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{{space-infobox
{{space infobox
|image=MP9 Bowser Space.png
|image=[[File:Bowser Space Superstars.png|100px]]
|width=100px
|purpose=Summons [[Bowser]] (Impostor Bowser in ''Super Mario Party Jamboree''), who usually causes a negative effect on players, such as stealing [[Star (Mario Party series)|Star]]s, [[coin]]s, items, or [[Mini Star]]s
|purpose=Summons Bowser, who usually tries to steal Stars, Coins, items or [[Mini Star]]s.
|first_appearance=''[[Mario Party]]'' ([[List of games by date#1998|1998]])
|first_appearance=''[[Mario Party]]'' ([[List of games by date#1998|1998]])
|latest_appearance=''[[Mario Party 10]]'' ([[List of games by date#2015|2015]])
|latest_appearance=''[[Tetris 99]]'' (27th Maximus Cup, cameo) (2021)<br>''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]], ''Super Mario'' franchise)
}}
}}
{{quote|But then all [[DK Space]]s will turn into Bowser Spaces! Which is bad luck for the next one to stop on such spots! Bowser only brings misfortune!|MC Ballyhoo|Mario Party 8}}
{{quote|But then all [[DK Space]]s will turn into Bowser Spaces! Which is bad luck for the next one to stop on such spots! Bowser only brings misfortune!|MC Ballyhoo|Mario Party 8}}


'''Bowser Spaces''' are a recurring type of [[Space (Mario Party series)|space]] in the ''[[Mario Party]]'' series. They tend to be fairly rare - between one and five per board - but certain events or items can increase the number. No matter what, however, their purpose is always the same; when a [[List of characters|character]] steps on a Bowser Space, [[Bowser]] himself usually appears to cause a negative effect on players. However, if the player who activates the Bowser Space has no [[coin]]s (or [[Mini Star]]s in ''Mario Party 9''), Bowser gives them some coins/Mini Stars instead (the amount varies with each game).
'''Bowser Spaces''' (formatted as '''Bowser spaces''' in ''[[Mario Party 5]]'') are a recurring type of [[Space (Mario Party series)|space]] in the [[Mario Party (series)|''Mario Party'' series]]. When a player lands on one, they cause [[Bowser]] to appear and cause a major negative or otherwise game-altering event for the player who landed on the space, but this event can directly affect other players as well. These events range from characters competing in [[minigame]]s where losing carries the penalty of losing [[coin]]s and [[Star (Mario Party series)|Stars]] to shuffling all characters' positions, as well as merely stealing characters' coins and Stars with no provocation. Bowser Spaces tend to be fairly rare, with one to five on each [[board (Mario Party series)|board]] by default, but certain in-game events can often increase the number present. In all games that use the players' status panels to determine the type of minigame played, Bowser Spaces color the player's panel red, the same color as a [[Red Space]].
 
In ''[[Super Mario Party]]'', Bowser Spaces are replaced by [[Bad Luck Space]]s, due to Bowser becoming a fully playable character for that game.


==History==
==History==
===''Mario Party''===
===''Mario Party'' series===
In the first ''[[Mario Party]]'', Bowser makes the player do one of his events via roulette. His events are the following:
====''Mario Party''====
*'''Coins For Bowser''': Bowser takes 10-30 Coins from that player.
[[File:Bowser Event MP1.png|thumb|The Bowser Space events in ''Mario Party'']]
*'''Bowser Balloon Burst''': Like the original [[Balloon Burst]], but everyone who loses gets coins taken away. If the minigame ends by a tie, everyone loses 20 coins. <sup>1</sup> <sup>3</sup>
In the first ''[[Mario Party]]'', Bowser appears to the player who lands on the Bowser Space in the usual background used for meeting characters on the board and forces them to spin a roulette wheel to decide the event. The possible events are the following:
*'''Bowser's Face Lift''': Like the original [[Face Lift]], but players that do not get 90 points or more lose coins. If all players achieve more than 90 points, Bowser steals 50 coins from the player who landed on his space.<sup>1</sup>
*'''Coins for Bowser:''' Bowser takes 10–50 Coins from that player.
*'''Bowser's Tug o' War''': Like [[Tug o' War]], except the losing side loses coins to Bowser. But if the minigame ends by a draw, everybody loses 30 coins. <sup>1</sup> <sup>2</sup> <sup>3</sup>
*'''Bowser Balloon Burst:''' The four players play the minigame [[Balloon Burst (4-Player)|Balloon Burst]]. Afterward, everyone aside from the winner of the minigame loses Coins. If the minigame ends in a tie, everyone loses 10–50 Coins.{{footnote|main|1}}{{footnote|main|3}}
*'''Bash 'n' Cash''': Like the normal [[Bash 'n' Cash]], except any coins that the team of three collected go straight to Bowser. If the player doesn't get a single coin stolen in the minigame, Bowser takes 15 Coins from the player.<sup>2</sup>
*'''Bowser's Face Lift:''' The four players play the minigame [[Face-Lift (minigame)|Face Lift]]. Afterward, players that score fewer than 90 points lose Coins. If all players achieve at least 90 points, Bowser steals up to 50 Coins from the player who landed on his space.{{footnote|main|1}}
*'''Bowser Revolution''': Bowser takes everyone's Coins and splits them evenly among all the players.
*'''Bowser's Tug o' War:''' The four players play the minigame [[Tug o' War]], with the player that landed on the Bowser Space taking on the role of the player in the [[Bowser Suit]]. Afterward, the losing side loses Coins to Bowser, but if the minigame ends in a tie, everybody loses 10–50 Coins.{{footnote|main|1}}{{footnote|main|2}}{{footnote|main|3}}
*'''Bowser's Chance Time''': Like [[Chance Time]], but Bowser rigs it so that he is on the receiving end of the trade. Unlike normal Chance Time, Stars cannot be lost. If the player who gives coins to Bowser does not have any, Bowser will give them 10 coins.  
*'''Bash 'n' Cash:''' The four players play the minigame [[Bash 'n' Cash]], with the player that landed on the Bowser Space taking on the role of the player in the Bowser Suit. Unlike normally, Coins knocked out of the player in the Bowser Suit disappear immediately and cannot be collected by the team players. If the player in the Bowser Suit does not lose any Coins during the minigame, Bowser takes 15 Coins from them.{{footnote|main|2}}
*'''100 Star Present, 10,000 Coin Present, and Star Steal''': These are all in gold letters. The cursor very rarely lands on these events. If it does, Bowser leaves and does nothing.
*'''Bowser Revolution:''' Bowser takes everyone's Coins and splits them evenly among all the players.
*'''Bowser's Chance Time:''' This is like the ordinary [[Chance Time]], but it is rigged so that Bowser is always on the receiving end of the trade, and the other two blocks spin extremely quickly, making it more difficult to time. Unlike during normal Chance Time, Stars cannot be lost, and there are no bi-directional trades. If the player who gives Coins to Bowser does not have any, Bowser gives them 10 Coins. Additionally, the "CHANCE TIME" text that appears before the player gains control is formatted with a question mark.
*'''100 Star Present / 1000 Coin Present / Star Steal:''' These events' names are displayed in yellow text on the roulette wheel. The cursor very rarely lands on these events. If it does, Bowser leaves and does nothing.
 
{{footnote|note|1|The number of Coins taken ranges from 10 to 50, and it usually correlates with the current turn number.}}
{{footnote|note|2|In the 1-vs.-3 minigames, whoever lands on the Bowser Space is always the solo player.}}
{{footnote|note|3|If a tie occurs, everyone loses the same number of Coins. This is similar to Bowser's Coin Potluck from ''[[Mario Party 2]]'' and ''[[Mario Party 3]]''. However, if everybody wins, Bowser takes Coins from the player who triggered the Bowser Space.}}
 
If the player has at least one Star but no Coins, Bowser gives them 10 Coins in exchange for one Star.
 
If the player has no Coins or Stars, Bowser gives them 20 Coins.
 
Aesthetically, the player encounters Bowser in the same background used for other character encounters in ''Mario Party'' such as [[Toad]], [[Boo]], and [[Koopa Troopa|Koopa]].
 
====''Mario Party 2''====
[[File:Wario's Bowser.png|thumb|[[Wario]] meeting Bowser after landing on a Bowser Space in ''Mario Party 2'']]
In ''[[Mario Party 2]]'', the minigame events from the previous game were removed, while four new events were added. They include the following:
*'''Coins for Bowser:''' This event now displays the number of Coins given to Bowser in the event's title (as "'''10 Coins for Bowser'''," for example). It has become the most common event, always appearing twice on the roulette wheel.
*'''Bowser Revolution'''
*'''Bowser's Chance Time'''
*'''10,000 Coin Present / 100 Star Present / Star Steal / Stars-Packed to Go:''' While the roulette lands on these events more frequently than in the first game, Bowser will still leave without doing anything if it happens. Stars-Packed to Go is a new gold-lettered event added to the others.
*'''Bowser's Coin Potluck:''' This is similar to Coins for Bowser, but Bowser takes Coins from all four players. This event is similar to the result of a draw in Bowser's Balloon Burst and Bowser's Tug o' War in the original ''Mario Party''. The number of Coins depends on the turn:
**10 Coins if in the first five turns
**30 Coins if in the last five turns
**20 Coins otherwise
*'''Bowser's Multiplying Toads:''' Bowser does a "magic" trick that makes two [[Toad (species)|Toad]]s appear on the board. This moves the [[Star Space]]'s position, adding a second Star Space as well. However, one of the Toads is [[Koopa Kid|Baby Bowser]] in disguise. Anyone who pays him 20 Coins for a Star makes him reveal himself and give them a [[Ztar]] (which does not affect the player's Star count). A [[Magic Lamp]] always leads the player to the real Toad.
*'''Bowser's Appearing Act:''' Bowser leaves, then appears at Baby Bowser's position as the board villain at the end of the turn. This has the same effect as the [[Bowser Bomb (item)|Bowser Bomb]].
 
Aesthetically, Bowser now appears in a [[Bowser's Castle]]-like background, without the player being directly visible and regardless of the board being played.
 
If the player has no Coins, Bowser will give them 10 Coins.


<sup>1</sup> The amount of coins taken ranges from 10-50, and usually correlates with the current turn number.  
In Bowser's Chance Time, the announcer now says, ''"Chance Time?"'' in confusion, rather than the usual ''"Chance Time!"'' in an exclamatory tone.


<sup>2</sup> In the 1 vs. 3 games, whoever lands on the Bowser Space is always the single player.
====''Mario Party 3''====
[[File:Bowser Event MP3.png|thumb|The Bowser Space events in ''Mario Party 3'']]
In ''[[Mario Party 3]]'', Bowser's Chance Time, Bowser's Multiplying Toads, and Bowser's Appearing Act were removed, while five new events were introduced. The space's texture was also changed, along with those of the game's other spaces. The new events include:
*'''Coins for Bowser'''
*'''Bowser Revolution:''' This event is unchanged from the previous games mechanically, but Bowser now flashes red during this event.
*'''10,000 Coin Present / 100 Star Present / Star Steal'''
*'''Bowser's Coin Potluck'''
*'''Bowser's Curse:''' Bowser flashes violet, then places a curse on all four players that forces them to move 1–3 spaces on their next turn, much like a [[Poison Mushroom]], unless they use an item that cancels the effect.
*'''Bowser's Reverse Curse:''' Bowser flashes green, then places a curse on all four players that forces them to move backwards on their next turn, much like a [[Reverse Mushroom]], unless they use an item that cancels the effect.
*'''Bowser Shuffle:''' Bowser flashes yellow, then uses his magic to randomly shuffle all four players' positions on the board.
*'''Bowser Phone Giveaway:''' Bowser gives the player a [[Bowser Phone]] for free. Rarely, Bowser gives the player two Bowser Phones.
*'''Bowser Suit Giveaway:''' Bowser gives the player a Bowser Suit for free.


<sup>3</sup> If a tie occurs then everyone loses the same amount of coins. This is similar to Bowser's Coin Potluck from [[Mario Party 2]] and [[Mario Party 3|3]].
If a player lands on a Bowser Space without any coins, Bowser pays them either 30, 40, or 50 coins (depending on placement) and does not trigger an event. Unlike in the first ''Mario Party'', no Stars are lost if the player possesses any when this happens.


If the player has at least one [[Star (Mario Party series)|Star]], but no Coins, Bowser gives the player 10 coins in exchange for 1 Star.<br>
Unlike in previous games, the result of the Bowser Event roulette is not random, allowing the player to select an event from those available with precise timing; the roulette always stops on the event that the cursor is hanging over when {{button|n64|a}} is pressed to stop the roulette.<ref>{{cite|author=ZoomZike|title=Identifying Luck: Mario Party 3|url=https://www.youtube.com/watch?v=EuVPtSRckBk&t=129s|timestamp=2:09|accessdate=July 17, 2024}}</ref>


If the player has no Coins or Stars, Bowser gives the player 20 Coins.
The Bowser Phone makes a chosen player visit Bowser as if they landed on a Bowser Space.


===''Mario Party 2''===
====''Mario Party 4''====
[[File:Wario's Bowser.png|thumb|Bowser Space in ''Mario Party 2''.]]
In ''[[Mario Party 4]]'', the Bowser Space is significantly reworked compared to the previous games. Usually, a [[Koopa Kid]] appears in Bowser's place, hanging from a balloon and stealing 10–30 Coins (in increments of five) from either the player who landed on the space or (less commonly) all four players. This works similarly to the Coins for Bowser and Bowser's Coin Potluck events from previous games.
In ''[[Mario Party 2]]'', the minigame events are gone, and four new events are added – two of them are made specifically for this game. They include the following:
 
More rarely, Bowser himself appears, flattening the player who landed on the space and any others standing there. One of several named events is then activated like in previous games, but Bowser now decides the event himself, instead of picking from a roulette. The following four events may be selected by Bowser, three of which return from ''Mario Party 3'':
*'''Bowser Mini-Game:''' Formatted as "'''Bowser Game'''" in the text that displays onscreen when the event is announced, this new event is the most common and involves the four players playing one of three Bowser miniames. All three of these minigames are hosted by Bowser and two Koopa Kids, and always end with one loser, who is burned by Bowser's [[Fire Breath|fire breath]] and loses either all of their items, half of their coins, all of their coins, or one Star. Bowser announces what the losing player will have to give up before the minigame starts.
*'''Bowser Revolution:''' Bowser now flashes blue during this event.
*'''Bowser Shuffle:''' Bowser now flashes blue during this event.
*'''Bowser Suit:''' Similarly to the Bowser Suit Giveaway from the previous game, Bowser gives a Bowser Suit to the player who landed on the space. This event is now the only way to obtain a Bowser Suit, and it occurs much more rarely than before, being rarer than the other events by a significant margin.
 
Sometimes, when Koopa Kid is about to leave after taking coins, he calls for Bowser, causing Bowser to start an event immediately afterwards.
 
If Koopa Kid appears when the player has no coins, he will give them 10 coins, but he may call for Bowser to start an event regardless of the player's number of coins.
 
Aesthetically, the screen now darkens and a flashing Bowser silhouette accompanied by Bowser's laugh now appears when the player lands on a Bowser Space, followed by a Koopa Kid or Bowser's arrival.
 
====''Mario Party 5''====
In ''[[Mario Party 5]]'', the Bowser Suit event has been removed, and Koopa Kid no longer appears to take coins away. One new event has been added, and the other three from ''Mario Party 4'' return:
*'''Bowser Mini-Game:''' This is formatted differently than it is in ''Mario Party 4''—any number of players may win or lose depending on their performance. Bowser takes coins, [[Orb|capsules]], or one star from any losers while sparing the winners.
*'''Bowser Revolution:''' Bowser no longer flashes during this event.
*'''Bowser Shuffle:''' Bowser no longer flashes during this event.
*'''Bowser Bonus''': In this new event, Bowser gives a [[Ztar]] to the player, taking away one of their stars.
 
Sometimes, before Bowser declares an event, [[Donkey Kong]] appears and punches Bowser. Bowser then blames Donkey Kong for ruining the event and then steals 10 or 20 coins from the player. This can only occur if the next space in the path is level with the Bowser Space, since Donkey Kong initially appears on the next space before jumping down to face Bowser.<ref>https://www.youtube.com/watch?v=z2LJRRtHkDQ Mario Party Legacy | Donkey Kong Punches Bowser in Mario Party 5 | Rare Oddities #09</ref>
 
If a player lands on a Bowser space and does not have any coins, Bowser gives them 10 coins and does not start an event.
 
In this game, only one Bowser space appears on each board and is placed on a random [[Red Space|red space]] at the start of the game, rather than having constant locations on each board. If a player receives a [[Bowser Capsule]], Bowser appears and turns a red space into another Bowser space. Also, during the [[Last Five Turns Event]], one of the roulette events will turn all red spaces into Bowser spaces.
 
In Story Mode, there are no Bowser spaces on the board by default, but they may be added by Bowser Capsules. If the player lands on a Bowser space, Bowser takes half of their coins. If a Koopa Kid lands on a Bowser space, Bowser gives them five coins.


Past Bowser Events:
====''Mario Party 6''====
*'''Coins for Bowser''': This event now displays the amount of coins given to Bowser in the event's title. It has become the most common event, always appearing twice on the roulette wheel.
In ''[[Mario Party 6]]'', Bowser Spaces appear only during the night in Party Mode, replaced by [[DK Space]]s during the day. The Bowser Revolution and Bowser Shuffle are removed from the event rotation, leaving only the following two events:
*'''Bowser Revolution'''
*'''Bowser Mini-Game:''' This is once again the most common event, largely unchanged from their format in the previous game (though with a new set of minigames). Bowser takes the coins or Orbs of any player who loses.
*'''Bowser's Chance Time'''
*'''Bowser Bonus:''' With this event reworked from the previous game, Bowser now hits a special [[Dice Block]] in this event, displaying a certain number of coins or Stars. Bowser then steals the number of coins and Stars indicated from the player. If Bowser hits a Star and the player does not have any, Bowser does not steal anything.
*'''10,000 Coin / 100 Star Present'''


New Bowser Events:
There are no Bowser Spaces or DK Spaces in [[Clockwork Castle]].
*'''Bowser's Coin Potluck''': Like Coins for Bowser, but he takes coins from everyone. This is similar to when a tie occurs in [[Balloon Burst|Bowser's Balloon Burst]] and [[Tug o' War|Bowser's Tug o' War]] in [[Mario Party|the original game]].
*'''Bowser's Multiplying Toads''': Bowser does a "magic" trick that makes two [[Toad]]s appear on the board. However, one of them is [[Koopa Kid|Baby Bowser]] in disguise. Anyone who pays him the 20-coin fee makes him reveal himself and give them a [[Ztar]].
*'''Bowser's Appearing Act''': Getting this makes Bowser leave, then appear at Baby Bowser's position as the board villain at the end of the turn. This is exactly like using the [[Bowser Bomb (Mario Party 2)|Bowser Bomb]].
*'''Stars-Packed to Go''': This is a gold-lettered event added to the ones from the last game. The cursor lands on these sometimes, but doing so makes Bowser run away, leaving the player with red on their panels.


===''Mario Party 3''===
In Solo Mode, Bowser Spaces always activate the same event—'''Bowser's Mini-Game''', in which Bowser forces the player to play a 4-Player, 1-vs.-3, or 2-vs.-2 minigame against the colored Koopa Kids. If the player wins, Bowser gives them the minigame played and 10 coins, while losing causes Bowser to take all of the player's coins or minigames, or Orbs if the player does not have any coins or minigames. If the player does not have any coins, minigames, or Orbs, Bowser gives them three [[Cursed Mushroom Orb]]s and does not start a minigame.
In ''[[Mario Party 3]]'', Bowser Revolution, Coins for Bowser, Bowser's Coin Potluck and the three gold-lettered events go on to the next installment, while five new events are introduced. These are:
*'''Bowser's Curse''': Bowser flashes violet, then puts a curse on all the players that forces them to move 1-3 spaces on their next turn, much like a [[Poison Mushroom]], unless they use an item that cancels the effect.
*'''Bowser's Reverse Curse''': Bowser flashes green, then puts a curse on all the players that forces them to move backwards on their next turn, much like a [[Reverse Mushroom]], unless they use an item that cancels the effect.
*'''Bowser Shuffle''': Bowser flashes yellow, then uses his magic to switch players' positions.
*'''Bowser Phone Giveaway''': Bowser gives the player a [[Bowser Phone]] absolutely free. On rare occasions, Bowser may give 2 Bowser Phones.
*'''Bowser Suit Giveaway''': Bowser gives the player a [[Bowser Suit]] absolutely free.
NOTE: In Bowser revolution, Bowser flashes red.


===''Mario Party 4''===
Additionally, the Bowser Revolution event from previous games can now occur during the Last Five Turns Event, despite no longer occurring on the Bowser Space.
In ''[[Mario Party 4]]'', the roulette is gotten rid of, and there are few events left to show. Usually, Koopa Kid takes coins from players (one or all, usually 10, 15, 20, 25, or 30 coins each) instead of Bowser himself. If he says it's just the player who landed on the Bowser Space and the player has no coins, he gives the player with zero coins 10 coins instead. Once in a while, Bowser himself does show up; he flattens the player who landed on the space and decides the event himself. Three Bowser events from the previous Mario Party game remain, and a new event is added: the '''Bowser Mini-Game'''. This event is the most common event, where players have to play a minigame with Bowser. The loser has to give Bowser coins (half of their coins or all of their coins), or items (always all their items). On rare occasions, Bowser shows up after Koopa Kid has already stolen coins and starts an event.


The Bowser events from the previous ''Mario Party'' games include:
If a player has no coins when landing on a Bowser Space, Bowser gives them 10 coins and does not start a Bowser minigame or Bowser Bonus.
*'''Bowser Revolution'''
*'''Bowser Shuffle'''
*'''Bowser Suit'''
**This time, the Bowser Suit event is much more rare event. Chances of getting a Bowser Suit are slim to none.


Since ''Mario Party 4'', Bowser takes any of these items from any of the players or teams that lose the minigame.
====''Mario Party 7''====
*Half their Coins (usually occurs)
In ''[[Mario Party 7]]'', "Bowser Bonus" is removed, leaving only "Bowser Minigame," which is now divided into two events:
*All their Coins (occurs less frequently)
*'''Single-Player Bowser Minigame:''' This event is now the more common of the two events. The player who landed on the space faces off against Bowser in one of three minigames. Losing carries the penalty of the player's Stars or coins being taken.
*One Star (usually occurs)
*'''Multiplayer Bowser Minigame:''' This event resembles the Bowser minigames of the previous games. All four players participate in one of three minigames where losing carries the penalty of the player's Stars or coins being taken. These minigames do not appear in the Solo Cruise due to requiring four players.
*All their items (occurs less frequently)


===''Mario Party 5''===
Unlike in previous games, Bowser no longer steals [[Orb]]s from players who lose at his minigames. Instead, he is capable of stealing Stars.
In ''[[Mario Party 5]]'', in addition to the returning events from ''Mario Party 4'', there is a new event called '''Bowser Bonus''', in which he gives a Ztar to the player, taking away one of their Stars. Sometimes, before an event is decided, [[Donkey Kong]] appears and punches Bowser. He blames Donkey Kong for ruining the event and leaves, but still takes twenty coins from the player.


In this game, each board starts with only one Bowser Space in the place of a random Red Space, rather than having constant locations on each board. If a player receives a [[Bowser Capsule]], Bowser will appear and turn a Red Space into another Bowser Space. Also, once a game hits the [[Last Five Turns Event|Last 5 Turns]], one of the roulette events will turn all [[Red Space]]s into Bowser Spaces.
''Mario Party 7'' also introduces [[Koopa Kid Space]]s, which have a similar effect to Bowser Spaces from the earlier titles, including events similar to the Bowser Revolution and Bowser Shuffle.


Unlike [[Mario Party|the original game]], if a Bowser Minigame is played and everyone wins the minigame, Bowser will not take any [[coin]]s or [[Orb|Capsules]].
Aesthetically, the flashing Bowser silhouette remains from previous games, but the player is now dropped into a hole and sent to the board's [[Start Space]] where they encounter Bowser, as opposed to Bowser flattening the player.


In story mode, if a Koopa Kid lands on a Bowser Space, Bowser will give them 10 coins.
In [[Grand Canal]], Bowser Spaces appear only after [[Bowser Time]] occurs. Nine Bowser Spaces appear when Bowser builds his own bridges after destroying the bridges on the board. However, the Bowser Spaces do not appear in constant locations in the Party Cruise. In the Solo Cruise, three Bowser Spaces appear on normal bridges on the board.


===''Mario Party 6''===
No Bowser Spaces appear in [[Bowser's Enchanted Inferno!]], though they still appear on the board results screen.
In ''[[Mario Party 6]]'', he only resorts to two events: the Mini-Games and the Bonus, only the Bonus involves him hitting a [[Dice Block|Block]] to determine what the player loses – Coins or Stars. The Bowser Revolution is in the game too, but only as a bonus in the [[Last Five Turns Event#Mario Party 6|Last Five Turns Event]].


Bowser Spaces only appear at night in ''Mario Party 6''; [[DK Space]]s take their place during the day.
If the player has no coins, Bowser will give them 10 coins and will not start a Bowser minigame regardless of whether they have Stars or not.


===''Mario Party 7''===
During the [[Last Five Turns Event#Mario Party 7|Last Four Turns Event]] on [[Pagoda Peak]], on [[Neon Heights]], and in [[Windmillville]], one of the roulette events will turn all Red Spaces into Bowser Spaces.
In ''[[Mario Party 7]]'', the [[Koopa Kid Space]] does most of the events, and the Bowser Space is left with having Bowser do two types of Minigames for the player to do – Single-player, and Multiplayer. If they lose, Bowser takes away Coins or Stars. Every five turns after each minigame, a special Bowser event occurs. This is called '[[Bowser Time]]' and has many results, depending on the board.


No Bowser Spaces appear in [[Bowser's Enchanted Inferno]].
====''Mario Party 8''====
In ''[[Mario Party 8]]'', all DK Spaces are replaced with Bowser Spaces when someone lands on a DK Space, and vice versa. Bowser now performs events specific to each board, which are, in some way, the inverse of what happens on DK Spaces and can be considered harmful to the player, though sometimes Bowser takes pity on a player who is at a disadvantage, such as having no Stars or coins. This effect is similar to the Bowser Time event from the game's predecessor. The following events occur on each board:
*'''[[DK's Treetop Temple]]:''' Bowser moves the Star to a different location, similar to the [[Lucky Lamp]], [[Chomp Call]], and [[Tweester Orb|Tweester Capsule]] items from past games. This is the only Bowser event in ''Mario Party 8'' that can potentially benefit a player, as Bowser could move the Star closer to them.
*'''[[Goomba's Booty Boardwalk]]:''' Bowser attacks the player with [[Lava Bubble]]s three times. The player has to jump to dodge the Lava Bubbles. Each successful hit costs the player 10 coins if the player fails to avoid them (the maximum number of coins that can be lost is 30, with 10 coins for each hit). If the player has zero coins, Bowser gives them 10 coins.
*'''[[King Boo's Haunted Hideaway]]:''' Bowser covers all the pitfalls with his own platforms. He then steals a Star from the first player who reaches one of his platforms (although if the player has zero Stars, Bowser gives them 10 coins instead), drops them into the pitfall back to the start, and leaves, uncovering all of the pitfalls in the process. He steals all of the player's coins in [[Mario Party 8#Star Battle Arena|Star Battle Arena]], but he gives 10 coins to players who have zero coins. Bowser also leaves if the house is shuffled by [[King Boo]] or if someone lands on a DK Space.
*'''[[Shy Guy's Perplex Express]]:''' Bowser's [[Bad-Breath Express]] overtakes the current locomotive. If the first player who reaches Bowser has a Star, he steals it. If the player does not have any Stars, Bowser gives them 10 coins. In Star Battle Arena, he steals half of the player's coins but gives 10 coins to players who have no coins. The Bad-Breath Express leaves once someone either passes Bowser or lands on a DK Space.
*'''[[Koopa's Tycoon Town]]:''' Bowser steals up to 10 coins from every investor in one of the five main Hotels. If enough coins are taken, the Hotel downsizes and the owner loses a Star or, in some cases, two Stars.
*'''[[Bowser's Warped Orbit]]:''' Bowser steals a Star from the player. If they do not have any Stars, Bowser gives them 10 coins.


===''Mario Party 8''===
In King Boo's Haunted Hideaway and on Shy Guy's Perplex Express, Bowser's theme continues playing throughout the match until a player reaches Bowser or lands on a DK Space. In King Boo's Haunted Hideaway, Bowser's theme also stops playing once King Boo reshuffles the house.
In ''[[Mario Party 8]]'', these spaces appear after someone landed on a [[DK Space]]. When someone lands on one of these, Bowser appears to do the opposite of whatever DK would do on that particular board, usually to hinder the player's progress. After the event is done, the spaces revert back into DK Spaces (also, the shape of the space was different with each board, including the tutorial, along with the background being purple on some boards). He did the following on each board:
*'''[[DK's Treetop Temple]]''': Moves the Star to a different location, similar to the [[Lucky Lamp]], [[Chomp Call]] and [[Tweester Capsule]] items from past games..
*'''[[Goomba's Booty Boardwalk]]''': Orders [[Podoboo]]s to attack the player three times. The player will have to jump to dodge the Podoboos. Each successful hit costs the player 10 coins if the player refuses the avoid them (losing 30 coins; 10 coins for each hit). If the player has zero coins, Bowser gives them 10 coins.
*'''[[King Boo's Haunted Hideaway]]''': Covers all the pitfalls with his own platforms. He then steals a Star from the first player who reaches one of his platforms (He steals all of the player's coins in [[Star Battle Arena]]; but gives 10 coins to the player who has zero coins.) and sends them back to the start, and leaves. If the player has no Stars, Bowser gives them 10 coins. Bowser also leaves if the house is shuffled by [[King Boo]], or if someone lands on a DK Space.
*'''[[Shy Guy's Perplex Express]]''': Bowser's [[Bad-Breath Express]] overtakes the current locomotive. If the first player who reaches Bowser has a Star, he steals it. (In [[Star Battle Arena]] he steals half of the player's coins, but gives 10 coins to the player that has zero coins.) If they don't have any Stars, Bowser gives them ten coins. The Bad-Breath Express leaves once either someone passes Bowser, or if someone lands on a DK Space.
*'''[[Koopa's Tycoon Town]]''': Steals a lump of coins from one of the five main hotels, mainly those of the top three investors.
*'''[[Bowser's Warped Orbit]]''': Bowser steals a Star from the player. If they don't have any Stars, Bowser gives them 10 coins.


===''Mario Party DS''===
====''Mario Party DS''====
In ''[[Mario Party DS]]'', Bowser randomly chooses one of four options:
In ''[[Mario Party DS]]'', Bowser randomly chooses one of four options:
*'''Gimme Coins!:''' The player loses 20 coins. Sometimes the player loses 10 Coins instead.
*'''Gimme Coins!:''' The player loses 10–20 coins.
**If the player does not have 20, Bowser always cuts it down to 10 Coins.
*'''Gimme Stars!:''' The player loses one Star.
*'''Gimme Stars!:''' The player loses one star.
*'''Gimme Charity!:''' The player has to give 10 coins to each of the other players. In a Battle Royale, if the player has fewer than 30 coins, the highest number divisible by three will be the number of coins lost. In a duel or tag battle match, the player loses 10 coins, or all their coins if they have fewer than 10.
*'''Gimme Charity!:''' The player has to give 10 coins to each of the other players. If the player can't give exactly 10 Coins to each of the other players, they have to give as many coins as possible.
*'''Gimme Equality!:''' This event is essentially the same as the '''Bowser Revolution''' from previous games. Bowser redistributes all the coins so that every player has an equal number. This is the only Bowser event in ''Mario Party DS'' that can potentially benefit the player. If the player has no Stars and coins, this event is usually picked.
**In Battle Royale, the player would lose a total of 30 Coins. If less than 30, the highest amount divisible by three would be the basis (depending how many Coins the player has that can be given out to the other players equally).
 
**In Duel & Team Battle, 10 Coins is all the player has to give. If less than 10, the player has to forfeit all their Coins.
Aesthetically, Bowser now appears on the [[Nintendo DS]]'s top screen after brief tremors.
*'''Gimme Equality!:''' Essentially the same thing as the '''Bowser Revolution''' from previous games, Bowser redistributes all the coins so that every player has an equal amount.
**Nearly this always happens when the player who lands on the space has no coins (and even no stars) with them.


No Bowser Spaces appear in [[Bowser's Pinball Machine]] (the fifth and last battle of Story Mode).
No Bowser Spaces appear in [[Bowser's Pinball Machine]], though they still appear on the board results screen.


===''Mario Party 9''===
====''Mario Party 9''====
Bowser Spaces return in ''[[Mario Party 9]]'', where they are usually put on by Bowser as a "gift" for the captain after the players reach Green Toad. When a Bowser Space is landed on a board, Bowser activates a roulette, and one of the following events initiates:
Bowser Spaces return in ''[[Mario Party 9]]'', where they are usually applied by Bowser as a "gift" for the captain after the players reach Green Toad. Bowser asks if the captain wants "a whole bunch of" presents. If a player answers no, Bowser often applies the same number of Bowser Spaces as if they answered yes, but he may also apply a few. If the captain is a CPU player, they always answer yes, resulting in slightly more Bowser Spaces. However, there is no choice involved in [[Bowser Station]]. When players land on a Bowser Space on a board, Bowser activates a roulette, and one of the following events initiates:
*'''Bowser Revolution'''
*'''Bowser Revolution (4 Bowser icons)'''
**This event has the same effect as in past games, but, due to the removal of coins for this installment, Bowser instead takes everyone's [[Mini Star]]s or [[Banana]]s and distributes them equally amongst the players.
**This event has the same effect as in past games, but due to the removal of coins for this installment, Bowser instead takes everyone's [[Mini Star]]s or [[banana]]s and distributes them equally amongst the players.
**This event is now as rare as "Get 10,000 Mini Stars/Bananas", since players are only playing for Mini Stars or Bananas.
**If there is an uneven number of total Mini Stars in play, Bowser takes out the extra Mini Stars or Bananas and keeps them for himself.
*'''Lose Half of your Mini Stars/Bananas'''
**This event is now as rare as "Get 10,000 Mini Stars/Bananas" since players are only playing for Mini Stars or Bananas.
**Bowser steals half of the captain's Mini Stars.
*'''Lose Half of your Mini Stars/Bananas (4 Bowser icons)'''
**If the captain is in last place, Bowser may opt not to take any Mini Stars or may even double their Mini Stars instead.
**Bowser steals half of the captain's Mini Stars. If the captain has an odd number of Mini Stars, Bowser takes the larger portion.
***If the last place captain is playing in DK's Jungle Ruins, Bowser always doubles their Bananas.
**If the captain is in last place, Bowser does not take any Mini Stars and sometimes doubles their Mini Stars instead.
*'''[[Battle Space|Battle]] for half of your Mini Stars'''
***If the last-place captain is playing in DK's Jungle Ruins, Bowser often doubles their bananas.
**Bowser takes half of each player's Mini Stars and forces everyone to play a '''Battle Minigame''' to win them back. Just like [[Hammer Bro]]'s version, the Mini Stars are distributed to the players based on the results of the minigame, with first place receiving a massive portion and last place receiving none. However, Bowser keeps any extra Mini Stars that cannot be split to the players.
*'''[[Battle Space|Battle]] for half of your Mini Stars (4 Bowser icons)'''
**The only difference between both versions of Battle Minigames is Bowser consumes a huge total of Mini Stars for a Jackpot, while Hammer Bro only collects a total of 12.
**Bowser takes half of each player's Mini Stars and forces everyone to play a '''Battle Minigame''' to win them back. Just like in [[Hammer Bro]]'s version, the Mini Stars are distributed to the players based on the results of the minigame, with first place receiving a massive portion and last place receiving none. However, Bowser keeps any extra Mini Stars that cannot be split among the players.
**The only difference between both versions of Battle Minigames is Bowser consumes a massive total of Mini Stars for a Jackpot, while Hammer Bro collects only a total of 9 or 12.
**The Battle Minigame will always be one of the Free-For-All Minigames, with the usual selection process applied.
**The Battle Minigame will always be one of the Free-For-All Minigames, with the usual selection process applied.
**This event does not appear in DK's Jungle Ruins or when playing with two players.
**This event does not appear in DK's Jungle Ruins or when the game is played with only two players.
**The payout goes as follows:
**The payout goes as follows:
{| class="wikitable"
{| class="wikitable"
|-
|-
! Position !! 3 Players !! 4 Players
! Position !! 3 players !! 4 players
|-
|-
| '''1st''' || 75% || 50%
| '''1st''' || 75% || 50%
Line 140: Line 186:
| '''4th''' || - || 0%
| '''4th''' || - || 0%
|}
|}
*'''[[Reverse Minigame]]'''
*'''[[Reverse Minigame]] (2 Bowser icons)'''
**Bowser forces everyone to compete in a minigame with an objective opposite the one that the minigame normally requires. (e.g. if the minigame's objective is to survive the longest, the objective is now to be the first to be eliminated) Afterward, Bowser gives 10 Mini Stars to the player who came in last place, 20 Bananas in DK's Jungle Ruins.
**Bowser forces everyone to compete in a minigame with an objective opposite the one that the minigame normally requires (e.g., if the minigame's objective is to survive the longest, the objective is now to be the first to be eliminated). Afterward, Bowser gives 10 Mini Stars (20 bananas in DK's Jungle Ruins) to the player(s) who came in last place.
**Four minigames are playable in this mode: [[Tumble Temple]], [[Thwomper Room]], [[Billistics]], and [[Chain Event]].
**Four minigames are playable in this mode: [[Tumble Temple]], [[Thwomper Room]], [[Billistics]], and [[Chain Event]].
**In a rare case, if all the players come in last, Bowser does not give any Mini Stars or Bananas at all.
**In a rare case, if all the players come in last, Bowser does not give any Mini Stars or bananas at all.
*'''Give 5 or 10 Mini Stars/15 Bananas to Last Place'''
*'''Give 5 or 10 Mini Stars/15 Bananas to Last Place (1 Bowser icon (5 Mini Stars/15 Bananas), 3 Bowser icons (10 Mini Stars))'''
**Bowser forces the current captain to give Mini Stars or Bananas to the player currently in last place.
**Bowser forces the current captain to give Mini Stars or bananas to the player currently in last place.
**If last place player is the captain, Bowser gives the captain the Mini Stars or Bananas.
**If the last-place player is the captain, Bowser himself gives the captain the Mini Stars or bananas.
**If all players are tied for first place, Bowser spares the Captain and does not give or take any Mini Stars or Bananas to rivals.
**If all players are tied for first place, Bowser spares the captain and does not give or take any Mini Stars or bananas to or from rivals.
**If multiple players are in last place but not the captain himself/herself, Bowser will randomly select one of the last place players.
**If multiple players are in last place but not the captain themselves, Bowser randomly selects one of the last-place players.
*'''Everybody loses Special Dice Blocks'''
*'''Everybody loses Special Dice Blocks (2 Bowser icons)'''
**Bowser simply takes away everyone's special [[Dice Block]]s.
**Bowser steals everyone's special [[Dice Block]]s. If no one has any Special Dice Blocks, nothing happens.
*'''Get 10,000 Mini Stars/Bananas'''
*'''Get 10,000 Mini Stars/Bananas (5 Bowser icons)'''
**Bowser mocks the captain for thinking that he will actually give them 10,000 Mini Stars, ending the event with no further actions.
**Bowser mocks the captain for thinking that he will actually give them 10,000 Mini Stars, ending the event with no further actions.
**In DK's Jungle Ruins, if the captain lands on a Bowser Space and gets the option '''Get 10,000 Bananas''', Bowser will claim that he "got a bit hungry" and ate them.
**In DK's Jungle Ruins, if the captain lands on a Bowser Space and gets the option '''Get 10,000 Bananas''', Bowser claims that he "got a bit hungry" and ate them.
**Sometimes, Bowser states that he does not have 10,000 Mini Stars or Bananas, but he gives them 10 instead.
**Sometimes, Bowser states that he does not have 10,000 Mini Stars or bananas, but he gives the captain 10 instead.
***Bowser would always give the captain 10 Mini Stars or Bananas if they are in last place, and sometimes he gives them to any captain not in first place nor last place.
***Bowser always gives the captain 10 Mini Stars or bananas if they are in last place.
 
The Reverse and Battle Minigames qualify as '''Bowser Minigames''' due to the normal rules and Mini Star distribution changed from Bowser.
 
Any minigames triggered by Bowser follow the same selection process as normal (the captain chooses from three random minigames; the last-place player chooses if past Green Toad).


The Reverse & Battle Minigames qualify as '''Bowser Minigames''' due to the normal rules & Mini Star distribution changed from Bowser.
Because most of these events have positive effects on the player in last place, the yellow Toad may suggest that landing on a Bowser Space can be a good idea if the captain is in last place and is far behind other players.


Any minigames triggered by Bowser follow the same selection process as normal (captain chooses from three random games; last-place player chooses if past Green Toad).
====''Mario Party: Island Tour''====
In ''[[Mario Party: Island Tour]]'', the Bowser Spaces appear on some boards but not all. If a player lands on one (or if the game is played in Bowser's Tower and the player and Green Toad encounter him on a floor), Bowser activates a roulette with four or five options.


===''Mario Party: Island Tour''===
The Bowser Spaces appear in some boards, not all. If a player lands on one (or if playing in Bowser's Tower and the player and Green Toad encounter him on a floor), Bowser activates a roulette with four or five options.
*'''Go back (number) spaces!'''
*'''Go back (number) spaces!'''
**Bowser forces the player to go back a number of spaces.
**Bowser forces the player to go back a number of spaces.
*'''Get sucked into a card!'''
**Bowser sucks the player into a card, forcing them to miss three of their turns. This event appears only in [[Shy Guy's Shuffle City]].
*'''Everybody trade items!'''
*'''Everybody trade items!'''
**Bowser calls everybody out and have players (two at a time) trade all their items to their rivals.
**Bowser calls everybody out and has players (two at a time) trade all their items to their rivals.
*'''Switch places with a someone!'''
*'''Switch places with someone!'''
**The player switches places with a rival (selected by a second roulette with rivals' faces)
**The player switches places with a rival (selected by a second roulette with rivals' faces)
**Exactly the same method to the Crazy Kamek item in Perilous Palace Path
*The same method as the Crazy Kamek item in Perilous Palace Path
**This helps if the player is losing.
**This helps if the player is losing, but it harms if they are winning.
**Only appears on Bowser's Peculiar Peak.
**Appears only on [[Bowser's Peculiar Peak]].
*'''Warp to last place!'''
*'''Warp to last place!'''
**Bowser forces the player to go to the same space as last place.
**Bowser forces the player to go to the same space as the last-place player.
*'''Advance (number) spaces!'''
*'''Advance (number) spaces!'''
**In Perilous Palace Path, this only occurs if the player is in last place and nobody has any items at all, and that player will be warped that number of spaces forward (via spring trigger).
**In Perilous Palace Path, this occurs only if the player is in last place and nobody has any items, and that player will be warped that number of spaces forward (via spring trigger).
**Appears mostly on [[Bowser's Peculiar Peak]].
**Appears mostly on Bowser's Peculiar Peak.
*'''Get 1 or 2 free items!'''
*'''Get 1 or 2 free items!'''
**Exactly like the Item Space, but only occurs if the player is in last place and nobody has any items at all.
**This is exactly like the Item Space, but it occurs only if the player is in last place and nobody has any items at all.
*'''Give last place a gift!'''
*'''Give last place a gift!'''
**Bowser forces that player to give one item to the player in last place.
**Bowser forces that player to give one item to the player in last place.
**If more than one player is in last place, Bowser will randomly choose one of them to receive the item.
**If more than one player is in last place, Bowser randomly chooses one of them to receive the item.
**If the player is in last place himself/herself, Bowser himself give an item to the player.
**If the player is in last place, Bowser himself gives them an item.
*'''Imitate Bowser's Voice'''
*'''Imitate Bowser's Voice'''
**Triggers the [[Utter Nonsense]] minigame and auto-selects Bowser. The three (or occasionally one) loser(s) all get punished. (This does not appear if Mic is turned off in Minigame Pack or if CPUs are playing)
**Triggers the minigame [[Utter Nonsense]] and auto-selects Bowser. The three (or occasionally one) loser(s) all get punished. (This does not appear if "Mic" is turned off in the Minigame Pack or if CPUs are playing.)


The following do not have a serious effect:
The following do not have a serious effect:
*'''Get 300 Items''' (Perilous Palace Path)
*'''Get 300 items!''' (Perilous Palace Path)
*'''Warp directly to the goal''' (Perilous Palace Path)
*'''Warp directly to the goal!''' (Perilous Palace Path)
*'''Go back 980 spaces''' (Shy Guy's Shuffle City)
*'''Get 100 items!''' (Shy Guy's Shuffle City)
*'''Receive a lifetime supply of cotton candy''' (Shy Guy's Shuffle City)
*'''Go back 980 spaces!''' (Shy Guy's Shuffle City)
 
*'''Receive a lifetime supply of cotton candy!''' (Shy Guy's Shuffle City)
*'''Listen to Bowser's tales of daring!''' (Shy Guy's Shuffle City)
*'''Watch a 3-hour lecture!''' (Shy Guy's Shuffle City)
Something similar happens when a player gets a Bowser Penalty.
Something similar happens when a player gets a Bowser Penalty.


====Bowser's Tower====
=====Bowser's Tower=====
*'''Fall down 1 floor!'''
*'''Fall one floor down'''
**Bowser will push the player and Green Toad down one floor, causing him or her to play that floor again.
**Bowser pushes the player and Green Toad down one floor, causing them to play that floor again.
*'''Bowser's underlings get tougher!'''
*'''Underlings get slightly stronger'''
**The next minigame will have the CPU players one level up.
**The next minigame has the computer players one level up.
**Example: Easy level to Normal level
**Example: Easy level to Normal level
*'''Bowser's underlings get WAY tougher!'''
*'''Underlings get much stronger'''
**The next minigame will have the CPU players two levels up
**The next minigame has the computer players two levels up.
**Example: Easy level to Hard level
**Example: Easy level to Hard level


The following do not have a serious effect:
Nothing happens if any of the following are selected:
*'''Get 1,000,000 Mario Party Points''' (Bowser's Tower)
*'''Get 1,000,000 free Mario Party Points!''' (Bowser's Tower)
*'''Lose all of your Mario Party Points''' (Bowser's Tower)
*'''Lose all your Mario Party Points!''' (Bowser's Tower)
*'''Start over again on the first floor''' (Bowser's Tower)
*'''Start again from the ground floor!''' (Bowser's Tower)
*'''Go directly to the top floor''' (Bowser's Tower)
*'''You're invited to the top floor!''' (Bowser's Tower)


===''Mario Party 10''===
====''Mario Party 10''====
Landing on a Bowser Space triggers a roulette that causes havoc to the player. The roulette recycles events from ''Mario Party 9''. On amiibo Party, coins and Stars could be lost. In this game, however, Bowser does no longer help the player if he/she is in last place (only exception is some events). Additionally, Bowser Spaces only appear if the player frees Bowser, except in [[Chaos Castle]].
In ''[[Mario Party 10]]'',  Bowser Spaces visually emit a purplish smog, and landing on one triggers a roulette that can cause havoc to the player. The roulette recycles events from ''Mario Party 9''. In [[Mario Party 10#amiibo Party|amiibo Party]], coins and Stars can be lost. In this game, however, Bowser no longer helps the player if they are in last place (with some exceptions). Also, Bowser Spaces appear only if the player frees Bowser before reaching the [[homestretch!|homestretch]], except in [[Chaos Castle]]. Additionally, unlike in ''Mario Party 9'' and ''Mario Party: Island Tour'', the Bowser Roulette now stops on an event by itself; the player who landed on the Bowser Space does not get to stop the roulette.


'''Returning Bowser Events from ''Mario Party 9'''
=====Returning Bowser Events from ''Mario Party 9''=====
*'''Win 10,000 Mini Stars'''
*'''Win 10,000 Mini Stars (5 Bowser icons)'''
**Bowser will now ''always'' give the player only one Mini Star.
**Bowser now always gives the player only one Mini Star.
*'''Bowser Revolution'''
*'''Bowser Revolution (4 Bowser icons)'''
*'''Lose half of your Mini Stars'''
**The same scenario from ''Mario Party 9'' is used.
**Even if the player is in last place, Bowser or Bowser Jr. will always reduce Captain's Mini Stars by half.
*'''Lose half of your Mini Stars (1 Bowser icon)'''
*'''Battle for half of your Mini Stars'''
**Even if the player is in last place, Bowser or [[Bowser Jr.]] always reduces the captain's Mini Stars by half unless the captain does not have any Mini Stars at all.
**If the Mini Stars cannot be split to the players, Bowser will provide extra Mini Stars to the players in the top 3 positions.
**If the captain does not have any Mini Stars, Bowser automatically gives the captain ten Mini Stars.
**If a tie occurs, a Dice Block decides, unlike Mario Party 9.
**If the player has an odd number of Mini Stars, Bowser takes only the rounded-down portion.
**Despite this event having all five out of five Bowser Jr. icons on Bowser Jr.'s roulette and having four out of five Bowser icons in ''Mario Party 9'', this event from a Bowser Space has only one Bowser icon in this game.
*'''Battle for half of your Mini Stars (3 Bowser icons)'''
**If the Mini Stars cannot be split to the players, Bowser provides extra Mini Stars to the players in the top three positions.
**If a tie occurs, a Dice Block decides, unlike in ''Mario Party 9''.
**Unlike in ''Mario Party 9'', this event can also appear when there are only two players in a match, instead of three or four players.
**The payout goes as follows:
**The payout goes as follows:
{| class="wikitable"
{| class="wikitable"
|-
|-
! Position !! 2 Players !! 3 Players !! 4 Players
! Position !! 2 players !! 3 players !! 4 players
|-
|-
| '''1st''' || 100% || 75% || 60%
| '''1st''' || 100% || 75% || 60%
Line 235: Line 293:
| '''4th''' || - || - || 0%
| '''4th''' || - || - || 0%
|}
|}
*'''Everybody loses Special Dice Blocks'''
*'''Give 10 Mini Stars to the player in last place (2 Bowser icons)'''
*'''Give 10 Mini Stars to the player in last place'''
**Unlike during the "Lose half of your Mini Stars" Event, Bowser gives the captain ten Mini Stars if they are in last place.
**If the player is in last place, the player gains 10 Mini Stars. If not, Bowser will force him/her to give 10 Mini Stars to the last-place player.
**The same scenario from ''Mario Party 9'' is used otherwise.
*'''Reverse Minigame'''
*'''Reverse Minigame (1 Bowser icon)'''
**The Last Place player in the minigame will now win twenty Mini Stars.
**The last-place player in the minigame now wins 20 Mini Stars.
**The playable Reverse Minigames are [[Bob-omb Combo]], [[Fuzzy Fliers]], and [[Fruit Cahoots]].
**The playable Reverse Minigames are [[Bob-omb Combo]], [[Fuzzy Fliers]], and [[Fruit Cahoots]].
**If [[Fuzzy Fliers]] is played, the minigame continues even if there is already one that is eliminated.
**If Fuzzy Fliers is played, the minigame continues even if one player achieves last place.
**In a case where at most three out of four players tie for last place, the players who tie for last place all receive 20 Mini Stars.
 
=====amiibo Party Events=====
There is one Bowser Space located in the upper right section of each board at the start of an amiibo Party game. This can be changed only with the '''Bowser Space Roulette''', which can turn [[Red Space]]s into them or the opposite. If Bowser stops on a Bowser Space, he obtains a certain number of coins, a Star, or a Special Dice Block depending on the event.
*'''Lose (number) coins! (1 Bowser icon (5 coins/10 coins), 2 Bowser icons (20 coins))'''
**On some occasions, Bowser may give the player coins, if they are in last place.
**If the player has no coins but is not in last place, nothing happens.
*'''Lose half of your coins! (3 Bowser icons)'''
**If the player has an odd number of coins, Bowser takes only the rounded-down portion.
**If the player has no coins but is not in last place, nothing happens.
*'''Lose 1 Star! (4 Bowser icons)'''
**If the player has no Stars but is not in last place, nothing happens.
**If the player is in last place, Bowser gives the player one Star.
***Depending on how far the player is from their rivals, Bowser may also take one Star from the first-place rival and give it to the player.<ref>[https://web.archive.org/web/20171024152545/https://d3esbfg30x759i.cloudfront.net/ss/WVW69iaOYF4GevvZuz Screen from the game]</ref>
*'''Give 1 Star to the player in last place! (4 Bowser icons) '''
**Unlike during the "Lose 1 Star!" Event, Bowser forces the player to give one of their Stars to the one in last place.
**This is a rare event to come up and usually appears only when the player is in first place with at least one Star.
*'''Lose half of your Stars! (5 Bowser Icons)'''
**Bowser takes half of the player's Stars.
**If the player has an odd amount, Bowser takes only the rounded-down portion.
**This is a very rare event to come up and usually appears only when the player has at least four Stars.
 
====''Mario Party Superstars''====
[[File:Wario on the Bowser Space - MSS.png|thumb|The Bowser Space events in ''Mario Party Superstars'']]
In ''[[Mario Party Superstars]]'', landing on a Bowser Space has the same sound effect as when landing on a [[Bad Luck Space]] in ''[[Super Mario Party]]''. The number of options displayed at once is six in the first half of the match and seven or eight in the second half, and the player that landed on the Bowser Space must press {{button|switch|A}} to stop the roulette so that one of the following events (returning from ''Mario Party'', ''Mario Party 2'', and ''Mario Party 3'') is randomly selected:
*'''Give 10/15/20/30 coins to Bowser.''' – If the player does not have enough coins, Bowser takes all of what the player has. If the player does not have any coins at all, Bowser becomes angry and the player runs away with no punishment.
*'''Give half of your coins to Bowser.''' – If the player has an odd number of coins, Bowser takes the larger portion.
*'''Everyone gives 10 coins to Bowser.''' – All four players lose ten coins.
*'''Lose one Star.'''{{footnote|main|4}} – If the player has no Stars, Bowser makes the player run away or gives coins to the player.
*'''Bowser Minigame''' – All four players have to play one of the following minigames: [[Face-Lift (minigame)|Face-Lift]] (at least 80 points are required to win), [[Pit Boss]], and [[Dark 'n' Crispy]]. Each player that fails the minigame loses ten coins.
**Unlike in previous games, a Bowser Minigame is still played even if all players have no coins.
**Unlike in ''Mario Party'', if everybody wins in Face-Lift, Bowser makes the players run away, not taking any coins.
*'''Bowser Revolution''' – Bowser takes everyone's coins and splits them evenly among all the players, rounded down or up to the nearest integer.
*'''Bowser Shuffle''' – This event randomly shuffles all players' positions on the board.
*'''Receive 1000 coins/100 Stars.'''{{footnote|main|4}} – These are not serious outcomes (coins and Stars are capped at 999 and 99, respectively). With these events behaving as they did in ''Mario Party'', Bowser runs away and does nothing.
 
{{footnote|note|4|This event appears only in the second half of the match.}}
 
If the player is in last place regardless of whether or not they have any coins or Stars to lose, Bowser may give them ten coins instead. Additionally, all characters have a visibly frightened expression during the roulette, except [[Mario]], who instead adopts a more defiant look.


'''amiibo Party Events'''
====''Super Mario Party Jamboree''====
{{New subject}}
In ''[[Super Mario Party Jamboree]]'', Bowser Spaces function similarly to ''Mario Party Superstars'', where the player is presented with a roulette containing negative events. It can be considered a more dangerous version of the [[Unlucky Space]]. Due to Bowser being a playable character in this game, [[Fake Bowser|Impostor Bowser]] is the host of Bowser Spaces. The known events are as follows:<ref>Noisy Pixel (September 9, 2024). [https://youtu.be/nM7e1pF5sHY Super Mario Party Jamboree Preview - A Nostalgic Experience With Modern Updates]. ''YouTube''. Retrieved September 10, 2024. </ref>
*'''All players lose 10 coins'''
*'''Lose 10/15/20 coins''': As with ''Mario Party Superstars'', if the player doesn't have enough coins, Impostor Bowser takes all of what the player has.
*'''Bowser Shuffle'''


''There is one Bowser Space located on the upper-right section of each board at the start of an amiibo Party game, this can only be changed with the '''Bowser Space Roulette''', which can turn [[Red Space]]s into them or the opposite.''
If the player is in last place and has less than 10 coins, Impostor Bowser will give the player 10 coins and will not trigger an event.<ref>{{cite|author=Daily Nintendo|date=September 09, 2024|url=youtu.be/zDrEWP31Cm0|title=Super Mario Party Jamboree - Mario Party Gameplay|publisher=YouTube|timestamp=3:50|accessdate=September 19, 2024}}</ref>
''If '''Bowser''' stops on Bowser Space, he will obtain the amount of coins or a Star depending on the event.
{{br|left}}
*'''Lose (number) coins!'''
**On some occasions, Bowser may give the player coins, if he/she is in last place.
**If the player has no coins but not in last place, nothing happens.
*'''Lose half your coins!'''
**If the player has an odd number of coins, Bowser only takes the lower portion.
*'''Lose 1 Star!'''
**If the player has no Stars but not in last place, nothing happens.
**If the player is in Last Place, Bowser gives the player 1 Star.
***Depending on how far the player is from their rivals, [https://d3esbfg30x759i.cloudfront.net/ss/WVW69iaOYF4GevvZuz Bowser may also take 1 Star from the 1st place rival and give it to the player].
*'''Give 1 Star to the player in last place!'''
**Unlike Lose 1 Star, Bowser will force the player to give one of their stars to the one in last place.
*'''Lose half of your Stars!'''
**Bowser takes half of the player's Stars.
**If they player has an odd amount, Bowser only takes the lower portion.
**This is a very rare event to come up and usually only appears when the player has at least 4 stars.


'''Bowser Jr. Space Events'''
===''Super Smash Bros. Brawl''===
The Bowser Space, using its appearance from ''Mario Party 6'', appears in ''[[Super Smash Bros. Brawl]]'' as a [[Sticker (Super Smash Bros. Brawl)|Sticker]], but it is renamed '''Bowser Coin''' for unknown reasons.


''Events in '''<span style="color:red">red</span>''' only appear in Mario Party mode and events in '''<span style="color:#0000FF">blue</span>''' only appear in Bowser Party mode.
==Profiles and statistics==
*'''Lose Special Dice Blocks'''
===''Mario Party 2''===
**Only the Captain loses his or her Special Dice Blocks.
*'''Wii Virtual Console manual:''' ''"Bowser appears and causes trouble."''
*'''<span style="color:red">Battle for 10 Mini Stars</span>'''
**Bowser Jr. will trigger a Battle Minigame with all players betting 10 Mini Stars.
***Bowser Jr. will provide the rest of the Mini Stars if the total is less 40 Mini Stars.
***If a tie occurs, a Dice Block decides.
***The payout goes as follows:
{| class="wikitable"
|-
! Position !! 2 Players !! 3 Players !! 4 Players
|-
| '''1st''' || 20 Mini Stars || 20 Mini Stars || 26 Mini Stars
|-
| '''2nd''' || 0 Mini Stars || 10 Mini Stars || 10 Mini Stars
|-
| '''3rd''' || - || 0 Mini Stars || 4 Mini Stars
|-
| '''4th''' || - || - || 0 Mini Stars
|}
*'''<span style="color:red">Give 5 Mini Stars to the player in last place</span>'''
**The same scenario from ''Mario Party 9''.
*'''<span style="color:red">Lose half of your Mini Stars</span>'''
**The same scenario from ''Mario Party 9''.
*'''<span style="color:#0000FF">Bowser Jr. Revolution</span>'''
**Bowser Jr. collects everyone's hearts and divides them equally among the remaining players and takes any leftovers.
*'''<span style="color:#0000FF">Reduced to 1 heart</span>'''
**Bowser Jr. reduces the Captain's hearts to one.
*'''<span style="color:#0000FF">Everyone's hearts reduced by half</span>'''
**Bowser Jr. reduces everyone's hearts by half. If a player has an odd number of hearts, the lower portion will be taken.
*'''<span style="color:#0000FF">Back (number) spaces</span>'''
**Bowser Jr. sends the vehicle back a number of spaces.


==Sticker==
===''Super Smash Bros. Brawl''===
The ''Mario Party 6'' Bowser Space appears in ''[[Super Smash Bros. Brawl]]'' as a [[Sticker (Super Smash Bros. Brawl)|Sticker]], but it is renamed '''Bowser Coin''' for unknown reasons. It isn't that it comes from another game, because the game appearance is labeled as ''Mario Party 6''.
{{SSBB sticker
{| border=1 cellpadding=3 cellspacing=0 style="text-align:center" width=100%
|name=Bowser Coin{{sic}}
|-
|image=[[File:Bowser Coin Sticker.png|x100px]]
! width=120px | Image !! | Game !! | Effect
|game=''[[Mario Party 6]]''
|-
|effect=[Arm] - Attack +8
|[[File:Bowser_Coin_Sticker.png|100x100px]]
}}
|''[[Mario Party 6]]
|align=left|[Arm] - Attack +8
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:BowserSpace_MP1.png|''Mario Party'' and ''Mario Party 2''
BowserSpace_MP1.png|''[[Mario Party]]'' and ''[[Mario Party 2]]''
File:BowserSpace MP3.png|''Mario Party 3''
BowserSpace MP3.png|''[[Mario Party 3]]''
File:Bowser_Square.PNG|''Mario Party 4'' and ''Mario Party 5''
Bowser Space MP4.png|''[[Mario Party 4]]'' and ''[[Mario Party 5]]''
File:SpaceBowser.png|''Mario Party 6''
SpaceBowser.png|''[[Mario Party 6]]''
File:SpaceBowser7.png|''Mario Party 7''
SpaceBowser7.png|''[[Mario Party 7]]''
File:SpaceBowserMP8.png|''Mario Party 8''
Bowser Space Tutorial MP8.png|''[[Mario Party 8]]''
File:MPDSBowserSpace.PNG|''Mario Party DS''
Bowser Space DK's Treetop Temple.png|''Mario Party 8''
File:MP9 Bowser Space.png|''Mario Party 9'', ''Mario Party: Island Tour'' and ''Mario Party 10''
Bowser Space Goomba's Booty Boardwalk.png|''Mario Party 8''
Bowser Space King Boo's Haunted Hideaway.png|''Mario Party 8''
SpaceBowserMP8.png|''Mario Party 8''
Bowser Space Koopa's Tycoon Town.png|''Mario Party 8''
Bowser Space Bowser's Warped Orbit.png|''Mario Party 8''
MPDSBowserSpace.png|''[[Mario Party DS]]''
MP9 Bowser Space.png|''[[Mario Party 9]]''
MPIT SpaceBowser.png|''[[Mario Party: Island Tour]]''
MP10 SpaceBowser.png|''[[Mario Party 10]]''
MPS Bowser Space.png|''[[Mario Party Superstars]]''
MPS Bowser Space in game.png|''Mario Party Superstars'' (transition screen)
</gallery>
</gallery>
==See also==
*[[Bad Luck Space]]


==Names in other languages==
==Names in other languages==
{{Foreignname|
{{foreign names
|Jap=クッパマス
|Jap=クッパマス
|JapR=Kuppa masu
|JapR=Kuppa masu
|JapM=Bowser Mass
|JapM=Bowser Space
|Fra=Espace Bowser (MP1 and 2)<br>Case Bowser (MP3+)
|Dut=Bowser-vakje
|FraM=Bowser Space
|DutM=Bowser space
|Fre=Espace Bowser
|FreN=''Mario Party'' and ''Mario Party 2''
|Fre2=Case Kupa<ref>[https://www.nintendo64ever.com/Scans-Magazine,57,Le-Magazine-Officiel-Nintendo-13.html Official Nintendo French magazine N13], page 26</ref>
|Fre3=Case Bowser
|Fre3N=''Mario Party 3''
|FreM=Bowser Space
|Fre2M=Koopa Space
|Fre3M=Bowser Space
|Ger=Bowser-Feld
|Ger=Bowser-Feld
|GerM=Bowser Space
|GerM=Bowser Space
|Spa=Espacio Bowser<br>Casilla de Bowser
|Spa=Espacio Bowser
|Spa2=Casilla de Bowser
|SpaM=Bowser Space
|SpaM=Bowser Space
|Spa2M=Bowser Space
|Ita=Spazio di Bowser
|Ita=Spazio di Bowser
|Ita2=Spazio Bowser
|ItaM=Bowser's Space
|ItaM=Bowser's Space
|Ita2M=Bowser Space
|PorA=Casa do Bowser
|PorAM=Bowser's Space
|PorE=Casa Bowser
|PorEM=Bowser Space
|ChiS=酷霸王格
|ChiSR=Kùbàwáng Gé
|ChiSM=Bowser Space
|ChiT=庫巴格
|ChiTR=Kùbā Gé
|ChiTM=Bowser Space
|Kor=쿠파포인트
|KorR=Kupa Pointeu
|KorM=Bowser Point
|Rus=Поле Боузера
|RusR=Pole Bouzera
}}
}}


==Trivia==
==Trivia==
*The Bowser event Bowser Revolution has been in all ''Mario Party'' games, except ''Mario Party 8'' and ''Mario Party: Island Tour''.
*In ''Mario Party 3'', Bowser can be seen reclining occasionally. This affects the cutscene only by making it slightly longer.
**Though the Bowser Revolution does not happen from Bowser Spaces in ''Mario Party 6'' and ''Mario Party 7''.
*In ''Mario Party 10'', after Bowser gives the player one Mini Star after the roulette stops on "Win 10,000 Mini Stars," Bowser repeatedly does his laughing animation.
***It is a last five turns event in the former and a ''Koopa Kid Space'' event in the latter in addition to being one of three possible events triggered on the [[Pyramid Park]] board by landing on the [[Event Space|Happening Space]] in front of the Bowser Sphinx.
 
*In ''Mario Party 3'', Bowser can be seen sitting on the floor occasionally. This only affects the cutscene by making it slightly longer.
==References==
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{{SMPJ}}}}
[[Category:Events]]
[[Category:Events]]
[[Category:Super Smash Bros. Stickers]]
[[Category:Mario Party spaces]]
[[Category:Mario Party]]
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[[Category:Mario Party 9]]
[[Category:Mario Party DS spaces]]
[[Category:Mario Party: Island Tour]]
[[Category:Mario Party: Island Tour spaces]]
[[Category:Mario Party Superstars spaces]]
[[Category:Super Smash Bros. Brawl stickers]]
[[Category:Super Mario Party Jamboree spaces]]
[[de:Bowser-Feld]]
[[it:Spazio Bowser]]

Latest revision as of 04:48, September 27, 2024

Bowser Space
A Bowser Space in Mario Party Superstars
Purpose Summons Bowser (Impostor Bowser in Super Mario Party Jamboree), who usually causes a negative effect on players, such as stealing Stars, coins, items, or Mini Stars
First appearance Mario Party (1998)
Latest appearance Tetris 99 (27th Maximus Cup, cameo) (2021)
Mario Party Superstars (2021, Super Mario franchise)
“But then all DK Spaces will turn into Bowser Spaces! Which is bad luck for the next one to stop on such spots! Bowser only brings misfortune!”
MC Ballyhoo, Mario Party 8

Bowser Spaces (formatted as Bowser spaces in Mario Party 5) are a recurring type of space in the Mario Party series. When a player lands on one, they cause Bowser to appear and cause a major negative or otherwise game-altering event for the player who landed on the space, but this event can directly affect other players as well. These events range from characters competing in minigames where losing carries the penalty of losing coins and Stars to shuffling all characters' positions, as well as merely stealing characters' coins and Stars with no provocation. Bowser Spaces tend to be fairly rare, with one to five on each board by default, but certain in-game events can often increase the number present. In all games that use the players' status panels to determine the type of minigame played, Bowser Spaces color the player's panel red, the same color as a Red Space.

In Super Mario Party, Bowser Spaces are replaced by Bad Luck Spaces, due to Bowser becoming a fully playable character for that game.

History[edit]

Mario Party series[edit]

Mario Party[edit]

The Bowser Space events in Mario Party

In the first Mario Party, Bowser appears to the player who lands on the Bowser Space in the usual background used for meeting characters on the board and forces them to spin a roulette wheel to decide the event. The possible events are the following:

  • Coins for Bowser: Bowser takes 10–50 Coins from that player.
  • Bowser Balloon Burst: The four players play the minigame Balloon Burst. Afterward, everyone aside from the winner of the minigame loses Coins. If the minigame ends in a tie, everyone loses 10–50 Coins.13
  • Bowser's Face Lift: The four players play the minigame Face Lift. Afterward, players that score fewer than 90 points lose Coins. If all players achieve at least 90 points, Bowser steals up to 50 Coins from the player who landed on his space.1
  • Bowser's Tug o' War: The four players play the minigame Tug o' War, with the player that landed on the Bowser Space taking on the role of the player in the Bowser Suit. Afterward, the losing side loses Coins to Bowser, but if the minigame ends in a tie, everybody loses 10–50 Coins.123
  • Bash 'n' Cash: The four players play the minigame Bash 'n' Cash, with the player that landed on the Bowser Space taking on the role of the player in the Bowser Suit. Unlike normally, Coins knocked out of the player in the Bowser Suit disappear immediately and cannot be collected by the team players. If the player in the Bowser Suit does not lose any Coins during the minigame, Bowser takes 15 Coins from them.2
  • Bowser Revolution: Bowser takes everyone's Coins and splits them evenly among all the players.
  • Bowser's Chance Time: This is like the ordinary Chance Time, but it is rigged so that Bowser is always on the receiving end of the trade, and the other two blocks spin extremely quickly, making it more difficult to time. Unlike during normal Chance Time, Stars cannot be lost, and there are no bi-directional trades. If the player who gives Coins to Bowser does not have any, Bowser gives them 10 Coins. Additionally, the "CHANCE TIME" text that appears before the player gains control is formatted with a question mark.
  • 100 Star Present / 1000 Coin Present / Star Steal: These events' names are displayed in yellow text on the roulette wheel. The cursor very rarely lands on these events. If it does, Bowser leaves and does nothing.

1 - The number of Coins taken ranges from 10 to 50, and it usually correlates with the current turn number.
2 - In the 1-vs.-3 minigames, whoever lands on the Bowser Space is always the solo player.
3 - If a tie occurs, everyone loses the same number of Coins. This is similar to Bowser's Coin Potluck from Mario Party 2 and Mario Party 3. However, if everybody wins, Bowser takes Coins from the player who triggered the Bowser Space.

If the player has at least one Star but no Coins, Bowser gives them 10 Coins in exchange for one Star.

If the player has no Coins or Stars, Bowser gives them 20 Coins.

Aesthetically, the player encounters Bowser in the same background used for other character encounters in Mario Party such as Toad, Boo, and Koopa.

Mario Party 2[edit]

Wario meeting Bowser from landing on a Bowser Space in Mario Party 2
Wario meeting Bowser after landing on a Bowser Space in Mario Party 2

In Mario Party 2, the minigame events from the previous game were removed, while four new events were added. They include the following:

  • Coins for Bowser: This event now displays the number of Coins given to Bowser in the event's title (as "10 Coins for Bowser," for example). It has become the most common event, always appearing twice on the roulette wheel.
  • Bowser Revolution
  • Bowser's Chance Time
  • 10,000 Coin Present / 100 Star Present / Star Steal / Stars-Packed to Go: While the roulette lands on these events more frequently than in the first game, Bowser will still leave without doing anything if it happens. Stars-Packed to Go is a new gold-lettered event added to the others.
  • Bowser's Coin Potluck: This is similar to Coins for Bowser, but Bowser takes Coins from all four players. This event is similar to the result of a draw in Bowser's Balloon Burst and Bowser's Tug o' War in the original Mario Party. The number of Coins depends on the turn:
    • 10 Coins if in the first five turns
    • 30 Coins if in the last five turns
    • 20 Coins otherwise
  • Bowser's Multiplying Toads: Bowser does a "magic" trick that makes two Toads appear on the board. This moves the Star Space's position, adding a second Star Space as well. However, one of the Toads is Baby Bowser in disguise. Anyone who pays him 20 Coins for a Star makes him reveal himself and give them a Ztar (which does not affect the player's Star count). A Magic Lamp always leads the player to the real Toad.
  • Bowser's Appearing Act: Bowser leaves, then appears at Baby Bowser's position as the board villain at the end of the turn. This has the same effect as the Bowser Bomb.

Aesthetically, Bowser now appears in a Bowser's Castle-like background, without the player being directly visible and regardless of the board being played.

If the player has no Coins, Bowser will give them 10 Coins.

In Bowser's Chance Time, the announcer now says, "Chance Time?" in confusion, rather than the usual "Chance Time!" in an exclamatory tone.

Mario Party 3[edit]

The Bowser Space events in Mario Party 3

In Mario Party 3, Bowser's Chance Time, Bowser's Multiplying Toads, and Bowser's Appearing Act were removed, while five new events were introduced. The space's texture was also changed, along with those of the game's other spaces. The new events include:

  • Coins for Bowser
  • Bowser Revolution: This event is unchanged from the previous games mechanically, but Bowser now flashes red during this event.
  • 10,000 Coin Present / 100 Star Present / Star Steal
  • Bowser's Coin Potluck
  • Bowser's Curse: Bowser flashes violet, then places a curse on all four players that forces them to move 1–3 spaces on their next turn, much like a Poison Mushroom, unless they use an item that cancels the effect.
  • Bowser's Reverse Curse: Bowser flashes green, then places a curse on all four players that forces them to move backwards on their next turn, much like a Reverse Mushroom, unless they use an item that cancels the effect.
  • Bowser Shuffle: Bowser flashes yellow, then uses his magic to randomly shuffle all four players' positions on the board.
  • Bowser Phone Giveaway: Bowser gives the player a Bowser Phone for free. Rarely, Bowser gives the player two Bowser Phones.
  • Bowser Suit Giveaway: Bowser gives the player a Bowser Suit for free.

If a player lands on a Bowser Space without any coins, Bowser pays them either 30, 40, or 50 coins (depending on placement) and does not trigger an event. Unlike in the first Mario Party, no Stars are lost if the player possesses any when this happens.

Unlike in previous games, the result of the Bowser Event roulette is not random, allowing the player to select an event from those available with precise timing; the roulette always stops on the event that the cursor is hanging over when A Button is pressed to stop the roulette.[1]

The Bowser Phone makes a chosen player visit Bowser as if they landed on a Bowser Space.

Mario Party 4[edit]

In Mario Party 4, the Bowser Space is significantly reworked compared to the previous games. Usually, a Koopa Kid appears in Bowser's place, hanging from a balloon and stealing 10–30 Coins (in increments of five) from either the player who landed on the space or (less commonly) all four players. This works similarly to the Coins for Bowser and Bowser's Coin Potluck events from previous games.

More rarely, Bowser himself appears, flattening the player who landed on the space and any others standing there. One of several named events is then activated like in previous games, but Bowser now decides the event himself, instead of picking from a roulette. The following four events may be selected by Bowser, three of which return from Mario Party 3:

  • Bowser Mini-Game: Formatted as "Bowser Game" in the text that displays onscreen when the event is announced, this new event is the most common and involves the four players playing one of three Bowser miniames. All three of these minigames are hosted by Bowser and two Koopa Kids, and always end with one loser, who is burned by Bowser's fire breath and loses either all of their items, half of their coins, all of their coins, or one Star. Bowser announces what the losing player will have to give up before the minigame starts.
  • Bowser Revolution: Bowser now flashes blue during this event.
  • Bowser Shuffle: Bowser now flashes blue during this event.
  • Bowser Suit: Similarly to the Bowser Suit Giveaway from the previous game, Bowser gives a Bowser Suit to the player who landed on the space. This event is now the only way to obtain a Bowser Suit, and it occurs much more rarely than before, being rarer than the other events by a significant margin.

Sometimes, when Koopa Kid is about to leave after taking coins, he calls for Bowser, causing Bowser to start an event immediately afterwards.

If Koopa Kid appears when the player has no coins, he will give them 10 coins, but he may call for Bowser to start an event regardless of the player's number of coins.

Aesthetically, the screen now darkens and a flashing Bowser silhouette accompanied by Bowser's laugh now appears when the player lands on a Bowser Space, followed by a Koopa Kid or Bowser's arrival.

Mario Party 5[edit]

In Mario Party 5, the Bowser Suit event has been removed, and Koopa Kid no longer appears to take coins away. One new event has been added, and the other three from Mario Party 4 return:

  • Bowser Mini-Game: This is formatted differently than it is in Mario Party 4—any number of players may win or lose depending on their performance. Bowser takes coins, capsules, or one star from any losers while sparing the winners.
  • Bowser Revolution: Bowser no longer flashes during this event.
  • Bowser Shuffle: Bowser no longer flashes during this event.
  • Bowser Bonus: In this new event, Bowser gives a Ztar to the player, taking away one of their stars.

Sometimes, before Bowser declares an event, Donkey Kong appears and punches Bowser. Bowser then blames Donkey Kong for ruining the event and then steals 10 or 20 coins from the player. This can only occur if the next space in the path is level with the Bowser Space, since Donkey Kong initially appears on the next space before jumping down to face Bowser.[2]

If a player lands on a Bowser space and does not have any coins, Bowser gives them 10 coins and does not start an event.

In this game, only one Bowser space appears on each board and is placed on a random red space at the start of the game, rather than having constant locations on each board. If a player receives a Bowser Capsule, Bowser appears and turns a red space into another Bowser space. Also, during the Last Five Turns Event, one of the roulette events will turn all red spaces into Bowser spaces.

In Story Mode, there are no Bowser spaces on the board by default, but they may be added by Bowser Capsules. If the player lands on a Bowser space, Bowser takes half of their coins. If a Koopa Kid lands on a Bowser space, Bowser gives them five coins.

Mario Party 6[edit]

In Mario Party 6, Bowser Spaces appear only during the night in Party Mode, replaced by DK Spaces during the day. The Bowser Revolution and Bowser Shuffle are removed from the event rotation, leaving only the following two events:

  • Bowser Mini-Game: This is once again the most common event, largely unchanged from their format in the previous game (though with a new set of minigames). Bowser takes the coins or Orbs of any player who loses.
  • Bowser Bonus: With this event reworked from the previous game, Bowser now hits a special Dice Block in this event, displaying a certain number of coins or Stars. Bowser then steals the number of coins and Stars indicated from the player. If Bowser hits a Star and the player does not have any, Bowser does not steal anything.

There are no Bowser Spaces or DK Spaces in Clockwork Castle.

In Solo Mode, Bowser Spaces always activate the same event—Bowser's Mini-Game, in which Bowser forces the player to play a 4-Player, 1-vs.-3, or 2-vs.-2 minigame against the colored Koopa Kids. If the player wins, Bowser gives them the minigame played and 10 coins, while losing causes Bowser to take all of the player's coins or minigames, or Orbs if the player does not have any coins or minigames. If the player does not have any coins, minigames, or Orbs, Bowser gives them three Cursed Mushroom Orbs and does not start a minigame.

Additionally, the Bowser Revolution event from previous games can now occur during the Last Five Turns Event, despite no longer occurring on the Bowser Space.

If a player has no coins when landing on a Bowser Space, Bowser gives them 10 coins and does not start a Bowser minigame or Bowser Bonus.

Mario Party 7[edit]

In Mario Party 7, "Bowser Bonus" is removed, leaving only "Bowser Minigame," which is now divided into two events:

  • Single-Player Bowser Minigame: This event is now the more common of the two events. The player who landed on the space faces off against Bowser in one of three minigames. Losing carries the penalty of the player's Stars or coins being taken.
  • Multiplayer Bowser Minigame: This event resembles the Bowser minigames of the previous games. All four players participate in one of three minigames where losing carries the penalty of the player's Stars or coins being taken. These minigames do not appear in the Solo Cruise due to requiring four players.

Unlike in previous games, Bowser no longer steals Orbs from players who lose at his minigames. Instead, he is capable of stealing Stars.

Mario Party 7 also introduces Koopa Kid Spaces, which have a similar effect to Bowser Spaces from the earlier titles, including events similar to the Bowser Revolution and Bowser Shuffle.

Aesthetically, the flashing Bowser silhouette remains from previous games, but the player is now dropped into a hole and sent to the board's Start Space where they encounter Bowser, as opposed to Bowser flattening the player.

In Grand Canal, Bowser Spaces appear only after Bowser Time occurs. Nine Bowser Spaces appear when Bowser builds his own bridges after destroying the bridges on the board. However, the Bowser Spaces do not appear in constant locations in the Party Cruise. In the Solo Cruise, three Bowser Spaces appear on normal bridges on the board.

No Bowser Spaces appear in Bowser's Enchanted Inferno!, though they still appear on the board results screen.

If the player has no coins, Bowser will give them 10 coins and will not start a Bowser minigame regardless of whether they have Stars or not.

During the Last Four Turns Event on Pagoda Peak, on Neon Heights, and in Windmillville, one of the roulette events will turn all Red Spaces into Bowser Spaces.

Mario Party 8[edit]

In Mario Party 8, all DK Spaces are replaced with Bowser Spaces when someone lands on a DK Space, and vice versa. Bowser now performs events specific to each board, which are, in some way, the inverse of what happens on DK Spaces and can be considered harmful to the player, though sometimes Bowser takes pity on a player who is at a disadvantage, such as having no Stars or coins. This effect is similar to the Bowser Time event from the game's predecessor. The following events occur on each board:

  • DK's Treetop Temple: Bowser moves the Star to a different location, similar to the Lucky Lamp, Chomp Call, and Tweester Capsule items from past games. This is the only Bowser event in Mario Party 8 that can potentially benefit a player, as Bowser could move the Star closer to them.
  • Goomba's Booty Boardwalk: Bowser attacks the player with Lava Bubbles three times. The player has to jump to dodge the Lava Bubbles. Each successful hit costs the player 10 coins if the player fails to avoid them (the maximum number of coins that can be lost is 30, with 10 coins for each hit). If the player has zero coins, Bowser gives them 10 coins.
  • King Boo's Haunted Hideaway: Bowser covers all the pitfalls with his own platforms. He then steals a Star from the first player who reaches one of his platforms (although if the player has zero Stars, Bowser gives them 10 coins instead), drops them into the pitfall back to the start, and leaves, uncovering all of the pitfalls in the process. He steals all of the player's coins in Star Battle Arena, but he gives 10 coins to players who have zero coins. Bowser also leaves if the house is shuffled by King Boo or if someone lands on a DK Space.
  • Shy Guy's Perplex Express: Bowser's Bad-Breath Express overtakes the current locomotive. If the first player who reaches Bowser has a Star, he steals it. If the player does not have any Stars, Bowser gives them 10 coins. In Star Battle Arena, he steals half of the player's coins but gives 10 coins to players who have no coins. The Bad-Breath Express leaves once someone either passes Bowser or lands on a DK Space.
  • Koopa's Tycoon Town: Bowser steals up to 10 coins from every investor in one of the five main Hotels. If enough coins are taken, the Hotel downsizes and the owner loses a Star or, in some cases, two Stars.
  • Bowser's Warped Orbit: Bowser steals a Star from the player. If they do not have any Stars, Bowser gives them 10 coins.

In King Boo's Haunted Hideaway and on Shy Guy's Perplex Express, Bowser's theme continues playing throughout the match until a player reaches Bowser or lands on a DK Space. In King Boo's Haunted Hideaway, Bowser's theme also stops playing once King Boo reshuffles the house.

Mario Party DS[edit]

In Mario Party DS, Bowser randomly chooses one of four options:

  • Gimme Coins!: The player loses 10–20 coins.
  • Gimme Stars!: The player loses one Star.
  • Gimme Charity!: The player has to give 10 coins to each of the other players. In a Battle Royale, if the player has fewer than 30 coins, the highest number divisible by three will be the number of coins lost. In a duel or tag battle match, the player loses 10 coins, or all their coins if they have fewer than 10.
  • Gimme Equality!: This event is essentially the same as the Bowser Revolution from previous games. Bowser redistributes all the coins so that every player has an equal number. This is the only Bowser event in Mario Party DS that can potentially benefit the player. If the player has no Stars and coins, this event is usually picked.

Aesthetically, Bowser now appears on the Nintendo DS's top screen after brief tremors.

No Bowser Spaces appear in Bowser's Pinball Machine, though they still appear on the board results screen.

Mario Party 9[edit]

Bowser Spaces return in Mario Party 9, where they are usually applied by Bowser as a "gift" for the captain after the players reach Green Toad. Bowser asks if the captain wants "a whole bunch of" presents. If a player answers no, Bowser often applies the same number of Bowser Spaces as if they answered yes, but he may also apply a few. If the captain is a CPU player, they always answer yes, resulting in slightly more Bowser Spaces. However, there is no choice involved in Bowser Station. When players land on a Bowser Space on a board, Bowser activates a roulette, and one of the following events initiates:

  • Bowser Revolution (4 Bowser icons)
    • This event has the same effect as in past games, but due to the removal of coins for this installment, Bowser instead takes everyone's Mini Stars or bananas and distributes them equally amongst the players.
    • If there is an uneven number of total Mini Stars in play, Bowser takes out the extra Mini Stars or Bananas and keeps them for himself.
    • This event is now as rare as "Get 10,000 Mini Stars/Bananas" since players are only playing for Mini Stars or Bananas.
  • Lose Half of your Mini Stars/Bananas (4 Bowser icons)
    • Bowser steals half of the captain's Mini Stars. If the captain has an odd number of Mini Stars, Bowser takes the larger portion.
    • If the captain is in last place, Bowser does not take any Mini Stars and sometimes doubles their Mini Stars instead.
      • If the last-place captain is playing in DK's Jungle Ruins, Bowser often doubles their bananas.
  • Battle for half of your Mini Stars (4 Bowser icons)
    • Bowser takes half of each player's Mini Stars and forces everyone to play a Battle Minigame to win them back. Just like in Hammer Bro's version, the Mini Stars are distributed to the players based on the results of the minigame, with first place receiving a massive portion and last place receiving none. However, Bowser keeps any extra Mini Stars that cannot be split among the players.
    • The only difference between both versions of Battle Minigames is Bowser consumes a massive total of Mini Stars for a Jackpot, while Hammer Bro collects only a total of 9 or 12.
    • The Battle Minigame will always be one of the Free-For-All Minigames, with the usual selection process applied.
    • This event does not appear in DK's Jungle Ruins or when the game is played with only two players.
    • The payout goes as follows:
Position 3 players 4 players
1st 75% 50%
2nd 25% 30%
3rd 0% 20%
4th - 0%
  • Reverse Minigame (2 Bowser icons)
    • Bowser forces everyone to compete in a minigame with an objective opposite the one that the minigame normally requires (e.g., if the minigame's objective is to survive the longest, the objective is now to be the first to be eliminated). Afterward, Bowser gives 10 Mini Stars (20 bananas in DK's Jungle Ruins) to the player(s) who came in last place.
    • Four minigames are playable in this mode: Tumble Temple, Thwomper Room, Billistics, and Chain Event.
    • In a rare case, if all the players come in last, Bowser does not give any Mini Stars or bananas at all.
  • Give 5 or 10 Mini Stars/15 Bananas to Last Place (1 Bowser icon (5 Mini Stars/15 Bananas), 3 Bowser icons (10 Mini Stars))
    • Bowser forces the current captain to give Mini Stars or bananas to the player currently in last place.
    • If the last-place player is the captain, Bowser himself gives the captain the Mini Stars or bananas.
    • If all players are tied for first place, Bowser spares the captain and does not give or take any Mini Stars or bananas to or from rivals.
    • If multiple players are in last place but not the captain themselves, Bowser randomly selects one of the last-place players.
  • Everybody loses Special Dice Blocks (2 Bowser icons)
    • Bowser steals everyone's special Dice Blocks. If no one has any Special Dice Blocks, nothing happens.
  • Get 10,000 Mini Stars/Bananas (5 Bowser icons)
    • Bowser mocks the captain for thinking that he will actually give them 10,000 Mini Stars, ending the event with no further actions.
    • In DK's Jungle Ruins, if the captain lands on a Bowser Space and gets the option Get 10,000 Bananas, Bowser claims that he "got a bit hungry" and ate them.
    • Sometimes, Bowser states that he does not have 10,000 Mini Stars or bananas, but he gives the captain 10 instead.
      • Bowser always gives the captain 10 Mini Stars or bananas if they are in last place.

The Reverse and Battle Minigames qualify as Bowser Minigames due to the normal rules and Mini Star distribution changed from Bowser.

Any minigames triggered by Bowser follow the same selection process as normal (the captain chooses from three random minigames; the last-place player chooses if past Green Toad).

Because most of these events have positive effects on the player in last place, the yellow Toad may suggest that landing on a Bowser Space can be a good idea if the captain is in last place and is far behind other players.

Mario Party: Island Tour[edit]

In Mario Party: Island Tour, the Bowser Spaces appear on some boards but not all. If a player lands on one (or if the game is played in Bowser's Tower and the player and Green Toad encounter him on a floor), Bowser activates a roulette with four or five options.

  • Go back (number) spaces!
    • Bowser forces the player to go back a number of spaces.
  • Get sucked into a card!
    • Bowser sucks the player into a card, forcing them to miss three of their turns. This event appears only in Shy Guy's Shuffle City.
  • Everybody trade items!
    • Bowser calls everybody out and has players (two at a time) trade all their items to their rivals.
  • Switch places with someone!
    • The player switches places with a rival (selected by a second roulette with rivals' faces)
  • The same method as the Crazy Kamek item in Perilous Palace Path
  • Warp to last place!
    • Bowser forces the player to go to the same space as the last-place player.
  • Advance (number) spaces!
    • In Perilous Palace Path, this occurs only if the player is in last place and nobody has any items, and that player will be warped that number of spaces forward (via spring trigger).
    • Appears mostly on Bowser's Peculiar Peak.
  • Get 1 or 2 free items!
    • This is exactly like the Item Space, but it occurs only if the player is in last place and nobody has any items at all.
  • Give last place a gift!
    • Bowser forces that player to give one item to the player in last place.
    • If more than one player is in last place, Bowser randomly chooses one of them to receive the item.
    • If the player is in last place, Bowser himself gives them an item.
  • Imitate Bowser's Voice
    • Triggers the minigame Utter Nonsense and auto-selects Bowser. The three (or occasionally one) loser(s) all get punished. (This does not appear if "Mic" is turned off in the Minigame Pack or if CPUs are playing.)

The following do not have a serious effect:

  • Get 300 items! (Perilous Palace Path)
  • Warp directly to the goal! (Perilous Palace Path)
  • Get 100 items! (Shy Guy's Shuffle City)
  • Go back 980 spaces! (Shy Guy's Shuffle City)
  • Receive a lifetime supply of cotton candy! (Shy Guy's Shuffle City)
  • Listen to Bowser's tales of daring! (Shy Guy's Shuffle City)
  • Watch a 3-hour lecture! (Shy Guy's Shuffle City)

Something similar happens when a player gets a Bowser Penalty.

Bowser's Tower[edit]
  • Fall one floor down
    • Bowser pushes the player and Green Toad down one floor, causing them to play that floor again.
  • Underlings get slightly stronger
    • The next minigame has the computer players one level up.
    • Example: Easy level to Normal level
  • Underlings get much stronger
    • The next minigame has the computer players two levels up.
    • Example: Easy level to Hard level

Nothing happens if any of the following are selected:

  • Get 1,000,000 free Mario Party Points! (Bowser's Tower)
  • Lose all your Mario Party Points! (Bowser's Tower)
  • Start again from the ground floor! (Bowser's Tower)
  • You're invited to the top floor! (Bowser's Tower)

Mario Party 10[edit]

In Mario Party 10, Bowser Spaces visually emit a purplish smog, and landing on one triggers a roulette that can cause havoc to the player. The roulette recycles events from Mario Party 9. In amiibo Party, coins and Stars can be lost. In this game, however, Bowser no longer helps the player if they are in last place (with some exceptions). Also, Bowser Spaces appear only if the player frees Bowser before reaching the homestretch, except in Chaos Castle. Additionally, unlike in Mario Party 9 and Mario Party: Island Tour, the Bowser Roulette now stops on an event by itself; the player who landed on the Bowser Space does not get to stop the roulette.

Returning Bowser Events from Mario Party 9[edit]
  • Win 10,000 Mini Stars (5 Bowser icons)
    • Bowser now always gives the player only one Mini Star.
  • Bowser Revolution (4 Bowser icons)
    • The same scenario from Mario Party 9 is used.
  • Lose half of your Mini Stars (1 Bowser icon)
    • Even if the player is in last place, Bowser or Bowser Jr. always reduces the captain's Mini Stars by half unless the captain does not have any Mini Stars at all.
    • If the captain does not have any Mini Stars, Bowser automatically gives the captain ten Mini Stars.
    • If the player has an odd number of Mini Stars, Bowser takes only the rounded-down portion.
    • Despite this event having all five out of five Bowser Jr. icons on Bowser Jr.'s roulette and having four out of five Bowser icons in Mario Party 9, this event from a Bowser Space has only one Bowser icon in this game.
  • Battle for half of your Mini Stars (3 Bowser icons)
    • If the Mini Stars cannot be split to the players, Bowser provides extra Mini Stars to the players in the top three positions.
    • If a tie occurs, a Dice Block decides, unlike in Mario Party 9.
    • Unlike in Mario Party 9, this event can also appear when there are only two players in a match, instead of three or four players.
    • The payout goes as follows:
Position 2 players 3 players 4 players
1st 100% 75% 60%
2nd 0% 25% 30%
3rd - 0% 10%
4th - - 0%
  • Give 10 Mini Stars to the player in last place (2 Bowser icons)
    • Unlike during the "Lose half of your Mini Stars" Event, Bowser gives the captain ten Mini Stars if they are in last place.
    • The same scenario from Mario Party 9 is used otherwise.
  • Reverse Minigame (1 Bowser icon)
    • The last-place player in the minigame now wins 20 Mini Stars.
    • The playable Reverse Minigames are Bob-omb Combo, Fuzzy Fliers, and Fruit Cahoots.
    • If Fuzzy Fliers is played, the minigame continues even if one player achieves last place.
    • In a case where at most three out of four players tie for last place, the players who tie for last place all receive 20 Mini Stars.
amiibo Party Events[edit]

There is one Bowser Space located in the upper right section of each board at the start of an amiibo Party game. This can be changed only with the Bowser Space Roulette, which can turn Red Spaces into them or the opposite. If Bowser stops on a Bowser Space, he obtains a certain number of coins, a Star, or a Special Dice Block depending on the event.

  • Lose (number) coins! (1 Bowser icon (5 coins/10 coins), 2 Bowser icons (20 coins))
    • On some occasions, Bowser may give the player coins, if they are in last place.
    • If the player has no coins but is not in last place, nothing happens.
  • Lose half of your coins! (3 Bowser icons)
    • If the player has an odd number of coins, Bowser takes only the rounded-down portion.
    • If the player has no coins but is not in last place, nothing happens.
  • Lose 1 Star! (4 Bowser icons)
    • If the player has no Stars but is not in last place, nothing happens.
    • If the player is in last place, Bowser gives the player one Star.
      • Depending on how far the player is from their rivals, Bowser may also take one Star from the first-place rival and give it to the player.[3]
  • Give 1 Star to the player in last place! (4 Bowser icons)
    • Unlike during the "Lose 1 Star!" Event, Bowser forces the player to give one of their Stars to the one in last place.
    • This is a rare event to come up and usually appears only when the player is in first place with at least one Star.
  • Lose half of your Stars! (5 Bowser Icons)
    • Bowser takes half of the player's Stars.
    • If the player has an odd amount, Bowser takes only the rounded-down portion.
    • This is a very rare event to come up and usually appears only when the player has at least four Stars.

Mario Party Superstars[edit]

Wario deciding his fate in the Bowser Space for Mario Party Superstars.
The Bowser Space events in Mario Party Superstars

In Mario Party Superstars, landing on a Bowser Space has the same sound effect as when landing on a Bad Luck Space in Super Mario Party. The number of options displayed at once is six in the first half of the match and seven or eight in the second half, and the player that landed on the Bowser Space must press A Button to stop the roulette so that one of the following events (returning from Mario Party, Mario Party 2, and Mario Party 3) is randomly selected:

  • Give 10/15/20/30 coins to Bowser. – If the player does not have enough coins, Bowser takes all of what the player has. If the player does not have any coins at all, Bowser becomes angry and the player runs away with no punishment.
  • Give half of your coins to Bowser. – If the player has an odd number of coins, Bowser takes the larger portion.
  • Everyone gives 10 coins to Bowser. – All four players lose ten coins.
  • Lose one Star.4 – If the player has no Stars, Bowser makes the player run away or gives coins to the player.
  • Bowser Minigame – All four players have to play one of the following minigames: Face-Lift (at least 80 points are required to win), Pit Boss, and Dark 'n' Crispy. Each player that fails the minigame loses ten coins.
    • Unlike in previous games, a Bowser Minigame is still played even if all players have no coins.
    • Unlike in Mario Party, if everybody wins in Face-Lift, Bowser makes the players run away, not taking any coins.
  • Bowser Revolution – Bowser takes everyone's coins and splits them evenly among all the players, rounded down or up to the nearest integer.
  • Bowser Shuffle – This event randomly shuffles all players' positions on the board.
  • Receive 1000 coins/100 Stars.4 – These are not serious outcomes (coins and Stars are capped at 999 and 99, respectively). With these events behaving as they did in Mario Party, Bowser runs away and does nothing.

4 - This event appears only in the second half of the match.

If the player is in last place regardless of whether or not they have any coins or Stars to lose, Bowser may give them ten coins instead. Additionally, all characters have a visibly frightened expression during the roulette, except Mario, who instead adopts a more defiant look.

Super Mario Party Jamboree[edit]

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting. This notice should be removed after a month has passed since the game was first released.

In Super Mario Party Jamboree, Bowser Spaces function similarly to Mario Party Superstars, where the player is presented with a roulette containing negative events. It can be considered a more dangerous version of the Unlucky Space. Due to Bowser being a playable character in this game, Impostor Bowser is the host of Bowser Spaces. The known events are as follows:[4]

  • All players lose 10 coins
  • Lose 10/15/20 coins: As with Mario Party Superstars, if the player doesn't have enough coins, Impostor Bowser takes all of what the player has.
  • Bowser Shuffle

If the player is in last place and has less than 10 coins, Impostor Bowser will give the player 10 coins and will not trigger an event.[5]

Super Smash Bros. Brawl[edit]

The Bowser Space, using its appearance from Mario Party 6, appears in Super Smash Bros. Brawl as a Sticker, but it is renamed Bowser Coin for unknown reasons.

Profiles and statistics[edit]

Mario Party 2[edit]

  • Wii Virtual Console manual: "Bowser appears and causes trouble."

Super Smash Bros. Brawl[edit]

Sticker
Bowser Coin[sic]
Bowser Coin Sticker
Artwork from: Mario Party 6
Effects in The Subspace Emissary: [Arm] - Attack +8
Usable by: Anyone

Gallery[edit]

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese クッパマス[?]
Kuppa masu
Bowser Space
Chinese (simplified) 酷霸王格[?]
Kùbàwáng Gé
Bowser Space
Chinese (traditional) 庫巴格[?]
Kùbā Gé
Bowser Space
Dutch Bowser-vakje[?] Bowser space
French Espace Bowser[?] Bowser Space Mario Party and Mario Party 2
Case Kupa[6] Koopa Space
Case Bowser[?] Bowser Space Mario Party 3
German Bowser-Feld[?] Bowser Space
Italian Spazio di Bowser[?] Bowser's Space
Spazio Bowser[?] Bowser Space
Korean 쿠파포인트[?]
Kupa Pointeu
Bowser Point
Portuguese (NOA) Casa do Bowser[?] Bowser's Space
Portuguese (NOE) Casa Bowser[?] Bowser Space
Russian Поле Боузера[?]
Pole Bouzera
-
Spanish Espacio Bowser[?] Bowser Space
Casilla de Bowser[?]

Trivia[edit]

  • In Mario Party 3, Bowser can be seen reclining occasionally. This affects the cutscene only by making it slightly longer.
  • In Mario Party 10, after Bowser gives the player one Mini Star after the roulette stops on "Win 10,000 Mini Stars," Bowser repeatedly does his laughing animation.

References[edit]

  1. ^ ZoomZike. Identifying Luck: Mario Party 3 (2:09). Retrieved July 17, 2024.
  2. ^ https://www.youtube.com/watch?v=z2LJRRtHkDQ Mario Party Legacy | Donkey Kong Punches Bowser in Mario Party 5 | Rare Oddities #09
  3. ^ Screen from the game
  4. ^ Noisy Pixel (September 9, 2024). Super Mario Party Jamboree Preview - A Nostalgic Experience With Modern Updates. YouTube. Retrieved September 10, 2024.
  5. ^ Daily Nintendo (September 09, 2024). Super Mario Party Jamboree - Mario Party Gameplay (3:50). YouTube. Retrieved September 19, 2024.
  6. ^ Official Nintendo French magazine N13, page 26