World 7-7 (Super Mario Bros. 3): Difference between revisions

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==Layout==
==Layout==
[[File:SMB3 World 7-7 NES.png|thumb|left]]
In the starting area, the player is presented with a single [[Warp Pipe]]. Going through the Warp Pipe will lead to a long area made up of many pipes lined with [[Muncher]]s. To cross them all, the player has to collect a chain of [[Super Star|Starmen]] as they run across. The first Starman is placed just before the Munchers, but the second Starman is in a [[? Block]] that is placed one block above the Munchers, meaning the player has to [[crouch]] and slide while running if they are powered-up with a [[Super Mushroom]] or higher. After the third Starman are three sets of pipes that the player has to jump over. After the third pipes is a pillar of blocks with a ? Block behind it the player needs to quickly collect in order to avoid taking damage. The next pipe afterward is hanging low, so the player needs to crouch and slide to move past it. Afterward is one more pipe the player needs to jump over before the Warp Pipe leading to the [[Goal (Super Mario Bros. 3)|goal]] area.
In the starting area, the player is presented with a single [[Warp Pipe]]. Going through the Warp Pipe will lead to a long area made up of many pipes lined with [[Muncher]]s. To cross them all, the player has to collect a chain of [[Super Star|Starmen]] as they run across. The first Starman is placed just before the Munchers, but the second Starman is in a [[? Block]] that is placed one block above the Munchers, meaning the player has to [[crouch]] and slide while running if they are powered-up with a [[Super Mushroom]] or higher. After the third Starman are three sets of pipes that the player has to jump over. After the third pipes is a pillar of blocks with a ? Block behind it the player needs to quickly collect in order to avoid taking damage. The next pipe afterward is hanging low, so the player needs to crouch and slide to move past it. Afterward is one more pipe the player needs to jump over before the Warp Pipe leading to the [[Goal (Super Mario Bros. 3)|goal]] area.
[[File:SMB3 World 7-7 NES.png|thumb]]
 
The level has a ceiling, and the pipe that the player has to crouch and slide under extends all the way up to the ceiling, thus preventing players from using a [[P-Wing|Magic Wing]] to clear the stage without having to deal with the Munchers.
The level has a ceiling, and the pipe that the player has to crouch and slide under extends all the way up to the ceiling, thus preventing players from using a [[P-Wing|Magic Wing]] to clear the stage without having to deal with the Munchers.
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==Enemies==
==Enemies==

Revision as of 08:36, February 1, 2024

Level
World 7-7
World 7-7 of Super Mario Bros. 3 in Super Mario All-Stars.
Level code World 7-7
World Pipe Land
Game Super Mario Bros. 3
Time limit 200 seconds
<< Directory of levels >> >>

World 7-7 is the seventh main level and the ninth level overall of Pipe Land in Super Mario Bros. 3. The level becomes accessible upon completing World 7-6 and its own completion unlocks World 7-9.

Layout

World 7-7 of Super Mario Bros. 3

In the starting area, the player is presented with a single Warp Pipe. Going through the Warp Pipe will lead to a long area made up of many pipes lined with Munchers. To cross them all, the player has to collect a chain of Starmen as they run across. The first Starman is placed just before the Munchers, but the second Starman is in a ? Block that is placed one block above the Munchers, meaning the player has to crouch and slide while running if they are powered-up with a Super Mushroom or higher. After the third Starman are three sets of pipes that the player has to jump over. After the third pipes is a pillar of blocks with a ? Block behind it the player needs to quickly collect in order to avoid taking damage. The next pipe afterward is hanging low, so the player needs to crouch and slide to move past it. Afterward is one more pipe the player needs to jump over before the Warp Pipe leading to the goal area.

The level has a ceiling, and the pipe that the player has to crouch and slide under extends all the way up to the ceiling, thus preventing players from using a Magic Wing to clear the stage without having to deal with the Munchers.

Enemies

Name Count
Green Piranha Plant, from Super Mario Bros. 3
Piranha Plant
10 (green)
Muncher
Muncher
147

Level statistics