Fire Mario: Difference between revisions

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====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:Fire Princess Peach Artwork - Super Mario 3D World.png|thumb|right|Fire Peach in ''Super Mario 3D World'']]
[[File:Fire Princess Peach Artwork - Super Mario 3D World.png|thumb|right|Fire Peach in ''Super Mario 3D World'']]
In ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', Fire Mario and Fire Luigi return, functioning as in ''Super Mario 3D Land''. This time, [[Toad]], [[Princess Peach|Peach]], and [[Rosalina]] can also use this form. Toad's colors become similar to Fire Yellow Toad (with a red-spotted yellow mushroom cap and red vest), although his pants do not change color. Peach's dress turns white with red panniers, collar, and dress hem, similar to her sprite in ''Super Mario Bros.'', while her hair gets tied back in a ponytail, like in ''[[Super Mario Sunshine]]'', ''[[Super Mario 64 DS]]'', and later ''Mario'' spin-off titles, except with a red hairband rather than blue. Rosalina also has her hair tied back in a ponytail with a red hairband; in addition, her crown gets a bit brighter, her earrings turn red, and her dress becomes a solid red with white dress hem, top flap, and sleeve frills. [[List of stamps in Super Mario 3D World|Stamps]] of Fire Mario and Fire Peach are available in [[Fort Fire Bros.]] and [[Double Cherry Pass]], respectively.
In ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', Fire Mario and Fire Luigi return, functioning as in ''Super Mario 3D Land''. Additionally, due to multiplayer returning, characters can throw fireballs when picked up. This time, [[Toad]], [[Princess Peach|Peach]], and [[Rosalina]] can also use this form. Toad's colors become similar to Fire Yellow Toad (with a red-spotted yellow mushroom cap and red vest), although his pants do not change color. Peach's dress turns white with red panniers, collar, and dress hem, similar to her sprite in ''Super Mario Bros.'', while her hair gets tied back in a ponytail, like in ''[[Super Mario Sunshine]]'', ''[[Super Mario 64 DS]]'', and later ''Mario'' spin-off titles, except with a red hairband rather than blue. Rosalina also has her hair tied back in a ponytail with a red hairband; in addition, her crown gets a bit brighter, her earrings turn red, and her dress becomes a solid red with white dress hem, top flap, and sleeve frills. [[List of stamps in Super Mario 3D World|Stamps]] of Fire Mario and Fire Peach are available in [[Fort Fire Bros.]] and [[Double Cherry Pass]], respectively.


====''Super Mario Maker''====
====''Super Mario Maker''====

Revision as of 16:50, May 7, 2022

"Fire Power" redirects here. For Yoshi's Power Flower form from Super Mario 64 DS, see Fire Power (Yoshi).
Not to be confused with Flaming Wario.
Fire Mario
Artwork of Fire Mario in New Super Mario Bros. U Deluxe
Artwork from New Super Mario Bros. U Deluxe
Applies to Mario, Luigi, Peach, Toad, Toadette, Blue Toad, Yellow Toad, Mii, Wario, Bowser, Rosalina.
Item needed Fire Flower
Power(s) given Shoots fireballs, usually two at a time; can be used underwater with very few exceptions; additionally grants strength, speed, and flight in The Super Mario Bros. Super Show!
First appearance Super Mario Bros. (1985)
Latest appearance Super Mario 3D World + Bowser's Fury (2021)

Template:Quote2 Fire Mario (originally known as Fiery Mario[1][2][3]) is a power-up Mario takes when he uses a Fire Flower. It is a frequently recurring form throughout the Mario franchise, introduced in Super Mario Bros.. Fire Mario assumes the proportions of the Super Mario form; in fact in the debut game and Super Mario Bros. 3, Mario and Luigi are required to be in Super form for the Fire Flower to transform them into Fire form, but later installments allow the Small form to power-up directly into the Fire form. In most platformers, only a maximum of two fireballs can be in play at a time. Some games, however, such as Super Mario Galaxy, let Fire Mario shoot many more fireballs. As of Super Mario World, enemies that Fire Mario defeats with fireballs usually release coins.

Mario and Luigi have occasionally been able to use fire without assuming the Fire Mario form. Mario and Luigi in the Super Smash Bros. games have a basic special move based on the form's appearance in Super Mario Bros., which includes the sound effect, which Kirby can copy. Due to how early Fire Mario is introduced to the series, later spinoffs also usually associate Mario's element with fire such as in later installments of Super Smash Bros., Mario Golf: Toadstool Tour, Mario Superstar Baseball, Mario Sports Superstars, Mario Sports Mix, Puzzle & Dragons: Super Mario Bros. Edition, and more. Mario has a variety of fire-based moves in Super Mario RPG: Legend of the Seven Stars and after acquiring the Firebrand skill in Mario & Luigi: Superstar Saga and Mario & Luigi: Superstar Saga + Bowser's Minions.

Besides Mario and Luigi, other characters have also had fire variants of their own. Wario transforms into Fire Wario during his boss fight with Mario in Super Mario Land 2: 6 Golden Coins. King Koopa uses a magic pendant in the The Adventures of Super Mario Bros. 3 cartoon to shoot fire at Mario and his friends as Fire Koopa, in tandem with other power-up forms. In New Super Mario Bros. Wii, Blue Toad and Yellow Toad gain fire forms, with Yellow Toad's bearing a color scheme resembling the Super Mushroom's appearance in Super Mario Bros. and the Mega Mushroom. In New Super Mario Bros. U, Miis can become "Fire Miis" as well, and Toadette can also use this form in the Deluxe version and Super Mario Maker 2. In Nintendo Land, if a Mii plays Yoshi's Fruit Cart, the red Mii resembles Fire Mario and the green Mii resembles Fire Luigi without hats. In Super Mario 3D World, Toad, Princess Peach and Rosalina all have fire variants, with Fire Toad's color scheme recycling the color scheme of Yellow Toad's New Super Mario Bros. Wii fire form.

Superball Mario is very similar to Fire Mario, appearing in Super Mario Land, and it is also obtained through a type of flower, the Superball Flower. Fire Mario also has a closely-related counterpart called Ice Mario (not to be confused with the Ice Mario power-up from Super Mario Galaxy), introduced in New Super Mario Bros. Wii.

History

Super Mario series

Super Mario Bros. / Super Mario Bros.: The Lost Levels

Fire Mario from Super Mario Bros.
Fiery Mario in Super Mario Bros.

In the form's first appearance, Super Mario Bros. (and later in its sequel, Super Mario Bros.: The Lost Levels), both Mario and Luigi's hats and overalls change to a light cream, almost white color and their shirts change to red. In Super Mario All-Stars and Super Mario Bros. Deluxe, however, Fiery Luigi has his original green and white colors, while in his regular form, his colors are the same as Mario's, with green and blue. In the arcade version, VS. Super Mario Bros., their overalls and hats change to yellow instead of cream. If Mario or Luigi are in this form when the timer runs out, their losing sprites will use the fire palette, although this is not reflected in the Super Mario All-Stars version.

Fire Mario walking.

They become Fiery Mario/Luigi after obtaining a Fire Flower, thus gaining the ability to throw fireballs. Mario can throw fireballs if the player presses B Button, which is shared with dashing. there can only be two fireballs on-screen at a time. The fireballs bounce and can defeat most enemies, including Spinies which are otherwise immune to jumping. The Fire form also allows Mario and Luigi to attack underwater. Using five fireballs to defeat Bowser and his copies yields 5000 points, the only method where defeating an enemy yields 5000 points at once.

In these games, if Small Mario collects a Fire Flower, he power-ups to only his Super form. Also, Fiery Mario or Luigi reverts to Small form if he takes damage. Most following games change this mechanic by having Small Mario transition directly to Fire Mario while also downgrading Mario to Super form rather than Small form if he takes a hit, so Fire Mario is easier to obtain and also grants Mario an additional hit.

Small Fire Mario (glitch)

There is a glitch that allows Mario and Luigi to become Small Mario and Fire Mario simultaneously. If Super/Fire Mario/Luigi hit the axe and have Bowser hit them at the same time, they will take damage but remain big. When they touch a Fire Flower again, they will transform but remain small. When they shoot a fireball, they will very briefly become big again.

In the Super Mario All-Stars versions of both games, Fire Mario/Luigi is not animated when throwing a fireball in the air or while underwater.

Super Mario Bros. 3

Fire Mario

Fire Mario returns in Super Mario Bros. 3. Instead of a red and white palette, Mario and Luigi change to an orange and red palette, possibly due to limitations on the NES, as remakes of the game depict Mario with red overalls and Luigi with green overalls, and they wear a white hat and shirt, as in Super Mario World. Additionally, this is the first game where the Fire form reverts to the Super form after taking damage instead of reverting to the Small form as it does in the original Super Mario Bros., effectively granting Mario and Luigi one additional hit. In the Japanese versions of Super Mario Bros. 3, this is unchanged from the original Super Mario Bros. The introduction of many new power-ups such as the Super Leaf and Frog Suit also means that these new items, when used, can override the Fire form.

Though Super Mario World is the first game where fireballs' defeating enemies drops coins, the Super Mario Advance 4: Super Mario Bros. 3 remake also lets enemies drop coins as long as the player scans the Orange Switch Power-Up e-Reader card. The Yellow Switch card also makes Luigi's fireballs bounce higher, as in Super Mario World: Super Mario Advance 2. Also, if the Red Switch is active, Fire Mario/Luigi shrink to Small form if hit.

Super Mario Bros. 3 also introduces Ice Blocks that Fire Mario and Fire Luigi can melt.

Super Mario World / Super Mario World: Super Mario Advance 2

Fire Mario shooting Fireballs at a Rip Van Fish in Forest of Illusion 2.
Fire Mario attacking a Rip Van Fish in Forest of Illusion 2.

Fire Mario's appearance in Super Mario World is the first time he appears in-game as depicted in artwork, with a white cap and shirt with red overalls. Fire Luigi instead has green overalls, resembling Luigi's sprite colors from the NES version of Mario Bros. They also throw two fireballs at either side of themselves when using the new Spin Jump move. Super Mario World is also the first game where enemies defeated by fireballs release coins, which is a trait that becomes common in later Mario games. However, if the coins are not collected, the enemies respawn if Mario or Luigi leaves and revisits the area. This is the first game where Fire Flowers allow Small Mario and Luigi to skip the Super form to turn to Fire form. Unlike in western releases of Super Mario Bros. 3, however, getting hit in Fire form reverts Mario and Luigi into their Small forms similar to the original game.

In the Game Boy Advance remake, as in the western releases of Super Mario Bros. 3, Fire Mario and Fire Luigi revert to their Super form when hit rather than Small form. The GBA lacks X Button and Y Button, so they cannot shoot fireballs while holding an item. Fire Luigi also has a minor change in the remake, where his fireballs bounce higher than Mario's. If Mario and Luigi have already grown a Red Yoshi to adult in the Star World, Fire Mario and Fire Luigi can find adult Red Yoshis in ? Blocks that spawn Yoshis. Otherwise, they can find other colored Yoshis depending on how they are unlocked.

Super Mario Land 2: 6 Golden Coins

Mario explores the second secret level of the Pumpkin Zone, Secret Course 5.
These three fiery blocks can be destroyed with fireballs.

In Super Mario Land 2: 6 Golden Coins, due to the Game Boy's monochrome palette, Fire Mario and Fire Wario receive a feather on their caps. Official artwork portray Fire Mario with Mario's standard color scheme, however. Fire Mario's fireballs are the only way to destroy fiery blocks. Additionally, in the final phase in the battle with Mario, Wario uses a Fire Flower to become Fiery Wario,[4] attacking solely by throwing fireballs. After he is defeated, he reverts to Small Wario and flees.

New Super Mario Bros.

Fire Mario in New Super Mario Bros.

Fire Mario and Fire Luigi return in New Super Mario Bros. as a common power-up. The form retains its Super Mario World color schemes, and like in that game, enemies that are destroyed with fireballs drop coins; The form also gains properties from Super Mario Bros. 3 and Super Mario World: Small Mario automatically becomes Fire Mario after picking up a Fire Flower, and Fire Mario reverts to Super Mario when taking a hit. This is set as the standard for later 2D Mario platformers. The Blue Shell, Mini Mushroom, and Mega Mushroom override the Fire Flower form, but if Mario has a Blue Shell or is in Mega form while collecting a Fire Flower, Mario does not transform to Fire Mario, and the item is transferred to his Item Storage or converted to 1,000 points depending on the reserve item. In the Mario vs. Luigi game mode, fireballs can knock a Big Star from the brothers or defeat a brother if the brother is in Mini form.

The pose and facial expression of the illustration for Fire Mario bears a resemblance to the illustration of Fire Mario in Super Mario World (the art appears earlier in Super Mario Bros. 3 but without the white and red colors).

Super Mario Galaxy

Fire Mario lighting torches in the Freezeflame Galaxy

Fire Mario and Fire Luigi make their 3D platformer debut in Super Mario Galaxy, found in the Freezeflame Galaxy, Dusty Dune Galaxy and Deep Dark Galaxy, with a few changes: the form is time-limited instead of being lost by taking damage (which means Mario can be hit and still retain this form), and while Mario can shoot more than two fireballs at a time, he cannot do so underwater. Shaking Wii Remote causes Fire Mario to throw fireballs, replacing the spin move. A special arrangement plays for Fire Mario/Luigi's duration, which speeds up until the form expires. The theme also faintly includes the Super Star theme playing. This theme also has a variant for Ice Mario/Luigi's form.

In Freezeflame Galaxy, Fire Mario is used in the second mission Freezeflame's Blistering Core, in the Lava Core Planet. After finding a ? Coin in front of a closed gate, Mario can use a Fire Flower that spawns besides torches. Fire Mario can then defeat Red Urchins which are otherwise immune to Mario's normal attacks as well as more easily destroy the crates scattered in the level. Fire Mario can then light torches in various parts of the level; the gate behind the ? Coin can be opened if Fire Mario lights a torch next to it. After torches are lit, Mario can be damaged by the fire, however. After the gate is opened, Fire Mario can more easily reach two unlit torches and activate them to spawn a staircase that allows him to flip upside-down and reach the next area. Mario encounters an upward slope with several Red Urchins, a cranny that spawns Red Urchins and crates, but there is a Fire Flower in a bubble. Fire Mario is needed to light two of the four torches; fireballs can travel over lava to reach more distant torches. After those torches are lit, a wall moves up to reveal a Wall Jumping area. The final area in the mission have Li'l Cinders, moving platforms, unlit torches, and a Fire Flower in a bubble. There is a Power Star behind a gate, so Fire Mario must be used to light two more torches, which opens the gate and retracts a platform Mario can run on to get the Power Star.

Fire Luigi in the Freezeflame Galaxy
Fire Luigi's depiction in Super Mario Galaxy

Fire Mario is used in the third mission Hot and Cold Collide, with the Fire Flower found in the other, molten half of Hot and Cold Planet. This power is needed to light torches in the frozen half of this planet to spawn a Launch Star, but it can also defeat Urchins in the same room.

Fire Mario may be encountered in the hidden mission Conquering the Summit, which takes place in Freezeflame Galaxy's first mission, The Frozen Peak of Baron Brrr. Fire Mario is used to destroy a snowman blocking a platform by hitting it with two fireballs, but Fire Mario needs to reach the top of the series of platforms to destroy another snowman covering a Sling Star. In the narrow path up the summit, Fire Mario is used twice more to destroy more snowmen blocking the paths. The Purple Coins on the Summit mission takes place in a similar setup as The Frozen Peak of Baron Brrr, but Mario must take the hidden path with Fire Mario to get all Purple Coins.

In Dusty Dune Galaxy, Fire Mario can be used in the first mission Soaring on the Desert Winds. In the 2D segment indoors, Mario spawns a Fire Flower after collecting a ? Coin. The next segment is a narrow passageway with Piranha Plants that can be more easily defeated with Fire Mario.

In Deep Dark Galaxy's first mission The Underground Ghost Ship and second mission Bubble Blastoff, Fire Mario is required to light torches to open a gate on the main area. The Fire Flower, however, is located at a small brown planet of Octoguys off the main area, so Fire Mario needs to head to the torches before the power wears off.

The small Snow Cap Galaxy's single mission Star Bunnies in the Snow has a Star Bunny hidden in a snowman. The Flipswitch Panels must be activated to spawn a Fire Flower, and Fire Mario can then destroy the snowman and catch the Star Bunny.

Fire Luigi is used in the mode, "Super Luigi Galaxy", an entire game which Luigi replaces Mario. This mode is unlocked once Mario collects all 120 Power Stars and causes the credits to coll.

New Super Mario Bros. Wii

Fire Toads
Fire Toads
Fire Toads

In New Super Mario Bros. Wii, Fire Mario and Fire Luigi have the same traits as in New Super Mario Bros.. New Super Mario Bros. Wii adds new mechanics for the Fire form to interact with. When carried by another player, players normally cannot move except jumping off, but players in their Fire forms can shoot fireballs. Yoshi can also grab fireballs and spit a bigger fireball. Fire Mario can also help players navigate dark levels better, as fireballs have a field of light around them. The game introduces Prickly Goombas and includes Ice Blocks, both found in ice-themed level World 9-7, both that Fire Mario can destroy.

Yellow Toad and Blue Toad receive Fire Forms, which gives them red-spotted yellow/blue caps, and red vests and pants. In an earlier version of the game, the Toads had white spots instead of the red spots seen in the final version of the game. Fire Mario's counterpart, Ice Mario, also appears in the game, behaving very similarly to Fire Mario as well as requiring a flower to transform.

Super Mario Galaxy 2

Fire Mario (and Fire Luigi) re-appears from Super Mario Galaxy in Super Mario Galaxy 2 with no changes from its predecessor. Mario can turn into this form in the Rightside Down Galaxy, Freezy Flake Galaxy, Slipsand Galaxy, Upside Dizzy Galaxy and Battle Belt Galaxy. Fire Mario must be used to clear the missions "The Great Crate Incinerator" in the Rightside Down Galaxy, and "Burning Upside Dizzy" in the Upside Dizzy Galaxy, where he must burn all the crates in the time limit. The arrangement for Fire Mario/Luigi returns from Super Mario Galaxy. Additionally, the boss battle against Squizzard features a unique arrangement of the Fire Mario theme that overrides Squizzard's own battle theme, as the Fire Flower is required to defeat him.

Super Mario 3D Land

In Super Mario 3D Land, Fire Mario and Fire Luigi return once more. Unlike in Super Mario Galaxy and its sequel, Fire Mario retains its 2D Mario properties. However, the fireballs thrown now bounce off walls and vanish after two seconds rather than remain on the screen until they hit a wall, hit an enemy, hit a hazard, or fall off as they do in most 2D platformers.

New Super Mario Bros. 2

In New Super Mario Bros. 2, Fire Mario and Fire Luigi return, retaining the same effects as in previous games. A similar form of Mario called Gold Mario, while Luigi has Silver Luigi, makes its debut. Like Fire Mario, Gold Mario can shoot golden variations of fireballs (silver variations for Luigi) and is obtained by collecting a Gold Flower, which resembles the Fire Flower. Additionally, Gold Mario downgrades to Fire Mario upon beating a stage.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe

Fire Toadette in New Super Mario Bros. U Deluxe
Fire Toadette in New Super Mario Bros. U Deluxe

In New Super Mario Bros. U, Fire Mario, Fire Luigi, Fire Yellow Toad, and Fire Blue Toad reappear, once again functioning as it does in previous games. Miis are also capable of using Fire Flowers to become Fire Miis.

In New Super Luigi U, Luigi, Yellow Toad and Blue Toad use the Fire form while Nabbit does not. It functions identically to the way it does in New Super Mario Bros. U.

In New Super Mario Bros. U Deluxe, Toadette can now use this form as she replaces Blue Toad (although he remains playable as a color change from Yellow Toad). As "Fire Toadette", she gains a pink-spotted red cap, and red vest and pants while her dress remains unchanged. However, Toadette's look is refined in this game, due to the Nintendo Switch's HD visual, giving her more detailed clothes.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury

Artwork of Fire Princess Peach, from Super Mario 3D World.
Fire Peach in Super Mario 3D World

In Super Mario 3D World and Super Mario 3D World + Bowser's Fury, Fire Mario and Fire Luigi return, functioning as in Super Mario 3D Land. Additionally, due to multiplayer returning, characters can throw fireballs when picked up. This time, Toad, Peach, and Rosalina can also use this form. Toad's colors become similar to Fire Yellow Toad (with a red-spotted yellow mushroom cap and red vest), although his pants do not change color. Peach's dress turns white with red panniers, collar, and dress hem, similar to her sprite in Super Mario Bros., while her hair gets tied back in a ponytail, like in Super Mario Sunshine, Super Mario 64 DS, and later Mario spin-off titles, except with a red hairband rather than blue. Rosalina also has her hair tied back in a ponytail with a red hairband; in addition, her crown gets a bit brighter, her earrings turn red, and her dress becomes a solid red with white dress hem, top flap, and sleeve frills. Stamps of Fire Mario and Fire Peach are available in Fort Fire Bros. and Double Cherry Pass, respectively.

Super Mario Maker

While Super Mario Maker is a throwback to the older appearances of Fire Mario, it does have few differences. Enemies do not drop coins when they are defeated, similar to their first appearances. Similar to later games, however, Fire Mario reverts to Super Mario when he takes a hit; Small Mario with a Fire Flower can also directly transform to Fire Mario rather than transforming to Super Mario. Also, while Fire Luigi is absent, in the startup screen during Sundays, an 8-bit Luigi in his Super form throws a fireball at Builder Mario.

In the Super Mario World style, if Fire Mario is on a Yoshi, he can find additional Yoshi Eggs containing Cape Feathers.

Fire Koopa Clown Cars normally shoot one fireball, but Fire Mario riding one can have it shoot three fireballs.

Super Mario Odyssey

While Fire Mario does not return in Super Mario Odyssey, the Fire Bro capture works in a similar matter.

Super Mario Maker 2

Super Mario Maker 2 returns Fire Luigi, as Luigi has been absent as a fully playable character in its predecessor. Fire Luigi has a yellow-green hat and overalls in the Super Mario Bros. style as opposed to Fire Mario's white hat and overalls. He wears a yellow-green hat and shirt in the Super Mario Bros. 3 style (instead of sharing Fire Mario's color scheme, as in those games). Super Mario Maker 2 also depicts Fire Toad and Fire Toadette in older styles, though Toad is blue, so his fire forms resemble Blue Toad's fire forms in New Super Mario Bros. Wii. Fire Toadette's appearance is rather similar to that of her appearance in New Super Mario Bros. U Deluxe, although her pants are white rather than red.

Red Yoshis (exclusive to the Super Mario World and New Super Mario Bros. U styles) breathe fireballs instead of shooting out a tongue. If a Fire character rides a Red Yoshi , the Yoshi will shoot three fireballs rather than just one as with other forms.

There are clear conditions that require the player to be in Fire form before reaching the goal.

DIC cartoons

The Super Mario Bros. Super Show!

{{merge from}} symbol, compressed with SVGCrush It has been suggested that Super Toad be merged into this section. (discuss)
Fire Mario and Fire Luigi
Super Mario and Super Luigi throwing fireballs in the Super Mario Bros. Super Show! episode, "Elvin Lives"

In The Super Mario Bros. Super Show!, this form is called Super Mario or Super Luigi, since their actual Super forms are their regular forms. They resembled their appearances in Super Mario Bros. and the later Super Mario All-Stars and Deluxe versions (in Luigi's case). Unlike in the games, the forms are given from not only Fire Flowers, but also Starmen, a magic doodad, Excalibur, and at one point, a shock from a high voltage. In some instances, the form itself is referred as Fire Power, a name that transitioned into the two following series. As well as granting the Mario Bros. the ability to shoot fireballs, the form sometimes endowed them with extra strength, speed, the ability to fly, and sometimes a temporary size increase before transforming. Mario is also seen transforming into this form in the intro. Also, during the transformation sequence, Mario and Luigi are shown in one frame with an outfit resembling their current color schemes since Super Mario Bros. 3, but with a blue hat. Toad used this form (due to a Fire Flower) in the episode "The Fire of Hercufleas," where he has the ability to shoot the Great Balls of Fire.

The Adventures of Super Mario Bros. 3

Fire Mario
Fire Mario taking aim in the The Adventures of Super Mario Bros. 3 episode, "A Toadally Magical Adventure"

In The Adventures of Super Mario Bros. 3, the form was changed to match its appearance in the original NES version of Super Mario Bros. 3: Mario could only obtain it by using Fire Flowers, he had an orange colorization, and he could only shoot fireballs. King Koopa, by using the Power Pendant, could also use this form in the episode "Super Koopa", though he only did so in tandem with the Raccoon form. In the episode "Crimes R Us", when Luigi becomes Fire Luigi, his clothes never change color.

Super Mario World

Fire Mario
Fire Mario protecting Princess Toadstool in the Super Mario World television series episode "King Scoopa Koopa"
One of the frames of Invincible Luigi resembling his Fire form in the Super Mario World television series episode "Party Line"

In the Super Mario World cartoon, the form's appearance was changed again to match its appearance in Super Mario World and later games. However, the form only appears in three episodes, being "Send in the Clown", "King Scoopa Koopa", and "Born to Ride". Mario is the only character in the show to transform into this form. However, while Fire Luigi does not appear, in the episode "Party Line", Invincible Luigi flashes with colors of both his regular form and what would have been his Fire form.

Nintendo Comics System

The Nintendo Comics System never features the fire form; however, the prologue short, "The Legend", has one panel where Luigi throws fireballs at some Beezos, but he is wearing his regular outfit rather than his Fire form colors.

Hotel Mario

Fire Mario in Hotel Mario
Fire Mario in Hotel Mario

Fire Mario appears in Hotel Mario, once again functioning the same. Unlike the current design, Fire Mario and Luigi's overalls flash in different hues of colors. Fire Mario can also find Toads (which are treated as 1-Up Mushrooms) if he opens a door that hides normally a Super Mushroom.

Mario Golf series

Fire Mario as an alternate color scheme in Mario Golf.
Mario and Baby Mario with the fire color scheme in Mario Golf

Although the actual form itself is not present in the Mario Golf series, Mario and Baby Mario have an alternate color scheme that resembles the outfit. In Mario Golf: World Tour, a costume, golf ball, and golf clubs based on this form can be used by Miis. The ball and clubs are available after playing rounds, and the costume is unlocked when the player scores a hole-in-one thrice.

Mario & Sonic at the Olympic Winter Games

Though Fire Mario is absent in Mario & Sonic at the Olympic Winter Games, players can purchase a Fire Mario suit for their Miis when buying a random lottery ticket at the Secret Shop.

Mario Tennis Open

In Mario Tennis Open, there is a Fire Mario suit that can be unlocked by giving two characters a star rank. A racket was made to fit it.

Paper Mario series

Paper Mario: Sticker Star

Fire Mario throwing fireballs at Goombas in Paper Mario: Sticker Star

Paper Mario: Sticker Star is the first appearance of Mario's Fire transformation in a Paper Mario game. Whenever a Fire Flower sticker or its Shiny or Flashy variants are used, Mario transforms into Fire Mario to attack, by hurling one fireball at all on-screen enemies before reverting back to his normal state.

Paper Mario: Color Splash

The Fire Mario transformation returns in Paper Mario: Color Splash, this time by using a Fire Flower card or its bigger version. It functions almost like it did in Paper Mario: Sticker Star; however, now the player has to wait for the fireball to charge before pressing A Button. Since it is mostly red, it takes up most of the red paint, assuming the player uses it with the starting amount of paint.

Paper Mario: The Origami King

This form returns again in Paper Mario: The Origami King when Mario uses a normal or Shiny Fire Flower in battle.

Mario Kart series

Mario Kart Arcade GP DX

In Mario Kart Arcade GP DX, Fire Mario appears as a downloadable alternate color scheme for Mario. His exclusive Special Item is the Double Fireballs, which allow him to shoot two fireballs one by one.

Mario Kart Tour

In Mario Kart Tour, Fire Rosalina appears as a High-End driver, introduced as part of the Rosalina Tour. Her special item is the Fire Flower.

Super Smash Bros. series

Fire Luigi / NES Luigi from Super Smash Bros. playing with fire.
One of Luigi's alts in Super Smash Bros. and Super Smash Bros. Melee is based off his appearance in Super Mario Bros., which resembles his fire form.

Even though Mario and Luigi can throw fireballs without using a Fire Flower, in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U, one of their alternate colors are their Fire forms, with Luigi's replacing a similar-looking one from Super Smash Bros. and Super Smash Bros. Melee based off his Super Mario Bros. sprite. Also in Super Smash Bros for Nintendo 3DS / Wii U, Peach and Rosalina have outfits based on their Fire forms in Super Mario 3D World. In Super Smash Bros. Ultimate, however Mario's Fire-based outfit and his Wario-based colors are replaced by new costumes based on his wedding tuxedo from Super Mario Odyssey and his Builder costume from Super Mario Maker. Luigi, on the other hand, keeps his Fire form outfit in Super Smash Bros. Ultimate, as do Peach and Rosalina.

Mario & Luigi series

In the Mario & Luigi series (excluding Mario & Luigi: Partners in Time), the Mario Bros. turn into their Fire forms upon using the Fire Flower as a Bros. Attack, as well as the Luiginary Flame in Mario & Luigi: Dream Team where all the Luiginoids turn into this form. Additionally, Fire Mario makes an appearance as the last Papercraft used in Mario & Luigi: Paper Jam.

Dr. Mario World

Artwork of Dr. Fire Mario from Dr. Mario World

Fire Mario, Fire Peach, Fire Luigi, and Fire Rosalina take on the role of a doctor in Dr. Mario World. In this game, they wear lab coats over their established outfits, and are called Dr. Fire Mario, Dr. Fire Peach, Dr. Fire Luigi, and Dr. Fire Rosalina respectively. The doctors are available as special stage rewards in World 27, World 11, World 13, and World 31 respectively. One common theme with their skills is that they can eliminate viruses or objects, even those that take multiple hits, with the exception of Muddy Coins. In versus mode, a common thing that they share is that, compared to their regular counterparts, their attack speed is faster but they have overall lower defenses.

Dr. Fire Mario's skill, similar to Dr. Mario's, eliminate the lowest row(s) of clearable objects, where any lower rows that only contain unclearable objects such as Empty Blocks are ignored. Dr. Fire Peach's skill, similar to Dr. Peach's, eliminate a random column(s) of clearable objects, prioritizing any column(s) with viruses. Dr. Fire Luigi's skill is different from Dr. Luigi's skill, where it is instead to eliminate both the leftmost column(s) and the lowest row(s) of objects. Dr. Fire Rosalina's skill is also different from Dr. Rosalina's skill, where it is instead to eliminate a random target of objects in a 3x3 area (up to 5x5 in versus mode), and areas containing viruses are prioritized.

The Fire forms are the only doctors in Dr. Mario World who are absent from the ending.

Super Mario-kun

Some appearances in Super Mario-kun include Fire Mario, like when Mario uses a move called the "Fireball Punch". Fire Mario make another appearances in volume 44, as Mario and Luigi, as well as the Toads, must use 30 fireballs to take down Bowser. Yoshi tries too, but mistakes "Fire" for "Tire".

Other appearances

Fire Mario is a playable character in Monopoly Gamer. He is sold separately as a "Power Pack" expansion figure.

In the Super Mario Mash-up of Minecraft, Fire Mario appears as a playable skin.

Profiles and statistics

Super Mario series

Super Mario Land 2: 6 Golden Coins

  • 3DS Virtual Console manual bio: Pick up a Fire Flower to transform into Fire Mario. Fire Mario can spin jump and throw fireballs.
    Press B Button to throw a fireball. This fireball will damage most enemies.

Super Mario Galaxy

  • Trading card bio: When Mario grabs a Fire Flower he transforms into Fire Mario! With this special power, he is able to throw fireballs at enemies to defeat them. He can also light torches with this power. Mario must use his fire power quickly however, because after grabbing the flower, its powers only last a limited time.

Super Mario 3D Land

  • Instruction manual bio: Grab a Fire Flower to turn into Fire Mario. Press Y Button (or X Button) to throw fireballs.
  • European website bio: Picking up a Fire Flower turns Mario into Fire Mario! Fire Mario attacks enemies by throwing fireballs at them.

New Super Mario Bros. 2

  • Instruction manual bio: Press Y Button/X Button to hurl a fireball.

New Super Mario Bros. U

  • Instruction manual bio: Attack enemies by throwing fireballs at them.

Super Mario 3D World

  • Instruction manual bio: Attack enemies by hurling fireballs.

Mario Kart Tour

Fire Rosalina

Statistics
Special skill Fire Flower from Mario Kart Tour Fire Flower
Favorite courses
(Three items per Item Box)
MKT Icon Rosalina's Ice World.png
3DS Rosalina's Ice World
RMX Rainbow Road 1 from Mario Kart Tour
RMX Rainbow Road 1
MKT Icon Sunset Wilds T.png
GBA Sunset Wilds T
MKT Icon Maple Treeway T.png
Wii Maple Treeway T
MKT Icon Airship Fortress T.png
DS Airship Fortress T
MKT Icon Airship Fortress R.png
DS Airship Fortress R
RMX Rainbow Road 2R from Mario Kart Tour
RMX Rainbow Road 2R
MKT Icon Kalimari Desert 2R.png
N64 Kalimari Desert 2R
RMX Rainbow Road 1R/T from Mario Kart Tour
RMX Rainbow Road 1R/T
MKT Icon Yoshi Circuit.png
GCN Yoshi Circuit
MKT Icon Ghost Valley 1.png
SNES Ghost Valley 1
3DS Rainbow Road from Mario Kart Tour
3DS Rainbow Road
Ninja Hideaway from Mario Kart Tour
Ninja Hideaway
Sydney Sprint from Mario Kart Tour
Sydney Sprint
MKT Icon Ghost Valley 1RT.png
SNES Ghost Valley 1R/T
MKT Icon Cheep-Cheep Island.png
GBA Cheep-Cheep Island
Los Angeles Laps 3 from Mario Kart Tour
Los Angeles Laps 3
Ninja Hideaway R/T from Mario Kart Tour
Ninja Hideaway R/T
RMX Ghost Valley 1 from Mario Kart Tour
RMX Ghost Valley 1
Los Angeles Laps from Mario Kart Tour
Los Angeles Laps
Los Angeles Laps R from Mario Kart Tour
Los Angeles Laps R
London Loop 3 from Mario Kart Tour
London Loop 3
London Loop 3R from Mario Kart Tour
London Loop 3R
MKT Icon Rosalina's Ice World RT.png
3DS Rosalina's Ice World R/T
Vancouver Velocity 2T from Mario Kart Tour
Vancouver Velocity 2T
3DS Bowser's Castle from Mario Kart Tour
3DS Bowser's Castle
Favored courses
(Two items per Item Box)
MKT Icon Rosalina's Ice World R.png
3DS Rosalina's Ice World R*
Merry Mountain T from Mario Kart Tour
Merry Mountain T
SNES Rainbow Road R from Mario Kart Tour
SNES Rainbow Road R**
GBA Bowser's Castle 2 from Mario Kart Tour
GBA Bowser's Castle 2**
GBA Bowser's Castle 2T from Mario Kart Tour
GBA Bowser's Castle 2T
RMX Rainbow Road 1R from Mario Kart Tour
RMX Rainbow Road 1R
Merry Mountain from Mario Kart Tour
Merry Mountain*
MKT Icon Vanilla Lake 1R.png
SNES Vanilla Lake 1R
MKT Icon Vanilla Lake 1T.png
SNES Vanilla Lake 1T
RMX Rainbow Road 2 from Mario Kart Tour
RMX Rainbow Road 2
RMX Rainbow Road 2T from Mario Kart Tour
RMX Rainbow Road 2T***
MKT Icon Kalimari Desert 2.png
N64 Kalimari Desert 2
Berlin Byways 2T from Mario Kart Tour
Berlin Byways 2T
Berlin Byways 2R/T from Mario Kart Tour
Berlin Byways 2R/T
MKT Icon Donut Plains 2T.png
SNES Donut Plains 2T
MKT Icon DK Summit.png
Wii DK Summit
MKT Icon DK Summit T.png
Wii DK Summit T
3DS Rainbow Road R from Mario Kart Tour
3DS Rainbow Road R
Ninja Hideaway T from Mario Kart Tour
Ninja Hideaway T
Sydney Sprint R/T from Mario Kart Tour
Sydney Sprint R/T
MKT Icon Cheep-Cheep Island R.png
GBA Cheep-Cheep Island R
Los Angeles Laps 3R/T from Mario Kart Tour
Los Angeles Laps 3R/T
RMX Vanilla Lake 1 from Mario Kart Tour
RMX Vanilla Lake 1
RMX Vanilla Lake 1T from Mario Kart Tour
RMX Vanilla Lake 1T
RMX Ghost Valley 1R from Mario Kart Tour
RMX Ghost Valley 1R
RMX Ghost Valley 1R/T from Mario Kart Tour
RMX Ghost Valley 1R/T
3DS Bowser's Castle T from Mario Kart Tour
3DS Bowser's Castle T

* indicates a favored course upgraded to a favorite course after reaching level 3. ** indicates a favored course upgraded to a favorite course after reaching level 6.
*** indicates a favored course upgraded to a favorite course after reaching level 8.

  • Mario Kart Tour Twitter: Decked out in red and powered up by fire, Fire Rosalina makes her debut in blue! What's more, there's a chance that spotlight drivers, karts, or gliders from the Winter Tour, like Bowser (Santa) and Mario (Santa), will appear in the first pipe of this tour![5]

Dr. Mario World

Dr. Fire Mario

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Mario from Dr. Mario World
  • Stage mode: "Clears rows (1) in lowest position, including objects that require multiple matches."
  • Versus mode: "Clears rows (1/2/2/2/2) in lowest position, including objects that require multiple matches."
An attack bomb representing a doctor's attack from Dr. Mario World
18
An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
15%
An attack bomb representing a doctor's attack from Dr. Mario World
10%
Stage Mode Versus Mode
Level Speed Description Speed
1 68 Clears rows (1) in lowest position, including objects that require multiple matches. 79
2 63 Clears rows (2) in lowest position, including objects that require multiple matches. 79
3 58 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (low). 55
4 53 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (medium). 44
5 48 Clears rows (2) in lowest position, including objects that require multiple matches. Fills skill meter faster (high). 33
  • Dr. Mario World Twitter: Red: "There's a new doctor arriving on Jan. 9, 2 AM PT! It's Dr. Fire Mario! He's looking fierce in red. I hope he doesn't take it out on me!"[6]

Dr. Fire Peach

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Peach from Dr. Mario World
  • Stage mode: "Clears columns (1) at random, including objects that require multiple matches."
  • Versus mode: "Clears columns (1/2/2/2/3) at random, including objects that require multiple matches."
An attack bomb representing a doctor's attack from Dr. Mario World
15
An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
55%
An attack bomb representing a doctor's attack from Dr. Mario World
60%
Stage Mode Versus Mode
Level Speed Description Speed
1 58 Clears columns (1) at random, including objects that require multiple matches. 50
2 54 Clears columns (2) at random, including objects that require multiple matches. 50
3 50 Clears columns (2) at random, including objects that require multiple matches. Fills skill meter faster (medium). 32
4 46 Clears columns (2) at random, including objects that require multiple matches. Fills skill meter faster (high). 24
5 42 Clears columns (3) at random, including objects that require multiple matches. Fills skill meter faster (high). 24
  • Dr. Mario World Twitter: Yellow: "The second doctor making her appearance on Jan. 9, 2 AM PT, is Dr. Fire Peach! That fireball she's holding looks super hot… Please don't hurt me!"[7]

Dr. Fire Luigi

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Luigi from Dr. Mario World
  • Stage mode: "Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches."
  • Versus mode: "Clears leftmost columns (1/1/1/2/2) and lowest rows (1/1/1/2/2), including objects that require multiple matches."
An attack bomb representing a doctor's attack from Dr. Mario World
40
An attack bomb representing a doctor's attack from Dr. Mario World
60%
An attack bomb representing a doctor's attack from Dr. Mario World
50%
An attack bomb representing a doctor's attack from Dr. Mario World
20%
An attack bomb representing a doctor's attack from Dr. Mario World
10%
Stage Mode Versus Mode
Level Speed Description Speed
1 80 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches. 82
2 75 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches. Fills skill meter faster (medium). 58
3 70 Clears leftmost columns (1) and lowest rows (1), including objects that require multiple matches. Fills skill meter faster (high). 44
4 65 Clears leftmost columns (2) and lowest rows (2), including objects that require multiple matches. Fills skill meter faster (medium). 58
5 60 Clears leftmost columns (2) and lowest rows (2), including objects that require multiple matches. Fills skill meter faster (high). 44
  • Dr. Mario World Twitter: Blue: "Allow me to humbly introduce a new doctor appearing Mar. 5, 1 AM PT! It's Dr. Fire Luigi! Just two months after his big brother arrived, he's turning up the heat! Guess it took him quite a while to find a Fire Flower. Please take it easy on me."[8]

Dr. Fire Rosalina

Image Abilities Attack Speed Defense
Animated image of Dr. Fire Rosalina from Dr. Mario World
  • Stage mode: "Eliminates objects in a random 3 × 3 area, including objects that require multiple matches."
  • Versus mode: "Eliminates objects in a random 3×3/4x4/5x5/5x5/5x5 area, including objects that require multiple matches."
An attack bomb representing a doctor's attack from Dr. Mario World
50
An attack bomb representing a doctor's attack from Dr. Mario World
55%
An attack bomb representing a doctor's attack from Dr. Mario World
35%
An attack bomb representing a doctor's attack from Dr. Mario World
25%
An attack bomb representing a doctor's attack from Dr. Mario World
25%
Stage Mode Versus Mode
Level Speed Description Speed
1 44 Eliminates objects in a random 3 × 3 area, including objects that require multiple matches. 56
2 41 Eliminates objects in a random 4 × 4 area, including objects that require multiple matches. 56
3 38 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. 56
4 35 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. Fills skill meter faster (medium). 42
5 33 Eliminates objects in a random 5 × 5 area, including objects that require multiple matches. Fills skill meter faster (high). 28
  • Dr. Mario World Twitter: Red: "The second new doctor coming Mar. 5, 1 AM PT is Dr. Fire Rosalina! Red's the best, believe me. So why was that other guy wearing green even though he had fire powers? Blue said they're complementary colors on the color wheel or something."[9]

Game appearances

Title Description Release date System/format
Super Mario Bros. Playable character (power-up for Mario/Luigi) 1985 NES
Super Mario Bros.: The Lost Levels Playable character (power-up for Mario/Luigi) 1986 Disk System
All Night Nippon Super Mario Bros. Playable character (power-up for Mario/Luigi) 1986 Disk System
VS. Super Mario Bros. Playable character (power-up for Mario/Luigi) 1986 Arcade
2-in-1 Super Mario Bros./Duck Hunt Playable character (power-up for Mario/Luigi) 1988 NES
Super Mario Bros. 3 Playable character (power-up for Mario/Luigi) 1988 NES
3-in-1 Super Mario Bros./Duck Hunt/World Class Track Meet Playable character (power-up for Mario/Luigi) 1990 NES
Super Mario World Playable character (power-up for Mario/Luigi) 1990 SNES
Super Mario Land 2: 6 Golden Coins Playable character (power-up for Mario)
Boss (Wario)
1992 Game Boy
Super Mario All-Stars Playable character (power-up for Mario/Luigi) 1993 SNES
Super Mario All-Stars + Super Mario World Playable character (power-up for Mario/Luigi) 1994 SNES
Super Mario Bros. Deluxe Playable character (power-up for Mario/Luigi) 1999 Game Boy Color
Mario Golf Playable character (alternate color scheme for Mario and Baby Mario) 1999 Nintendo 64
Super Mario World: Super Mario Advance 2 Playable character (power-up for Mario/Luigi) 2001 Game Boy Advance
Animal Crossing Playable character (power-up in unlockable port of Super Mario Bros.) 2001 Nintendo GameCube
Super Mario Advance 4: Super Mario Bros. 3 Playable character (power-up for Mario/Luigi) 2003 Game Boy Advance
Classic NES Series: Super Mario Bros. Playable character (power-up for Mario/Luigi) 2004 Game Boy Advance
Classic NES Series: Super Mario Bros.: The Lost Levels Playable character (power-up for Mario/Luigi) 2004 Game Boy Advance
WarioWare: Twisted! Cameo in the Super Mario Bros. 3 microgame 2004 Game Boy Advance
New Super Mario Bros. Playable character (power-up for Mario/Luigi) 2006 Nintendo DS
Wii Shop Channel Occasional cameo on the download screen 2006 Wii
Super Mario Galaxy Playable character (power-up for Mario/Luigi) 2007 Wii
Super Smash Bros. Brawl Playable character (alternate color scheme for Mario/Luigi and power-up in Super Mario Bros. Masterpiece). 2008 Wii
Mario & Luigi: Bowser's Inside Story Playable character (when Fire Flower special attack is used) 2009 Nintendo DS
New Super Mario Bros. Wii Playable character (power-up for Mario/Luigi/Toads) 2009 Wii
Super Mario Galaxy 2 Playable character (power-up for Mario/Luigi) 2010 Wii
Super Mario All-Stars Limited Edition Playable character (power-up for Mario/Luigi) 2010 Wii
Super Mario 3D Land Playable character (power-up for Mario/Luigi) 2011 Nintendo 3DS
New Super Mario Bros. 2 Playable character (power-up for Mario/Luigi) 2012 Nintendo 3DS
Paper Mario: Sticker Star Playable character (when Fire Flower sticker is used) 2012 Nintendo 3DS
Scribblenauts Unlimited Non-playable character (when the player puts the Fire Flower on Mario) 2012 Wii U
New Super Mario Bros. U Playable character (power-up for Mario/Luigi/Toads) 2012 Wii U
Mario & Luigi: Dream Team Playable character (when Fire Flower Bros. Attack is used) 2013 Nintendo 3DS
Super Mario 3D World Playable character (power-up for Mario/Luigi/Peach/Toad/Rosalina) 2013 Wii U
NES Remix Playable character (power-up for Mario) 2013 Wii U
Mario Kart Arcade GP DX Playable character (downloadable alternate color scheme for Mario) 2013 Arcade
NES Remix 2 Playable character (power-up for Mario and Luigi; Fire Luigi is in the Super Luigi Bros. mode) 2014 Wii
Super Smash Bros. for Nintendo 3DS / Wii U Playable character (alternate color scheme for Mario, Luigi, Princess Peach, and Rosalina). 2014 Nintendo 3DS / Wii U
Puzzle & Dragons: Super Mario Bros. Edition Leader Teammate 2015 Nintendo 3DS
Super Mario Maker Playable character (power-up for Mario) 2015 Wii U
Mario & Luigi: Paper Jam Playable character (when Fire Flower Bros. Attack is used)
Appears as Papercraft Character
2015 Nintendo 3DS
Minecraft: Wii U Edition Playable skin in the Super Mario Mash-up 2016 Wii U
Paper Mario: Color Splash Playable character (when Fire Flower card is used) 2016 Wii U
Super Mario Maker for Nintendo 3DS Playable character (power-up for Mario) 2016 Nintendo 3DS
Minecraft: Nintendo Switch Edition Playable skin in the Super Mario Mash-up 2017 Nintendo Switch
Minecraft: New Nintendo 3DS Edition Playable skin in the Super Mario Mash-up 2018 New Nintendo 3DS
Minecraft (Bedrock version) Playable skin in the Super Mario Mash-up 2018 Nintendo Switch
Super Smash Bros. Ultimate Playable character (alternate color scheme for Luigi, Princess Peach and Rosalina) 2018 Nintendo Switch
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey Playable character (when Fire Flower Bros. Attack is used) 2018 Nintendo 3DS
New Super Mario Bros. U Deluxe Playable character (power-up for Mario/Luigi/Toads/Toadette) 2019 Nintendo Switch
Super Mario Maker 2 Playable character (power-up for Mario/Luigi/Toads/Toadette) 2019 Nintendo Switch
Dr. Mario World Unlockable playable characters (Mario/Peach/Luigi/Rosalina) 2020 iOS / Android
Paper Mario: The Origami King Playable character (when Fire Flower item is used) 2020 Nintendo Switch
Super Mario 3D All-Stars Playable character (power-up for Mario/Luigi in Super Mario Galaxy) 2020 Nintendo Switch
Mario Kart Tour Unlockable playable character (Fire Rosalina) 2020 (Rosalina Tour) iOS / Android
Super Mario 3D World + Bowser's Fury Playable character (power-up for Mario/Luigi/Peach/Toad/Rosalina) 2021 Nintendo Switch

Gallery

For this subject's image gallery, see Gallery:Fire Mario.

Media

Audio.svg Fire Mario - Fire Mario's theme from Super Mario Galaxy
File infoMedia:Fire Mario SMG.oga
0:29
Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning Notes
Japanese ファイアマリオ[?]
Faia Mario
Fire Mario
Chinese (simplified) 火焰马力欧[?]
Huǒyàn Mǎlì'ōu
Fire Mario
Chinese (traditional) 火焰瑪利歐[?]
Huǒyàn Mǎlì'ōu
Fire Mario
Dutch Vuur-Mario[?] Fire Mario
German Feuer-Mario[?] Fire Mario
Italian Mario fuoco
Mario Furente (NES Super Mario Bros. instruction booklet)
[?]
Fire Mario
Raging Mario
Korean 파이어마리오[?]
Paieo Mario
Fire Mario
Portuguese (NOA) Mario de fogo[?] Fire Mario
Portuguese (NOE) Mario Chama
Mario Incendiário (New Super Mario Bros.)
[?]
Flame Mario
Incendiary Mario
Romanian Mario Aruncă-Foc (Template:Media link)[?] Fire-Throwing Mario
Russian Огненный Марио[?]
Ognennyy Mario
Fiery Mario
Spanish (NOA) Mario de fuego[?] Fire Mario
Spanish (NOE) Mario de Fuego[?] Fire Mario

References

  1. ^ Super Mario Bros. English instruction booklet, page 8.
  2. ^ Nintendo Power Volume 13, page 5.
  3. ^ Super NES Nintendo Player's Guide, page 13.
  4. ^ Nintendo Power Volume 92, page 87. "Whack Wario! Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario."
  5. ^ mariokarttourEN (December 16, 2020). Twitter. Retrieved December 29, 2020.
  6. ^ Drmarioworld_EN (January 8, 2020). Twitter. Retrieved March 29, 2020.
  7. ^ Drmarioworld_EN (January 8, 2020). Twitter. Retrieved March 29, 2020.
  8. ^ Drmarioworld_EN (March 4, 2020). Twitter. Retrieved March 29, 2020.
  9. ^ Drmarioworld_EN (March 4, 2020). Twitter. Retrieved March 29, 2020.

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