World 5-Tower (Super Mario Bros. 3): Difference between revisions
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{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{image|more=yes|Needs in-game screenshot from the original NES version}} | |||
{{level infobox | {{level infobox | ||
|title={{world|5|skytower}} | |title={{world|5|skytower}} | ||
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|before=[[World 5-3 (Super Mario Bros. 3)|<<]] [[World 5-Fortress 1|<<]] | |before=[[World 5-3 (Super Mario Bros. 3)|<<]] [[World 5-Fortress 1|<<]] | ||
|after=[[World 5-4 (Super Mario Bros. 3)|>>]] | |after=[[World 5-4 (Super Mario Bros. 3)|>>]] | ||
|track=Fortress BGM | |||
|sample=[[File:Fortress Theme Super Mario Bros 3.oga]] | |||
}} | }} | ||
'''{{world|5|skytower}}''' (or the '''Tower Level'''<ref> | '''{{world|5|skytower}}''' (or the '''Tower Level'''<ref>{{cite|date=Spring 1991|language=en-us|publisher=Nintendo of America|title=''NES Game Atlas''|page=39|quote=To return to the clouds, however, you’ll have to go through the entire Tower Level again.}}</ref>) is either the fourth or fifth level of [[Sky Land]] in ''[[Super Mario Bros. 3]]''. It can be played after the completion of either [[World 5-3 (Super Mario Bros. 3)|World 5-3]] or {{world-link|5|fort|World 5-Fortress 1}} [[World 5-Fortress 1|1]]. Completing this level takes [[Mario]] to the sky portion of the world, and gives access to [[World 5-4 (Super Mario Bros. 3)|World 5-4]]. | ||
==Layout== | ==Layout== | ||
Mario starts the level inside the tower. He comes across four [[Roto-Disc]]s. In between the second and third Roto-Discs' orbits is a [[? Block]] which produces a [[Super Mushroom]] or [[Super Leaf]], depending on Mario's current status. After these Roto-Discs, Mario comes across a [[Warp Pipe]] that takes him directly up to the next level of the castle. In this area, Mario must progress left. He encounters a [[Thwomp]] right away. After dodging the Thwomp, there is a decent length of no obstacles or items, until he runs into the next Thwomp. To the left of this Thwomp is another Warp Pipe that takes Mario outside on top of one of the tower's external structures. [[Brick Block]]s are abundant in this area, and some are shaped in a traditional castle look. Mario must jump to the next section of bricks, where the rightmost one is revealed to be a [[Pile Driver Micro-Goomba]]. The brick resting in the middle of this platform produces a [[1-Up Mushroom]] when hit by [[Raccoon Mario|Raccoon]] or [[Tanooki Mario]]'s tail. The next portion of bricks is similar to the previous one, with a Pile Driver Micro Goomba disguising as one of the tower's features. To the right of this is a Warp Pipe leading up. The four exposed bricks to the right and below the Warp Pipe produce a total of ten [[coin]]s if hit ten total times each. If Mario has a [[P-Wing]], he can break the bricks above the Warp Pipe and fly to a floating brick. This block produces a 1-Up Mushroom. There are two more bricks above this one, but these two cannot be seen on screen. Mario must fly off-screen in order to hit the blocks. The first block is slightly left and above the visible brick. The second one is to the right and above the previous one. | Mario starts the level inside the tower. He comes across four [[Roto-Disc]]s. In between the second and third Roto-Discs' orbits is a [[? Block]] which produces a [[Super Mushroom]] or [[Super Leaf]], depending on Mario's current status. After these Roto-Discs, Mario comes across a [[Warp Pipe]] that takes him directly up to the next level of the castle. In this area, Mario must progress left. He encounters a [[Thwomp]] right away. After dodging the Thwomp, there is a decent length of no obstacles or items, until he runs into the next Thwomp. To the left of this Thwomp is another Warp Pipe that takes Mario outside on top of one of the tower's external structures. [[Brick Block]]s are abundant in this area, and some are shaped in a traditional castle look. Mario must jump to the next section of bricks, where the rightmost one is revealed to be a [[Pile Driver Micro-Goomba]]. The brick resting in the middle of this platform produces a [[1-Up Mushroom]] when hit by [[Raccoon Mario|Raccoon]] or [[Tanooki Mario]]'s tail. The next portion of bricks is similar to the previous one, with a Pile Driver Micro Goomba disguising as one of the tower's features. To the right of this is a Warp Pipe leading up. The four exposed bricks to the right and below the Warp Pipe produce a total of ten [[coin]]s if hit ten total times each. If Mario has a [[P-Wing]], he can break the bricks above the Warp Pipe and fly to a floating brick. This block produces a 1-Up Mushroom. There are two more bricks above this one, but these two cannot be seen on screen. Mario must fly off-screen in order to hit the blocks. The first block is slightly left and above the visible brick. The second one is to the right and above the previous one. | ||
The Warp Pipe leads Mario back inside on the next level of the tower. Here, Mario comes across a Thwomp, a Roto-Disc, and a [[Spike Trap]]. Past the Spike Trap are some blocks that lead to another Spike Trap. Mario must clear the gap with the Spike Trap below and venture into a Warp Pipe. This Warp Pipe leads upstairs to a room with | The Warp Pipe leads Mario back inside on the next level of the tower. Here, Mario comes across a Thwomp, a Roto-Disc, and a [[Spike Trap]]. Past the Spike Trap are some blocks that lead to another Spike Trap. Mario must clear the gap with the Spike Trap below and venture into a Warp Pipe. This Warp Pipe leads upstairs to a room with hanging lamps and another Warp Pipe to the left hanging from the ceiling. Otherwise, the room is completely empty. This pipe takes Mario back outside. The exit Warp Pipe sits on top of four bricks in the shape of a square. Raccoon or Tanooki Mario can hit these blocks with his tail to receive a coin from each one. To the right is a small gap with a cloud across. A red [[Koopa Troopa]] walks on this cloud. Above the cloud is three ? Blocks surrounding a brick. When hit, the brick produces a [[Beanstalk]] that leads Mario to another cloud. Mario must jump up to the next cloud and through the Warp Pipe above that one, completing the level. | ||
===From the Sky=== | ===From the Sky=== | ||
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==Enemies== | ==Enemies== | ||
{| | {{number of enemies | ||
|image1=[[File:Rotodisc.gif]] | |||
|name1=[[Roto-Disc]] | |||
|count1=4 | |||
|image2=[[File:SMB3 Thwomp sprite.png]] | |||
|4 | |name2=[[Thwomp]] | ||
| | |count2=3 | ||
|image3=[[File:SMB3 Pile Driver Micro-Goomba.gif]] | |||
|3 | |name3=[[Pile Driver Micro-Goomba]] | ||
| | |count3=2 | ||
|image4=[[File:Red Koopa SMB3.gif]] | |||
|2 | |name4=[[Koopa Troopa|Red Koopa Troopa]] | ||
| | |count4=1 | ||
}} | |||
|1 | |||
== | ==Items== | ||
*[[Power-up]]s: 1 ([[Super Mushroom]] or [[Super Leaf]]) | *[[Power-up]]s: 1 ([[Super Mushroom]] or [[Super Leaf]]) | ||
*[[1-Up Mushroom]]s: 4 | *[[1-Up Mushroom]]s: 4 | ||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ワールド5-塔<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「スーパーマリオコレクション新装復刻版―任天堂公式ガイドブック」 (''Sūpā Mario Korekushon-Nintendo Kōshiki Guidebook'')|page=226}}</ref> | |||
|JapR=Wārudo 5-Tō | |||
|JapM=World 5-Tower | |||
}} | |||
==References== | ==References== | ||
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{{SMB3 levels}} | {{SMB3 levels}} | ||
[[Category:Super Mario Bros. 3 levels]] | [[Category:Super Mario Bros. 3 levels]] | ||
[[Category:Towers]] | [[Category:Towers]] |
Latest revision as of 01:00, November 3, 2024
It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specific(s): Needs in-game screenshot from the original NES version
Level | |||
---|---|---|---|
World 5-Tower | |||
Level code | 5-Tower | ||
World | Sky Land | ||
Game | Super Mario Bros. 3 | ||
Time limit | 300 seconds | ||
Music track | Fortress BGM | ||
| |||
<< << Directory of levels >> |
World 5-Tower (or the Tower Level[1]) is either the fourth or fifth level of Sky Land in Super Mario Bros. 3. It can be played after the completion of either World 5-3 or World 5-Fortress 1. Completing this level takes Mario to the sky portion of the world, and gives access to World 5-4.
Layout[edit]
Mario starts the level inside the tower. He comes across four Roto-Discs. In between the second and third Roto-Discs' orbits is a ? Block which produces a Super Mushroom or Super Leaf, depending on Mario's current status. After these Roto-Discs, Mario comes across a Warp Pipe that takes him directly up to the next level of the castle. In this area, Mario must progress left. He encounters a Thwomp right away. After dodging the Thwomp, there is a decent length of no obstacles or items, until he runs into the next Thwomp. To the left of this Thwomp is another Warp Pipe that takes Mario outside on top of one of the tower's external structures. Brick Blocks are abundant in this area, and some are shaped in a traditional castle look. Mario must jump to the next section of bricks, where the rightmost one is revealed to be a Pile Driver Micro-Goomba. The brick resting in the middle of this platform produces a 1-Up Mushroom when hit by Raccoon or Tanooki Mario's tail. The next portion of bricks is similar to the previous one, with a Pile Driver Micro Goomba disguising as one of the tower's features. To the right of this is a Warp Pipe leading up. The four exposed bricks to the right and below the Warp Pipe produce a total of ten coins if hit ten total times each. If Mario has a P-Wing, he can break the bricks above the Warp Pipe and fly to a floating brick. This block produces a 1-Up Mushroom. There are two more bricks above this one, but these two cannot be seen on screen. Mario must fly off-screen in order to hit the blocks. The first block is slightly left and above the visible brick. The second one is to the right and above the previous one.
The Warp Pipe leads Mario back inside on the next level of the tower. Here, Mario comes across a Thwomp, a Roto-Disc, and a Spike Trap. Past the Spike Trap are some blocks that lead to another Spike Trap. Mario must clear the gap with the Spike Trap below and venture into a Warp Pipe. This Warp Pipe leads upstairs to a room with hanging lamps and another Warp Pipe to the left hanging from the ceiling. Otherwise, the room is completely empty. This pipe takes Mario back outside. The exit Warp Pipe sits on top of four bricks in the shape of a square. Raccoon or Tanooki Mario can hit these blocks with his tail to receive a coin from each one. To the right is a small gap with a cloud across. A red Koopa Troopa walks on this cloud. Above the cloud is three ? Blocks surrounding a brick. When hit, the brick produces a Beanstalk that leads Mario to another cloud. Mario must jump up to the next cloud and through the Warp Pipe above that one, completing the level.
From the Sky[edit]
Entering the Tower from the sky portion (shown as a pipe), the player falls from a pipe to bricks making a tower and a pipe that will lead out of the tower. One of the bricks of this tower contains a 1-Up Mushroom if hit by Raccoon or Tanooki Mario's tail. The player can fall on either side of the tower, losing a life and going back to the sky. If the pipe is taken, the tower must be completed again to go back to the Sky portion.
Enemies[edit]
Image | Name | Count |
---|---|---|
Roto-Disc | 4 | |
Thwomp | 3 | |
Pile Driver Micro-Goomba | 2 | |
Red Koopa Troopa | 1 |
Items[edit]
- Power-ups: 1 (Super Mushroom or Super Leaf)
- 1-Up Mushrooms: 4
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワールド5-塔[2] Wārudo 5-Tō |
World 5-Tower |
References[edit]
- ^ "To return to the clouds, however, you’ll have to go through the entire Tower Level again." – Spring 1991. NES Game Atlas. Nintendo of America (American English). Page 39.
- ^ 「スーパーマリオコレクション新装復刻版―任天堂公式ガイドブック」 (Sūpā Mario Korekushon-Nintendo Kōshiki Guidebook). Shogakukan (Japanese). Page 226.