World 7-Fortress 2: Difference between revisions
No edit summary |
LinkTheLefty (talk | contribs) mNo edit summary |
||
Line 13: | Line 13: | ||
}} | }} | ||
'''{{world|7|fort}} 2''' is the second [[fortress]] level and twelfth level overall of [[Pipe Land]] in ''[[Super Mario Bros. 3]]''. The level becomes accessible upon completing [[World 7-9 (Super Mario Bros. 3)|World 7-9]] and its own completion unlocks {{world-link|7|piranhaplant|World 7-Piranha Plant 2}} 2. | '''{{world|7|fort}} 2''' is the second [[fortress]] level and twelfth level overall of [[Pipe Land]] in ''[[Super Mario Bros. 3]]''. The level becomes accessible upon completing [[World 7-9 (Super Mario Bros. 3)|World 7-9]] and its own completion unlocks {{world-link|7|piranhaplant|World 7-Piranha Plant 2}} 2. | ||
==Layout== | ==Layout== | ||
The main hall of this level is made up of many [[Warp Pipe|pipe]] platforms situated over [[lava]]. Many of the pipes have [[Piranha Plant]]s or [[Fire Piranha Plant|Venus Fire Traps]] in them, and [[Boo]]s are placed between some of the pipes. One [[Roto- | The main hall of this level is made up of many [[Warp Pipe|pipe]] platforms situated over [[lava]]. Many of the pipes have [[Piranha Plant]]s or [[Fire Piranha Plant|Venus Fire Traps]] in them, and [[Boo]]s are placed between some of the pipes. One [[Roto-Disc]] and two [[Thwomp]]s also act as obstacles. In the first [[Brick Block]], the player can find a [[Super Star|Starman]], and a power-up in the [[? Block]] near the middle of the room. To land on the pipe at the end, the player has to fall off the above platform while pressing left on the {{button|GBA|pad}} to avoid falling into the lava. | ||
The second room is another long hall, this time consisting of several Roto- | The second room is another long hall, this time consisting of several Roto-Discs and Thwomps. If the player is powered-up, the player will have to slide under a wall while avoiding both traps. At the end of the hall is [[Boom Boom]], who will open up a nearby gate on the map upon being defeated. | ||
==Enemies== | ==Enemies== | ||
Line 23: | Line 22: | ||
*[[Fire Piranha Plant|Venus Fire Traps]] | *[[Fire Piranha Plant|Venus Fire Traps]] | ||
*[[Boo]]s | *[[Boo]]s | ||
*[[Roto- | *[[Roto-Disc]]s | ||
*[[Thwomp]]s | *[[Thwomp]]s | ||
*[[Boom Boom]] (boss) | *[[Boom Boom]] (boss) |
Revision as of 19:20, August 17, 2022
Level | |
---|---|
World 7-Fortress 2 | |
Level code | World 7-Fortress 2 |
World | Pipe Land |
Game | Super Mario Bros. 3 |
Time limit | 300 seconds |
Boss | Boom Boom |
<< Directory of levels >> |
World 7-Fortress 2 is the second fortress level and twelfth level overall of Pipe Land in Super Mario Bros. 3. The level becomes accessible upon completing World 7-9 and its own completion unlocks World 7-Piranha Plant 2.
Layout
The main hall of this level is made up of many pipe platforms situated over lava. Many of the pipes have Piranha Plants or Venus Fire Traps in them, and Boos are placed between some of the pipes. One Roto-Disc and two Thwomps also act as obstacles. In the first Brick Block, the player can find a Starman, and a power-up in the ? Block near the middle of the room. To land on the pipe at the end, the player has to fall off the above platform while pressing left on the to avoid falling into the lava.
The second room is another long hall, this time consisting of several Roto-Discs and Thwomps. If the player is powered-up, the player will have to slide under a wall while avoiding both traps. At the end of the hall is Boom Boom, who will open up a nearby gate on the map upon being defeated.
Enemies
Level statistics
- Power-ups: 2 (Super Mushroom or Super Leaf, and a Starman)
- 1-Up Mushrooms: 0
- Secret areas: 0