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{{about|the race course from ''[[Mario Kart 64]]''|the race course from ''[[Mario Kart: Double Dash!!]]''|[[Sherbet Land (GCN)]]}}
{{classic title}}
{{racecourse
{{about|the race course from ''[[Mario Kart 64]]''|the race course from ''[[Mario Kart: Double Dash!!]]''|[[GCN Sherbet Land]]}}
{{race course infobox
|title=Sherbet Land
|title=Sherbet Land
|image=[[File:Sherbet Land MK64.png|270px]]
|image=[[File:Sherbet Land MK64.png|300px]]
|appearances=''[[Mario Kart 64]]'' ([[List of games by date#1996|1996]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])<br>''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' ([[List of games by date#2009|2009]])
|appears_in=''[[Mario Kart 64]]'' ([[List of games by date#1996|1996]])<br>''[[Mario Kart Wii]]'' ([[List of games by date#2008|2008]])
|cups=[[Star Cup]] (''64'')<br>[[Banana Cup]] (''Wii'')
|cups=[[Star Cup]] (''64'')<br>[[Banana Cup]] (''Wii'')
|based=[[Sherbet Land]]
|distance=756 m
|distance=756 m
|ghost=2:48:651 by Nin★Sakat (MKW)<br><small>([[Baby Luigi]] on the [[Quacker]])</small>
|online_play=No longer available ([[Wii]])
|expert_ghost=2:28:356 by Nin★FJ (MKW)<br><small>([[Baby Luigi]] in the [[Blue Falcon]])</small>
|sample=''Mario Kart 64''<br>[[File:MK64-Music-FrappeSnowland.oga]]<br>''Mario Kart Wii''<br>[[File:N64 Sherbet Land - Mario Kart Wii.oga]]
|wifi=No longer available ([[Wii]])
|map=''Mario Kart 64''<br>[[File:MK64 Sherbert Land map.jpg|100x100px]][[File:MK64 Sherbet Land minimap.png]]<br>
|music=''Mario Kart 64''[[File:MK64-Music-FrappeSnowland.oga]]<br>''Mario Kart Wii''[[File:N64 Sherbet Land - Mario Kart Wii.oga]]
''Mario Kart Wii''<br>[[File:Wii Sherbert Land.png|140px]]
|map=''Mario Kart 64''<br>
|ghost={{ghost|Wii|Nin★Sakat|2:48.641|[[File:BabyLuigiMKW.png|32px|link=Baby Luigi]][[File:Quacker (Baby Luigi) Model.png|32px|link=Quacker]]}}{{ghost|Wii <small>Expert</small>|Nin★FJ|2:28.356|[[File:BabyLuigiMKW.png|32px|link=Baby Luigi]][[File:Blue Falcon (Baby Luigi) Model.png|32px|link=Blue Falcon]]}}
[[File:MK64 Sherbert Land map.jpg|140px]]<br>
''Mario Kart Wii''<br>
[[File:Wii Sherbert Land.png|140px]]
}}
}}
'''Sherbet Land''' is a race course from ''[[Mario Kart 64]]''. It is the second track in the [[Star Cup]]. [[Penguin]]s litter the track, causing spin-outs if a racer hits them. A player can cut a corner by hopping over a small crevice in some spots, but risks falling into the ice-cold water below. A cave with many penguins marks the halfway point of the track. The track has the same music as [[Frappe Snowland]].
'''Sherbet Land''' (spelled '''Sherbert Land''' on a few occasions<ref>{{cite|date=December 1996|title=''Nintendo Magazine System'' (UK) issue 51|page=28}}</ref><ref>{{cite|date=April 1997|title=''Nintendo Magazine System'' (Australia) issue 49|page=40}}</ref>) is the second race course of the [[Star Cup]] in ''[[Mario Kart 64]]''. Like with [[SNES Vanilla Lake 2]], the course involves racers traveling on ice counterclockwise around a lake with jagged edges. However, this course also includes a cave section, and there are tall walls along the entire right side of the track. [[Penguin]]s also appear here as obstacles and will make racers spin out. If racers ever fall into the lake, they will be frozen solid in a block of ice until Lakitu drops them back onto the track. The course shares its music with [[N64 Frappe Snowland|Frappe Snowland]]; both are uniquely given blue-tinted minimaps to distinguish from the white scenery.
 
Sherbet Land reappears as a [[classic course]] in ''[[Mario Kart Wii]]'' as the first race of the [[Banana Cup]].
 
==''Mario Kart 64''==
===Course layout===
The track begins with an immediate right turn followed by a sharp left turn, with one [[Penguin]] along each. Each Penguin on the ice will waddle around and slide from one side of the track to the other. Racers then reach the first set of [[Item Box]]es, and briefly zigzag before encountering another sharp left turn. The track then widens and racers have the choice to go to the left or right of a huge rock; the right path is much narrower but contains a lone Item Box. There is then a brief straightaway, followed by a pair of Penguins at the entrance of the cave. As racers enter the cave, the track greatly narrows, then they take a slight right turn followed by one huge left turn. Along the left turn is another item set as well as four icy pillars in the middle of the track; each icy pillar has two larger Penguins waddling around it in a circle. After this is one more right turn before racers exit the cave and the track widens again. There is then a slight right turn with the last item set on the left side of the track. After a brief straight, a left turn with two Penguins, and one more straightaway, racers reach the finish line.
 
At the center of the lake is an icy island with a huge Penguin on it, though it is only possible for players to reach it in multiplayer mode. One player must be a heavyweight character and the other lightweight. The lightweight character should position themselves towards the island, and the heavyweight should back up into the wall, then use a [[Super Star|Star]] and ram into the other player to send them flying to the island.


==''Mario Kart Wii''==
==''Mario Kart Wii''==
The course returns in ''[[Mario Kart Wii]]''. The graphics have improved on this track like all the other Retro courses. A trick ramp has been placed near where the hidden item boxes are and [[Dash Panel]]s have been placed in the cave. It appears as the first course of the [[Banana Cup]].
[[File:Sherbet Land N64 MKWii.png|thumb|right|{{classic|N64|Sherbet Land}} as it appears in ''Mario Kart Wii''.]]
Sherbet Land makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Banana Cup]], with numerous visual upgrades. The core layout of the course is the same, but a few minor additions have been made. The Penguins on the ice are a bit smaller than before. Item Boxes now appear on both sides of the huge rock, and there is a [[Dash Panel|dash panel]] ramp to the right of it. Inside the cave, a dash panel now appears on the right side of the first icy pillar. Lastly, two Penguins have been added between the cave exit and the last item set.
 
In this game, the island in the middle of the lake can be reached by hopping off the ice and using a [[Bullet Bill]]. However, once the player reaches the platform, [[Lakitu]] immediately takes them back to the track. Additionally, if a racer uses a [[POW Block]] or [[Lightning]], the Penguin on the island will be affected.
 
===Glitches===
A glitch shortcut can be found at the beginning of the track. By using a Mushroom to clip the post on the left side of the starting line while aiming backwards, the player can respawn before the last turn. If performed correctly, the lap will count.<ref>{{cite|url=https://youtu.be/9z82Yh8X8Pw|author=Jack Gluesing|title=MKWii N64 Sherbet Land glitch|date=November 23, 2022|publisher=YouTube|language=en|accessdate=July 19, 2023}}</ref>


===Tournaments===
===Tournaments===
A tournament took place on this course. It was a GP race, which added more penguins, and crates were also added. It was the [[List of Mario Kart Wii tournaments#February 2010 Tournament 1|first tournament of February 2010]].
[[List of Mario Kart Wii tournaments#February 2010 Tournament 1|February 2010's first tournament]] required players to complete a GP race on a version of Sherbet Land with more obstacles: There are more Penguins throughout the track, and some breakable crates have been added to the cave section. Most Item Boxes on the track now travel alongside the Penguins.


==''Mario & Sonic at the Olympic Winter Games''==
==''Mario & Sonic'' series==
In ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Sherbet Land appears in the game for the [[Dream Curling]] event, which is played out similarly to bowling.
Sherbet Land appears in [[Mario & Sonic at the Olympic Winter Games]] as the location of the [[Dream Curling]] event. The objective has been changed from regular curling; players now must score points by knocking down bowling pins as well as a [[Goomba]] that walks across the playing area. The playing area is not on the actual race track, but a moving [[Item Box]] appears on it and Penguins appear along the sides as spectators.
 
The music for Sherbet Land also appears in ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', where it is listed as being from ''Mario Kart Wii'', despite it originating from ''Mario Kart 64''.


==Profiles==
==Profiles==
===''Mario Kart 64''===
===''Mario Kart 64''===
*'''Instruction manual:''' "''A very slippery world of ice populated by very playful penguins. With all the penguins, one might think its location is near the South Pole. This is not a course for the faint of heart. You should take care not to slip and fall into the sea, which will result in you being temporarily frozen.''"
{{multilang profile
|type=manual
|Eng=A very slippery world of ice populated by very playful penguins. With all the penguins, one might think its location is near the South Pole. This is not a course for the faint of heart. You should take care not to slip and fall into the sea, which will result in you being temporarily frozen.<ref>{{cite|date=1998|title=Mario Kart 64 Operation Card|publisher=[[Nintendo]]|page=30}}</ref>}}
 
{{multilang profile
|type=website
|Eng=Another icy track, you'll have to watch out for roving Penguins on this course.{{ref needed}}}}


===''Mario Kart Wii''===
===''Mario Kart Wii''===
*'''Websites'''
{{multilang profile
**[[File:Flag of USA.png|20px]] "''This classic - made of slippery surface, belly-sliding penguins, and sharp turns - is almost entirely unchanged.''"
|type=website
**[[File:Flag of Europe.png|20px]] "''Drift your way across a slippery glacier and avoid plunging into the icy water as you race towards an ice cavern filled with meandering penguins.''"
|EngA=This classic - made of slippery surface, belly-sliding penguins, and sharp turns - is almost entirely unchanged.
|EngE=Drift your way across a slippery glacier and avoid plunging into the icy water as you race towards an ice cavern filled with meandering penguins.}}


==Gallery==
==Gallery==
Line 40: Line 60:
<gallery widths=150px>
<gallery widths=150px>
MK64 Sherbert Land Artwork.jpg|Artwork of the course
MK64 Sherbert Land Artwork.jpg|Artwork of the course
MK64 Sherbert Land Icon.png|The course icon
MK64 Sherbet Land art.jpg|Artwork
MK64 icon Sherbet Land.png|The icon from the menu
MK64 Sherbert Land Icon.png|The icon from the official ''Mario Kart 64'' website
MK64 Sherbet Land website map.png|An overview of the map from the official ''Mario Kart 64'' website
MK64 Sherbet Land 1.png|Penguins make any racers that hit them get knocked out
MK64 Sherbet Land 1.png|Penguins make any racers that hit them get knocked out
MK64 Sherbet Land 2.png|The ice tunnel
MK64 Sherbet Land 2.png|The ice tunnel
Line 49: Line 72:
<gallery widths=150px>
<gallery widths=150px>
MKW N64 Sherbet Land Banner.png|The course banner
MKW N64 Sherbet Land Banner.png|The course banner
Sherbet Land N64 MKWii.png|View of the course
MKW Sherbet Land Preview.gif|A preview of the course
N64SherbetLand1-MKWii.png|The first turn after the starting line
N64SherbetLand1-MKWii.png|The first turn after the starting line
N64SherbetLand2-MKWii.png|A two-way passage
N64SherbetLand2-MKWii.png|A two-way passage
Line 56: Line 79:
N64SherbetLand5-MKWii.png|Outside the cave
N64SherbetLand5-MKWii.png|Outside the cave
2010-TournamentFebruary1.jpg|The course tournament
2010-TournamentFebruary1.jpg|The course tournament
MKW Baby Mario Racing Sherbet Land Credits.png|[[Baby Mario]] racing on the course in the credits
MKW Baby Mario Drift Sherbet Land Credits.png|Baby Mario drifting on the course in the credits
MKW Baby Mario Trick Sherbet Land Credits.png|Baby Mario tricking on the course in the credits
OverviewSherbetLand.jpg|The overview of the course
OverviewSherbetLand.jpg|The overview of the course
MKW Sherbet Land Preview.gif|The course preview
</gallery>
</gallery>


===''Mario & Sonic at the Olympic Winter Games''===
==Additional names==
<gallery>
===Internal names===
M&SATOWG Dream Curling Mario and Tails screenshot.png|[[Mario]] and [[Miles "Tails" Prower|Tails]] participating in [[Dream Curling]]
{{internal names
</gallery>
|game1=''[[Mario Kart Wii]]''
|name1=<tt>old_sherbet_64</tt>
|meaning1=Old Sherbet 64
}}


==Names in other languages==
===Names in other languages===
{{foreign names
{{foreign names
|Jap=シャーベットランド
|Jap=シャーベットランド
Line 72: Line 100:
|Spa=Tierra Sorbete
|Spa=Tierra Sorbete
|SpaM=Sorbet Land
|SpaM=Sorbet Land
|Fra=Royaume Sorbet
|Fre=Royaume Sorbet
|FraM=Sherbet Kingdom
|Fre2=Sorbet-Land <small>(''Mario Kart 64'' official webpage)</small><ref>{{cite|url=https://www.nintendo.com/fr-fr/Jeux/Nintendo-64/Mario-Kart-64-269558.html|title=''Mario Kart 64''|publisher=Nintendo of Europe|accessdate=July 5, 2024|language=fr}}</ref>
|FreM=Sorbet Kingdom
|Fre2M=Sorbet-Land
|Ita=Circuito Gelato
|Ita=Circuito Gelato
|ItaM=Icy Circuit ("gelato" also means ice cream)
|ItaM=Icy Circuit ("gelato" also means ice cream)
Line 80: Line 110:
|ChiM=Icy-cool Zone
|ChiM=Icy-cool Zone
|Kor=샤베트 랜드
|Kor=샤베트 랜드
|KorR=Syabeteu Laendeu
|KorR=Syabeteu Raendeu
|KorM=Sherbet Land
|KorM=Sherbet Land
|Ger=Sorbet-Land
|Ger=Sorbet-Land
|GerM=Sorbet Land
|GerM=Sorbet Land
|Rus=Ледяная страна
|RusR=Ledyanaya strana
|RusM=Ice Country
}}
}}


==Trivia==
==References==
*In ''Mario Kart Wii'', the player can get to the giant Penguin's ice platform by hopping off the ice and using a [[Bullet Bill]]. However, once the player reaches the platform, [[Lakitu]] immediately takes the racer back to the road.
<references/>
**Also, if a [[POW Block]] or [[Lightning]] is used, the penguin on the platform will be affected.
**It is also possible to get to the giant Penguin's ice platform in ''Mario Kart 64'', but it is only possible in multiplayer mode. One player must be a heavyweight character and the other lightweight. The lightweight character should position themselves towards the island, and the heavyweight should back up into the wall, then use a [[Super Star|Star]] and ram into the other player to send them flying to the island.
*In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', Sherbet Land's song is listed as being from ''Mario Kart Wii'', despite it originating from ''Mario Kart 64''.


{{Racecourses}}
{{MK race courses}}
{{MK64}}
{{MK64}}
{{MKW}}
{{MKW}}
[[Category:Retro Courses]]
[[Category:Classic courses]]
[[Category:Snowscapes]]
[[Category:Snowscapes]]
[[Category:Mario Kart 64 Race Courses]]
[[Category:Mario Kart 64 race courses]]
[[Category:Mario Kart Wii Race Courses]]
[[Category:Mario Kart Wii race courses]]
[[de:Sorbet-Land]]
[[de:Sorbet-Land]]
[[it:Circuito Gelato (N64)]]
[[it:Circuito Gelato (N64)]]

Latest revision as of 20:17, November 2, 2024

This article is about the race course from Mario Kart 64. For the race course from Mario Kart: Double Dash!!, see GCN Sherbet Land.
Sherbet Land
Sherbet Land MK64.png
Information
Appears in Mario Kart 64 (1996)
Mario Kart Wii (2008)
Cup(s) Star Cup (64)
Banana Cup (Wii)
Distance 756 m
Online play No longer available (Wii)
Music sample
Mario Kart 64

Mario Kart Wii
Course map
Mario Kart 64
An aerial view of Sherbet Land.Mini map of Sherbet Land from Mario Kart 64

Mario Kart Wii
Wii Sherbert Land.png

Staff ghost(s)
Wii Nin★Sakat
2:48.641 Baby LuigiQuacker
Wii Expert Nin★FJ
2:28.356 Baby LuigiBlue Falcon

Sherbet Land (spelled Sherbert Land on a few occasions[1][2]) is the second race course of the Star Cup in Mario Kart 64. Like with SNES Vanilla Lake 2, the course involves racers traveling on ice counterclockwise around a lake with jagged edges. However, this course also includes a cave section, and there are tall walls along the entire right side of the track. Penguins also appear here as obstacles and will make racers spin out. If racers ever fall into the lake, they will be frozen solid in a block of ice until Lakitu drops them back onto the track. The course shares its music with Frappe Snowland; both are uniquely given blue-tinted minimaps to distinguish from the white scenery.

Sherbet Land reappears as a classic course in Mario Kart Wii as the first race of the Banana Cup.

Mario Kart 64[edit]

Course layout[edit]

The track begins with an immediate right turn followed by a sharp left turn, with one Penguin along each. Each Penguin on the ice will waddle around and slide from one side of the track to the other. Racers then reach the first set of Item Boxes, and briefly zigzag before encountering another sharp left turn. The track then widens and racers have the choice to go to the left or right of a huge rock; the right path is much narrower but contains a lone Item Box. There is then a brief straightaway, followed by a pair of Penguins at the entrance of the cave. As racers enter the cave, the track greatly narrows, then they take a slight right turn followed by one huge left turn. Along the left turn is another item set as well as four icy pillars in the middle of the track; each icy pillar has two larger Penguins waddling around it in a circle. After this is one more right turn before racers exit the cave and the track widens again. There is then a slight right turn with the last item set on the left side of the track. After a brief straight, a left turn with two Penguins, and one more straightaway, racers reach the finish line.

At the center of the lake is an icy island with a huge Penguin on it, though it is only possible for players to reach it in multiplayer mode. One player must be a heavyweight character and the other lightweight. The lightweight character should position themselves towards the island, and the heavyweight should back up into the wall, then use a Star and ram into the other player to send them flying to the island.

Mario Kart Wii[edit]

View of N64 Sherbet Land in Mario Kart Wii
N64 Sherbet Land as it appears in Mario Kart Wii.

Sherbet Land makes its classic course debut in Mario Kart Wii as the first course of the Banana Cup, with numerous visual upgrades. The core layout of the course is the same, but a few minor additions have been made. The Penguins on the ice are a bit smaller than before. Item Boxes now appear on both sides of the huge rock, and there is a dash panel ramp to the right of it. Inside the cave, a dash panel now appears on the right side of the first icy pillar. Lastly, two Penguins have been added between the cave exit and the last item set.

In this game, the island in the middle of the lake can be reached by hopping off the ice and using a Bullet Bill. However, once the player reaches the platform, Lakitu immediately takes them back to the track. Additionally, if a racer uses a POW Block or Lightning, the Penguin on the island will be affected.

Glitches[edit]

A glitch shortcut can be found at the beginning of the track. By using a Mushroom to clip the post on the left side of the starting line while aiming backwards, the player can respawn before the last turn. If performed correctly, the lap will count.[3]

Tournaments[edit]

February 2010's first tournament required players to complete a GP race on a version of Sherbet Land with more obstacles: There are more Penguins throughout the track, and some breakable crates have been added to the cave section. Most Item Boxes on the track now travel alongside the Penguins.

Mario & Sonic series[edit]

Sherbet Land appears in Mario & Sonic at the Olympic Winter Games as the location of the Dream Curling event. The objective has been changed from regular curling; players now must score points by knocking down bowling pins as well as a Goomba that walks across the playing area. The playing area is not on the actual race track, but a moving Item Box appears on it and Penguins appear along the sides as spectators.

The music for Sherbet Land also appears in Mario & Sonic at the Sochi 2014 Olympic Winter Games, where it is listed as being from Mario Kart Wii, despite it originating from Mario Kart 64.

Profiles[edit]

Mario Kart 64[edit]

  • Instruction booklet description:
    • English:
      A very slippery world of ice populated by very playful penguins. With all the penguins, one might think its location is near the South Pole. This is not a course for the faint of heart. You should take care not to slip and fall into the sea, which will result in you being temporarily frozen.[4]


  • Website description:
    • English:
      Another icy track, you'll have to watch out for roving Penguins on this course.[citation needed]

Mario Kart Wii[edit]

  • Website description:
    • English (American):
      This classic - made of slippery surface, belly-sliding penguins, and sharp turns - is almost entirely unchanged.
    • English (British):
      Drift your way across a slippery glacier and avoid plunging into the icy water as you race towards an ice cavern filled with meandering penguins.

Gallery[edit]

Mario Kart 64[edit]

Mario Kart Wii[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Mario Kart Wii old_sherbet_64 Old Sherbet 64

Names in other languages[edit]

Language Name Meaning Notes
Japanese シャーベットランド[?]
Shābetto Rando
Sherbet Land
Chinese 冰凉地带[?]
Bīngliáng Dìdài
Icy-cool Zone
French Royaume Sorbet[?] Sorbet Kingdom
Sorbet-Land (Mario Kart 64 official webpage)[5] Sorbet-Land
German Sorbet-Land[?] Sorbet Land
Italian Circuito Gelato[?] Icy Circuit ("gelato" also means ice cream)
Korean 샤베트 랜드[?]
Syabeteu Raendeu
Sherbet Land
Russian Ледяная страна[?]
Ledyanaya strana
Ice Country
Spanish Tierra Sorbete[?] Sorbet Land

References[edit]

  1. ^ December 1996. Nintendo Magazine System (UK) issue 51. Page 28.
  2. ^ April 1997. Nintendo Magazine System (Australia) issue 49. Page 40.
  3. ^ Jack Gluesing (November 23, 2022). MKWii N64 Sherbet Land glitch. YouTube (English). Retrieved July 19, 2023.
  4. ^ 1998. Mario Kart 64 Operation Card. Nintendo. Page 30.
  5. ^ Mario Kart 64. Nintendo of Europe (French). Retrieved July 5, 2024.