DS Tick-Tock Clock: Difference between revisions

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==Course layout==
==Course layout==
[[File:MKDS Tick Tock Clock Intro.png|The gears section|left|thumb|Overview of the course]]
[[File:MKDS Tick Tock Clock Intro.png|The gears section|left|thumb|Overview of the course]]
Near the start of the course, the racers will drive around a clock, where they can take a speed boost by running over some [[Dash Panel]]s. After the clock, an ever-ticking pendulum can knock the drivers off if they collide with it. Throughout the course, there are rotating gears, which lead the karts in 360˚ arcs around the center. Racers then go to a second clock, smaller than the first one, having [[Item Box]]es moving around. At the end of the course, the are many gears protruding from the ground like tires, which spin in opposite directions of each other. If the drivers go up the gear which is turning away from them, then drivers run slightly faster. All gears in the course change direction every 45 seconds. Clock hands are another obstacle that would spin back and forth, spinning out any [[kart]] that touches them. If the player hits the pendulum while racing, it rings. After the gear section, the player enters a short section before entering the stopwatch section.
Near the start of the course, the racers will drive around a clock, where they can take a speed boost by running over some [[Dash Panel]]s. After the clock, an ever-ticking pendulum can knock the drivers off if they collide with it. Throughout the course, there are rotating gears, which lead the karts in 360˚ arcs around the center. Racers then go to a second clock, smaller than the first one, having [[Item Box]]es moving around. At the end of the course, the are many gears protruding from the ground like tires, which spin in opposite directions of each other. If the drivers go up the gear which is turning away from them, then drivers run slightly faster. All gears in the course change direction every 45 seconds. Clock hands are another obstacle that would spin back and forth, spinning out any [[kart]] that touches them. If the player hits the pendulum while racing, it rings. After the gear section, the player enters a short zigzag section before entering the stopwatch section.


Missions 6-7 and 7-3 are located here. In mission 6-7, [[Toad]] has to collect 40 [[coin]]s, and in mission 7-3, [[Donkey Kong]] has to complete two laps within the time limit.
Missions 6-7 and 7-3 are located here. In mission 6-7, [[Toad]] has to collect 40 [[coin]]s, and in mission 7-3, [[Donkey Kong]] has to complete two laps within the time limit.

Revision as of 01:08, December 13, 2021

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Tick-Tock Clock is the second course of the Star Cup in Mario Kart DS. It is modeled after the course Tick Tock Clock from Super Mario 64 and its remake, with similar mesh flooring and the familiar yellow pendulum. It takes place inside a giant grandfather clock with moving gears, pendulums, and clock hands.

Course layout

Tick-Tock Clock, from Mario Kart DS, gears section
Overview of the course

Near the start of the course, the racers will drive around a clock, where they can take a speed boost by running over some Dash Panels. After the clock, an ever-ticking pendulum can knock the drivers off if they collide with it. Throughout the course, there are rotating gears, which lead the karts in 360˚ arcs around the center. Racers then go to a second clock, smaller than the first one, having Item Boxes moving around. At the end of the course, the are many gears protruding from the ground like tires, which spin in opposite directions of each other. If the drivers go up the gear which is turning away from them, then drivers run slightly faster. All gears in the course change direction every 45 seconds. Clock hands are another obstacle that would spin back and forth, spinning out any kart that touches them. If the player hits the pendulum while racing, it rings. After the gear section, the player enters a short zigzag section before entering the stopwatch section.

Missions 6-7 and 7-3 are located here. In mission 6-7, Toad has to collect 40 coins, and in mission 7-3, Donkey Kong has to complete two laps within the time limit.

Mario Kart 8 / Mario Kart 8 Deluxe

Tick-Tock Clock in Mario Kart 8

Tick-Tock Clock reappears in Mario Kart 8 and Mario Kart 8 Deluxe as the first track in the Lightning Cup. While the layout of the track is mostly unaltered, it features more detail than the original. The background is redesigned with moving gears and other clock related objects placed around the track, compared to the original which was a large, empty room.

The starting banner is now shaped like an old alarm clock, as well as the Mario Kart logo using its modern design, and Roman numerals replace the Arabic numerals. An extra pendulum was added before the first pendulum of the track and drop offs were added after each pendulum, both of which now feature a Lightning Cup logo. Toads can also be seen cheering on the sidelines. The clock hands now spin very slowly and are shorter than in the original track, and now can be used as trick ramps rather than spinning out any players who run into them. A Glide Ramp has also been added before the rotating gears, which are now red and blue and feature trick ramps on the cog teeth. This section is also enclosed, unlike in the original. Towards the end, the stopwatch has been fused to the track, and the clock hands serve as a tricky shortcut, similar to how they do on the first clock.

The live-recorded remix of the music was also greatly updated to be much more vibrant compared to the original, while the intro sounds more like an actual alarm clock. The gears around the track turn in time to the music. The final lap version of the music is much faster compared to the normal version (as well as the final lap version of the DS original) than other retro courses.

Staff ghost

The Staff Ghost for this course is Iggy on the Standard Bike. The time is 2:13.712. In Mario Kart 8 Deluxe, the Staff Ghost for 200cc is Larry on the Standard Kart with a time of 1:32.483.

Profiles

Mario Kart DS

  • US website bio: "It's always race time on Tick-Tock Clock. Sweeping clock hands, grinding gears and a massive pendulum are sure to keep you on your toes."
  • European website bio: "Whoever designed this course must have had a lot of time on their hands. Race through the workings on an enormous clock as you swerve past swinging pendulums the size of cars and dodge giant grinding gears. Remember: every second counts."

Mario Kart 8 Original Soundtrack liner notes

"The clock is much bigger than in Mario Kart DS, so we decided to use an orchestra for this track. At the same time, we wanted to make sure we didn't lose the surreal feel of the original. The electronic tones and other effects at the start of the track work really well, I feel."

Gallery

Mario Kart DS

Mario Kart 8 / Mario Kart 8 Deluxe

Names in other languages

Language Name Meaning Notes
Japanese チックタックロック[?]
Chikkutakkurokku
Tick Tock Clock
Chinese 滴答時鐘 (Traditional)
嘀嗒时钟 (Simplified)
[?]

Dídā Shízhōng
Tick-Tock Clock
Dutch Tik-Tak-Klok[?] Tick-Tock Clock
German Ticktack-Trauma[?] Tick-Tock Trauma
Italian Pista Tictac[?] Tick-Tock Track
Korean 똑딱시계 코스[?]
Ttokttak-sigye Koseu
Tick-Tock Clock Course
Portuguese Relógio Tiquetaque[?] Tick-Tock Clock
Russian Часы тик-так[?]
Chasy tik-tak
Tick-Tock Clock
Spanish Reloj Tictac[?] Tick-Tock Clock

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