World 2-5 (Super Mario Bros. 3): Difference between revisions
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{{level infobox | |||
|image=[[File:Somersault.png|256px]]<br>''Super Mario Bros. 3''<br>[[File:SMAS SMB3 World 2-5 Screenshot.png|256px]]<br>''Super Mario All-Stars''<br>[[File:SMA4 World 2-5.png|240px]]<br>''Super Mario Advance 4'' | |||
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|code=World 2-5 | |code=World 2-5 | ||
|world=[[Desert Land]] | |world=[[Desert Land]] | ||
|game=''[[Super Mario Bros. 3]]'' | |game=''[[Super Mario Bros. 3]]'' | ||
|limit=300 | |powerup=[[Super Leaf]] | ||
| | |limit=300 | ||
|before_alt= | |||
|before=[[World 2-Desert|<<]] | |before=[[World 2-Desert|<<]] | ||
|after=[[World 2-Pyramid|>>]] | |after=[[World 2-Pyramid|>>]] | ||
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==Layout== | ==Layout== | ||
The player starts on a plain with several [[Hard Block|Wood Block]]s and a Chain Chomp, and in one of the two [[? Block]]s nearby is a power-up. Past the stacked [[Semisolid Platform]]s is another Chain Chomp and a [[Koopa Troopa]] walking along a row of [[Brick Block]]s, underneath of which is a Wood Block the player can bump to get a power-up. Across a [[pit]] are more Semisolid Platforms with [[Goomba]]s and another Chain Chomp. In the area afterward with an enclosed space with Brick Blocks at the bottom; the player can kick a Koopa's shell into the narrow area to create a [[Vine]] that leads to a secret room with [[coin]]s and a [[P Switch|Switch Block]], the exit [[Warp Pipe|pipe]] of which will drop the player into a floating Semi Solid Platform area where a power-up can be collected. Afterward is the [[Goal (Super Mario Bros. 3)|goal]] with a Chain Chomp underneath it. | The player starts on a plain with several [[Hard Block|Wood Block]]s and a Chain Chomp, and in one of the two [[? Block]]s nearby is a power-up. Past the stacked [[Semisolid Platform]]s is another Chain Chomp and a [[Koopa Troopa]] walking along a row of [[Brick Block]]s, underneath of which is a Wood Block the player can bump to get a power-up. Across a [[pit]] are more Semisolid Platforms with [[Goomba]]s and another Chain Chomp. In the area afterward with an enclosed space with Brick Blocks at the bottom; the player can kick a Koopa's shell into the narrow area to create a [[Vine]] that leads to a secret room with [[coin]]s and a [[P Switch|Switch Block]], the exit [[Warp Pipe|pipe]] of which will drop the player into a floating Semi Solid Platform area where a power-up can be collected. Afterward is the [[Goal (Super Mario Bros. 3)|goal]] with a Chain Chomp underneath it. | ||
In the NES version, this level uses a palette where green is replaced by light brown; the stem of the Fire Flower in the [[Goal (Super Mario Bros. 3)|goal]] (while it is flashing before Mario collects the card) is affected. | |||
==Enemies== | ==Enemies== | ||
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | |||
!Name | |||
!Count | |||
|- | |||
|[[File:Ani smb3 chainchomp.gif]]<br>[[Chain Chomp]] | |||
|4 | |||
|- | |||
|[[File:Red Koopa SMB3.gif]]<br>[[Koopa Troopa|Red Koopa Troopa]] | |||
|6 | |||
|- | |||
|[[File:SMB3 Goomba Sprite.gif]]<br>[[Goomba]] | |||
|4 | |||
|} | |||
==Level statistics== | ==Level statistics== | ||
*[[List of power-ups|Power-ups]]: 3 ([[Super Mushroom]]s or [[Super Leaf|Super Leaves]]) | *[[List of power-ups|Power-ups]]: 3 ([[Super Mushroom]]s or [[Super Leaf|Super Leaves]]) | ||
*[[1-Up Mushroom]]s: 0 | *[[1-Up Mushroom]]s: 0 | ||
*Secret areas: 1 | *[[Sub-area|Secret areas]]: 1 | ||
{{SMB3 | {{SMB3 levels}} | ||
[[Category:Deserts]] | [[Category:Deserts]] | ||
[[Category:Super Mario Bros. 3 | [[Category:Super Mario Bros. 3 levels]] |
Latest revision as of 15:44, August 23, 2024
Level | |
---|---|
World 2-5 | |
Super Mario Bros. 3 Super Mario All-Stars Super Mario Advance 4 | |
Level code | World 2-5 |
World | Desert Land |
Game | Super Mario Bros. 3 |
Primary power-up | Super Leaf |
Time limit | 300 |
<< Directory of levels >> |
World 2-5 is the fifth main level and the seventh level overall of Desert Land in Super Mario Bros. 3. It is accessed by completing World 2-Desert and its own completion will open the way to World 2-Pyramid. Additionally, this level introduces Chain Chomps.
Layout[edit]
The player starts on a plain with several Wood Blocks and a Chain Chomp, and in one of the two ? Blocks nearby is a power-up. Past the stacked Semisolid Platforms is another Chain Chomp and a Koopa Troopa walking along a row of Brick Blocks, underneath of which is a Wood Block the player can bump to get a power-up. Across a pit are more Semisolid Platforms with Goombas and another Chain Chomp. In the area afterward with an enclosed space with Brick Blocks at the bottom; the player can kick a Koopa's shell into the narrow area to create a Vine that leads to a secret room with coins and a Switch Block, the exit pipe of which will drop the player into a floating Semi Solid Platform area where a power-up can be collected. Afterward is the goal with a Chain Chomp underneath it.
In the NES version, this level uses a palette where green is replaced by light brown; the stem of the Fire Flower in the goal (while it is flashing before Mario collects the card) is affected.
Enemies[edit]
Name | Count |
---|---|
Chain Chomp |
4 |
Red Koopa Troopa |
6 |
Goomba |
4 |
Level statistics[edit]
- Power-ups: 3 (Super Mushrooms or Super Leaves)
- 1-Up Mushrooms: 0
- Secret areas: 1