para Beetle Challenge, from Super Mario Advance 4. An auto-scrolling sky level with many Para-Beetles acting as platforms.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.11 A Musical Trek ★★★☆☆ The level Onpu Block de Athletic! from Super Mario Advance 4's World-e. A sky level with many Jump Blocks forming the way.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.12 Armored Airship ★★☆☆☆ Screenshot of the level Hikousen wa Tomaranai! from Super Mario Advance 4 An auto-scrolling airship level with Lemmy Koopa as the boss.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.13 Ice Dungeon ★★★★☆ The e-reader level Kōri no Chika de Ōawate!. A level consisting of an underground cave segment and several aboveground ice-themed segments.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.14 A Sky-High Adventure ★★★☆☆ A Sky-High Adventure from World-e A short level with an optional maze of doors and rooms requiring the abilities of the Tanooki Suit.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.15 Sea to Sky ★★☆☆☆ Sea to Sky from World-e A level with seaside and underwater segments and a final sky segment requiring the Cape Feather's flying ability.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.16 It's a Shoe-In ★★★☆☆ It's a Shoe-In from World-e A castle level with many obstacles requiring the Goomba's Shoe.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.17 Slip Slidin' Away ★★★★☆ A screenshot of the level Slip Slidin' Away. An ice-themed level with many Stretch Blocks and Bumpties, with a back-and-forth auto-scrolling segment near the end.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.18 Ice Cubed ★★★★☆ Ice Cubed from World-e An ice block fortress with many Frozen Coins and two Boom Booms as bosses.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.19 Puzzling Pipe Maze ★★★☆☆ Puzzling Pipe Maze from World-e A desert level with a large pipe maze.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.20 A Towering Tour ★★★☆☆ A Towering Tour from World-e A level consisting of a sky segment with snake platforms and a descending tower segment.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.21 Castle Dash ★★★★★ Castle Dash from World-e A castle level with a short time limit, requiring the playing to dash through lots of obstacles.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.22 Rich with Ropes ★★☆☆☆ Rich with Ropes from World-e A desert level with many ropes and Hoopsters on them.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.23 Vexing Doors ★★★★☆ World-e, Level 23. A Ghost House level with a maze of doors, snake platforms, and Switch Blocks. A Big Boo is at the end as the boss.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.24 Caped Escape ★★★☆☆ Mantle de Ōzora o Tobe! A sky level requiring the Cape Feather's flying ability.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.25 Ground Work ★★★☆☆ Level World-e-25 from Super Mario Advance 4: Super Mario Bros. 3 An underground desert level with lots of soft sand to dig through.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.26 An Aqueous Adventure ★★★★☆ Umi no Naka wa Kiken de Ippai! An underwater level with many Fire-Bars and Rotary Lifts.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.27 Bowser's Last Stand ★★★★★ World-e, Level 27 A longer take on Bowser's Castle with Bowser as the boss.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.28 Koopaling Confusion ★★★☆☆ Kokuppa ni Damasareru na! An auto-scrolling battleship level with Ludwig von Koopa as the boss.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.29 Bowser's Airship 1 ★★★★☆ Bowser's Airship 1 The first part of an auto-scrolling airship level with Boom Boom as the boss.
Vectorized illustration of a mushroom, stylized after the ones seen on the Super Mario Advance 4: Super Mario Bros. 3 e-Reader cards. Created for use with the Template:Icon template. Solid version.30 Bowser's Airship 2 ★★★★★ Bowser's Airship 2 from World-e The second part of an auto-scrolling airship level with Bowser as the boss.
PR Airship's Revenge ★★★☆☆ Airship's Revenge An auto-scrolling airship level with Morton Koopa Jr. as the boss.
PR No Time to Dawdle ★★★★★ No Time to Dawdle from World-e Another level with a very short time limit, requiring the player to rush through the course.
PR Treacherous Halls ★★★★★ Treacherous Halls from World-e A castle level with many spiked floors, requiring the player to stomp on enemies to cross them. A Boom Boom is fought here.

Names in other languages[edit]

Language Name Meaning Notes
Japanese WORLDe+[?]
Wārudo Ī Purasu
World e plus Early release version of Super Mario Advance 4: Super Mario Bros 3
ワールドe+[?]
Wārudo Ī Purasu
Late-shipping version, Virtual Console version, and Game Boy Advance - Nintendo Classics version
French Monde-e[?] World-e
German e-Welt[?] e-World
Italian Mondo-e[?] World-e
Spanish Mundo-e[?] World-e

References[edit]

  1. ^ "Getting Started Before you connect your e-Reader to the GBA, scroll down and choose Level Card on the Select a File screen. You’ll be warped to e-Reader world." – Peterson, Erik (2003). Super Mario Advance 4: Super Mario Bros. 3 Player's Guide. Nintendo of America (American English). ISBN 1930206-37-2. Page 16.
  2. ^ "NOTE You can slide Demo Cards only in the main game world. You can slide Power-up Cards in both the main game and e-Worlds[sic]. You can slide Level Cards only in the special area by the castle in the e-World." – Hodgson, David S J. (October 21, 2003). Super Mario Advance 4: Super Mario Bros. 3 Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-4425-9. Page 112.