Superball Mario: Difference between revisions

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=== ''Super Mario'' series ===
=== ''Super Mario'' series ===
==== ''Super Mario Land'' ====
==== ''Super Mario Land'' ====
This form is first found in ''[[Super Mario Land]]''. There is no visual transformation, and even artwork (as seen to the right) depicts Mario as wearing his normal clothes. Superball Mario gains the ability to throw Superballs by pressing {{Button|gb|B}}. Like the similar [[Fire Mario]] form and its [[fireball]]s, the Superballs damage enemies, but also have the unique ability to collect [[coin]]s that they hit. Unlike fireballs, Superballs do not bounce along the ground, but ricochet at right angles on surfaces. Only one Superball can be onscreen at a time, and will disappear after approximately four seconds after being shot, unless it touches an enemy or Mario, goes off-screen, or is destroyed.
This form is first found in ''[[Super Mario Land]]''. There is no visual transformation, and even artwork (as seen to the right) depicts Mario as wearing his normal clothes. Superball Mario gains the ability to throw Superballs by pressing {{Button|gb|B}}. Like the similar [[Fire Mario]] form and its [[fireball]]s, the Superballs damage enemies, but also have the unique ability to collect [[coin]]s that they hit. Unlike fireballs, Superballs do not bounce along the ground, but ricochet at right angles on surfaces. Only one Superball can be onscreen at a time, and will disappear after approximately four seconds after being shot, unless it touches an enemy or Mario, goes off-screen, or is destroyed. Many enemies require multiple Superballs to defeat, unlike fireballs which typically defeat any non-boss enemy in one hit.


==== ''Super Mario Maker 2'' ====
==== ''Super Mario Maker 2'' ====

Revision as of 10:16, April 3, 2020

This article is about the form. For the official Super Mario Maker 2 level created by Nintendo of Japan, see Superball Mario (level).
"Super Ball" redirects here. For the object in Yoshi's Story, see Bumper Ball.

Template:Form-infobox Superball Mario[1] is one of Mario's many forms. Mario becomes Superball Mario by grabbing a Superball Flower.

History

Super Mario series

Super Mario Land

This form is first found in Super Mario Land. There is no visual transformation, and even artwork (as seen to the right) depicts Mario as wearing his normal clothes. Superball Mario gains the ability to throw Superballs by pressing B Button. Like the similar Fire Mario form and its fireballs, the Superballs damage enemies, but also have the unique ability to collect coins that they hit. Unlike fireballs, Superballs do not bounce along the ground, but ricochet at right angles on surfaces. Only one Superball can be onscreen at a time, and will disappear after approximately four seconds after being shot, unless it touches an enemy or Mario, goes off-screen, or is destroyed. Many enemies require multiple Superballs to defeat, unlike fireballs which typically defeat any non-boss enemy in one hit.

Super Mario Maker 2

The Superball form reappears in Super Mario Maker 2, being obtainable once again with the Superball Flower exclusively in the Super Mario Bros. game style. The Superballs thrown can also collect Pink Coins and Keys, activate P Switches and POW Blocks, and ignite Bob-ombs. Rather than keeping the colors unchanged, it now changes the player's colors to dark tones of green, referencing the Game Boy's screen colors.

The form also changes the current theme's music to an arrangement of the Super Mario Land Ground Theme, and also changes the "level clear" and "lose a life" jingles to their respective Super Mario Land counterparts. However, if Superball Mario grabs a Super Star, the Super Mario Bros. invincibility theme is still heard, rather than Super Mario Land's.

This form is unlocked in Story Mode by clearing the job Spiny Shell Smashers, given by Purple Toad. An outfit based on Superball Mario is unlocked alongside the Superball Flower, which has a 3D model of Small Mario for the head and Mario's overalls, both with the Superball form's colors.

WarioWare Gold

Superball Mario reappears in WarioWare Gold in the Super Mario Land microgame, where it must be used to defeat enemies from the game.

Official profiles

Super Mario Land

  • Virtual Console manual description: "When you pick up a Flower, Super Mario will become Superball Mario. He will be able to defeat enemies by throwing Superballs.
    Note: If you pick up a Flower when you are regular Mario, he will become Super Mario instead of Superball Mario. This does not apply to Flowers received in bonus games."

Gallery

Names in other languages

Superball Mario

Language Name Meaning Notes
Japanese Template:Nowrap[?]
Sūpā Bōru Mario
Super Ball Mario; in Japanese, 「スーパーボール」 (Super Ball) is a wasei-eigo term referring to what are known in English as bouncy balls, derived from the specific brand Super Ball.
Chinese 弹力球马力欧[?]
Tánlìqiú Mǎlì'ōu
Elastic ball Mario
Dutch Superbal-Mario[?] Superball Mario
German Superball-Mario[?] Superball Mario
Italian Mario Superball[?] Superball Mario
Russian Марио с супершаром[?]
Mario s supersharom
Mario with superball
Spanish Super Marioball (Super Mario Land)[?] Super Marioball
Spanish (NOA) Mario superbola[?] Superball Mario
Spanish (NOE) Mario Superbola[?] Superball Mario

Superball

Language Name Meaning Notes
Japanese スーパーボール[3]
Sūpā Bōru
Super Ball (as in "bouncy ball")
Dutch Superbal[?] Superbal
German Superball[?] Superball
Italian Superball[?] -
Russian супершар[?]
supershar
superball
Spanish superbola[?] Superball

References

  1. ^ Super Mario Land English instruction booklet, page 9.
  2. ^ Super Mario Land French instruction booklet, page 9.
  3. ^ Super Mario Land Japanese instruction booklet

Template:Mario's Transformations