Stone Cyclone Galaxy: Difference between revisions

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{{Foreignname
{{Foreignname
|Jap=マッドストーンギャラクシー
|Jap=マッドストーンギャラクシー
|JapR=maddo sutōn gyarakushī
|JapR=Maddo sutōn gyarakushī
|JapM=Mad Stone Galaxy
|JapM=Mad Stone Galaxy
|Spa=Galaxia Corredor Rocoso
|Spa=Galaxia Corredor Rocoso

Revision as of 07:02, April 25, 2015

Template:Galaxybox Stone Cyclone Galaxy is a galaxy appearing in the game Super Mario Galaxy 2. It is located in World S. The galaxy consists of only one planet, which is essentially a replica of the Cyclone Stone from the Beach Bowl Galaxy in Super Mario Galaxy. Some differences include the addition of Octoombas, the removal of the last Thwomp, and the addition of multiple Time Switches at different intervals around the planet. The switches are present as a result of the increased speed of the enemies, and are used to slow down the passage of time so as to make it easier for Mario to work his way around the planet unscathed. This is the only galaxy in the game to feature Tox Boxes.

Planets

The Cyclone Stone

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Mario about to activate an ! Switch on the Starting Planet.

The Starting Planet is made up mostly of stone, yet a few disappearing platforms appear later in the planet. As a result of the Cyclone below the platforms, all the platforms and stone enemies move faster than usual. If Mario makes even the smallest error, he will likely die and lose a life. Luckily for Mario, many 1-Up Mushrooms are found in the course, adding an extra life. Many Time Switches are found throughout the planet, slowing down time and all the speedy objects. Common enemies here are Tox Boxes and Octoombas, and there is also a single Thwomp near the beginning. Silver Stars and Clocks can be found here on missions 1 and 2, respectively, which are used in order to unlock the star. The mission can be finished much more quickly if Mario performs a Long Jump from the pulpit near the end of the planet.

Enemies

Missions

Silver Stars on the Cyclone

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Mario about to get the last Silver Star.

In order to attain the level's Power Star, Mario must collect all five of the Silver Stars scattered across the Planet. However, the enemies on this planet are moving twice faster as they were with the Fast Foe Comet in orbit in Beach Bowl Galaxy in Super Mario Galaxy. Tox Boxes move two spaces in a second. Therefore, Mario must effectively utilize ! Switches to slow down time for a few seconds in order to cross the planet without falling. Once all the Silver Stars have been collected, the Power Star will appear hovering above the circular platform at the end of the planet. It is easier to clear big jumps in this level with Luigi.

Enemies
Planet Visited
Names in Other Languages

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Tox Box Speed Run

File:SCG2.jpg
Mario running for the Power Star under a time limit.

Mario has to go back to this galaxy after the Prankster Comet has been unlocked. To complete this mission, Mario must make it to the circular platform within time limit. His time limit is short, so he must grab time clocks to increase his limit. The Power Star is trapped inside a blue crystal at the end. The plumber has to break it to free the Power Star, and leap up to it. Note that there are no ! Switches in this mission and Silver Stars are not required to obtain the Power Star.

Enemies
Planets Visited
Names in Other Languages

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Green Star 1

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Luigi performing a triple jump to reach the first Green Star.

The first Green Star is located near the halfway point of the course, very high up. In order to obtain this star, the player needs to perform a well-time, well-positioned Triple Jump along with a Spin to grab the star. There is another way, which is to triple jump off the Tox Box rolling around at a fast pace. To complete this way, the player has to hit a ! switch to slow down time and to perfectly time a triple jump with the third jump being pushed off the Tox Box. This will easily ensure the player the star without having to spin.

Enemies
Planets Visited


Green Star 2

File:SCGGS2.png
Luigi long jump off the edge before obtaining the second Green Star.

The last Green Star is located near the end of the course, hovering over the black hole below. In order to reach that distance far out, the player has to position Mario in just the right spot, and long jump to it. If the player is barely away from it, they will have the second chance to obtain it with a spin. If positioned wrong or the player does not spin, they will be instantly pulled into the Black Hole.

Enemies
Planets Visited

Names in Other Languages

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Trivia

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