Pyoro (minigame): Difference between revisions
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[[ | [[File:Pyoro_(mini-game).png|thumb|Pyoro, as it appears in ''Mega Microgame$!'']] | ||
{{ | [[File:Pyoro WWG.png|thumb|left|Pyoro, as it appears in ''Gold'']] | ||
'''Pyoro''' is a secret [[minigame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'', unlocked once all [[microgame]]s are encountered and unlocked for free play. In it, the player controls [[Pyoro]], a small, red, bird creature, while several vegetables fall from the sky. The goal is to eat as many of the vegetables as possible by grabbing them with Pyoro's extremely long tongue, | {{quote|The legendary game returns! Control the starving Pyoro, and stretch out its infamously long tongue to catch beans falling from the sky.|In-game description|[[WarioWare Gold]]}} | ||
'''Pyoro''' is a secret [[minigame]] in ''[[WarioWare, Inc.: Mega Microgame$!]]'', unlocked once all [[microgame]]s are encountered and unlocked for free play. It also appears in ''[[WarioWare Gold]]'' in the game's Toy Room. In it, the player controls [[Pyoro]], a small, red, bird creature, while several [[Bean (Pyoro)|vegetables]] (referred to as "veggies" in ''Mega MicroGame$!'') fall from the sky. The goal is to eat as many of the vegetables as possible by grabbing them with Pyoro's extremely long tongue. A slightly updated version of this minigame with an extended playing area is included in the [[DSiWare]] game ''[[Bird & Beans]]'', while a version with a 16:9 playing area and different graphical styles is included in ''[[Game & Wario]]'' as [[Bird (minigame)|Bird]]. | |||
A sequel of this minigame, [[Pyoro 2]] appears in ''Mega Microgame$!'' and ''Bird & Beans''. | |||
==Gameplay== | |||
Pyoro can extend his tongue by holding on {{button|gba|A}}, until it reaches the end of the screen or a vegetable is caught. The player can also let go of {{button|gba|A}} to cancel the tongue action early. The player can receive either 10, 50, 100, 300 or 1000 points depending on how high the vegetable was when caught by Pyoro's tongue. If a vegetable hits the ground before being eaten, it destroys the block of floor that it landed on (if any), giving Pyoro less room to move around. If Pyoro himself is hit by a falling vegetable, the game ends. The game will speed up (e.g. Pyoro can extend his tongue faster) as more time is passed and more points are earned. A maximum of 16 beans can spawn at once. | |||
===Types of vegetables=== | |||
{|class="wikitable" | |||
!Image | |||
!Name | |||
!Description | |||
|- | |||
|align="center"|[[File:PyoroGBA GreenBean.gif]] | |||
|Vegetable | |||
|This is the regular vegetable that has an 8/9 chance of spawning with no secondary effect. | |||
|- | |||
|align="center"|[[File:PyoroGBA WhiteBean.gif]] | |||
|White vegetable | |||
|This has a 1/9 chance of spawning and once eaten, a [[Tenshi]] appears and returns the nearest lost block of floor. | |||
|- | |||
|align="center"|[[File:PyoroGBA FlashingBean.gif]] | |||
|Flashing vegetable | |||
|This spawns instead of the other 2 vegetables when the player reaches 5,000 or 7,000 points, and every multiple of 1,000 points starting at 9,000 points. When eaten, all the other airborne vegetables are destroyed, which rewards the player 50 points each and up to 10 [[Tenshi]] can appear to restore the nearest blocks like the white vegetable. | |||
|} | |||
===List of point bonuses in ''Mega Microgame$!''=== | |||
Most of the bonuses that are obtained by reaching a certain number of points are merely cosmetic changes in the background or music/sound effects. | |||
{|class="wikitable" | |||
!Background | |||
!Points | |||
!Effect | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 1000.png]] | |||
|1,000 | |||
|The right street lamp appears. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 2000.png]] | |||
|2,000 | |||
|The left street lamp appears. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 3000.png]] | |||
|3.000 | |||
|A house with a weather vane appears. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 4000.png]] | |||
|4,000 | |||
|A ferris wheel appears. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 5000.png]] | |||
|5,000 | |||
|The background fades to an evening sky and a flashing vegetable spawns. A snare-and-bass-drum percussion section is added to the music. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 6000.png]] | |||
|6,000 | |||
|A suspension bridge appears. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 7000.png]] | |||
|7,000 | |||
|A tower appears and a flashing vegetable spawns. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 8000.png]] | |||
|8,000 | |||
|A sky scraper appears. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 9000.png]] | |||
|9,000 | |||
|A [[UFO]] appears. Flashing vegetables will now spawn after every 1000 points are accumulated. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 10000.png]] | |||
|10,000 | |||
|The background fades to a night sky with a frowning [[Moon|crescent]] appearing. A countermelody played by an keyboard instrument is added to the music. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 11000.png]] | |||
|All 1,000 multiples from 11,000 to 19,000 | |||
|A blue comet animation with accompanying sound effect are played. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 20000.png]] | |||
|20,000 | |||
|The background and sprite palettes are changed to a sepia color scheme. The music is also completely changed to a music box rendition of the Pyoro theme. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 30000.png]] | |||
|30,000 | |||
|The background and sprite palettes are changed to a black and white color scheme. The music is changed again, now to a techno/disco rendition of the Pyoro theme. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 40000.png]] | |||
|40,000 | |||
|The lights on the background elements now change color in the following looping pattern: Off, Yellow, Red, White, Blue, Green, Magenta and Cyan. A snare drum is added to the music. | |||
|- | |||
|align="center"|[[File:PyoroGBA BG 50000.png]] | |||
|50,000 | |||
|The stars in the foreground disappears and fireworks are now animated and move upwards. A bass drum is added to the music. | |||
|} | |||
===List of point bonuses in ''Gold''=== | |||
As in ''Mega Microgame$!'', the cityscape gradually shows up as the score racks up, and shooting stars are seen from 11,000 and up, but in ''Gold'', the game starts at daytime and gradually sets to nighttime. The visual effects from 20,000 and up in ''Mega Microgame$!'' also do not show up in ''Gold''. In order for a new high score to be saved, the player must exit Pyoro and go back to the Toy Room Minigames menu. | |||
===Missions (''WarioWare Gold'')=== | |||
*[[List of WarioWare Gold missions|Pyoro Welcome]]: Score 10000 or more in Pyoro. | |||
*Revival: Revive everything after having 4 or fewer footholds in Pyoro. | |||
==Gallery== | |||
<gallery> | |||
WWIMM Pyoro Title.png|Title screen from ''Mega Microgame$!'' | |||
MMG Pyoro Game Case.png|The game's box, as it appears in the ''Mega Microgame$!'' opening | |||
WWG Pyoro logo.png|The game's logo in ''Gold'' | |||
</gallery> | |||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[WarioWare Inc.: Mega Microgame$!]]'' | |||
|name1=LP. GYORO-CHAN | |||
|meaning1=A potential early name for [[Pyoro]], from {{wp|Kyorochan}} who his character is inspired by.</br>LP. means long play, as unlockable minigames can last a lot longer than the rest of the microgames. | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | |||
|Jap={{hover|Pyoro|ピョロ}} | |||
|Germ= | |||
|GerM= | |||
|Fra= | |||
|FraM= | |||
|SpaA=PYORO | |||
|Ita=PYORO | |||
}} | |||
==Trivia== | |||
*In ''Gold'', if a flashing vegetable is collected with the tongue just as another vegetable hits Pyoro's head, the flashing vegetable will be shown blinking on the left of the Start option on the Start/Exit menu. Additionally if the player selects Start while the glitch is in effect, the flashing vegetable will be shown in the middle of Pyoro's body until the first vegetable has been eaten in the new game. | |||
{{WWIMM}} | {{WWIMM}} | ||
{{B&B}} | |||
[[Category:WarioWare, Inc.: Mega Microgame$! | {{WWG}} | ||
[[Category:WarioWare | {{WWG souvenirs}} | ||
[[Category:WarioWare, Inc.: Mega Microgame$! minigames]] | |||
[[Category:WarioWare Gold minigames]] | |||
[[Category:WarioWare Gold souvenirs]] | |||
[[it:PYORO (minigioco)]] |
Latest revision as of 10:17, September 21, 2024
- “The legendary game returns! Control the starving Pyoro, and stretch out its infamously long tongue to catch beans falling from the sky.”
- —In-game description, WarioWare Gold
Pyoro is a secret minigame in WarioWare, Inc.: Mega Microgame$!, unlocked once all microgames are encountered and unlocked for free play. It also appears in WarioWare Gold in the game's Toy Room. In it, the player controls Pyoro, a small, red, bird creature, while several vegetables (referred to as "veggies" in Mega MicroGame$!) fall from the sky. The goal is to eat as many of the vegetables as possible by grabbing them with Pyoro's extremely long tongue. A slightly updated version of this minigame with an extended playing area is included in the DSiWare game Bird & Beans, while a version with a 16:9 playing area and different graphical styles is included in Game & Wario as Bird.
A sequel of this minigame, Pyoro 2 appears in Mega Microgame$! and Bird & Beans.
Gameplay[edit]
Pyoro can extend his tongue by holding on , until it reaches the end of the screen or a vegetable is caught. The player can also let go of to cancel the tongue action early. The player can receive either 10, 50, 100, 300 or 1000 points depending on how high the vegetable was when caught by Pyoro's tongue. If a vegetable hits the ground before being eaten, it destroys the block of floor that it landed on (if any), giving Pyoro less room to move around. If Pyoro himself is hit by a falling vegetable, the game ends. The game will speed up (e.g. Pyoro can extend his tongue faster) as more time is passed and more points are earned. A maximum of 16 beans can spawn at once.
Types of vegetables[edit]
Image | Name | Description |
---|---|---|
Vegetable | This is the regular vegetable that has an 8/9 chance of spawning with no secondary effect. | |
White vegetable | This has a 1/9 chance of spawning and once eaten, a Tenshi appears and returns the nearest lost block of floor. | |
Flashing vegetable | This spawns instead of the other 2 vegetables when the player reaches 5,000 or 7,000 points, and every multiple of 1,000 points starting at 9,000 points. When eaten, all the other airborne vegetables are destroyed, which rewards the player 50 points each and up to 10 Tenshi can appear to restore the nearest blocks like the white vegetable. |
List of point bonuses in Mega Microgame$![edit]
Most of the bonuses that are obtained by reaching a certain number of points are merely cosmetic changes in the background or music/sound effects.
Background | Points | Effect |
---|---|---|
1,000 | The right street lamp appears. | |
2,000 | The left street lamp appears. | |
3.000 | A house with a weather vane appears. | |
4,000 | A ferris wheel appears. | |
5,000 | The background fades to an evening sky and a flashing vegetable spawns. A snare-and-bass-drum percussion section is added to the music. | |
6,000 | A suspension bridge appears. | |
7,000 | A tower appears and a flashing vegetable spawns. | |
8,000 | A sky scraper appears. | |
9,000 | A UFO appears. Flashing vegetables will now spawn after every 1000 points are accumulated. | |
10,000 | The background fades to a night sky with a frowning crescent appearing. A countermelody played by an keyboard instrument is added to the music. | |
All 1,000 multiples from 11,000 to 19,000 | A blue comet animation with accompanying sound effect are played. | |
20,000 | The background and sprite palettes are changed to a sepia color scheme. The music is also completely changed to a music box rendition of the Pyoro theme. | |
30,000 | The background and sprite palettes are changed to a black and white color scheme. The music is changed again, now to a techno/disco rendition of the Pyoro theme. | |
40,000 | The lights on the background elements now change color in the following looping pattern: Off, Yellow, Red, White, Blue, Green, Magenta and Cyan. A snare drum is added to the music. | |
50,000 | The stars in the foreground disappears and fireworks are now animated and move upwards. A bass drum is added to the music. |
List of point bonuses in Gold[edit]
As in Mega Microgame$!, the cityscape gradually shows up as the score racks up, and shooting stars are seen from 11,000 and up, but in Gold, the game starts at daytime and gradually sets to nighttime. The visual effects from 20,000 and up in Mega Microgame$! also do not show up in Gold. In order for a new high score to be saved, the player must exit Pyoro and go back to the Toy Room Minigames menu.
Missions (WarioWare Gold)[edit]
- Pyoro Welcome: Score 10000 or more in Pyoro.
- Revival: Revive everything after having 4 or fewer footholds in Pyoro.
Gallery[edit]
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | LP. GYORO-CHAN | A potential early name for Pyoro, from Kyorochan who his character is inspired by. LP. means long play, as unlockable minigames can last a lot longer than the rest of the microgames. |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Pyoro[?] | - | |
Italian | PYORO[?] | - | |
Spanish (NOA) | PYORO[?] | - |
Trivia[edit]
- In Gold, if a flashing vegetable is collected with the tongue just as another vegetable hits Pyoro's head, the flashing vegetable will be shown blinking on the left of the Start option on the Start/Exit menu. Additionally if the player selects Start while the glitch is in effect, the flashing vegetable will be shown in the middle of Pyoro's body until the first vegetable has been eaten in the new game.
Bird & Beans | ||
---|---|---|
Characters | Pyoro • Tenshi | |
Objects | Bean (White bean · Flashing bean) • Block | |
Other | Staff • Pyoro • Pyoro 2 • Bird • Super Pyoro |