Bowser's Kingdom

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 14:11, November 5, 2022 by 209.122.140.41 (talk) (→‎Trivia)
Jump to navigationJump to search
This article is about Bowser's Kingdom in Super Mario Odyssey. For the final world in Super Mario World 2: Yoshi's Island also referred to as "Koopa Kingdom", see World 6 (Super Mario World 2: Yoshi's Island).

Template:SMO kingdom infobox

Bowser's Kingdom is the thirteenth kingdom visited in Super Mario Odyssey. It is the home of Bowser and the greater location of Bowser's Castle. Unlike most games, which feature a Western-European design for his castle, this castle is a lush, flowering traditional Japanese castle, with a concentric series of walls and baileys, a traditional garden and tea house, and a central keep. Instead of the usual lava, its moats are filled with poison.

At the end of the kingdom, Mario and Cappy must defeat RoboBrood, a giant robot piloted by the Broodals. After defeating the Broodals, Mario and Cappy visit the Moon Kingdom to chase after Bowser and Princess Peach.

Brochure details

Mallets big enough to climb on.

Terrifying Gatekeepers

Don't run afoul of the Stairface Ogres that guard this kingdom. When they spot an intruder, they bring their huge mallets down, no questions asked. On the other hand, you have to admire their tenacity and work ethic. The scars on their faces show they don't give up easily.

Architecture as lovely as the scenery.

Beautiful Tile Work

This kingdom's architecture is unique. Roofs are made of heavy, layered tiles that will not budge even if walked upon. They also create a uniformity in the overall design, enhancing the beauty of the palace.

Though you can move along the roofs, this palace rests quite high in the sky, and if you fall off, you will most definitely die. It's not the surest footing either, so be careful.

Statues or not, they're certainly imposing.

Statues Guard the Court

The palace tower highlights the inner citadel, and the gate leading to it is guarded by fearsome statues. The statues are fashioned after gods of wind and thunder, the perfect motif for a sky palace, and since they are modeled on Bowser, the ruler of this kingdom, they serve as a warning to foes here and abroad.

Beware rolling ordinance.

Impressive Fortifications

Surrounding the inner citadel are the second and third courts. The second court is especially fortified, with many cannons to repel invaders. Cannonballs often roll along the ground, and many tourists fall trying to evade them. Legends speak of invaders repelling the cannonballs with spears, but no mere mortal could hope to do this, so try not to get too close!

These statues, called jizo, stand in a row.

An Oasis of Calm

This elegant garden is a balm for the brutality of this kingdom and will help you forget all the hardships you faced to reach it. You can even buy souvenirs, so be sure you stop by!

SMO Bowser Brochure C.png

The Hole Thing

All along the walls, these holes were meant to allow defenders to shoot at invaders, but nowadays you're more likely to find a demon or a snake coming out than an arrow.

SMO Bowser Brochure G.png

Three Keys to the Kingdom

  1. Dart past the silent and lethal Stairface Ogres.
  2. Avoid being distracted by the ominous (yet brightly glowing) clouds.
  3. Survive the various traps designed to end your trip early.

Map

SMO Bowser Brochure Map.png

Checkpoint Flag locations

Template:More images

Odyssey

SMO Bowser's Moon 12.png
Main article: Odyssey

The Odyssey lands in the southwestern corner of the kingdom. Hint Toad and Uncle amiibo are nearby. Mario can throw Cappy onto one of the Bowser heads on the fence behind the Odyssey to spawn a Power Moon. After completing this kingdom's story objectives, Banktoad will appear near the front gate along with a Warp Pipe that leads to the left of the Beneath the Keep checkpoint.

Third Courtyard (Front)

SMO Bowser's Moon 5.png

At the start of the area are two torches, a Checkpoint Flag, and two Pokios. Further to the right is an area with some crates, two Spinies, and three ? Blocks. The middle ? Block contains a Heart. If Mario captures a Pokio, he can fling himself to the upper level, where there is another Spiny, some crates, and a spark pylon which leads to Third Courtyard (Rear). A wall with another Spiny and some regional coins on it can also be found up here; if Mario falls off the right side of this wall, he finds a hidden platform with a Pokio and Power Moon #5, "Behind the Big Wall".

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 三の丸 手前[?]
Kuppa Jō San no Maru Temae
Bowser's Castle Third Ward Front
Spanish (NOE) Tercer patio (parte frontal)[?] Third Courtyard (Front Part)

Third Courtyard (Rear)

SMO Bowser's Moon 54.png

This area is reached after leaving Third Courtyard (Front) via a spark pylon. After some stairs, Mario reaches an enclosed area with two Spinies, three ? Blocks, and a rainbow treble clef on the left. The middle ? Block is a Coin Block. Above the middle ? Block is a Hidden Block containing a Heart. If Mario touches the treble clef, Notes appear in the pen. Collecting all of them before time runs out makes Power Moon #18, "Taking Notes: Between Spinies", appear in place of the treble clef. To the right of the pen are three coin rings over a pit. After that is a Stairface Ogre. Once Mario defeats it, Power Moon #1, "Infiltrate Bowser's Castle!" appears from behind. After collecting this Power Moon, the doors ahead open and stairs rise, taking Mario to an area with crates and a spark pylon which takes him to the Second Courtyard. In the crate section, Mario is able to get up onto the roof, where he can find some regional coins, as well as a Pokio on the side. Mario can capture the Pokio and poke the hole in the middle of the wall to reveal Power Moon #21, "Poking Your Nose in the Plaster Wall".

After opening the kingdom's Moon Rock, a second rainbow treble clef appears over the roof, on the side of the courtyard. Mario can touch this treble clef for notes to appear on the wall, which he must use a Pokio to collect. After collecting all of the notes in the given time, Power Moon #54, "Taking Notes: On the Wall", appears for Mario to collect.

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 三の丸 奥[?]
Kuppa Jō San no Maru Oku
Bowser's Castle Third Ward Interior
Spanish (NOE) Tercer patio (parte trasera)[?] Third Courtyard (Back Part)

Second Courtyard

The spark pylon at the end of Third Courtyard (Rear) leads here. This area is armed with cannons that fire rolling bombs, which can be used to destroy metal crates by using Cappy to alter their trajectory. The second story mission, Smart Bombing, takes place here, in which Mario must collect five Moon Shards to spawn a Power Moon.

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 二の丸[?]
Kuppa Jō Ni no Maru
Bowser's Castle Second Ward
Spanish (NOE) Segundo Patio[?] Second Courtyard

Souvenir Shop

Crazy Cap found in Bowser's Kingdom

This island is in between the Second Courtyard and Main Courtyard Entrance, and it consists of a Crazy Cap surrounded by a small garden. Behind the shop is a small sitting area. A New Donker stands next to a locked door in the back of the shoppe, granting Mario access to a secret area if he is wearing the Samurai Helmet and Samurai Armor.

There are two Jizo statues on the side of the shoppe. Mario may capture one and put it in place with the others in the garden to reveal a Power Moon. He may also break through a cracked stone slab nearby to find a hidden area with a missing Jizo. Once again, getting the Jizo into the correct position reveals a Power Moon. There is then a Warp Pipe taking Mario back to the surface. In the post-game, Princess Peach and Tiara visit this area.

Names in other languages

Language Name Meaning Notes
Japanese 門前の土産物店[?]
Monzen no Miyagemonoten
Souvenir Shop Before the Gate
Spanish (NOE) Tienda de recuerdos[?] Souvenir Shop

Main Courtyard Entrance

SMO Bowser Brochure D.png

Hariet and Topper are fought in this area. The Checkpoint Flag is on the bridge in the middle. A Jizo statue is installed behind the building on the right. Mario may capture the statue and hop around a bit to find glowing spots have appeared in the ground. Moving the Jizo over these spots often reveals coins, hearts, and possibly a Life-Up Heart. There is a painting behind the building on the left leading to either the Snow Kingdom or Seaside Kingdom depending on the order in which they were visited. Three regional coins may also be found atop this building. There are two large, round platforms on either side of the large, golden Bowser Statues. Mario must fight Topper on the platform on the right and Hariet on the platform on the left. Defeating both of them reveals a Power Moon between the platforms Mario must collect to complete the mission and open up a bridge to the Main Courtyard.

After this kingdom's Moon Rock has been cracked open, a few additional Power Moons become available in this area. Mario may return to where Topper was fought to find Yoofoe, which must be defeated to earn a Power Moon. A lock also appears near the spark pylon here, in front of the flags floating nearby. Mario may grab on and use them as flagpoles to reach a key he must collect to unlock this Power Moon. The final Power Moon involves collecting all of the notes that appear over the platform on which Hariet was previously fought. Collecting them all in the limited time awards Mario this Power Moon.

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 本丸前[?]
Kuppa Jō Honmaru Mae
Bowser's Castle In Front of the Main Ward
Spanish (NOE) Entrada al patio principal[?] Main Courtyard Entrance

Main Courtyard

SMO Bowser's Moon 49.png

This Checkpoint Flag is right beyond the door that opens after fighting Hariet and Topper. The kingdom's Moon Rock and Hint Art are found here. Up ahead is a bridge leading to the main part of the castle, where Mario must capture Pokios and scale walls while dodging bombs.

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 本丸入口[?]
Kuppa Jō Honmaru Iruguchi
Bowser's Castle Ward Entrance
Spanish (NOE) Patio principal[?] Main Courtyard

Outer Wall

SMO Bowser's Moon 14.png

This Checkpoint Flag is found right after getting past the bombs in the Main Courtyard. Up ahead is a Stairface Ogre guarding a tall wall with rotating circles that Mario must scale with a captured Pokio. Nearby metal crates, one of which contains a Power Moon, can be broken by having the Stairface Ogre crush them.

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 壱の壁[?]
Kuppa Jō Ichi no Kabe
Bowser's Castle Outer Wall
Spanish (NOE) Muro exterior del Castillo de Bowser[?] Outer Wall of Bowser's Castle

Inner Wall

This Checkpoint Flag is at the top of the Outer Wall. Up ahead is another Pokio wall, this one featuring horizontally sliding rectangular panels and columns of spikes Mario must avoid.

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 弐の壁[?]
Kuppa Jō Ni no Kabe
Bowser's Castle Inner Wall
Spanish (NOE) Muro interior del Castillo de Bowser[?] Inner Wall of Bowser's Castle

Beneath the Keep

SMO Bowser's Moon 11.png

At the top of the Inner Wall, Mario will find a Checkpoint Flag on a bridge over a pool of poison. Talkatoo is found here, as is the leader of the Roving Racers later on. Up ahead is a spark pylon that takes Mario to the roof of a Tenshu with a massive golden model of Bowser's head within it. This is where Mario encounters Bowser and initiates the battle with RoboBrood over the arena.

Though most of the area surrounding the Checkpoint Flag is surrounded by poison, there are a few additional Power Moons as well as regional coins Mario can pick up. One of the buildings near the keep has a frame with Japanese writing. Mario must throw Cappy at it to knock it down, making the Power Moon appear. Another building in this area has a scarecrow initiating a timer challenge over the poison. Lakitu can also be found in this area, and may be used to "fish" in the poison moat. Reeling in the largest fish reveals Poochy, and subsequently, a Power Moon.

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 天守下[?]
Kuppa Jō Tenshushita
Bowser's Castle Beneath the Keep
Spanish (NOE) Bajo el torreón del Castillo de Bowser[?] Beneath the Keep of Bowser's Castle

Showdown Arena

SMO Bowser's Moon 42.png

A circular arena where RoboBrood is fought. After defeating RoboBrood, there is a Warp Pipe leading to a bonus area and a scarecrow that spawns a tower of rotating platforms leading to a Power Moon. Another Power Moon can be found buried under the ground.

Names in other languages

Language Name Meaning Notes
Japanese クッパ城 決戦場[?]
Kuppa Jō Kensenjō
Bowser's Castle Showdown Arena
Spanish (NOE) Plaza de combate[?] Combat Square

Island in the Sky

Bowsers Island.png

The Island in the Sky can be accessed using a painting found in Cascade Kingdom. Located on the island is the Secret Path to Bowser's Castle! Power Moon.

Names in other languages

Language Name Meaning Notes
Japanese 空に浮かぶ小島[?]
Sora ni Ukabu Kojima
Islet Floating in the Sky
Chinese 飘浮在空中的小岛 (Simplified)
Piāofú zài kōngzhōng de xiǎodǎo
飄在空中的小島 (Traditional)
Piāo zài kōngzhōng de xiǎodǎo
[?]
Islet Floating in the Sky
Russian Платформа в небе[?]
Platforma v nebe
Platform in the Sky
Spanish (NOE) Isla en el cielo[?] Island in the Sky

Bonus areas

Bonus area Accessed via Location Description
Bowser's Castle Treasure Vault in Super Mario Odyssey
Bowser's Castle Treasure Vault
Open doorway Below the left side of the large poison pool surrounding the "Beneath the Keep" Checkpoint Flag A small, golden room with many coin piles and a treasure chest containing a Power Moon. The doorway leading to this room is reached by scaling the wall with spinning, wooden, circular panels as a Pokio. The coins do not reappear if Mario revisits the room after he has already collected them.

There is a total of 255 coins in the room, referencing a common hard limit in video games using 8-bit storage (and as such, the amount of coins the player could carry before glitching the game in Super Mario 64, among others).

SMO Bowser's Moon 32.png
The Folding Screen
Locked door guarded by a New Donker Behind the Crazy Cap shop An 8-bit area set inside a folding screen in a small room. Mario can only access this area if he is wearing his samurai set.
SMO Bowser's Moon 33.png
The Spinning Tower
Closed doorway Below the left side of the large poison pool surrounding the "Beneath the Keep" Checkpoint Flag A tower-like area with segments that spin at intervals, where Mario must capture a Pokio and use it to scale the tower's walls to reach the Power Moon at the top. Below the tower is a key Mario can use to make a second Power Moon appear. Mario must defeat the nearby Stairface Ogre to open the gate leading to this area.
SMO Bowser's Moon 35.png
Jizo Area
Warp Pipe At the Showdown Arena after RoboBrood has been defeated An area where Mario must capture several Jizo statues and place them on several P Switches to activate bridges, walls and elevators, creating a path to a Power Moon. Many retracting spikes appear as hazards, which Mario is immune to as a Jizo statue.
SMO Bowser's Moon 37.png
Sky Slope Area
Beanstalk On the eaves just below the gate to the Spinning Tower A sky area where Mario must collect as many Rocket Flowers to traverse a long slope to the other side. Unlike the other sky areas, the camera is positioned behind Mario by default rather than from the side. The seed that grows the beanstalk leading to this area can be found on the same eaves.
SMO Bowser's Moon 59.png
Hexagon Tower
Moon Pipe On the isolated building northwest of the Main Courtyard A transparent hexagonal tower-like area featuring boulders that drop down like inside a pachinko machine, where Mario must capture a Parabones and use it to fly to the bottom of the tower to collect Moon Shards and a key required to obtain Power Moons, while avoiding the boulders on the way down and back.
SMO Bowser's Moon 61.png
The Wooden Tower
Moon Pipe On the isolated building southeast of the Main Courtyard A platforming area composed of a wooden, frame-like structure with rotating pillars where Mario must capture a Pokio and use it to scale said structure while avoiding Spinies and several other Pokios.

Enemies

Enemies marked with an asterisk (*) are only found in bonus areas.

Objectives

  1. Infiltrate Bowser's Castle!: The goal is to defeat the Stairface Ogre at the rear of the Third Courtyard.
  2. Smart Bombing: The goal is to collect the Moon Shards at the rear of the Second Courtyard.
  3. Big Broodal Battle: The goal is to defeat Topper and Hariet at the entrance to the Main Courtyard.
  4. Showdown at Bowser's Castle: The goal is to defeat RoboBrood at the keep of Bowser's Castle.

Paintings

Bowser Kingdom to Snow Kingdom Painting.png
The painting that leads to the Snow Kingdom
Bowser Kingdom to Seaside Kingdom Painting.png
The painting that leads to the Seaside Kingdom

There are two paintings in this kingdom. One is located at the left building near the Main Courtyard Entrance's Checkpoint Flag, at the left side of the wall. It takes the player either to the Snow Kingdom Clifftop at the Snow Kingdom or the Diving Platform at the Seaside Kingdom, and it can be accessed after completing the main game.

The other painting is located at the Island in the Sky, which can only be reached from a painting in the Cascade Kingdom.

Power Moons

A Power Moon in Super Mario Odyssey
Bowser's Kingdom has red Power Moons.
Main article: List of Power Moons in Bowser's Kingdom

There are a total of 64 Power Moons (61 regular Power Moons and 1 Multi Moon) in this kingdom. During the player's first visit to this kingdom, they can collect 37 Power Moons and the Multi Moon. After the player defeats Bowser in the Moon Kingdom, 7 more Power Moons become available to collect, including one from the kingdom's Hint Art and one from using a painting found in the Cascade Kingdom. The Moon Rock will also be available to destroy, causing 17 additional Power Moons to be accessible.

In order to progress to the Moon Kingdom, the player must collect at least 8 Power Moons.

Regional coins

SMO Bowser Regional Coin Screenshot.png
Main article: List of regional coins in Bowser's Kingdom

There are a total of 100 regional coins that can be found in Bowser's Kingdom, which take the form of kobans with Bowser's insignia on them.

Starting Area / Odyssey - 4 coins

  • 4 coins: On top of the roof past the entrance door.

Third Courtyard (Front) - 4 coins

  • 4 coins: In plain sight at the end of a roof.

Second Courtyard - 21 coins

  • 4 coins: On the highest roof on the left.
  • 4 coins: Obtained by capturing a Pokio and using it to climb the wall to reach the coins.
  • 3 coins: Near the checkpoint flag.
  • 3 coins: On the top of the roof on the right side.
  • 3 coins: Near a group of Spinies.
  • 4 coins: Obtained by capturing a Pokio and going up and to the back side of the wall where the coins are.

Souvenir Shop - 13 coins

  • 4 coins: After hitting the hidden ? Blocks on the wall on the left side to go up the roof, the coins are found on the edge on the left.
  • 3 coins: Found by capturing a Pokio and using it to climb up the highest roof.
  • 3 coins: Obtained by capturing a Pokio and dropping down a certain point.
  • 3 coins: On the roof of the Crazy Cap shop.

Main Courtyard Entrance - 3 coins

  • 3 coins: On the roof on the right.

Main Courtyard - 12 coins

  • 3 coins: Near the checkpoint flag on the roof, at the lowest point on the right side).
  • 3 coins: Obtained by capturing a Pokio and climbing up the left side of the roof.
  • 3 coins: Obtained by capturing a Pokio and climbing up the middle of the roof.
  • 3 coins: Underwater.

Outer Wall - 10 coins

  • 3 coins: Near the checkpoint flag, obtained by capturing a Pokio and dropping down.
  • 4 coins: Obtained by capturing a Pokio and climbing the wall.
  • 3 coins: Obtained by capturing a Pokio and climbing the wall.

Inner Wall - 6 coins

  • 3 coins: On a ledge below the checkpoint flag.
  • 3 coins: On the left side of the moving walls.

Beneath the Keep - 24 coins

  • 3 coins: On the floor beneath the left side of the roof. Wall jumping is required to reach them.
  • 3 coins: On the floor beneath the left side of the roof.
  • 3 coins: On the floor beneath the right side of the roof.
  • 3 coins: On the floor beneath the right side of the roof. They are reached by capturing a Pokio and using it to climb the wall.
  • 3 coins: Under the bridge, obtained by capturing the Lakitu on the right side.
  • 3 coins: Found on the other side via the spark pylon.
  • 3 coins: Found on the other side via the spark pylon, under the roof to the left of the golden Bowser statue.
  • 3 coins: At the northwest corner, reachable using Lakitu.

Showdown Arena - 3 coins

  • 3 coins: In plain sight, up the flag.

Crazy Cap items

Image Name Description Price Note
The Samurai Helmet icon. Samurai Helmet The samurai wore helmets that were functional AND fancy. Regional coin for Bowser's Kingdom 5 Required for "Scene of Crossing the Poison Swamp" and "Taking Notes: In the Folding Screen"
The Samurai Armor icon. Samurai Armor The samurai basically walked around wearing works of art. Regional coin for Bowser's Kingdom 10 Required for "Scene of Crossing the Poison Swamp" and "Taking Notes: In the Folding Screen"
The Happi Headband icon. Happi Headband This coiled headband is perfect when you want to cover just a BIT of your head. Regional coin for Bowser's Kingdom 20 N/A
The Happi Outfit icon. Happi Outfit Traditional clothing designed to be easy to move around in at a festival. Regional coin for Bowser's Kingdom 25 N/A
The Paper Lantern souvenir icon. Paper Lantern These lanterns are found in Bowser's Castle. In the old days, people used to walk around with them like flashlights! Regional coin for Bowser's Kingdom 5 N/A
The Jizo Statue souvenir icon. Jizo Statue Found placed all over, these guardian deities watch over travelers in silent protection. Regional coin for Bowser's Kingdom 25 N/A
The Bowser's Kingdom Sticker souvenir icon. Bowser's Kingdom Sticker A sticker inspired by Bowser's Castle. Regional coin for Bowser's Kingdom 5 N/A
A Power Moon in Super Mario Odyssey Bowser's Kingdom Power Moon A Power Moon that was recovered from Bowser's kingdom. SMO coin.png 100 N/A

Gallery

Names in other languages

Bowser's Kingdom

Language Name Meaning Notes
Japanese クッパの国[?]
Kuppa no kuni
Bowser's Country
Chinese 酷霸王之国 (Simplified)
Kùbàwáng zhī Guó
庫巴國 (Traditional)
Kùbā Guó
[?]
Bowser's Country

Bowser Kingdom
Dutch Bowsers rijk[?] Bowser's Realm
German Bowsers Land[?] Bowser's Country
Italian Regno di Bowser[?] Bowser's Kingdom
Korean 쿠파 왕국[?]
Kupa Wangguk
Bowser Kingdom
Russian Царство Боузера[?]
Tsarstvo Bouzera
Bowser's Kingdom
Spanish Reino de Bowser[?] Bowser's Kingdom

Bowser's Castle

Language Name Meaning Notes
Japanese クッパ城[?]
Kuppa-jō
Bowser Castle
Chinese 酷霸王城堡 (Simplified)
Kùbàwáng Chéngbǎo
庫巴城堡 (Traditional)
Kùbā Chéngbǎo
[?]
Bowser Castle
Dutch Bowsers kasteel[?] Bowser's Castle
German Bowsers Festung[?] Bowser's Fortress
Italian Castello di Bowser[?] Bowser's Castle
Korean 쿠파 성[?]
Kupa Seong
Bowser Castle
Russian Замок Боузера[?]
Zamok Bouzera
Bowser's Castle
Spanish Castillo de Bowser[?] Bowser's Castle

Trivia

  • Many ornaments strewn throughout the kingdom, such as the nobori and the chōchin, contain the kanji 寿 (kotobuki), which means "long life". Some chōchin additionally contain the compound 空覇 (can also be read as kuppa, Bowser's Japanese name), literally meaning "celestial supremacy". Put together, the kanji translates as "Long live King Bowser!"
  • The kingdom's industry (hanafuda cards) may be a reference to Nintendo's origins as a card company.
  • The Bowser statues seen during the boss battles against Topper and Hariet are based on the Japanese gods Fujin, the god of winds, and Raijin, the god of thunder, respectively.
  • While capturing a spark pylon in this kingdom, the sound it makes to the music is replaced by koto samples to reflect its Japanese theme. Additionally, if specific music is played in the Music List, the sound will slow down.
  • The landmass the Metro, Snow, Ruined, and Bowser's Kingdoms are all located on resembles Laurasia.