World 1-Airship (Super Mario Bros. 3): Difference between revisions

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Upon entering the palace, a [[Toad (species)|Toad]] tells the player the [[Kings|King]]'s [[Magic Wand]] has been stolen and the King has been transformed. The game will then transition to the player character running to the [[anchor]] of an airship and climbs up.
Upon entering the palace, a [[Toad (species)|Toad]] tells the player the [[Kings|King]]'s [[Magic Wand]] has been stolen and the King has been transformed. The game will then transition to the player character running to the [[anchor]] of an airship and climbs up.


The airship is an autoscrolling level with many [[cannon]]s and [[Bill Blaster|Turtle Cannon]]s; if Mario gets crushed by the scrolling screen, he loses a life. Midway through the airship, there is a [[? Block]] containing a power-up, as well as a [[quartet-cannon]] that fires two [[cannonball]]s at once. At the end of the airship are cannons that point toward the [[Warp Pipe]] at the end, which leads to the boss fight with [[Larry Koopa]].  
The airship is an autoscrolling level with many [[cannon]]s and [[Bill Blaster|Turtle Cannon]]s; if Mario gets crushed by the scrolling screen, he loses a life. Midway through the airship, there is a [[? Block]] containing a [[Super Mushroom]], or a [[Fire Flower]] if the player character is already powered up, as well as a [[quartet-cannon]] that fires two [[cannonball]]s at once. At the end of the airship are cannons that point toward the [[Warp Pipe]] at the end, which leads to the boss fight with [[Larry Koopa]].  


Larry Koopa will start by firing a blast of magic at the player, and he will also jump slightly as he moves around. Jumping on his head will cause him to retreat into his shell and jump after the player. When he pops back out of his shell, he will immediately fire another magic blast. Jumping on his head two more times will defeat Larry Koopa, restore the King to normal, and the player will move on to [[Desert Land]].
Larry Koopa will start by firing a blast of magic at the player, and he will also jump slightly as he moves around. Jumping on his head will cause him to retreat into his shell and jump after the player. When he pops back out of his shell, he will immediately fire another magic blast. Jumping on his head two more times will defeat Larry Koopa, restore the King to normal, and the player will move on to [[Desert Land]].
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|count6=1 (boss)
|count6=1 (boss)
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==Level statistics==
*[[List of power-ups|Power-ups]]: 1 ([[Super Mushroom]] or [[Fire Flower]])
*[[1-Up Mushroom]]s: 0
*Secret areas: 0


==Names in other languages==
==Names in other languages==

Revision as of 12:12, August 7, 2024

Level
World 1-Airship
SMAS SMB3 World 1-A Screenshot.png
Screenshot from Super Mario All-Stars
World Grass Land
Game Super Mario Bros. 3
Time limit 300 seconds
Boss Larry Koopa
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World 1-Airship is the eighth level of Super Mario Bros. 3 and the final level of World 1, Grass Land, as well as being the first airship level in the game.

Layout

The fight against Larry.

Upon entering the palace, a Toad tells the player the King's Magic Wand has been stolen and the King has been transformed. The game will then transition to the player character running to the anchor of an airship and climbs up.

The airship is an autoscrolling level with many cannons and Turtle Cannons; if Mario gets crushed by the scrolling screen, he loses a life. Midway through the airship, there is a ? Block containing a Super Mushroom, or a Fire Flower if the player character is already powered up, as well as a quartet-cannon that fires two cannonballs at once. At the end of the airship are cannons that point toward the Warp Pipe at the end, which leads to the boss fight with Larry Koopa.

Larry Koopa will start by firing a blast of magic at the player, and he will also jump slightly as he moves around. Jumping on his head will cause him to retreat into his shell and jump after the player. When he pops back out of his shell, he will immediately fire another magic blast. Jumping on his head two more times will defeat Larry Koopa, restore the King to normal, and the player will move on to Desert Land.

Enemies

Image Name Count
A Turtle Cannon from Super Mario Bros. 3. Turtle Cannon 3
Bullet Bill Bullet Bills Spawned by Turtle Cannons
A cannon from Super Mario Bros. 3. Cannon 3 (↖)
2 (↙)
2 (↗)
Foreground tiles of a quartet-cannon in Super Mario Bros. 3 Quartet-cannon 1
A cannonball from Super Mario Bros. 3. Cannonballs Spawned by cannons
Larry Koopa in Super Mario Bros. 3. Larry Koopa 1 (boss)

Names in other languages

Language Name Meaning Notes
Italian La Nave Pirata Galleggiante[1] The Floating Pirate Ship
Mondo 1-Aeronave[2] World 1-Airship

Level maps

References

  1. ^ 1991. Club Nintendo (Italy) Volume 3 Issue 6. Page 17.
  2. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 38.