Clockout Blow: Difference between revisions
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{{ | {{M&L attack infobox | ||
|image=[[File:Screenshot 2024-11-15 182833.png|300px]] | |||
|title=Clockout Blow | |||
|points=12 | |||
|location=[[Shipshape Island]] | |||
|first_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]]) | |||
|ml6=''Who's closest to the enemy? If Mario, press {{button|switch|A}}. If Luigi, press {{button|switch|B}}. Finally, finish with {{button|switch|X}}.'' | |||
}} | |||
'''Clockout Blow''' is [[Mario]]'s fourth [[Bros. Attack]] in ''[[Mario & Luigi: Brothership]]''. It is one of [[Technikki]]'s inventions, which is given to the brothers alongside [[Yoo Who Cannon]] before the two embark on an undercover investigation on [[Offandon Island]]. According to Technikki, the item was built upon the work of her fellow genius inventor and rival, [[Adaphne]]. Its name is a pun on "knockout" and "clock." This attack is somewhat similar to [[Magic Window]], as both involve the player reacting to which Mario Bro. is about to strike the enemy. The item that Mario uses to initiate the attack is a blue stopwatch resembling a [[+ Clock]]. | |||
Costing 12 BP to activate, the clockwork rapidly speeds up Mario and [[Luigi]]'s movement, additionally causing their perception of everything else to slow to a crawl and become monochromatic. Dashing quickly around the battlefield, the Bros. then randomly close in on a grounded enemy, entering a short {{wp|bullet time}} period during which the player must input {{button|switch|A}} or {{button|switch|B}} depending on which brother is attacking. Failing to do so makes the bro slip and do less damage. This repeats eight times regardless of any misinputs. Successfully performing every [[Action Command]] allows one of the brothers to launch an enemy upward at the eighth strike, allowing the other bro to hit that enemy four times in midair. Finally, both brothers appear together for a final strike where they hit the enemy into the ground with {{button|switch|X}}. If the only enemies on the field are flying enemies (including bosses), the attacking bro will miss their first move and cause the attack to end early. | |||
Despite it appearing that a random brother attacks for each hit, there are only two sequences of inputs the game can choose. The first brother to appear can be used to tell what sequence of inputs must be performed. | |||
* Input sequence one: {{button|switch|A}} {{button|switch|B}} {{button|switch|A}} {{button|switch|A}} {{button|switch|B}} {{button|switch|B}} {{button|switch|A}} {{button|switch|A}} {{button|switch|B}} {{button|switch|B}} {{button|switch|B}} {{button|switch|B}} {{button|switch|X}}. | |||
* Input sequence two: {{button|switch|B}} {{button|switch|A}} {{button|switch|B}} {{button|switch|B}} {{button|switch|B}} {{button|switch|A}} {{button|switch|A}} {{button|switch|B}} {{button|switch|A}} {{button|switch|A}} {{button|switch|A}} {{button|switch|A}} {{button|switch|X}}. | |||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Mario & Luigi Brothership 2024-11-15 18-25-40.png|Mario taking out Clockout Blow | |||
Mario & Luigi Brothership 2024-11-15 18-26-28.png|The brothers lining up for the final strike | |||
</gallery> | |||
==Names in other languages== | |||
{{Foreign names | |||
|Jpn=フラッシュ クロック | |||
|JpnR=Furasshu Kurokku | |||
|JpnM=Flash Clock | |||
|Chi=闪光时间 | |||
|ChiR=Shǎnguāng Shíjiān | |||
|ChiM=Flash Time | |||
|Dut=Extra tijd | |||
|DutM=Overtime | |||
|FreE=Chronorouste | |||
|FreEM=From ''chrono'' and ''rouste'' ("thrashing") | |||
|FreEC=<ref>[https://www.youtube.com/watch?v=ha5cLrz2nqk C'est le PIRE JEU... MARIO & LUIGI L'ÉPOPÉE FRATERNELLE #24]. By Kirbendo - Let's Play on ''YouTube''. Retrieved on December 8, 2024.</ref> | |||
|Ita=Urto istantaneao | |||
|ItaM=Instant hit | |||
|ItaC=<ref>[https://youtube.com/live/lswtfmjGecM Mario & Luigi: Fraternauti alla carica - LIVE #9]. By Mariuigi Khed on ''YouTube''. Retrieved on December 6, 2024.</ref> | |||
|Kor=번쩍시계 | |||
|KorR=Beonjjeok Sigye | |||
|KorM=Flashing Clock | |||
|Por=Golpe do cuco | |||
|PorM=(''lit.'') Cuckoo blow | |||
|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref> | |||
|Spa=Reloj relámpago<ref>[https://www.youtube.com/watch?v=mt3p8OynnO0&t=2s Mario & Luigi: Brothership - TODOS los ATAQUES TÁMDEM (All Bros Attacks)]. By TheNanashy on ''YouTube''.</ref> | |||
|SpaM=Flash Clock | |||
}} | |||
==References== | |||
<references/> | |||
{{M&LB}} | {{M&LB}} | ||
[[Category:Mario & Luigi: Brothership attacks]] | [[Category:Mario & Luigi: Brothership attacks]] |
Revision as of 21:25, April 7, 2025
Clockout Blow | |
---|---|
![]() | |
BP/SP/CP needed | 12 |
Location | Shipshape Island |
First appearance | Mario & Luigi: Brothership (2024) |
Brothership description | Who's closest to the enemy? If Mario, press |
Clockout Blow is Mario's fourth Bros. Attack in Mario & Luigi: Brothership. It is one of Technikki's inventions, which is given to the brothers alongside Yoo Who Cannon before the two embark on an undercover investigation on Offandon Island. According to Technikki, the item was built upon the work of her fellow genius inventor and rival, Adaphne. Its name is a pun on "knockout" and "clock." This attack is somewhat similar to Magic Window, as both involve the player reacting to which Mario Bro. is about to strike the enemy. The item that Mario uses to initiate the attack is a blue stopwatch resembling a + Clock.
Costing 12 BP to activate, the clockwork rapidly speeds up Mario and Luigi's movement, additionally causing their perception of everything else to slow to a crawl and become monochromatic. Dashing quickly around the battlefield, the Bros. then randomly close in on a grounded enemy, entering a short bullet time period during which the player must input or
depending on which brother is attacking. Failing to do so makes the bro slip and do less damage. This repeats eight times regardless of any misinputs. Successfully performing every Action Command allows one of the brothers to launch an enemy upward at the eighth strike, allowing the other bro to hit that enemy four times in midair. Finally, both brothers appear together for a final strike where they hit the enemy into the ground with
. If the only enemies on the field are flying enemies (including bosses), the attacking bro will miss their first move and cause the attack to end early.
Despite it appearing that a random brother attacks for each hit, there are only two sequences of inputs the game can choose. The first brother to appear can be used to tell what sequence of inputs must be performed.
- Input sequence one:
.
- Input sequence two:
.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | フラッシュ クロック[?] Furasshu Kurokku |
Flash Clock | |
Chinese | 闪光时间[?] Shǎnguāng Shíjiān |
Flash Time | |
Dutch | Extra tijd[?] | Overtime | |
French (NOE) | Chronorouste[1] | From chrono and rouste ("thrashing") | |
Italian | Urto istantaneao[2] | Instant hit | |
Korean | 번쩍시계[?] Beonjjeok Sigye |
Flashing Clock | |
Portuguese | Golpe do cuco[3] | (lit.) Cuckoo blow | |
Spanish | Reloj relámpago[4] | Flash Clock |
References
- ^ C'est le PIRE JEU... MARIO & LUIGI L'ÉPOPÉE FRATERNELLE #24. By Kirbendo - Let's Play on YouTube. Retrieved on December 8, 2024.
- ^ Mario & Luigi: Fraternauti alla carica - LIVE #9. By Mariuigi Khed on YouTube. Retrieved on December 6, 2024.
- ^ Mario & Luigi: Brothership in-game name (Brazilian Portuguese localization)
- ^ Mario & Luigi: Brothership - TODOS los ATAQUES TÁMDEM (All Bros Attacks). By TheNanashy on YouTube.
show Mario & Luigi: Brothership |
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