Get Tough: Difference between revisions
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LinkTheLefty (talk | contribs) m (LinkTheLefty moved page Get Tough! to Get Tough over redirect: remake) |
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|JapR=Samehada Kyōka! | |JapR=Samehada Kyōka! | ||
|JapM=Shark Skin Reinforcement! | |JapM=Shark Skin Reinforcement! | ||
| | |Fre=Cuirasse | ||
| | |FreM=Armor | ||
|Ger=Abhärtung | |Ger=Abhärtung | ||
|GerM=Hardening | |GerM=Hardening |
Revision as of 03:34, January 8, 2024
Super Mario RPG: Legend of the Seven Stars move | |
---|---|
Get Tough | |
Used by | Jonathan Jones |
Type | Magic |
Magic power | |
Effect | Increase user's attack and defense |
Element | |
Target | User |
Damage reduced | No |
Get Tough (originally Get Tough!) is a defensive attack used by Jonathan Jones in Super Mario RPG: Legend of the Seven Stars. During the fight with Mario, Jonathan uses the attack to raise his attack and defense. Jones also turns from his bluish-gray like shark color to an angry red color upon using this power boost. The stat boost remains for the rest of the battle.
Get Tough is a move that basically combines Valor Up and Vigor Up.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | サメはだ きょうか! Samehada Kyōka! |
Shark Skin Reinforcement! |
French | Cuirasse |
Armor |
German | Abhärtung |
Hardening |
Italian | Forza e coraggio! |
Up and at 'em!; lit. "Strenght and courage!" |