Wallop: Difference between revisions

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(While more believable than Walleye, this is still going off nothing than being a "rectangular bipedal block with a face.")
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{{species-infobox
{{species infobox
|image=[[File:Wallop Art - Super Mario 3D Land.png|185px|]]<br>A Wallop in ''Super Mario 3D Land''
|image=[[File:Wallop Art - Super Mario 3D Land.png|185px]]<br>Artwork from ''Super Mario 3D Land''
|related=[[Thwomp]]<br>[[Walleye]]<br>[[Whomp]]
|first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|variants=[[Walleye]]
|comparable=[[Whomp]]<br>[[Hoppycat]]
}}
}}
[[File:SM3DL 3-1.png|thumb|left|A Wallop near Mario in ''Super Mario 3D Land'']]
'''Wallops'''<ref>{{cite|author=von Esmarch, Nick|title=''Super Mario 3D Land'' PRIMA Official Game Guide|page=14|publisher=[[Prima Games]]|date=November 13, 2011|language=en-us|isbn=978-0-307-89386-4}}</ref> are [[List of enemies|enemies]] in ''[[Super Mario 3D Land]]''. These stone creatures look like [[Whomp]]s with small battlements on their heads and without arms. Their mouths resemble the mouths of [[Rhomp]]s and later [[Grumblump]]s. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature {{iw|wikipedia|nurikabe}}, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]]. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating." When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once [[Mario]] or [[Luigi]] is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi [[jump]]s, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By [[dash|running]] in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi [[Statue Mario|turning into a statue]] using the [[Statue Leaf]] above or below the Wallop when it jumps. Wallops appear in [[World 3-1 (Super Mario 3D Land)|World 3-1]], [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and [[Special 8-Crown]].
'''Wallops'''<ref>von Esmarch, Nick. ''Super Mario 3D Land'' [[Prima Games|PRIMA]] Official Game Guide, page 14.</ref> are enemies that appear in ''[[Super Mario 3D Land]]''. They look like [[Whomp]]s, except they are shaped like a fort wall with black eyes and yellow pupils, with mouths and feet. Instead of attempting to squash the player by slamming on the ground when they get too close, Wallops block their way by following their movements. Wallops can also jump whenever Mario jumps and then slam the ground. After jumping, there will be a few seconds in which the Wallop will recover, giving Mario or Luigi a chance to pass by it. When the player is a certain distance away from or behind a Wallop, they will be in a state of dormancy, in which their pupils are not lit and their feet have retreated into their bodies, until the player is in front of them. Mario or Luigi can destroy them by [[Statue Mario|turning into a statue]] above them or below them when they jump. They make their first appearance in [[World 3-1 (Super Mario 3D Land)|World 3-1]]; they also appear in [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and [[Special 8-Crown]].
{{br}}


==Official profiles==
Although no regular Wallops return in ''[[Super Mario 3D World]]'', the game introduces a spiky variant known as [[Walleye]]s, which also attempt to block the player but cannot jump.
===''Super Mario 3D Land''===
*'''European Website Bio:''' ''"Annoying enemies that copy Mario's every move. When you jump, they jump!"''


==Names in other languages==
==Profiles==
*'''''Super Mario 3D Land'' European website bio:''' "''Annoying enemies that copy Mario's every move. When you jump, they jump!''"
 
==Gallery==
<gallery>
WallopSM3DL.png|Rendered model from ''Super Mario 3D Land''
SM3DL 3-1.png|A Wallop near Mario in World 3-1 of ''Super Mario 3D Land''
SM3DL W3.png|''Super Mario 3D Land''
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario 3D Land]]''
|file1=<tt>romfs/ObjectData/Kabehei.szs</tt>
|name1=Kabehei
|meaning1=Portmanteau of「壁」(''kabe'', "wall") and「兵」(''hei'', "soldier") or「塀」(''hei'', "fence")
}}
 
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ドンピョン<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section, page 181.</ref>
|Jap=ドンピョン<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section|page=181|isbn=978-4-09-106569-8}}</ref>
|JapR=Donpyon
|JapR=Donpyon
|JapM=From the onomatopoeia "don", for hitting the ground, and "pyon", for jumping
|JapM=Portmanteau of「ドン」(''don'', onomatopoeia for crashing sound) and「ぴょん」(''pyon'', onomatopoeia for bouncing noise)
|SpaE=Rocopión
|Chi=咚蹦<ref>{{cite|url=www.ique.com/3ds/arej/adventure/index.html|title=超级马力欧 3D乐园:冒险的舞台|publisher=iQue|language=zh-hans|accessdate=December 20, 2019}}</ref><ref>{{cite|url=www.nintendo.com.hk/3dland/adventure/index.html|title=超級瑪利歐 3D樂園 繁體中文版 - 香港任天堂網站|publisher=Nintendo.com.hk|language=zh-hant|accessdate=December 20, 2019}}</ref>
|SpaEM=Pun on ''roca'' (rock) and ''copión'' (copycat)
|ChiR=Dōngbèng
|Por=Paralélio
|ChiM=Transliteration of the Japanese name; possibly from「咚咚」(''Dōngdōng'', "Thwomp")
|PorM=Pun on ''paralelo'' (parallel) and possibly ''Hélio'' (a given name)
|Fra=Passerapas
|FraM=From ''passera(s) pas'' (will not pass)
|Dut=Wallop
|Dut=Wallop
|DutM=-
|Fre=Passerapas
|FreM=Contraction of ''passeras pas'' ("will not pass")
|Ger=Kawummp
|GerM=Portmanteau of ''kawumm'' ("kaboom") and ''Wummp'' ("[[Whomp]]")
|Ita=Wallop
|Ita=Wallop
|ItaM=-
|Kor=폴짝쿵
|Kor=폴짝쿵
|KorR=Poljjak-Kung
|KorR=Poljjak-Kung
|KorM=Jump-and-Thwomp
|KorM=Portmanteau of "폴짝폴짝" (''poljjak-poljjak'', onomatopoeia for bouncing) and "쿵쿵" (''Kung-kung'', "Thwomp")
|Ger=Kawummps
|Por=Paralélio
|GerM=Pun on ''kawumm'' (kaboom) and ''Wummp'' (German name for [[Whomp]])
|PorM=Portmanteau of ''parar'' ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of ''paralelo'' ("parallel")
|Rus=Бабамс
|Rus=Бабамс
|RusR=Babams
|RusR=Babams
|RusM=Onomatopoeia for something hitting the ground
|RusM=Onomatopoeia for something hitting the ground
|Chi=咚蹦<ref>https://www.ique.com/3ds/arej/adventure/index.html</ref><ref>https://www.nintendo.com.hk/3dland/adventure/index.html</ref>
|SpaE=Rocopión
|ChiR=Dōngbèng
|SpaEM=Portmanteau of ''roca'' ("rock") and ''copión'' ("copycat")
|ChiM=Transliteration of the Japanese name.
}}
}}
==Trivia==
*Like Whomps, Wallops seem to be inspired by the Japanese, mythological creature {{wp|nurikabe}}. Nurikabes block the path of travelers, just like Wallops do.
*The name Wallop is also a pun on "wall", due to how they look and behave like walls all the time, and the term, "wallop", which means to make a loud crushing noise, or a large attack or beating.
*By running into a direction and immediately turning the other way, Mario or Luigi can get past the Wallop without jumping.
*Wallops bear a striking resemblance to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]].


==References==
==References==
<references/>
<references/>
{{Thwomps}}
{{Thwomps}}
{{SM3DL}}
{{SM3DL}}
[[Category:Thwomps]]
[[Category:Thwomps]]
[[Category:Super Mario 3D Land Enemies]]
[[Category:Super Mario 3D Land enemies]]
[[de:Krawummps]]
[[de:Krawummps]]
[[it:Wallop]]
[[it:Wallop]]

Latest revision as of 23:57, August 10, 2024

Wallop
Artwork of a Wallop, from Super Mario 3D Land
Artwork from Super Mario 3D Land
First appearance Super Mario 3D Land (2011)
Variants
Comparable

Wallops[1] are enemies in Super Mario 3D Land. These stone creatures look like Whomps with small battlements on their heads and without arms. Their mouths resemble the mouths of Rhomps and later Grumblumps. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature nurikabe, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to Blocky from the Kirby series. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating." When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once Mario or Luigi is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi jumps, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By running in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi turning into a statue using the Statue Leaf above or below the Wallop when it jumps. Wallops appear in World 3-1, World 6-4, World 8-6, Special 3-5, Special 6-1, Special 8-4, and Special 8-Crown.

Although no regular Wallops return in Super Mario 3D World, the game introduces a spiky variant known as Walleyes, which also attempt to block the player but cannot jump.

Profiles[edit]

  • Super Mario 3D Land European website bio: "Annoying enemies that copy Mario's every move. When you jump, they jump!"

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 3D Land romfs/ObjectData/Kabehei.szs Kabehei Portmanteau of「壁」(kabe, "wall") and「兵」(hei, "soldier") or「塀」(hei, "fence")

Names in other languages[edit]

Language Name Meaning Notes
Japanese ドンピョン[2]
Donpyon
Portmanteau of「ドン」(don, onomatopoeia for crashing sound) and「ぴょん」(pyon, onomatopoeia for bouncing noise)
Chinese 咚蹦[3][4]
Dōngbèng
Transliteration of the Japanese name; possibly from「咚咚」(Dōngdōng, "Thwomp")
Dutch Wallop[?] -
French Passerapas[?] Contraction of passeras pas ("will not pass")
German Kawummp[?] Portmanteau of kawumm ("kaboom") and Wummp ("Whomp")
Italian Wallop[?] -
Korean 폴짝쿵[?]
Poljjak-Kung
Portmanteau of "폴짝폴짝" (poljjak-poljjak, onomatopoeia for bouncing) and "쿵쿵" (Kung-kung, "Thwomp")
Portuguese Paralélio[?] Portmanteau of parar ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of paralelo ("parallel")
Russian Бабамс[?]
Babams
Onomatopoeia for something hitting the ground
Spanish (NOE) Rocopión[?] Portmanteau of roca ("rock") and copión ("copycat")

References[edit]

  1. ^ von Esmarch, Nick (November 13, 2011). Super Mario 3D Land PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-89386-4. Page 14.
  2. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 181.
  3. ^ 超级马力欧 3D乐园:冒险的舞台. iQue (Simplified Chinese). Retrieved December 20, 2019.
  4. ^ 超級瑪利歐 3D樂園 繁體中文版 - 香港任天堂網站. Nintendo.com.hk (Traditional Chinese). Retrieved December 20, 2019.