Turbo Dice: Difference between revisions

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(Added probability table... hopefully this isn't TOO large)
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==Probabilities==
==Probabilities==
The following is a table for the probability of every roll with a Turbo Dice:
The following is a table for the probability of every roll with a Turbo Dice:
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{| class="wikitable responsive"
{| class="wikitable responsive"
! Possible roll
! Possible roll
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| 0.001%
| 0.001%
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<!-- Eventually add what happens with a "four-of-a-kind" with the Turbo Dice [1-1-1-1, 2-2-2-2, 3-3-3-3, 4-4-4-4, 5-5-5-5, 6-6-6-6, 7-7-7-7. 8-8-8-8, 9-9-9-9, 10-10-10-10] and if specifically four sevens [7-7-7-7] is special (like how triple dice [7-7-7] gives 50 coins)... cannot currently find footage of this-->


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[[Category:Super Mario Party Jamboree items]]
[[Category:Super Mario Party Jamboree items]]

Revision as of 20:30, October 21, 2024

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Turbo Dice
Turbo Dice Block
First appearance Super Mario Party Jamboree (2024)
Effect Allows the player to roll four Dice Blocks, at the cost of skipping board events. (Super Mario Party Jamboree)

The Turbo Dice is a special Dice Block in the Mario Party series introduced in Super Mario Party Jamboree.

The Turbo Dice only appears on the board Roll 'em Raceway. It allows the player to roll four Dice Blocks, granting four to forty spaces of movement. However, this causes the player to skip any board events they cross, including the Star Space. However, they are still allowed to choose which direction to go to at junctions.

Probabilities

The following is a table for the probability of every roll with a Turbo Dice:

Possible roll 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Probability to roll number 0.01% 0.04% 0.1% 0.2% 0.35% 0.56% 0.84% 1.2% 1.65% 2.2% 2.82% 3.48% 4.15% 4.8% 5.4% 5.92% 6.32% 6.6% 6.7% 6.6% 6.33% 5.92% 5.4% 4.8% 4.15% 3.48% 2.82% 2.2% 1.65% 1.2% 0.84% 0.56% 0.35% 0.2% 0.1% 0.04% 0.01%
Probability to roll number or higher 100% 99.99% 99.95% 99.85% 99.65% 99.3% 98.74% 97.9% 96.7% 95.05% 92.85% 90.03% 86.55% 82.4% 77.6% 72.2% 66.28% 59.95% 53.35% 46.65% 40.05% 33.72% 27.8% 22.4% 17.6% 13.45% 9.97% 7.15% 4.95% 3.3% 2.1% 1.26% 0.7% 0.35% 0.15% 0.05% 0.001%