User:Nintendo101: Difference between revisions

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|align=center| [[File:SMG Bolt Beam model bolt.png|x70px]]<br>'''[[Ball Beamer]] (bolt)'''
|align=center| [[File:SMG Bolt Beam model bolt.png|x70px]]<br>'''[[Ball Beamer]] (bolt)'''
|Stationary enemies that discharge wide-ranging shockwaves. The shockwaves damage Mario on contact. The shockwaves are released in consistent three-part intervals that can be timed. The bolts can be unscrewed by [[Spin|spinning]] on top of them, which haults the discharge. It opens up the inside of the planet it sits on.
|Stationary enemies that discharge wide-ranging shockwaves. The shockwaves damage [[Mario]]<ref name=weegee group=note>Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to [[Luigi]] during his playthrough.</ref> on contact. The shockwaves are released in consistent three-part intervals that can be timed. The bolts can be unscrewed by [[Spin|spinning]] on top of them, which haults the discharge. It opens up the inside of the planet it sits on.
|align=center| [[Buoy Base Galaxy]]
|align=center| [[Buoy Base Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Bomb Boo Model.png|x70px]]<br>'''[[Bomb Boo]]'''
|align=center| [[File:SMG Bomb Boo Model.png|x70px]]<br>'''[[Bomb Boo]]'''
|Explosive [[Boo]]s. Unlike normal Boos, Bomb Boos are not shy and charge towards Mario when approached. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a lasso. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it will closely pull in closer to him and explode in his face. Bomb Boos are summoned by [[Bouldergeist]], and can be used to destroy the boss's stone armor.
|Explosive [[Boo]]s. Unlike normal Boos, Bomb Boos do not cower when faced by Mario. They charge directly towards him on sight. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a lasso. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it will closely pull in closer to him and explode in his face. Bomb Boos are conjured by [[Bouldergeist]] and can be used to destroy the boss's stone armor.
|align=center| [[Ghostly Galaxy]]
|align=center| [[Ghostly Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Asset Model Clampy.png|x60px]]<br>'''[[Clampy]]'''
|align=center| [[File:SMG Asset Model Clampy.png|x60px]]<br>'''[[Clampy]]'''
|A giant clam that periodically opens and shuts its mouth. Either [[Star Chip]]s or [[coin]]s can be found within its shell. Snapping shut with Mario inside damages him.
|A giant clam that periodically opens and shuts its {{wp|Valve (mollusc)|valves}}. Either [[Star Chip]]s or [[coin]]s can be found within them. Snapping shut with Mario inside damages him.
|align=center| [[Beach Bowl Galaxy]]
|align=center| [[Beach Bowl Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
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|align=center| [[File:SMG Asset Model Cluckboom.png|x70px]]<br>'''[[Cluckboom]]'''
|align=center| [[File:SMG Asset Model Cluckboom.png|x70px]]<br>'''[[Cluckboom]]'''
|Red chickens that lay explosive eggs. They fly in a continuous set path. They fall to the ground if shot at with [[Star Bit]]s, which leaves them dazed and open to attack.
|Red chickens that lay explosive eggs. They fly in a continuous set path, fluttering back-and-forth. They fall to the ground if shot at with [[Star Bit]]s, which leaves them dazed and open to attack.
|align=center| [[Dusty Dune Galaxy]]
|align=center| [[Dusty Dune Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|align=center| [[File:SMG Asset Model Crabber (Red).png|70px]]<br>'''[[Crabber]] (red)'''
|align=center| [[File:SMG Asset Model Crabber (Red).png|70px]]<br>'''[[Crabber]] (red)'''
|Aggressive crabs. Crabbers possess a shell which protects them from jumps and spins head-on, but they can be defeated by spinning at their fleshy rear. These Crabbers directly move in to attack Mario, but are easier to defeat because they move slowly.
|Aggressive, sidestepping crabs. Crabbers have hard shells that protect them from jumps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers directly move in to attack Mario, but are easier to defeat because they move slowly.
|align=center| [[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|align=center| [[File:SMG Asset Model Crabber (Blue).png|70px]]<br>'''Crabber (turquoise)'''
|align=center| [[File:SMG Asset Model Crabber (Blue).png|70px]]<br>'''Crabber (turquoise)'''
|Evasive, cowardly Crabbers that frantically scuttle away from Mario. They will bury themselves underground in an attempt to escape. They resurface shortly after.
|Evasive, cowardly Crabbers that frantically scuttle away from Mario. They will bury themselves underground in an attempt to escape and resurface shortly after.
|align=center| [[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:1up Mushroom - 2D shaded.png|15px|link=1-Up Mushroom]]×1
|align=center| [[File:1up Mushroom - 2D shaded.png|15px|link=1-Up Mushroom]]×1
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|align=center| [[File:SMG Eye Beamer Model.png|x70px]]<br>'''[[Eye Beamer]]'''
|align=center| [[File:SMG Eye Beamer Model.png|x70px]]<br>'''[[Eye Beamer]]'''
|Mechanical eyes that emit electrical beams, damaging Mario on impact. Some Eye Beamers move while others are stationary. The back of the Eye Beam is undamaging and flat: they can be used as platforms to traverse obstacles.  
|Mechanical eyes that are suspended in the air. They emit electrical beams from their pupils that damage Mario on impact. Some Eye Beamers move while others are stationary. The back of the Eye Beam is undamaging and flat: they can be used as platforms to traverse obstacles.  
|align=center| [[Dusty Dune Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[Dusty Dune Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
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|align=center| [[File:GoldChompSMG.png|x70px]]<br>[[Gold Chomp|'''Golden Chomp''']]
|align=center| [[File:GoldChompSMG.png|x70px]]<br>[[Gold Chomp|'''Golden Chomp''']]
|A [[Chain Chomp|Chomp]] made of gold. It can only be destroyed by Mario if he collides with it while in his [[Rainbow Mario|rainbow form]].
|A rolling [[Chain Chomp|Chomp]] made of gold. It can only be destroyed by Mario if he collides with it while in his [[Rainbow Mario|rainbow form]].
|align=center| [[Gusty Garden Galaxy]]
|align=center| [[Gusty Garden Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
|align=center| [[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
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|align=center| [[File:SMG Goombeetle Artwork.png|x70px]]<br>'''[[Goombeetle]]'''
|align=center| [[File:SMG Goombeetle Artwork.png|x70px]]<br>'''[[Goombeetle]]'''
|Small Goombas that wear metal helmets. The helmets protect them from being stomped. They must be to be spun upside down and stomped on to be defeated.
|Dwarf Goombas that wear metal helmets. The helmets protect them from being stomped. Spinning them causes them to fall upside down. They can be defeated in this state.
|align=center| [[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Dreadnought Galaxy]]
|align=center| [[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Dreadnought Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
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|align=center| [[File:SMG Asset Model Gringill.png|x70px]]<br>'''[[Gringill]]'''
|align=center| [[File:SMG Asset Model Gringill.png|x70px]]<br>'''[[Gringill]]'''
|Giant eels with snapping jaws that prey on [[Penguin]]s. They can be found nestled in caves or swimming in open waters. The nestled individuals will snap at Mario if he approaches the mouth of their caves. Releasing a [[shell]] at them is they only way to defea them.
|Giant eels that prey on [[Penguin]]s. They are found nestled in caves and swimming in open waters with snapping jaws. The nestled individuals will snap at Mario if he approaches the mouth of their caves. Releasing a [[shell]] at them is they only way to defeat them.
|align=center| [[Beach Bowl Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[Beach Bowl Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
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|Enormous Gringills found in underwater caves. They will bite Mario if he approaches the mouth of their caves.
|Enormous Gringills found in underwater caves. They will bite Mario if he approaches the mouth of their caves.
|align=center| [[Beach Bowl Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[Beach Bowl Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| Indestructible
|align=center| [[File:1up Mushroom - 2D shaded.png|15px|link=1-Up Mushroom]]×1
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|align=center| [[File:SMG Ice Bat.png|x70px]]<br>'''[[Ice Bat]]'''
|align=center| [[File:SMG Ice Bat.png|x70px]]<br>'''[[Ice Bat]]'''
|White bats. Making direct contact encases Mario in ice. They can only be damaged by fire.
|White, alpine bats cloacked in an icy vapor. Making direct contact encases Mario in ice. They can only be damaged by fire.
|align=center| [[Freezeflame Galaxy]]
|align=center| [[Freezeflame Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|align=center| [[File:Jammyfish Bigmouth SMG.png|x70px]]<br>'''[[Jammyfish]]'''
|align=center| [[File:Jammyfish Bigmouth SMG.png|x70px]]<br>'''[[Jammyfish]]'''
|Jellyfish-like creatures that idly swim in schools. They damage Mario on contact, but do not actively pursue him.
|Jellyfish-like creatures that idly swim in schools along a set path. They damage Mario on contact, but do not actively pursue him.
|align=center| [[Pinna Park]]<br>[[Sirena Beach]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| Indestructible
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
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|align=center| [[File:SMG Jellyfish Model.png|x70px]]<br>[[Jellyfish (Super Mario Galaxy)|'''Jellyfish''']]
|align=center| [[File:SMG Jellyfish Model.png|x70px]]<br>[[Jellyfish (Super Mario Galaxy)|'''Jellyfish''']]
|Giant medusae that electrocute Mario on contact. Jellyfish can be defeated by throwing two Shells at them.
|Great underwater medusae that electrocute Mario on contact. They idly pulsate in-place and emit a low, otherworldly sound. Jellyfish can be defeated by throwing two shells at them. The first strike turns them green, but their behavior is unchanged.
|align=center| [[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
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|align=center| [[File:Sentry Beam.png|x70px]]<br>'''[[Jump Beamer]]'''
|align=center| [[File:Sentry Beam.png|x70px]]<br>'''[[Jump Beamer]]'''
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|align=center| None
|align=center| None
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|align=center| [[File:SMG Asset Model Lava Bubble.png|x70px]]<br>[[Lava Bubble (blue)|'''Lava Bubble''']]
|align=center| [[File:SMG Asset Model Lava Bubble.png|x70px]]<br>'''[[Lava Bubble (blue)]]'''
|Floating balls of lava that propel themselves towards Mario. Lava Bubbles appear during the boss battle with [[King Kaliente]].  They can only be defeated by shooting them with a Star Bit and will otherwise burnout on their own.
|Floating drops of lava that propel themselves towards Mario. Lava Bubbles appear during the boss battle with [[King Kaliente]].  They can only be defeated by shooting them with a Star Bit and will otherwise burnout on their own.
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Melty Molten Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Melty Molten Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:Mandibug.png|x70px]]<br>'''[[Mandibug]]'''
|align=center| [[File:Mandibug.png|x70px]]<br>'''[[Mandibug]]'''
|Large stink bug-like enemies. They quickly charge towards Mario in a straight line after making visual contact. They can be defeated by Ground Pounding them on their backs, as indicated by the symbol on their abdomen.  They cower in fear if Mario stands on their back but eventually shake him off.
|Large stink bug-like enemies that prey on [[Honeybee]]s. They quickly charge towards Mario in a straight line after making visual contact, snapping at him with their {{wp|Mandible (insect mouthpart)|mandibles}}. They can be defeated by Ground Pounding them on their backs, as indicated by the symbol on their abdomen.  Mandibugs cower in fear if Mario stands on their back but eventually shake him off.
|align=center| [[Honeyhive Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Honeyclimb Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[Honeyhive Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Honeyclimb Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|align=center| [[File:SMG Asset Model Meteor.png|x70px]]<br>'''[[Meteor]]'''
|align=center| [[File:SMG Asset Model Meteor.png|x70px]]<br>'''[[Meteor]]'''
|Fiery space rocks. Bowser shoots them out of his mouth to destroy a staircase in [[Bowser's Star Reactor]]. They otherwise typically appear in raining from the sky in volcanic galaxies.
|Fiery space rocks. [[Bowser]] shoots them out of his mouth to destroy the big staircase in [[Bowser's Star Reactor]]. They otherwise typically appear in raining from the sky in volcanic galaxies.
|align=center| [[Bowser's Star Reactor]]<br>[[Honeyclimb Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Melty Molten Galaxy]]<br>[[Gateway Galaxy]]
|align=center| [[Bowser's Star Reactor]]<br>[[Honeyclimb Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Melty Molten Galaxy]]<br>[[Gateway Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Asset Model Octorok.png|x70px]]<br>{{conjectural|'''[[Octopus]]'''}}
|align=center| [[File:SMG Asset Model Octorok.png|x70px]]<br>{{conjectural|'''[[Octopus]]'''}}
|Large, stationary Electrogoombas that hide in barrels. They shoot [[coconut]]s and flaming rocks at Mario from their siphon. The coconuts can be deflected back at them if spun against. Octopuses are always fought in pairs.
|Large, stationary Electrogoombas that hide in barrels. They shoot [[coconut]]s<ref name=melon group=note>All coconuts are replaced by [[watermelon]]s if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario from their siphon. The coconuts can be deflected back at them if spun against. Octopuses are always found in pairs.
|align=center| [[Good Egg Galaxy]]<br>[[Space Junk Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Space Junk Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Pokey.png|x70px]]<br>{{conjectural|[[Pokey|'''Pokey (red)''']]}}
|align=center| [[File:SMG Pokey.png|x70px]]<br>{{conjectural|[[Pokey|'''Pokey (red)''']]}}
|A segmented cactus enemy. It shimmies back from Mario while attempting to slam its head into him.The Pokey can be defeated by destroying its body segments and then its head, or by stomping on its head from above. If reduced to just a [[Pokey Head|head]], it will attempt to flee.
|A segmented cactus enemy. It shimmies back from Mario while attempting to slam its head into him. The Pokey can be defeated by destroying its body segments and then its head, or by stomping on its head from above. If reduced to just a [[Pokey Head|head]], it will attempt to flee.
|align=center| [[Dusty Dune Galaxy]]
|align=center| [[Dusty Dune Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
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|align=center| [[Good Egg Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Toy Time Galaxy]]<br>[[Gateway Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[Good Egg Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Toy Time Galaxy]]<br>[[Gateway Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:Sling Star.png|15px|link=Sling Star]]×1
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:Sling Star.png|15px|link=Sling Star]]×1
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|align=center| [[File:SMG Floaty Thorny Flower.png|x70px]]<br>'''Prickly plant (airborne)'''
|Giant prickly plants suspended in space. They have rotating, propeller-like leaves underneath their flowers.
|align=center| [[Gusty Garden Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
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|align=center| [[File:SMG Big Thorny Flower.png|x70px]]<br>[[Giant prickly plant|'''Prickly plant (giant)''']]
|align=center| [[File:SMG Big Thorny Flower.png|x70px]]<br>[[Giant prickly plant|'''Prickly plant (giant)''']]
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|align=center| [[Good Egg Galaxy]]<br>[[Dusty Dune Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Dusty Dune Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7<br>[[File:Sling Star.png|15px|link=Sling Star]]×1
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7<br>[[File:Sling Star.png|15px|link=Sling Star]]×1
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|align=center| [[File:SMG Floaty Thorny Flower.png|x70px]]<br>'''Prickly plant (sky)'''
|Giant prickly plants suspended in space. They have rotating, propeller-like leaves underneath their flowers.
|align=center| [[Gusty Garden Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
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|align=center| [[File:PumpkinheadGoomba.png|x70px]]<br>[[Jack O'Goomba|'''Pumpkinhead Goomba''']]
|align=center| [[File:PumpkinheadGoomba.png|x70px]]<br>[[Jack O'Goomba|'''Pumpkinhead Goomba''']]
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|align=center| [[File:SMG Ring Beam model.png|x70px]]<br>'''[[Ring Beamer]]'''
|align=center| [[File:SMG Ring Beam model.png|x70px]]<br>'''[[Ring Beamer]]'''
|Spiked machines which emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means.
|Domed machines covered in spikes that emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Unlike Ball Beamers, attempting to jump on Ring Beamers damages him.
|align=center| [[Toy Time Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[Toy Time Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
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|align=center| [[File:SMG Asset Model Kobone.png|x70px]]<br>{{conjectural|'''[[Skeletal Fish Guard]]'''}}
|align=center| [[File:SMG Asset Model Kobone.png|x70px]]<br>{{conjectural|'''[[Skeletal Fish Guard]]'''}}
|Undead sharks. They appear during the boss fight with [[Kingfin]], who summons them from a {{wp|hydrothermal vent}} as he accumulates damage. They home-in and charge at Mario when he comes in close proximity to them. They otherwise swim alongside Kingfin like {{wp|remora}}s. They can be defeated by leading them to the water's surface or by striking them with a Shell. The entire guard disappears once Kingfin is defeated.
|Undead sharks. They appear during the boss fight with [[Kingfin]], who summons them from a {{wp|hydrothermal vent}} as he accumulates damage. They home-in and charge at Mario when he comes in close proximity to them. They otherwise swim alongside Kingfin like {{wp|remora}}s. They can be defeated by leading them to the water's surface or by striking them with a shell. The entire guard disappears once Kingfin is defeated.
|align=center| [[Bonefin Galaxy]]
|align=center| [[Bonefin Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
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|align=center| [[File:SMG Slurple Artwork.png|x70px]]<br>'''[[Slurple]]'''
|align=center| [[File:SMG Slurple Artwork.png|x70px]]<br>'''[[Slurple]]'''
|Leech-like enemies which latch onto Mario and gradually depletes his [[Health meter]]. Slurples are easily disposed of with a spin.
|Leech-like enemies which latch onto Mario and gradually depletes his [[Health Meter|life meter]]. Slurples are easily disposed of with a spin.
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]<br>[[Sea Slide Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]<br>[[Sea Slide Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
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|align=center| [[File:RedUrchins.png|x70px]]<br>'''[[Urchin (land)]]'''
|align=center| [[File:RedUrchins.png|x70px]]<br>'''[[Urchin (land)]]'''
|Red [[Urchin]]s found on dry-land. It will protract its spines and roll towards Mario if he approaches one. They are immune to spinning or being stomped. They can only be damaged by fire and lava. There is a box-like stone scultupre in Freezeflame Galaxy that continuously expels land Urchins.
|Red [[Urchin]]s only found on dry land. It will protract its spines and roll towards Mario if he approaches one. They are immune to spinning or being stomped. They can only be damaged by fire and lava. There is a box-like stone scultupre in Freezeflame Galaxy that continuously expels land Urchins.
|align=center| [[Freezeflame Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[Freezeflame Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
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|align=center| [[File:AmpSMG.png|x70px]]<br>'''[[Amp]]'''
|align=center| [[File:AmpSMG.png|x70px]]<br>'''[[Amp]]'''
|Suspended, magnetic orbs with smiling faces. They discharge electricity and shock Mario on contact. They move in a fixed direction, typically in a circular pattern.
|Suspended, magnetic orbs with smiling faces. They discharge electricity and shock [[Mario]] on contact. They move in a fixed direction, typically in a circular pattern.
|align=center| [[Buoy Base Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| [[Buoy Base Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
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|align=center| [[File:BanzaiBillSMG.png|x70px]]<br>'''[[Banzai Bill]]'''
|align=center| [[File:BanzaiBillSMG.png|x70px]]<br>'''[[Banzai Bill]]'''
|Giant, slow-moving missiles with {{wp|Nose art|sharkmouth}}s. Their line of trajectory is fixed in one direction, and they solely rotate as they move.
|Giant, slow-moving missiles with {{wp|Nose art|sharkmouth}}s. Their line of trajectory is fixed in one direction, and they slowly rotate as they move.
|align=center| [[Bowser's Galaxy Reactor]]
|align=center| [[Bowser's Galaxy Reactor]]
|align=center| None
|align=center| None
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|-
|-
|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]'''
|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]'''
|White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a Koopa Shell. Bloopers release a cloud of ink when defeated by the player.  
|White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a [[shell]]. Bloopers release a cloud of ink when defeated by the player.  
|align=center| [[Buoy Base Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[Buoy Base Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|-
|-
|align=center| [[File:SMG Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]'''
|align=center| [[File:SMG Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]'''
|Angry-looking missiles that are fired from [[Bill Blaster]]s. They normally fly in a straight line, but they will home-in and directly target Mario if is within proximity. Mario can lure Bullet Biulls towards cages and fences in order to destroy them. Their eyes will flash with red light and their bodies will twirl when the lock onto Mario.
|Angry-looking missiles that are fired from [[Bill Blaster]]s. They normally fly in a straight line, but they will change course and directly target Mario if he is within their proximity. Mario can lure Bullet Biulls towards cages and fences in order to destroy them. Their eyes will flash with red light and their bodies will twirl when the lock onto Mario.
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Bubble Blast Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Bubble Blast Galaxy]]
|align=center| None
|align=center| None
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|-
|-
|align=center| [[File:SMG Asset Model Koopa Troopa (Red).png|x70px]]<br>'''Koopa Troopa (red)'''
|align=center| [[File:SMG Asset Model Koopa Troopa (Red).png|x70px]]<br>'''Koopa Troopa (red)'''
|A red-shelled Koopa Troopas that walks around in a circle. Jumping on it causes it to retract and gives Mario access to a Red Shell.
|A red-shelled Koopa Troopa that walks around in a circle. Jumping on it causes it to retract and gives Mario access to a [[Red Shell]].
|align=center| [[Sea Slide Galaxy]]
|align=center| [[Sea Slide Galaxy]]
|align=center| [[File:Red Shell - 2D shaded.png|15px|link=Red Shell]]×1
|align=center| [[File:Red Shell - 2D shaded.png|15px|link=Red Shell]]×1
|-
|-
|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy.png|x70px]]<br>'''[[Magikoopa]]'''
|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy.png|x70px]]<br>'''[[Magikoopa]]'''
|Robed [[Koopa Troop|koopa]]s that can teleport. They conjure fireballs t throw at Mario. Shooting one with a Star Bit does not leave it dazed, but it does make it stall in place as it blocks the bit with its wand.
|Robed [[Koopa Troop|koopa]]s that can teleport. They conjure fireballs and toss them at Mario with their wand. Shooting one with a Star Bit does not leave it dazed, but it does it does stall to block the bit.
|align=center| [[Space Junk Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Matter Splatter Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| [[Space Junk Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Matter Splatter Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG Micro Goomba.png|x70px]]<br>'''[[Micro Goomba]]'''
|align=center| [[File:SMG Micro Goomba.png|x70px]]<br>'''[[Micro Goomba]]'''
|Tiny and weak Goombas. Like normal-sized Goombas, they will charge towards Mario if he is near. They can can be defeated with a single spin.
|Diminutive and weak Goombas. Like normal-sized Goombas, they will charge towards Mario if he is near. They can can be defeated with a single spin.
|align=center| [[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Gateway Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Gateway Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
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|Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken [[treasure chest]]s.
|Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken [[treasure chest]]s.
|align=center| [[Drip Drop Galaxy]]
|align=center| [[Drip Drop Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|-
|align=center| [[File:SMG Thwomp Artwork.png|x70px]]<br>'''[[Thwomp]]'''
|align=center| [[File:SMG Thwomp Artwork.png|x70px]]<br>'''[[Thwomp]]'''
|Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his health meter. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in [[Dreadnought Galaxy]].
|Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his [[Health Meter|life meter]]. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in [[Dreadnought Galaxy]].
|align=center| [[Bowser's Star Reactor]]<br>[[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[Bowser's Star Reactor]]<br>[[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| Indestructible
|align=center| Indestructible
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|-
|-
|align=center| [[File:Galaxy Urchin.jpg|x70px]]<br>'''[[Urchin]]'''
|align=center| [[File:Galaxy Urchin.jpg|x70px]]<br>'''[[Urchin]]'''
|Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by Shells and fireballs.
|Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by shells and fireballs.
|align=center| [[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|-
|align=center| [[File:SMG Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]'''
|align=center| [[File:SMG Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]'''
|Segmented caterpillars that amble along in set trajectories. If Mario performs a Ground Pound on nearby earth or directly spins a Wiggler, it will flip over. If the incapacitated Wigglers are not defeated after several seconds, they  turn ferocious and upright themselves. Their speed is much greater in this state. They return to their original disposition after a few seconds. Wigglers can be defeated in a single hit by Ground Pounding them.
|Yellow caterpillars that amble along in set trajectories. If Mario performs a Ground Pound on nearby earth or directly spins a Wiggler, it will flip over. If the incapacitated Wigglers are not defeated after several seconds, they  turn ferocious and upright themselves. Their speed is much greater in this state. They return to their original disposition after a few seconds. Wigglers can be defeated in a single hit by Ground Pounding them.
|align=center| [[Honeyhive Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[Honeyhive Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
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|-
|-
|align=center| [[File:SMG Asset Sprite Black Hole.png|x70px]]<br>'''[[Black hole]]'''
|align=center| [[File:SMG Asset Sprite Black Hole.png|x70px]]<br>'''[[Black hole]]'''
|Extremely dense voids with their own [[gravity]]. Mario will be pulled into black holes if he gets too close and will lose a life. They exist in the center of several planets and function similarly to [[bottomless pit]]s.
|Extremely dense voids with their own [[gravity]]. [[Mario]] will be pulled into black holes if he gets too close and will lose a life. They exist in the center of several planets and function similarly to [[bottomless pit]]s.
|align=center| All galaxies except:<br>[[Loopdeeloop Galaxy]]<br>[[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Bubble Breeze Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Bonefin Galaxy]]<br>[[Matter Splatter Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Rolling Gizmo Galaxy]]<br>[[Loopdeeswoop Galaxy]]<br>[[Grand Finale Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Bigmouth Galaxy]]<br>[[Snow Cap Galaxy]]
|align=center| All galaxies except:<br>[[Loopdeeloop Galaxy]]<br>[[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Bubble Breeze Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Bonefin Galaxy]]<br>[[Matter Splatter Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Rolling Gizmo Galaxy]]<br>[[Loopdeeswoop Galaxy]]<br>[[Grand Finale Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Bigmouth Galaxy]]<br>[[Snow Cap Galaxy]]
|-
|-
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|-
|-
|align=center| [[File:Freezing Water.png|x70px]]<br>'''[[Freezing water]]'''
|align=center| [[File:Freezing Water.png|x70px]]<br>'''[[Freezing water]]'''
|Ice water. It is too frigid to swim in: staying in the water for too long depletes Mario's health meter. Freezing water is readily differentiated from normal bodies of water when: the screen is briefly disrupted by a static-like visual effect when Mario enters it.
|Ice water. It is too frigid to swim in: staying in the water for too long depletes Mario's [[Health Meter|life meter]]. Freezing water is readily differentiated from normal bodies of water when: the screen is briefly disrupted by a static-like visual effect when Mario enters it.
|align=center| [[Freezeflame Galaxy]]
|align=center| [[Freezeflame Galaxy]]
|-
|-
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|align=center| [[Bowser's Dark Matter Plant]]
|align=center| [[Bowser's Dark Matter Plant]]
|-
|-
|align=center| [[File:SMG Dusty Dune Tornado.png|x70px]]<br>'''[[Tornado]]'''
|align=center| [[File:SMG Dusty Dune Tornado.png|x70px]]<br>[[Tornado|'''Tornadoes''']]
|A vortex of desert winds that moves back-and-forth along a set path. Making contact will trap Mario within its gusts, but this does not damage him. As with [[Tweester (Super Mario Galaxy)|Tweesters]], Mario is propelled high into the air if he tries to spin.
|A vortex of desert winds that moves back-and-forth along a set path. Making contact will trap Mario within its gusts, but this does not damage him. As with [[Tweester (Super Mario Galaxy)|Tweesters]], Mario is propelled high into the air if he tries to spin.
|align=center| [[Dusty Dune Galaxy]]
|align=center| [[Dusty Dune Galaxy]]
|-
|-
|align=center| [[File:SMG Water Cave.png|x70px]]<br>'''[[Whirlpool]]'''
|align=center| [[File:SMG Water Cave.png|x70px]]<br>'''[[Whirlpool]]s'''
|A swirling vortex of water. Contact pushes Mario and temporarily stuns him, but it does not cause damage.
|A swirling vortex of water. Contact pushes Mario and temporarily stuns him, but it does not cause damage.
|align=center| [[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[Sea Slide Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]
|-
|-
|align=center| [[File:SMG Bubble Blast Start.png|x70px]]<br>'''[[Electric rail]]s'''
|align=center| [[File:SMG Bubble Blast Start.png|x70px]]<br>'''[[Electric rail]]s'''
|nihil
|Electrical barriers which shock Mario on contact. They emit either green or red electricity and move horizontally in some galaxies. [[Spiky Topman|Spiky Topmen]] can be damaged by spinning them into an electric rail.
|align=center| [[Good Egg Galaxy]]<br>[[Flipswitch Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Toy Time Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Sweet Sweet Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Flipswitch Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Toy Time Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Sweet Sweet Galaxy]]<br>[[Bubble Blast Galaxy]]
|-
|-
|align=center| [[File:SMG Asset Model Spike Trap.png|x70px]]<br>'''[[Spike Trap]]'''
|align=center| [[File:SMG Asset Model Spike Trap.png|x70px]]<br>'''[[Spike Trap]]s'''
|nihil
|Spiked platforms that slide along a set path, damaging Mario if they touch its sharp edges.
|align=center| [[Good Egg Galaxy]]<br>[[Flipswitch Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Flipswitch Galaxy]]<br>[[Toy Time Galaxy]]
|-
|-
|align=center| [[File:SMG Battlerock Galaxy Big Saucers.png|x70px]]<br>'''Electric spheres'''
|align=center| [[File:SMG Battlerock Galaxy Big Saucers.png|x70px]]<br>{{conjectural|'''Electric spheres'''}}
|nihil
|Metal orbs that move in a circle, causing Mario electrical damage if touched.
|align=center| [[Battlerock Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[Battlerock Galaxy]]<br>[[Dreadnought Galaxy]]
|-
|-
|align=center| [[File:SMG Fire Bar screenshot.png|x70px]]<br>'''[[Fire Bar]]s'''
|align=center| [[File:SMG Fire Bar screenshot.png|x70px]]<br>'''[[Fire Bar]]s'''
|nihil
|Rotating bars of fireballs that burn Mario on contact.
|align=center| [[Battlerock Galaxy]]<br>[[Bowser's Star Reactor]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Sling Pod Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[Battlerock Galaxy]]<br>[[Bowser's Star Reactor]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Sling Pod Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|-
|-
|align=center| [[File:SMG Star.png|x56px]]<br>'''{{wp|Red dwarf}}'''
|align=center| [[File:SMG Star.png|x56px]]<br>{{conjectural|'''{{wp|Red dwarf|Red dwarves}}'''}}
|Small suns. Some dwarves can be found suspensed in space, while others can be found on the surface of planetoids. Making direct contact burns Mario.
|Small suns. Some dwarves can be found suspensed in space, while others can be found on the surface of planetoids. Making direct contact burns Mario.
|align=center| [[Bowser's Star Reactor]]<br>[[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[Bowser's Star Reactor]]<br>[[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
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|align=center| [[Gusty Garden Galaxy]]
|align=center| [[Gusty Garden Galaxy]]
|-
|-
|align=center| [[File:SMG Steam Jet.png|x70px]]<br>'''[[Steam jet]]'''
|align=center| [[File:SMG Steam Jet.png|x70px]]<br>'''[[Steam jet]]s'''
|Heated water vapor forced out of the ground. Making contact burns Mario.
|Heated water vapor forced out of the ground. Making contact burns Mario.
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
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|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|-
|-
|align=center| [[File:SMG Asset Model Lava Geyser.png|x70px]]<br>'''[[Lava Geyser]]'''
|align=center| [[File:SMG Asset Model Lava Geyser.png|x70px]]<br>'''[[Lava Geyser]]s'''
|Projected columns of molten rock that rise from pools of lava. Direct contact burns Mario. Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface.
|Projected columns of molten rock that rise from pools of lava. Direct contact burns Mario. Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface.
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]
|align=center| [[Freezeflame Galaxy]]<br>[[Melty Molten Galaxy]]
|-
|-
|align=center| [[File:SMG Megaleg Head Bullet Bills.png|x70px]]<br>'''[[Bill Blaster]]'''
|align=center| [[File:SMG Megaleg Head Bullet Bills.png|x70px]]<br>'''[[Bill Blaster]]s'''
|The cannons that shoot [[Bullet Bill]]s. A Blaster will not shoot more than one Bill at a time. There are Bill Blasters found underwater that shoot [[Torpedo Ted]]s.
|The cannons that shoot [[Bullet Bill]]s. Stand alone blasters are covered in {{wp|military camouflage}}. A blaster will not shoot more than one Bill at a time. Bill Blasters are mounted onto the surface of planets, integrated into the walls of terrain, and attached to the sides of [[Bowser]]'s [[airship]]s. Many Bill Blasters are built into the body of [[Megaleg]]. There are identical-looking blasters found underwater that shoot [[Torpedo Ted]]s.
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Bubble Blast Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Bubble Blast Galaxy]]
|-
|align=center| [[File:SMG Banzai Blaster.png|x70px]]<br>'''[[Banzai Bill Cannon]]'''
|A giant cannon that shoots [[Banzai Bill]]s. Identical-looking cannons occur in [[Good Egg Galaxy]] that release [[Chain Chomp|Chomp]]s.
|align=center| [[Bowser's Galaxy Reactor]]
|-
|-
|align=center| [[File:SMG Burner.png|x70px]]<br>'''[[Burner]]s'''
|align=center| [[File:SMG Burner.png|x70px]]<br>'''[[Burner]]s'''
|nihil
|Rare Bill Blaster-like cannons. They charge up for a few seconds before creating a small explosion.
|align=center| [[Good Egg Galaxy]]
|align=center| [[Good Egg Galaxy]]
|-
|-
|align=center| [[File:SMG Cannon Firing Cannonball.png|x70px]]<br>'''[[Cannon]]'''
|align=center| [[File:SMG Cannon Firing Cannonball.png|x70px]]<br>'''[[Cannon]]s'''
|Mounted artillery that shoot [[Cannonball]]s.
|Mounted enemy artillery that shoot [[Cannonball]]s. They are built into the sides of terrain. They fire continuously in set intervals that can be timed.
|align=center| [[Battlerock Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Sling Pod Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[Battlerock Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Sling Pod Galaxy]]<br>[[Dreadnought Galaxy]]
|-
|align=center| [[File:SMG Banzai Blaster.png|x70px]]<br>'''[[Banzai Bill Cannon]]s'''
|Giant cannons that shoot [[Banzai Bill]]s. Identical-looking cannons occur in [[Good Egg Galaxy]] that release [[Chain Chomp|Chomp]]s.
|align=center| [[Bowser's Galaxy Reactor]]
|}
|}
<br>
<references group=note/>
<br>


===Bosses===
===Bosses===
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|align=center style="background:#FFFFFF"| [[File:SMG Bugaboom Artwork.png|x80px]]
|align=center style="background:#FFFFFF"| [[File:SMG Bugaboom Artwork.png|x80px]]
|-
|-
|align=center style="background:#FFFFFF"| A reptilian monster with a {{wp|Tail club|clubbed tail}}. It charges down Mario when he is in its line of sight. [[Spin|Spinning]] into its club slingshots it towards its head, damaging it.
|align=center style="background:#FFFFFF"| A reptilian monster with a {{wp|Tail club|clubbed tail}}. It charges down [[Mario]] when he is in its line of sight. [[Spin|Spinning]] into its club slingshots it towards its head, damaging it.
|align=center style="background:#FFFFFF"| A giant octopus that dwells in [[lava]]. He shoot [[coconut]]s and flaming rocks at Mario. Spinning into a coconut smacks it back towards him and damages him.
|align=center style="background:#FFFFFF"| A giant octopus that dwells in [[lava]]. He shoot [[coconut]]s and flaming rocks at Mario. Spinning into a coconut smacks it back towards him and damages him.
|align=center style="background:#FFFFFF"| A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound]], though defeating the child first enrages the parent and makes it harder to strike.
|align=center style="background:#FFFFFF"| A [[Mandibug]] that carries its child on its back. Both can be defeated by performing a [[Ground Pound]], though defeating the child first enrages the parent and makes it harder to strike.

Revision as of 11:37, February 13, 2021

Casual Nintendo historian. Otherwise an artist and a zoologist. Bio degree. I've had an account here since 2012.

Sandbox for current project

New enemies

Name List of enemies Description List of enemies Locations Possible spoils
Rendered model of a bolted Ball Beamer from Super Mario Galaxy.
Ball Beamer (bolt)
Stationary enemies that discharge wide-ranging shockwaves. The shockwaves damage Mario[note 1] on contact. The shockwaves are released in consistent three-part intervals that can be timed. The bolts can be unscrewed by spinning on top of them, which haults the discharge. It opens up the inside of the planet it sits on. Buoy Base Galaxy None
Model of a boltless Ball Beamer from Super Mario Galaxy.
Ball Beamer (nut)
Ball Beamers with nuts. Some sit opposite bolted Ball Beamers on spherical planets. These variants cannot be tampered with. Buoy Base Galaxy
Deep Dark Galaxy
Indestructible
Rendered model of the spring enemy in Super Mario Galaxy.
Banekiti
Rare spring creatures. If Boo Mario collides with a Banekiti, he is bounced away. They do not cause damage. Boo's Boneyard Galaxy Indestructible
SMG Bat Artwork.png
Bat
Winged creatures that roost from the roofs of caves. They drop and swoop down to strike Mario. They fly-in-place and cackle if they make a successful collision. Bats can be defeated with a spin or stomp. Beach Bowl Galaxy
Ghostly Galaxy
Toy Time Galaxy
Coin×1
Star Bit×3
Bomb Boo
Bomb Boo
Explosive Boos. Unlike normal Boos, Bomb Boos do not cower when faced by Mario. They charge directly towards him on sight. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a lasso. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it will closely pull in closer to him and explode in his face. Bomb Boos are conjured by Bouldergeist and can be used to destroy the boss's stone armor. Ghostly Galaxy None
Rendered model of a Clampy from Super Mario Galaxy.
Clampy
A giant clam that periodically opens and shuts its valves. Either Star Chips or coins can be found within them. Snapping shut with Mario inside damages him. Beach Bowl Galaxy Indestructible
Rendered model of a Cluckboom from Super Mario Galaxy.
Cluckboom
Red chickens that lay explosive eggs. They fly in a continuous set path, fluttering back-and-forth. They fall to the ground if shot at with Star Bits, which leaves them dazed and open to attack. Dusty Dune Galaxy Coin×1
Star Bit×3
Rendered model of a red Crabber from Super Mario Galaxy.
Crabber (red)
Aggressive, sidestepping crabs. Crabbers have hard shells that protect them from jumps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers directly move in to attack Mario, but are easier to defeat because they move slowly. Dusty Dune Galaxy
Sea Slide Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
Star Bit×3
Rendered model of a blue Crabber from Super Mario Galaxy.
Crabber (turquoise)
Evasive, cowardly Crabbers that frantically scuttle away from Mario. They will bury themselves underground in an attempt to escape and resurface shortly after. Dusty Dune Galaxy
Sea Slide Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
1-Up Mushroom×1
Electrogoomba
Electrogoomba
Goomba-like octopus creatures. They sidestep back-and-forth along a set back and keep their eyes locked onto Mario when he is nearby. If in close proximity, they attempt to strike him with the hair-like protrusion on their heads. Electrogoombas can be defeated by spinning them once or jumping on their heads. Good Egg Galaxy
Battlerock Galaxy
Bowser Jr.'s Airship Armada
Toy Time Galaxy
Coin×1
Star Bit×3
A model of an Eye Beamer from Super Mario Galaxy.
Eye Beamer
Mechanical eyes that are suspended in the air. They emit electrical beams from their pupils that damage Mario on impact. Some Eye Beamers move while others are stationary. The back of the Eye Beam is undamaging and flat: they can be used as platforms to traverse obstacles. Dusty Dune Galaxy
Dreadnought Galaxy
Indestructible
Rendered model of a Fire Shooter from Super Mario Galaxy.
Fire Pressure
Mounted flamethrowers that periodically shoot streams of flame. The flames are expelled in set intervals that can be timed. Bowser's Star Reactor
Toy Time Galaxy
Deep Dark Galaxy
Bubble Blast Galaxy
Indestructible
Flipbug.png
Flipbug
Large beetles. If in close proximity, they will cowardly try to fly away from Mario before tiring out and falling to the ground, flailing helplessly. If spotted in his bee form, they will aggressively home-in and chase him down. Honeyhive Galaxy
Gusty Garden Galaxy
Gold Leaf Galaxy
Coin×1
Star Bit×3
Mikey Mine
Floating Mine (underwater)
Underwater mines with eyes that bob up-and-down on chains. They keep their eyes shut unless Mario is in close proximity. They regenerate after detonating. Deep Dark Galaxy None
Rendered model of a Gold Chomp from Super Mario Galaxy.
Golden Chomp
A rolling Chomp made of gold. It can only be destroyed by Mario if he collides with it while in his rainbow form. Gusty Garden Galaxy Power Star×1
Goombeetle
Goombeetle
Dwarf Goombas that wear metal helmets. The helmets protect them from being stomped. Spinning them causes them to fall upside down. They can be defeated in this state. Bowser Jr.'s Robot Reactor
Battlerock Galaxy
Buoy Base Galaxy
Bowser's Dark Matter Plant
Dreadnought Galaxy
Coin×1
Rendered model of a Gringill from Super Mario Galaxy.
Gringill
Giant eels that prey on Penguins. They are found nestled in caves and swimming in open waters with snapping jaws. The nestled individuals will snap at Mario if he approaches the mouth of their caves. Releasing a shell at them is they only way to defeat them. Beach Bowl Galaxy
Sea Slide Galaxy
Drip Drop Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
Star Bit×7
Rendered model of a Giant Gringill from Super Mario Galaxy.
Gringill (big)
Enormous Gringills found in underwater caves. They will bite Mario if he approaches the mouth of their caves. Beach Bowl Galaxy
Sea Slide Galaxy
Deep Dark Galaxy
1-Up Mushroom×1
An ice bat
Ice Bat
White, alpine bats cloacked in an icy vapor. Making direct contact encases Mario in ice. They can only be damaged by fire. Freezeflame Galaxy Star Bit×3
An Ice Bubble from Super Mario Galaxy.
Ice Bubble
Floating ice enemies that freeze Mario on contact. Spinning near them neutralizes their icy cloud and forces them to the ground. This leaves them vulnerable to being kicked. Neutralized Ice Bubbles will propel themselves towards the nearest pool of freezing water to regenerate their cold aura. Freezeflame Galaxy
Toy Time Galaxy
Coin×1
Jammyfish Bigmouth SMG.png
Jammyfish
Jellyfish-like creatures that idly swim in schools along a set path. They damage Mario on contact, but do not actively pursue him. Deep Dark Galaxy
Bigmouth Galaxy
Coin×1
Model of a Jam-o'-War (without its cap) from Super Mario Galaxy.
Jellyfish
Great underwater medusae that electrocute Mario on contact. They idly pulsate in-place and emit a low, otherworldly sound. Jellyfish can be defeated by throwing two shells at them. The first strike turns them green, but their behavior is unchanged. Deep Dark Galaxy
Bigmouth Galaxy
Coin×1
Spring Vault from Super Mario Galaxy
Jump Beamer
Spring-like Topmen that discharge circular shockwaves. They can be used as springs after jumping on their head, allowing Mario to reach great heights. Flipswitch Galaxy
Battlerock Galaxy
Dreadnought Galaxy
None
A Sentry Garage's model from Super Mario Galaxy
Jump Guarder
A large Topman that releases four Topminis out of its sides. After jumping on its head, it can be used as a spring to reach higher areas. Buoy Base Galaxy None
Rendered model of the Lava Bubble enemy in Super Mario Galaxy.
Lava Bubble (blue)
Floating drops of lava that propel themselves towards Mario. Lava Bubbles appear during the boss battle with King Kaliente. They can only be defeated by shooting them with a Star Bit and will otherwise burnout on their own. Good Egg Galaxy
Bowser Jr.'s Lava Reactor
Melty Molten Galaxy
None
A Li'l Cinder from Super Mario Galaxy
Li'l Cinder
Floating fire enemies that burn Mario on contact. Spinning near them will extinguish their flame and leave them vulnerable to being kicked. Extinguished Li'l Cinders will hop towards the nearest pool of lava to reignite. Freezeflame Galaxy
Melty Molten Galaxy
Coin×1
Mandibug
Mandibug
Large stink bug-like enemies that prey on Honeybees. They quickly charge towards Mario in a straight line after making visual contact, snapping at him with their mandibles. They can be defeated by Ground Pounding them on their backs, as indicated by the symbol on their abdomen. Mandibugs cower in fear if Mario stands on their back but eventually shake him off. Honeyhive Galaxy
Bowser Jr.'s Airship Armada
Honeyclimb Galaxy
Gold Leaf Galaxy
Star Bit×3
Mecha-Bowser from Super Mario Galaxy
Mecha-Bowser
Mechanical Koopas that breath fire. They can only be defeated with a Ground Pound. Spinning them causes their heads to swing back and briefly delays their fire breath attack. Toy Time Galaxy
Dreadnought Galaxy
Coin×1
Rendered model of the meteor obstacle in Super Mario Galaxy.
Meteor
Fiery space rocks. Bowser shoots them out of his mouth to destroy the big staircase in Bowser's Star Reactor. They otherwise typically appear in raining from the sky in volcanic galaxies. Bowser's Star Reactor
Honeyclimb Galaxy
Bowser Jr.'s Lava Reactor
Melty Molten Galaxy
Gateway Galaxy
None
Rendered model of the Mini Chomp enemy in Super Mario Galaxy.
Mini Wanwan
Small Chomps that roll out of doghouses. Mini Wanwans cannot be damaged directly: they are only destroyed once all nearby Flipswitch Panels are activated. Dreadnought Galaxy Star Bit×3
Rendered model of the Monty enemy in Super Mario Galaxy.
Monty
Bandana-wearing moles that reside in hatches and throw wrenches at Mario. They close and hide in the hatch if he approaches them. Montys can be stunned by Ground Pounding the earth near them or shooting them with a Star Bit. This leaves them vulnerable to attack. Battlerock Galaxy
Gusty Garden Galaxy
Dreadnought Galaxy
Coin×1
Star Bit×3
Octoguysmg.png
Octoguy
Small Electrogoombas that shuffle backwards from Mario when approached. They periodically stop to shoot a rock at him from their siphon. Octoguys are defeated with a spin or jump. They often appear in large groups. Honeyhive Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Gold Leaf Galaxy
Deep Dark Galaxy
Coin×1
Star Bit×3
Rendered model of the Rocto enemy in Super Mario Galaxy.
Octopus
Large, stationary Electrogoombas that hide in barrels. They shoot coconuts[note 2] and flaming rocks at Mario from their siphon. The coconuts can be deflected back at them if spun against. Octopuses are always found in pairs. Good Egg Galaxy
Space Junk Galaxy
Bowser Jr.'s Lava Reactor
Dreadnought Galaxy
None
Rendered model of the Tracks enemy in Super Mario Galaxy.
Petapeta
Sandal-wearing sack creatures that turn invisible when moving. Petapetas are harmless, but can be defeated to recover a large number of Star Bits. Their movement can be tracked by following their footsteps. Good Egg Galaxy
Gusty Garden Galaxy
Sea Slide Galaxy
Deep Dark Galaxy
Gateway Galaxy
Star Bit×20
A Pokeyplant from Super Mario Galaxy
Pokey (red)
A segmented cactus enemy. It shimmies back from Mario while attempting to slam its head into him. The Pokey can be defeated by destroying its body segments and then its head, or by stomping on its head from above. If reduced to just a head, it will attempt to flee. Dusty Dune Galaxy Star Bit×7
Rendered model of the prickly plant in Super Mario Galaxy.
Prickly plant
Idle plants with sharp, needle-like flowers. They damage Mario on contact. Destroying them without a power-up usually requires striking them with another object, such as a coconut or rubbery bulb plant. Good Egg Galaxy
Gusty Garden Galaxy
Dusty Dune Galaxy
Toy Time Galaxy
Gateway Galaxy
Bowser's Galaxy Reactor
Star Bit×3
Sling Star×1
Floating prickly plant in Super Mario Galaxy.
Prickly plant (airborne)
Giant prickly plants suspended in space. They have rotating, propeller-like leaves underneath their flowers. Gusty Garden Galaxy Star Bit×7
A giant prickly plant from Super Mario Galaxy
Prickly plant (giant)
Massive prickly plants. Their behavior is shared with the normal-sized prickly plants. Good Egg Galaxy
Dusty Dune Galaxy
Star Bit×7
Sling Star×1
Pumpkinhead Goomba
Pumpkinhead Goomba
Slow-moving Goombas with jack o'lanterns covering their heads. They periodically leave blue flames that damage Mario on contact. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba. Ghostly Galaxy Coin×1
Goomba×1
A Pulse Beam's model from Super Mario Galaxy
Ring Beamer
Domed machines covered in spikes that emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Unlike Ball Beamers, attempting to jump on Ring Beamers damages him. Toy Time Galaxy
Dreadnought Galaxy
Indestructible
LaserRobot.png
Sentry Beam
Stationary robots suspended above ground via a propeller. They shoot electric lasers from their maw. Sentry Beams are completely invincible, although standing on top of them will temporarily prevent it from firing. They follow Mario's position when he is close. Battlerock Galaxy
Bowser Jr.'s Airship Armada
Toy Time Galaxy
Indestructible
Rendered model of a Bonefin from Super Mario Galaxy.
Skeletal Fish Guard
Undead sharks. They appear during the boss fight with Kingfin, who summons them from a hydrothermal vent as he accumulates damage. They home-in and charge at Mario when he comes in close proximity to them. They otherwise swim alongside Kingfin like remoras. They can be defeated by leading them to the water's surface or by striking them with a shell. The entire guard disappears once Kingfin is defeated. Bonefin Galaxy Star Bit×7
Offical artwork of Slurple
Slurple
Leech-like enemies which latch onto Mario and gradually depletes his life meter. Slurples are easily disposed of with a spin. Good Egg Galaxy
Honeyhive Galaxy
Gusty Garden Galaxy
Gold Leaf Galaxy
Sea Slide Galaxy
Star Bit×1
Spiky Topman
Spiky Topman
Top enemies that spin into Mario. Spiky Topmen do not directly harm him, but they can push him into hazards or off of a platform. The spike on their heads protects them from being stomped on and will damage him on contact. Spiky Topmen can only be defeated if into an electric rail or off the side of a platform. Battlerock Galaxy
Dreadnought Galaxy
Coin×1
File:Prickly Piranha Plant Galaxy.png
Spiny Piranha Plant
Giant Piranha Plants that forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them. Good Egg Galaxy
Beach Bowl Galaxy
Gusty Garden Galaxy
Star Bit×7
Sproutle Vine×1
Closeup of a Spoing in Super Mario Galaxy
Spoing
Spiders that hop up-and-down in-place. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on. They will pause an gleefully laugh if they successfully strike Mario. Space Junk Galaxy
Ghostly Galaxy
Coin×1
Star Bit×3
A Spangler in the Sea Slide Galaxy
Sprangler
Spoings that hang from silk. They sway back-and-forth in an attempt to strike Mario. Spranglers become briefly incapacitated if spun into and can be kicked to defeat them. They otherwise can be jumped on. Ghostly Galaxy
Bowser Jr.'s Airship Armada
Sea Slide Galaxy
Coin×1
Star Bit×3
Rendered model of the Spring Topman enemy in Super Mario Galaxy.
Spring Topman
Green Topmen. Colliding with Mario causes him to spin out-of-control. Jumping on one's head leaves it stunned and exposes the spring underneath its head. It can be jumped on while in this state to reach great heights. Some Spring Topmen can produce single Topminis. Buoy Base Galaxy
Dreadnought Galaxy
None
Artwork of a Topmini from Super Mario Galaxy
Topmini
Tiny Topmen that can be defeated by spinning into them. Topminis are incapable of damaging Mario and can only push them around. There are dark voids continuously produce Topminis. They otherwise are produced by Spring Topmen and Jump Guarders. Buoy Base Galaxy
Dreadnought Galaxy
Star Bit×1
Rendered model of a Bone Twister from Super Mario Galaxy.
Tweester
Miniature dust tornadoes that travel along a set path. They catch Mario in their gusts when they make contact, but this does not harm him. Mario is propelled high into the air like a taketombo rotor toy if he tries to spin. Some Tweesters carry jagged, rocky debris that does harm Mario if he makes contact. Dusty Dune Galaxy Indestructible
Rendered model of the Undergrunt enemy in Super Mario Galaxy.
Undergrunt
Moles that prey on Star Bunnies. They lkeave trails of disturbed dirt as they burrow through the ground. They can be defeated by Ground Pounding the floor, forcing them to come to the surface where they can be spun. They wear spiked helmets that will damage Mario if he tries to jump on them. The helmets protrude from the ground as the Undergrunts burrow, enabling the player to track his movement. Gusty Garden Galaxy
Gold Leaf Galaxy
Star Bit×3
Ground Urchin in Freezeflame Galaxy
Urchin (land)
Red Urchins only found on dry land. It will protract its spines and roll towards Mario if he approaches one. They are immune to spinning or being stomped. They can only be damaged by fire and lava. There is a box-like stone scultupre in Freezeflame Galaxy that continuously expels land Urchins. Freezeflame Galaxy
Deep Dark Galaxy
Star Bit×5
Water Shooter
Water Shooter
Mounted nozzles that shoot large drops of water over great distances. Mario will be be trapped and carried within a drop if within its line of trajectory. He can become freed if he spins. Honeyhive Galaxy
Buoy Base Galaxy
Deep Dark Galaxy
Sand Spiral Galaxy
Indestructible

Returning enemies

Name List of enemies Description List of enemies Locations Possible spoils
An Amp
Amp
Suspended, magnetic orbs with smiling faces. They discharge electricity and shock Mario on contact. They move in a fixed direction, typically in a circular pattern. Buoy Base Galaxy
Dreadnought Galaxy
Bubble Blast Galaxy
Indestructible
Rendered model of a Banzai Bill from Super Mario Galaxy.
Banzai Bill
Giant, slow-moving missiles with sharkmouths. Their line of trajectory is fixed in one direction, and they slowly rotate as they move. Bowser's Galaxy Reactor None
Rendered model of the Zap Ball enemy in Super Mario Galaxy.
Big Amp
Larg Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces. Space Junk Galaxy
Battlerock Galaxy
Buoy Base Galaxy
Gusty Garden Galaxy
Toy Time Galaxy
Indestructible
Rendered model of a Grand Goomba from Super Mario Galaxy.
Big Goomba
A gigantic Goomba. It can only be defeated with a spin and a kick. Gateway Galaxy Key×1
Rendered model of a Blooper from Super Mario Galaxy.
Blooper
White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a shell. Bloopers release a cloud of ink when defeated by the player. Buoy Base Galaxy
Deep Dark Galaxy
Star Bit×3
SMG Bob-Omb Artwork.png
Bob-omb
Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and trash in the Bob-omb Blasting minigame. Jumping on a walking Bob-omb causes its legs to recede into its body and become this second variant. Battlerock Galaxy
Dreadnought Galaxy
Rolling Gizmo Galaxy
None
Rendered model Bomp from Super Mario Galaxy.
Bomp
Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on. Freezeflame Galaxy Indestructible
Rendered model of a Boo from Super Mario Galaxy.
Boo
Round ghosts with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at a Boo, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light – including the headlamp of the Toad Brigade Captain. A rival character called the Spooky Speedster is of this species, and Mario can transform into one via the Boo Mushroom. Normal Boos become infatuated with Mario if encountered in his Boo form. Some can be found underwater. Ghostly Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
Sand Spiral Galaxy
Coin×1
Power Star×1
Rendered model of the boulder obstacle in Super Mario Galaxy.
Boulder
Giant, rolling rocks. They are composed of cragged stones with a red gem in their center. Boulders roll around in circles or off the sides of platforms, damaging Mario on contact. Striking them in their red gem with a spin destroys them. There are cliffside caves that continuously release Boulders indefinitely in several galaxies. Good Egg Galaxy
Honeyhive Galaxy
Gusty Garden Galaxy
Freezeflame Galaxy
Dusty Dune Galaxy
Gold Leaf Galaxy
Melty Molten Galaxy
Star Bit×7
SMG Bullet Bill.png
Bullet Bill
Angry-looking missiles that are fired from Bill Blasters. They normally fly in a straight line, but they will change course and directly target Mario if he is within their proximity. Mario can lure Bullet Biulls towards cages and fences in order to destroy them. Their eyes will flash with red light and their bodies will twirl when the lock onto Mario. Good Egg Galaxy
Bowser Jr.'s Robot Reactor
Battlerock Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Bowser Jr.'s Lava Reactor
Dreadnought Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Bubble Blast Galaxy
None
Rendered model of a Cannonball from Super Mario Galaxy.
Cannonball
Round ammunition shot from enemy cannons. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario. A Cannonball can be taken out by shooting it with a Star Bit. Battlerock Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Sling Pod Galaxy
Dreadnought Galaxy
None
Rendered model of a Cataquack from Super Mario Galaxy.
Cataquack
Vaguely duck-like creatures that will toss Mario high into the air. This does not harm him. They will immediately charge towards Mario after making visual contact. They otherwise will idly pace in circles or sleep on the ground. Spinning them or performing a Ground Pound temporarily dazes them. They cannot swim and will drown if led into water. Beach Bowl Galaxy
Gold Leaf Galaxy
None
SMG Cheep Cheep.png
Cheep Cheep
Pudgy red fish. They hopelessly bounce around in a set trajectory. They can be defeated with a spin or a jump. Deep Dark Galaxy Coin×1
Star Bit×3
File:ChompSMG.png
Chomp
Toothy, metal monsters that roll in a set trajectory. The only way to defeat them is by running into them with a Rainbow Star. They bark like a dog when in close proximity. A cannon in Good Egg Galaxy expels smaller variants of Chomps. Good Egg Galaxy
Battlerock Galaxy
Ghostly Galaxy
Star Bit×7
A Dry Bones
Dry Bones
Undead Koopa Troopas. They chase down and tackle Mario on sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. There are three ways to truly defeat Dry Bones: by luring a Bullet Bill into them; by running into them as Rainbow Mario; or by luring them into quicksand. Dusty Dune Galaxy
Bowser's Dark Matter Plant
Bowser's Galaxy Reactor
Star Bit×3
A Space Mine from Super Mario Galaxy.
Floating Mine
Spiked bombs that are suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit. Battlerock Galaxy
Bubble Breeze Galaxy
Ghostly Galaxy
Bowser Jr.'s Airship Armada
Sling Pod Galaxy
Dreadnought Galaxy
Sand Spiral Galaxy
Bubble Blast Galaxy
None
Artwork of a Grand Goomba from Super Mario Galaxy.
Goomba
Shiitake-like creatures that chase down Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state. Good Egg Galaxy
Space Junk Galaxy
Rolling Green Galaxy
Battlerock Galaxy
Hurry-Scurry Galaxy
Beach Bowl Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Freezeflame Galaxy
Bowser's Dark Matter Plant
Bowser Jr.'s Lava Reactor
Gateway Galaxy
Deep Dark Galaxy
Dreadnought Galaxy
Rolling Gizmo Galaxy
Coin×1
Star Bit×3
Key×1
Model of a green Koopa Troopa from Super Mario Galaxy.
Koopa Troopa (green)
Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells, allowing Mario to pick it up and use it as a Green Shell. Space Junk Galaxy
Bowser Jr.'s Airship Armada
Dusty Dune Galaxy
Sea Slide Galaxy
Dreadnought Galaxy
Bigmouth Galaxy
Green Shell×1
Rendered model of the Red Koopa Troopa enemy in Super Mario Galaxy.
Koopa Troopa (red)
A red-shelled Koopa Troopa that walks around in a circle. Jumping on it causes it to retract and gives Mario access to a Red Shell. Sea Slide Galaxy Red Shell×1
Super Mario Galaxy promotional artwork: A Magikoopa or Kamek holding his wand (reused for Mario Party DS as his artwork)
Magikoopa
Robed koopas that can teleport. They conjure fireballs and toss them at Mario with their wand. Shooting one with a Star Bit does not leave it dazed, but it does it does stall to block the bit. Space Junk Galaxy
Bowser Jr.'s Airship Armada
Toy Time Galaxy
Deep Dark Galaxy
Matter Splatter Galaxy
Sand Spiral Galaxy
Coin×1
Model of a Micro Goomba in Super Mario Galaxy
Micro Goomba
Diminutive and weak Goombas. Like normal-sized Goombas, they will charge towards Mario if he is near. They can can be defeated with a single spin. Rolling Green Galaxy
Battlerock Galaxy
Freezeflame Galaxy
Dusty Dune Galaxy
Bowser Jr.'s Lava Reactor
Gateway Galaxy
Dreadnought Galaxy
Rolling Gizmo Galaxy
Coin×1
Piranha Plant
Piranha Plant
Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. Sproutle Vines will grow where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached. Good Egg Galaxy
Honeyhive Galaxy
Beach Bowl Galaxy
Gusty Garden Galaxy
Dusty Dune Galaxy
Gold Leaf Galaxy
Coin×1
Star Bit×3
Sproutle Vine×1
Pokeynut
Pokey
Giant, immobile Pokeys. They will slam its head downward to strike Mario. Their bodies fall apart when struck by a coconut, causing their head to fall and be partially submerged in the surrounding sand. Stomping on their overturned head defeats them. Good Egg Galaxy
Dusty Dune Galaxy
Launch Star×1
Rendered model of the Pokey Head enemy in Super Mario Galaxy.
Pokey Head
Disembodied Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head will gleefully bounce in-place if it successfully strikes Mario. They can be defeated in a single hit with a spin or stomp. Gusty Garden Galaxy
Dusty Dune Galaxy
Coin×1
Star Bit×3
Rendered model of the Spiny Cheep-Cheep enemy in Super Mario Galaxy with its spines extended.
Model of a deflated Spiny Cheep-Cheep from Super Mario Galaxy
Spiny Cheep Cheep
Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken treasure chests. Drip Drop Galaxy Star Bit×7
Thwomp
Thwomp
Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his life meter. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in Dreadnought Galaxy. Bowser's Star Reactor
Beach Bowl Galaxy
Buoy Base Galaxy
Dusty Dune Galaxy
Dreadnought Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Indestructible
Rendered model of the Torpedo Ted enemy in Super Mario Galaxy.
Torpedo Ted
Underwater missiles with smiley sharkmouths. Their eyes will flash red and they home-in on Mario when he is in close proximity. They can be lured towards glass cages to break them. Buoy Base Galaxy
Drip Drop Galaxy
None
A Tox Box
Tox Box
Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides will crush Mario. Tox Boxes are the same width of the paths they travel, thus making them very difficult to avoid. Beach Bowl Galaxy
Toy Time Galaxy
Indestructible
Urchin as seen in Super Mario Galaxy.
Urchin
Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by shells and fireballs. Beach Bowl Galaxy
Buoy Base Galaxy
Freezeflame Galaxy
Sea Slide Galaxy
Drip Drop Galaxy
Deep Dark Galaxy
Star Bit×5
SMG Wiggler Artwork.png
Wiggler
Yellow caterpillars that amble along in set trajectories. If Mario performs a Ground Pound on nearby earth or directly spins a Wiggler, it will flip over. If the incapacitated Wigglers are not defeated after several seconds, they turn ferocious and upright themselves. Their speed is much greater in this state. They return to their original disposition after a few seconds. Wigglers can be defeated in a single hit by Ground Pounding them. Honeyhive Galaxy
Beach Bowl Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Gold Leaf Galaxy
Star Bit×7

Traps and obstacles

Name List of enemies Description List of enemies Locations
The sprite (by technical definition, even if it is incredibly large) of the black hole obstacle in Super Mario Galaxy.
Black hole
Extremely dense voids with their own gravity. Mario will be pulled into black holes if he gets too close and will lose a life. They exist in the center of several planets and function similarly to bottomless pits. All galaxies except:
Loopdeeloop Galaxy
Rolling Green Galaxy
Battlerock Galaxy
Bubble Breeze Galaxy
Buoy Base Galaxy
Dusty Dune Galaxy
Bonefin Galaxy
Matter Splatter Galaxy
Melty Molten Galaxy
Rolling Gizmo Galaxy
Loopdeeswoop Galaxy
Grand Finale Galaxy
Drip Drop Galaxy
Bigmouth Galaxy
Snow Cap Galaxy
Boulder Planet.png
Mud
Dirt mixed with water. Mario's movement speed and jump height is greatly reduced when he is in mud. This puts him at potential risk if dangerous enemies are nearby. Good Egg Galaxy
Honey.png
Honey
A sweet substance collected by Honeybees. Honey reduces Mario's movement the same way mud does. Honeyhive Galaxy
Lava Planet Steel Platform Area.png
Lava
Molten rock. Direct contact burns Mario and makes him bonce into the air with his hands on his rear. It is emitted by volcanos and makes up the surface of some celestial bodies, such as suns. Bowser's Star Reactor
Freezeflame Galaxy
Bowser's Dark Matter Plant
Bowser Jr.'s Lava Reactor
Melty Molten Galaxy
Bowser's Galaxy Reactor
Cold water
Freezing water
Ice water. It is too frigid to swim in: staying in the water for too long depletes Mario's life meter. Freezing water is readily differentiated from normal bodies of water when: the screen is briefly disrupted by a static-like visual effect when Mario enters it. Freezeflame Galaxy
The first area of Bubble Breeze Galaxy
Poison swamp
Bubbly, sludge-like poison mixed with water. Mario becomes trapped in the poison when he makes contact and will rapidly start to sink and lose a life. There is no way for the player to escape. Bubble Breeze Galaxy
Toy Time Galaxy
Dusty Dune Galaxy
Quicksand
Shifting sands. It functions identically to poison in that it will rapidly cause Mario to sink and he cannot escape its pull. Quicksand is usually denoted by signage that have skull-and-crossbones on them. Dusty Dune Galaxy
Sand Spiral Galaxy
Bowser's Galaxy Reactor
Darkmatterpools.png
Dark matter
A dangerous substance that with a swirling pattern on it. Mario's body visually disintegrates when he makes contact with dark matter and he loses a life. Bowser's Dark Matter Plant
SMG Dusty Dune Tornado.png
Tornadoes
A vortex of desert winds that moves back-and-forth along a set path. Making contact will trap Mario within its gusts, but this does not damage him. As with Tweesters, Mario is propelled high into the air if he tries to spin. Dusty Dune Galaxy
Mario swimming in Sea Slide Galaxy
Whirlpools
A swirling vortex of water. Contact pushes Mario and temporarily stuns him, but it does not cause damage. Sea Slide Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
The starting planet on the Bubble Blast Galaxy
Electric rails
Electrical barriers which shock Mario on contact. They emit either green or red electricity and move horizontally in some galaxies. Spiky Topmen can be damaged by spinning them into an electric rail. Good Egg Galaxy
Flipswitch Galaxy
Battlerock Galaxy
Toy Time Galaxy
Dreadnought Galaxy
Sweet Sweet Galaxy
Bubble Blast Galaxy
Rendered model of the spike platform in Super Mario Galaxy.
Spike Traps
Spiked platforms that slide along a set path, damaging Mario if they touch its sharp edges. Good Egg Galaxy
Flipswitch Galaxy
Toy Time Galaxy
Mario in Battlerock Barrage
Electric spheres
Metal orbs that move in a circle, causing Mario electrical damage if touched. Battlerock Galaxy
Dreadnought Galaxy
SMG Fire Bar screenshot.png
Fire Bars
Rotating bars of fireballs that burn Mario on contact. Battlerock Galaxy
Bowser's Star Reactor
Toy Time Galaxy
Deep Dark Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Sling Pod Galaxy
Bowser's Galaxy Reactor
SMG Star.png
Red dwarves
Small suns. Some dwarves can be found suspensed in space, while others can be found on the surface of planetoids. Making direct contact burns Mario. Bowser's Star Reactor
Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
SMG Hedge Ring Planet.png
Brambles
Thick vines covered in thorns. Making contact damages Mario. Gusty Garden Galaxy
A Steam Jet
Steam jets
Heated water vapor forced out of the ground. Making contact burns Mario. Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Melty Molten Galaxy
Volcanic debris
Trailing clumps of molten rock that are shot out of lava. They move very slowly and burn Mario on contact. Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Rendered model of the Lava Geyser obstacle in Super Mario Galaxy.
Lava Geysers
Projected columns of molten rock that rise from pools of lava. Direct contact burns Mario. Lava Geysers rise and fall in set intervals that can be timed. A rise is always proceeded by rapid bubbling on the lava's surface. Freezeflame Galaxy
Melty Molten Galaxy
The top of Megaleg's head
Bill Blasters
The cannons that shoot Bullet Bills. Stand alone blasters are covered in military camouflage. A blaster will not shoot more than one Bill at a time. Bill Blasters are mounted onto the surface of planets, integrated into the walls of terrain, and attached to the sides of Bowser's airships. Many Bill Blasters are built into the body of Megaleg. There are identical-looking blasters found underwater that shoot Torpedo Teds. Good Egg Galaxy
Bowser Jr.'s Robot Reactor
Battlerock Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Bowser Jr.'s Lava Reactor
Dreadnought Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Bubble Blast Galaxy
A burner in Super Mario Galaxy
Burners
Rare Bill Blaster-like cannons. They charge up for a few seconds before creating a small explosion. Good Egg Galaxy
Cannon firing a Cannonball in the Dreadnought Galaxy
Cannons
Mounted enemy artillery that shoot Cannonballs. They are built into the sides of terrain. They fire continuously in set intervals that can be timed. Battlerock Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Sling Pod Galaxy
Dreadnought Galaxy
A Banzai Bill Cannon in Bowser's Galaxy Reactor
Banzai Bill Cannons
Giant cannons that shoot Banzai Bills. Identical-looking cannons occur in Good Egg Galaxy that release Chomps. Bowser's Galaxy Reactor


  1. ^ Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to Luigi during his playthrough.
  2. ^ All coconuts are replaced by watermelons if the player accumulates 9999 Star Bits.


Bosses

List of bosses Bosses List of bosses
Dino Piranha King Kaliente Stink Bug Parent Bugaboom
Dino Piranha KingKalienteProfile.png Rendered model of the Mandibug Stack in Super Mario Galaxy. Bugaboom
A reptilian monster with a clubbed tail. It charges down Mario when he is in its line of sight. Spinning into its club slingshots it towards its head, damaging it. A giant octopus that dwells in lava. He shoot coconuts and flaming rocks at Mario. Spinning into a coconut smacks it back towards him and damages him. A Mandibug that carries its child on its back. Both can be defeated by performing a Ground Pound, though defeating the child first enrages the parent and makes it harder to strike. An enormous, winged Mandibug. It releases explosive droppings from its abdomen as it flies and tries to bite Mario with its pinchers while grounded. Ground pounding its back damages it.
Missions Missions Missions Missions
Dino Piranha
Dino Piranha Speed Run
King Kaliente's Battle Fleet
King Kaliente's Spicy Return
Trouble on the Tower Big Bad Bugaboom
Megaleg Kamella Tarantox Topmaniac
SMG Megaleg and Moon Model.png Kamella from Super Mario Galaxy. TarantoxSMG.png Topmaniac
A mechanical monster the size of a skyscraper. The boss of the Magikoopas. TBD The head of the Topman Tribe.
Missions Missions Missions Missions
Megaleg's Moon Kamella's Airship Attack
The Underground Ghost Ship
Ghost Ship Daredevil Run
Tarantox's Tangled Web Topmaniac and the Topman Tribe
Topmaniac's Daredevil Run
Revenge of the Topman Tribe
Topman Tribe Speed Run
Bouldergeist Major Burrows Baron Brrr Undergrunt Gunner
Bouldergeist SMG.png Major Burrows Artwork.png Baron Brrr Undergrunt Gunner.png
A ghastly stone monster. This is the beast that kidnapped Luigi. A giant Undergrunt who preys on Star Bunnies. TBD TBD
Missions Missions Missions Missions
Beware of Bouldergeist
Bouldergeist's Daredevil Run
The Dirty Tricks of Major Burrows
Major Burrows's Daredevil Run
The Frozen Peak of Baron Brrr When It Rains, It Pours
Bouncing Down Cake Lane
Bubble Blastoff
Kingfin Bowser Jr. Bowser Fiery Dino Piranha
SMG Kingfin Alternate Artwork.png Super Mario Galaxy promotional artwork: Bowser Jr. Artwork of Bowser in Super Mario Galaxy Firey Dino Piranha from Super Mario Galaxy.
A massive, undead shark. Bowser's bratty son. Mario's arch-nemesis: the fire-breathing king of koopas. A Dino Piranha that spews fireballs.
Missions Missions Missions Missions
Kingfin's Fearsome Waters Sinking the Airships The Fiery Stronghold
Darkness on the Horizon
The Fate of the Universe
Fiery Dino Piranha