Fighter Fly: Difference between revisions

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{{Species-infobox
{{species infobox
|title=Fighter Fly
|image=[[File:MB Fighter Fly Artwork.png|200x200px]]<br>Artwork from ''Mario Bros.''
|image=[[File:MB Fighter Fly Artwork.png|200px]]<br>Artwork of a Fighter Fly
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]])
|first_appearance=''[[Mario Bros. (game)|Mario Bros.]]'' ([[List of games by date#1983|1983]])
|latest_appearance=''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' ([[List of games by date#2017|2017]])
|latest_appearance=''[[Super Mario-kun Special Selection]]'' (2023)
|derived_species=[[Super Fly (enemy)|Super Fly]]
|variants=[[Super Fly (enemy)|Super Fly]]
|related=[[Fly (Mario Paint)|Fly (''Mario Paint'')]]
|comparable=[[Batadon]]<br>[[Fly (Mario Paint)|Fly (''Mario Paint'')]]<br>[[Para-Goomba (Mario Clash)|Para-Goomba]]<br>[[Kumo]]<br>[[Pionpi]]
}}
}}
A '''Fighter Fly''' (also spelled '''Fighterfly'''<ref>Nintendo ''Mario Mania'' Player's Guide. Page 16.</ref>), also referred to as a '''bee'''<ref>''Nintendo Power Advance'' V.1, page 40.</ref>, is a hopping insect that first appeared in the sewers of the original ''[[Mario Bros. (game)|Mario Bros.]]'' arcade game.
A '''Fighter Fly''' (originally spelled '''Fighterfly'''), also referred to as a '''firefly'''<ref>{{cite|quote=There are plenty of cagey critters to conquer -- turtles, crabs and fireflies, to mention a few.|date=1985|title=''Mario Bros.'' NES instruction booklet|publisher=Nintendo of America|language=en-us|page=2}}</ref> or '''bee''',<ref>{{cite|date=Spring 2001|title=''Nintendo Power Advance'' V.1|page=40}}</ref> is a hopping insect that first appeared in the sewers of the original ''[[Mario Bros. (game)|Mario Bros.]]'' arcade game. The name Fighter Fly is a pun on both "firefly" and the {{wp|fight-or-flight response}}.
 
==History==
==History==
===''Mario Bros.''===
===''Mario Bros.'' series===
{{multiple image
{{multiple image
|align=left
|align=left
|direction=horizontal
|direction=horizontal
|footer=Fighter Flies as they appear in various different versions of ''Mario Bros.''
|footer=Fighter Flies as they appear in the original, NES, ''Super Mario Bros. 3'', ''All-Stars'', and ''Advance'' versions
 
|image1=MB Arcade Fighter Fly Sprite.png
|image1=MB Arcade Fighter Fly Sprite.png
|alt1=
|alt1=
|width1=15
|width1=15
|caption1=
|caption1=
|image2=MBNESFighterFly.png
|image2=MBNESFighterFly.png
|alt2=
|alt2=
|width2=15
|width2=15
|caption2=
|caption2=
|image3=SMB3FighterFly.png
|image3=SMB3FighterFly.png
|alt3=
|alt3=
|width3=16
|width3=16
|caption3=
|caption3=
|image4=MBSNES Fighter Fly.png
|image4=MBSNES Fighter Fly.png
|alt4=
|alt4=
|width4=16
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|caption4=
|caption4=
|image5=FighterFlyGBA.png
|image5=FighterFlyGBA.png
|alt5=
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|align=right
|align=right
|direction=horizontal
|direction=horizontal
 
|footer=Fighter Flies as they appear in the Atari 2600 and Atari 5200 versions
|image1=MB2600FighterFlySprite.gif
|image1=MB2600FighterFlySprite.gif
|alt1=
|alt1=
|width1=14
|width1=14
|caption1=
|caption1=
|image2=MB5200FighterFly.png
|image2=MB5200FighterFly.png
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}}
}}
In ''Mario Bros.'', Fighter Flies are one of the myriad of pests that emerge from pipes to attack Mario and Luigi. They first appear in Phase 6 (Phase 7 in Japan). After a Fighter Fly emerges, it hops across the stage's platforms. As such, Mario has to precisely time his [[Jump]] when the Fighter Fly is on the ground to flip the creature over. If airborne, a Fighter Fly cannot be flipped over - not even if Mario uses the [[POW Block]]. Once flipped over, Mario has to run into the insect to clear it off the stage.
Fighter Flies are enemies first found in Phase 6 in international releases and Phase 7 in Japanese versions in ''Mario Bros.'' Early iterations depict them with large toothy scowls and shiny eyes, though the [[Battle Game (Super Mario All-Stars)|Battle Game]] of ''[[Super Mario All-Stars]]'' and the [[Mario Bros. (Game Boy Advance)|Game Boy Advance version]] redesigned them with large white eyes with black pupils, small closed mouths, a light orange head, and a nose, with the latter remake also giving them three colors and speeds. It hops across the [[floor]], where [[Mario]] or [[Luigi]] at it from below if the Fighter Fly is not on the ground.<ref>{{cite|quote=When directly underneath them, jump up to knock them over.|author=Tsuboike, Yoshio, et al.|date=Spring 2001|title=''Nintendo Power Advance'' Volume 1|page=40}}</ref> Fighter Flies use a green color palette in the ''[[Luigi Bros.]]'' reskin in ''[[Super Mario 3D World]]'' and [[Super Mario 3D World + Bowser's Fury|its port]].
 
In early iterations of the game, their design features large toothy scowls and shiny eyes, but their design was redone for the multiplayer mode of the ''[[Super Mario All-Stars]]'' version of ''[[Super Mario Bros. 3]]''. Their design in this title has large white eyes with black pupils, while their scowls are replaced with small closed mouths, their heads are a light orange color, and they have noses. This design is further developed in the iteration of the game included on many [[Game Boy Advance]] games, which also gives them three colors and speeds depending on how many times they have been flipped over, like the other target enemies have.
 
====In other iterations of ''Mario Bros.''====
Fighter Flies appear in ''Luigi Bros.'', an additional game featured in ''[[Super Mario 3D World]]''. Like the other enemies in ''Luigi Bros.'', Fighter Flies behave in the same way as in ''Mario Bros.'', which this game is based on.
 
Fighter Flies are present in ''[[NES Remix]]'' as enemies and level objectives in some of the challenges and remixes based on ''Mario Bros.''.
 
===''Mario Bros. Special''===
In ''[[Mario Bros. Special]]'', 1984 semi-sequel by [[Hudson Soft]], Fighter Flies can only be stunned if it is only a trampoline or conveyor belt that is being bounced on by Mario or Luigi. They first appear in Phase 9.


===''Punch Ball Mario Bros.''===
Fighter Flies also have a role in the other two [[Hudson Soft]] titles, ''[[Mario Bros. Special]]'' (first found in Phase 9) and ''[[Punch Ball Mario Bros.]]'' (first found in Phase 6). Fighterflies can be stunned in ''Mario Bros. Special'' from a trampoline or conveyor belt only, while ''Punch Ball Mario Bros.'' now adds the possibility of doing so from either a POW Block if it is on the ground or a [[Punch Ball]]; in the latter game, Fighter Flies become green and move faster if they either recover or become the last enemy remaining.
In ''[[Punch Ball Mario Bros.]]'', the other sequel by Hudson Soft, Fighter Flies can be flipped over by hitting the POW Block while it is on the ground or having a [[Punch Ball]] thrown at them. If they recover or become the last target enemy on stage, they will turn green and move faster. They first appear in Phase 6.


===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. Special''====
====''Super Mario Bros. Special''====
In ''[[Super Mario Bros. Special]]'', Fighter Flies, named '''Nakaji''', appear in five levels. While it is not possible to [[stomp]] them, they can be defeated by any other method, including with a [[hammer]].
They are called '''Nakaji''' in ''[[Super Mario Bros. Special]]'', presumably after one of the game developers, Tomohiko Nakajima. Nakaji appear in five [[level]]s only. They cannot be [[stomp]]ed but can be defeated from either a [[hammer|Hummer]] or some other method.


====''Super Mario Land''====
====''Super Mario Land''====
[[File:SML Fighter Fly Artwork.png|frame|A Fly artwork, from ''Super Mario Land''.]]
[[File:SML Fighter Fly Second Artwork.png|frame|Artwork from ''Super Mario Land'']]
In ''[[Super Mario Land]]'', Fighter Flies are simply named '''Flies'''<ref>''Super Mario Land'' English instruction booklet, page 16.</ref><ref>The Nintendo ''Game Boy'' Player's Guide, page 5.</ref> and are seen in the [[Birabuto Kingdom]] of [[Sarasaland]]. In this game, they hop towards Mario, just like in ''Mario Bros.'' [[Kumo]]s from the [[Easton Kingdom]] attack in the same manner as Fighter Flies. They can simply be jumped on or be shot with a [[Superball Mario|Superball]] to be defeated. Flies award Mario with 400 points when he defeats them. They are only found in [[World 1-1 (Super Mario Land)|World 1-1]] and World 1-3 where, in the latter, one poses as [[Princess Daisy]].
'''Flies'''<ref>{{cite|date=1989|title=''Super Mario Land'' instruction booklet|publisher=Nintendo of America|language=en-us|page=16}}</ref><ref>{{cite|date=1991|title=Nintendo ''Game Boy'' Player's Guide|publisher=Nintendo of America|language=en-us|page=5}}</ref> are enemies in ''[[Super Mario Land]]''. They are found only in [[World 1-1 (Super Mario Land)|World 1-1]] and [[World 1-3 (Super Mario Land)|World 1-3]], posing as [[Daisy|Princess Daisy]] at the very end of the latter.<ref>{{cite|author=[[User:VideoGamePhenomHD|VideoGamePhenom]]|date=September 10, 2019|url=youtu.be/8lkeiIAVTDc?feature=shared&t=129|title=Super Mario Land - World 1-3|timestamp=02:09|publisher=YouTube|language=en}}</ref> Flies hop in a single direction, like in the ''Mario Bros.'' series, and [[Kumo]]s attack identically to them. Either a [[Superball Mario|Superball]] or a [[stomp]] can defeat a Fly, causing it to give 400 points.
{{br}}


====''Super Mario Maker''====
====''Super Mario Maker''====
A [[Mystery Mushroom]] costume, designed after Fighter Fly, can be unlocked in ''[[Super Mario Maker]]'' (after the [[Super Mario Maker#Version 1.20|version 1.20]] update) by completing the hard version of [[Gnat Attack]]. When performing a jump as Fighter Fly, the player can hear the high-pitched noise this enemy made in the original ''Mario Bros.''. If the player presses {{button|wii|Padup}} while playing as Fighter Fly, it will turn into a [[Freezie]], which is a foe that also debuted in ''Mario Bros.''
The [[Super Mario Maker#Version 1.20|version 1.20]] update of ''[[Super Mario Maker]]'' adds a [[Mystery Mushroom]] costume based on a Fighter Fly, unlocked by completing the hard version of [[Gnat Attack]]. The jumping sound effect is replaced by the high-pitched noise of a Fighter Fly in ''Mario Bros.'', and holding {{button|wii|Padup}} turns Fighter Fly into a [[Freezie]].


===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
===''Super Mario'' (Kodansha manga)===
[[File:MLSS Fighter Fly battle.png|thumb|left|A Fighter Fly and [[Bill Blaster]] fight in ''Mario & Luigi: Superstar Saga]]
In ''[[Super Mario Land (manga)|Super Mario Land]]'', Fighter Flies, depicted like giant anthropomorphic flies (with compound eyes and proboscis), are met in [[Birabuto Kingdom]]. One attaches itself onto [[Mecha Kuribō (character)|Mecha Kuribō]], who is actually [[Princess Peach]] in disguise, making her yell in disgust when the enemy starts slurping with its mouth. Mario quickly defeats it. When Daisy is rescued from [[King Totomesu]], she jumps at Mario and starts to kiss him, only to reveal she was a Fighter Fly in disguise, making Mario gag.
In ''[[Mario & Luigi: Superstar Saga]]'', they make a reappearance in [[Stardust Fields]], the border between the [[Mushroom Kingdom]] and the [[Beanbean Kingdom]]. To attack, a Fighter Fly hops towards Mario or Luigi and tries to bump into the plumber. The heroes can [[jump]] to avoid the attack.
 
===''Super Mario-kun''===
In ''[[Super Mario-kun]]'', Fighter Flies are among the ''Super Mario Land'' enemies to appear in [[Super Mario-kun Volume 3|volume 3]], where one even attacks Mario by biting. Later, Mario grabs a [[Super Star]] and defeats them alongside the other enemies.


The Fighter Flies are orange with blue hands and feet, pink antennae, small wings, and have large green squinting eyelids.
Another Fighter Fly also appears in chapter 9 of [[Super Mario-kun Volume 9|volume 9]], which takes place in a ''Mario Bros.'' styled arena where Mario, Luigi and Yoshi are trapped. It does not play any important role.
In ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', their feet are pink instead of light blue.


Mario and Luigi also encounter a stronger version of the Fighter Fly, the [[Super Fly (enemy)|Super Fly]], in the basement of [[Beanbean Castle]].
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''===
[[File:MLSS Fighter Fly battle.png|thumb|Battle in ''Mario & Luigi: Superstar Saga]]
Fighter Flies are enemies in ''[[Mario & Luigi: Superstar Saga]]''. They are orange with green squinting eyelids, blue hands and feet (colored pink in [[Mario & Luigi: Superstar Saga + Bowser's Minions|the remake]]), pink antennae, and small wings. Fighter Flies are found at [[Stardust Fields]]. They attack by hopping their way but can be [[jump]]ed over.<ref>{{cite|quote=When a Fighter Fly attacks you, it hops once, pauses, then hops again. Jump at the end of the pause.|author=Thomason, Steve|date=2003|title=''Mario & Luigi: Superstar Saga'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-930206-43-7|page=33}}</ref> The game also adds the stronger [[Super Fly (enemy)|Super Fly]] variety, found in the basement of [[Beanbean Castle]].


In the remake's ''Minion Quest'' mode, a Fighter Fly makes a cameo as the first audition for [[Popple]]'s new "Rookie," a position which [[Birdo]] ends up receiving.  
A Fighter Fly is the first audition for [[Popple]]'s new "Rookie" title in ''[[Minion Quest: The Search for Bowser]]'', before he decides on [[Birdo]].


===''Mario Power Tennis''===
===''Mario Power Tennis''===
Fighter Flies appear on the [[Mario Classic Court]] in ''[[Mario Power Tennis]]'', in a flat 8-bit model form. Like other enemies, they can trip up an opponent. An unused 3D model for a Fighter Fly can be found, heavily based off their design from the ''Mario Bros.'' remake found in ''[[Super Mario All-Stars]]''.
Fighter Flies are obstacles on the [[Mario Classic Court]] in ''[[Mario Power Tennis]]''. They are rendered in a flat 8-bit model form and walk around, obstructing a player from moving, like other enemies. There is an unused 3D model of a Fighter Fly in the game based on their design in ''Super Mario All-Stars''.


===''Super Smash Bros. for Wii U''===
===''Super Smash Bros. for Wii U''===
Fighter Flies make a cameo appearance as a [[Trophy (Super Smash Bros. series)|trophy]] in ''[[Super Smash Bros. for Wii U]]''. Unlike the other ''Mario Bros.'' trophies, this trophy uses sprites from the NES version instead of the arcade version.
A [[Trophy (Super Smash Bros. series)|trophy]] of Fighter Flies appears in ''[[Super Smash Bros. for Wii U]]''. Unlike the other ''Mario Bros.'' trophies, this trophy uses sprites from ''[[Mario Bros. Returns]]'' and [[Mario Bros. (Classic Serie)|the second European NES version]] instead of the arcade version.


{{br}}
===Other appearances===
Fighterflies are programmable sprites in the Playbox BASIC and [[Family BASIC]] accessories for the [[Family Computer]]. They are also in the Playbox BASIC's Biorhythm Board as well as enemies in shooter [[mini-game]]s in the Data Recorder's cassette and Family BASIC V3.
 
Fighter Flies are enemies and level objectives in some of the ''Mario Bros.''-related challenges in ''[[NES Remix]]''.


==Profiles and statistics==
==Profiles and statistics==
===''Super Mario Land''===
===''Super Mario Land''===
*'''3DS Virtual Console manual:''' "''This creature is always buzzing around. Defeat it by stomping on it from above.''"
{{multilang profile
|type=manual
|Eng=This blood-sucking fly is always flying around. You can defeat it down by jumping on it.}}
{{multilang profile
|type=vc_3ds
|Eng=This creature is always buzzing around. Defeat it by stomping on it from above.}}
 
===''Super Mario World: Super Mario Advance 2''===
{{Multilang profile
|type=manual
|Eng=Fighter Flies can be stunned only when they land on the floor. Good timing is essential to getting rid of these flying pests.<ref>{{cite|date=2002|title=''Super Mario World: Super Mario Advance 2'' instruction booklet|publisher=Nintendo of America|language=en|page=43}}</ref><ref>{{cite|date=2002|title=''Super Mario World: Super Mario Advance 2'' instruction booklet|publisher=Nintendo of Europe|language=en-gb|page=20}}</ref>
|Fre=Les méchantes mouches peuvent être assommées quand elles atterrissent. Un bon timing est essentiel pour se débarrasser de ces parasites volants.<ref>{{cite|date=2002|title=''Super Mario World: Super Mario Advance 2'' instruction booklet|publisher=Nintendo of Europe|language=fr|page=60}}</ref>
|Spa=A los moscones luchadores sólo se les puede aturdir cuando se posan en el suelo. Una buena sincronización es esencial para deshacerse de estas criaturas voladoras.<ref>{{cite|date=2002|title=''Super Mario World: Super Mario Advance 2'' instruction booklet|publisher=Nintendo of Europe|language=es-es|page=100}}</ref>
|Ger=Erst wenn er auf dem Boden aufkommt, kann er getroffen werden. Deshalb ist hier gutes Timing gefragt.<ref>{{cite|date=2002|title=''Super Mario World: Super Mario Advance 2'' instruction booklet|publisher=Nintendo of Europe|language=de|page=40}}</ref>
|Ita=Le mosche armate possono essere immobilizzate solo quando finiscono a terra. Per sbarazzarsene bisogna scegliere il momento giusto.<ref>{{cite|date=2002|title=''Super Mario World: Super Mario Advance 2'' instruction booklet|publisher=Nintendo of Europe|language=it|page=120}}</ref>
}}
 
===''[[Perfect Ban Mario Character Daijiten]]''===
====''Mario Bros.''====
{{PBMCD profile
|name=ファイアフライ (JP) / Fighterfly (EN)
|artwork=[[File:Fighter Fly Perfect.png|200px]]
|shuzoku=クリープ{{ruby|族|ぞく}}
|seikaku={{ruby|陽気|ようき}}
|tojo_gemu=ブラザー
|desc='''<big>{{ruby|跳|は}}ねるから{{ruby|倒|たお}}しにくいぞ</big>'''<br>
{{ruby|元祖|げんそ}}マリオブラザーズの{{ruby|敵|てき}}キャラ。{{ruby|羽|はね}}が{{ruby|大|おお}}きく、いつも{{ruby|歯|は}}をみせて{{ruby|笑|わら}}っている。カメさんたちと{{ruby|違|ちが}}い、{{ruby|跳|は}}ねながら{{ruby|降|お}}りてくるので{{ruby|床|ゆか}}に{{ruby|降|お}}りているときしか{{ruby|倒|たお}}せないのだ。<ref name=Daijiten>{{cite|title=''Perfect Ban Mario Character Daijiten''|publisher=[[Shogakukan]]|language=ja|page=[https://i.imgur.com/HYeUOpv.jpeg 178]}}</ref>
|tribe=Creep clan
|disposition=Cheerful
|game_appearances=Bros.
|eng_desc='''''<big>They're bouncy and hard to knock down.</big>'''''<br>
''An enemy character from the original Mario Bros. It has large wings and always has a toothy grin. Unlike Shellcreepers, he can only be defeated when he is on the floor, because he comes down while bouncing.''
}}
 
====''Super Mario Bros. 3''====
{{PBMCD profile
|name=ハエ{{ruby|丸|まる}} (JP) / Fighter Fly (EN)
|artwork=[[File:Fighter Fly 3 Perfect.png|200px]]
|shuzoku=クリープ{{ruby|族|ぞく}}
|seikaku={{ruby|腰|こし}}が{{ruby|低|ひく}}い
|tojo_gemu=3(バトルゲーム)
|desc='''<big>{{ruby|怒|おこ}}りっぽいハエのモンスター</big><br>
マリオコレション{{ruby|版|ばん}}のマリオブラザーズに{{ruby|登場|とうじょう}}する{{ruby|巨大|きょだい}}バエ。{{ruby|土管|どかん}}から{{ruby|出現|しゅつげん}}して、{{ruby|何度|なんど}}か{{ruby|着地|ちゃくち}}しながら、{{ruby|飛|と}}んでくる。ブロックごしにー{{ruby|度|ど}}たたくと、ブルーになって、{{ruby|飛距離|ひきょり}}が{{ruby|大幅|おおはば}}に{{ruby|伸|の}}びり。<ref>{{cite|date=November 20, 1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|publisher=Shogakukan|language=ja|isbn=4-09-259067-9|page=[https://i.imgur.com/dqFFR51.jpeg 149]}}</ref>
|tribe=Creep clan
|disposition=Modest
|game_appearances=3 (Battle Game)
|eng_desc='''''<big>An angry fly monster</big><br>
''A giant fly that appears in the Super Mario All-Stars version of Mario Bros. It appears from pipes and flies while landing several times. If you hit it with a block once, it turns blue and its flying distance is greatly increased.''
}}
 
====''Super Mario Land''====
{{PBMCD profile
|name=フーライ (JP) / Fly (EN)
|artwork=[[File:Fly Land Perfect.png|200px]]
|shuzoku=クリープ{{ruby|族|ぞく}}
|seikaku=おちょうし{{ruby|者|もの}}
|tojo_gemu=ランド1
|desc='''<big>{{ruby|高|たか}}く{{ruby|飛|と}}べないハエ!?</big><br>
マリオランドに{{ruby|出|で}}てくる{{ruby|羽|はね}}のついたハエ。八エのくせに{{ruby|高|たか}}くは{{ruby|飛|と}}べず、{{ruby|細|こま}}かくピョンピョンと{{ruby|跳|と}}んでくる。スーパーボールでも{{ruby|倒|たお}}せるが、{{ruby|踏|ふ}}んだ{{ruby|方|ほう}}が{{ruby|簡単|かんたん}}に{{ruby|倒|たお}}せる。<ref>{{cite|date=November 20, 1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|publisher=Shogakukan|language=ja|isbn=4-09-259067-9|page=[https://i.imgur.com/0u2bCYv.jpeg 187]}}</ref>
|tribe=Creep clan
|disposition=Person who readily chimes in with others
|game_appearances=Land 1
|eng_desc='''''<big>A fly that can't fly high!?</big><br>
''A fly with wings that appears in Mario Land. Although it is a fly, it cannot fly high and jumps slightly. It can be defeated with a Superball, but it is easier to defeat it by stepping on it.''
}}


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga''====
====''Mario & Luigi: Superstar Saga''====
{{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Fighter Fly|align=horizontal|image=[[File:MLSSFighterFly.gif]]}}
{{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Fighter Fly|align=horizontal|image=[[File:MLSSFighterFly.gif]]}}
*'''Official Nintendo Player's Guide:''' ''When a Fighter Fly attacks you, it hops once, pauses, then hops again. Jump at the end of the pause.''<ref>{{cite|author=Thomason, Steve|date=2003|title=''Mario & Luigi: Superstar Saga'' Player's Guide|language=en-us|isbn=1-930206-43-7|page=33}}</ref>
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
{{:Mario & Luigi: Superstar Saga + Bowser's Minions bestiary|transcludesection=Fighter Fly|align=horizontal|image=[[File:MLSSBMFighterFlyIdle.gif]]}}
{{:Mario & Luigi: Superstar Saga + Bowser's Minions bestiary|transcludesection=Fighter Fly|align=horizontal|image=[[File:MLSSBMFighterFlyIdle.gif]]}}


===''[[Super Smash Bros. for Wii U]]'' trophy===
===''Super Smash Bros. for Wii U''===
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
{{SSB4 trophy
|-
|name=Fighter Fly
!width="10%"|Name
|image=[[File:SSB4TrophyFighterFly.png|100px]]
!width=100px|Image
|category=Series Related
!width="21%"|Appears in
|appears_in='''Arcade''' ''Mario Bros.'' (1983)<br>'''GBA''' ''Super Mario Advance'' (06/2001)
!NTSC-U Description
|trophy_box=6: Mario Bros.
!PAL Description
|unlock=Random
|-
|desc=An enemy from the original Mario Bros. Just as the name implies, they are flies that gracefully move across the stage. They jump to move around, so hit them from below when they land. Unlike other enemies, these pests get faster after recovering from being flipped, rather than when only one is left. Be careful!
!Fighter Fly
|desc2=These pests come from the original Mario Bros. The name might make them sound tough, but these guys are actually kind of elegant and graceful. It's best to wait until they're on solid ground, then bop 'em from underneath to flip them over. If they get back up, though, watch out they'll start gracefully leaping around a bit faster.
|[[File:SSB4TrophyFighterFly.png|100px]]
}}
|align=center|'''Arcade''' ''Mario Bros.'' (1983)<br>'''GBA''' ''Super Mario Advance'' (06/2001)
|''An enemy from the original Mario Bros. Just as the name implies, they are flies that gracefully move across the stage. They jump to move around, so hit them from below when they land. Unlike other enemies, these pests get faster after recovering from being flipped, rather than when only one is left. Be careful!''
|''These pests come from the original Mario Bros. The name might make them sound tough, but these guys are actually kind of elegant and graceful. It's best to wait until they're on solid ground, then bop 'em from underneath to flip them over. If they get back up, though, watch out - they'll start gracefully leaping around a bit faster.''
|-
|}


==Gallery==
==Gallery==
{{Main-gallery}}
<gallery>
<gallery>
MB Luigi Kicking Fighter Fly Artwork.png|''[[Mario Bros. (game)|Mario Bros.]]''
Fighter Fly 2.png|''[[Mario Bros. (game)|Mario Bros.]]''
MB Atari 2600 Fighter Fly Artwork.png|''Mario Bros. (game)|Mario Bros.'' (Atari 2600)
MB Luigi Kicking Fighter Fly Artwork.png|''Mario Bros.''
MB7800FighterFly.png|''Mario Bros.'' (Atari 7800)
MB - Fighter Fly NES manual art.png|''Mario Bros.'' (NES)
MBCPCFighterFly.png|''Mario Bros.'' (Amstrad CPC)
MB Arcade Fighter Fly Sprite.png|''Mario Bros.''
SMBS Fighter Fly Sharp X1.png|''[[Super Mario Bros. Special]]'' (Sharp X1)
SMB3FighterFly.png|''Super Mario Bros. 3''{{class|blackbg}}
SMBS Fighter Fly PC-8801.png|''Super Mario Bros. Special'' (NEC PC-8801)
SML Fighter Fly Second Artwork.png|''[[Super Mario Land]]''
SML Fly.png|''Super Mario Land''
SML Fighter Fly Third Artwork.png|''Super Mario Land''
MLSSFighterFlyOverworld.png|''[[Mario & Luigi: Superstar Saga]]''
MPTFighterFly.png|''[[Mario Power Tennis]]'' (unused)
SMM Fighter Fly.png|''[[Super Mario Maker]]''
MLSSBMFighterFly.png|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
'''''Mario Bros.'''''
The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media they are associated with in the "notes" column.
===Fighter Fly===
{{foreign names
{{foreign names
|Jap=ハエさん<br>''Hae-san''<br>ファイターフライ<br>''Faitā Furai''<br>ファイアフライ<ref>''Perfect Ban Mario Character Daijiten''. [http://imgur.com/a/UvABP#88 Page 178.]</ref><br>''Faiafurai''<br>フライ<ref>''Mario & Luigi RPG'' instruction booklet, page 37.</ref><br>''Furai''
|Jpn=ハエまる
|JapM=Fly-{{wp|Japanese honorifics#San|san}}<br><br>Fighter Fly<br><br>Firefly<br><br>Fly
|JpnR=Haemaru
|Spa=Mosca
|JpnM=From「{{ruby|蝿|ハエ}}」(''hae'', "fly") and「丸」(''-maru'', "round"), which is also an antiquated suffix for masculine given names
|SpaM=Fly
|JpnC=<ref name=saga>In-game name displayed during battle in ''[[Mario & Luigi: Superstar Saga]]''.</ref><ref name=sagaDX>In-game name displayed during battle in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''.</ref>
|SpaE=Mosca luchador (GBA)
|Jpn2=ファイターフライ
|SpaEM=Fighter fly
|Jpn2R=Faitā Furai
|FraE=Méchante mouche (GBA)<br>Fighter Fly (GBA)
|Jpn2M=Fighter Fly
|FraEM=Nasty fly<br>Fighter Fly
|Jpn2C=<ref>{{cite|date=1983|title=『マリオブラザーズ 取扱説明書』|format=PDF|url=www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAAWJ.pdf|language=ja|location=Kyoto|publisher=Nintendo Co., Ltd.|page=5}}</ref><ref>{{cite|author=Technopolis Editorial Department|date=1985|title=『任天堂のファミリーベーシック人門』|location=Tokyo|publisher=Tokuma Shoten|isbn=4-19-723063-X|page=12}}</ref><ref>{{cite|date=1988|title=『Super Mario Bros. 3 取扱説明書』|format=PDF|url=www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAACJ.pdf|language=ja|location=Kyoto|publisher=Nintendo Co., Ltd.|page=27}}</ref><ref name=trophy>{{cite|author=Trophy list|date=2014|title=''[[Super Smash Bros. for Wii U]]'' by Sora Ltd. and Bandai Namco Games|publisher=Nintendo}}</ref><ref name=costume>{{cite|author=[[Costume Mario]] list|date=2015|title=''[[Super Mario Maker]]'' by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]|format=Ver. 1.20|publisher=Nintendo}}</ref>
|Ger=Fliege<br>Fieser Flieger (GBA)
|Jpn3=Nakaji{{footnote|main|1}}
|GerM=Fly<br>Nasty Flyer
|Jpn3M=Romanized display; potentially derived from the surname「中島」(''Nakajima'') in reference to developer Tomohiko Nakajima
|Ita=Falena<br>Mosca armata (GBA)
|Jpn3N=''Super Mario Bros. Special''
|ItaM=Moth<br>Armed fly
|Jpn3C=<ref>In-game name displayed in the credits for ''[[Super Mario Bros. Special]]''. Accredited to Yukio Takeoka, Tomohiko Nakajima, and Sadakichi.</ref>
|Jpn4=ハエ丸
|Jpn4R=Haemaru
|Jpn4M=From「{{ruby|蝿|ハエ}}」(''hae'', "fly") and「丸」(''-maru'', "round"), which is also an antiquated suffix for masculine given names
|Jpn4N=''Super Mario All-Stars''
|Jpn4C=<ref>{{cite|author={{iw|wikibound|Shigesato Itoi|Itoi, Shigesato}}, Ryo Kagawa ({{iw|wikibound|Ape|APE}}), Hideaki Nishitani, Masatoshi Watanabe, Koichi Sugiyama (Supersonic), Junichiro Okubo, and Shigeo Tanabe (Shogakukan), editors|date=1993|title=『任天堂公式ガイドブック スーパーマリオコレクション』|language=ja|location=Tokyo|publisher=[[Shogakukan]]|isbn=4-09-102444-0|page=282}}</ref>
|Jpn5=ファイアフライ
|Jpn5R=Faiafurai
|Jpn5M=Fire Fly; not to be confused with「ホタル」(''hotaru'', "{{wp|firefly}}")
|Jpn5N=''Perfect Ban Mario Character Daijiten''
|Jpn5C=<ref name=Daijiten/>
|Jpn6=フライ
|Jpn6R=Furai
|Jpn6M=Fly
|Jpn6N=''Mario Bros.'' (Game Boy Advance)
|Jpn6C=<ref>{{cite|date=2001|title=『スーパーマリオアドバンス 取扱説明書』|format=PDF|url=www.nintendo.co.jp/data/software/manual/man_PAXJ_00.pdf|language=ja|location=Kyoto|publisher=Nintendo Co., Ltd.|page=46}}</ref>
|ChiS=苍蝇
|ChiSR=Cāng Yíng
|ChiSM=Fly
|ChiSC=<ref>{{cite|date=2004|title="超级马力欧2 使用手册"|language=zh-hans|location=Suzhou|publisher=[[iQue]]|isbn=7-900381-21-X|page=46}}</ref>
|Dut=Fighter Fly
|DutM=-
|DutC=<ref name=brussels>{{cite|date=1991|title=''Super Mario Bros. 3 Handleiding'' / ''mode d'emploi''|language=Dutch, French|location=Großostheim|publisher=Nintendo of Europe GmbH|page=34}}</ref><ref name=costume/>
|Fre=Mouchak
|FreM=Corruption of ''mouche'' ("fly")
|FreC=<ref name=saga/><ref name=sagaDX/>
|Fre2=Fighterfly
|Fre2M=-
|Fre2N=''Mario Bros.'' (Atari 2600)
|Fre2C=<ref name=atari>{{cite|date=1988|title=''Mario Bros. by Nintendo''|language=English, French, German, Spanish, Italian|location=Sunnyvale|publisher=ATARI, Nintendo of America}}</ref>{{ref page|4}}
|Fre3=Mouche de combat
|Fre3M=Fighting fly
|Fre3N=''Super Mario Bros. 3'', ''Super Mario Maker''
|Fre3C=<ref name=brussels/><ref name=costume/>
|Fre4=Méchante mouche
|Fre4M=Nasty fly
|Fre4N=''Mario Bros.'' (Game Boy Advance)
|Fre4C=<ref name=advance>{{cite|date=2001|title=''Super Mario Advance Instruction Booklet''|url=www.nintendo.com/eu/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioAdvance_EN_DE_FR_ES_IT.pdf|format=PDF|language=English, German, French, Spanish, Italian|location=Großostheim|publisher=Nintendo of Europe GmbH}}</ref>{{ref page|58}}
|Ger=Fliegmut
|GerM=Portmanteau of ''Fliegen'' ("to fly") and the male name suffix ''-mut''
|GerC=<ref name=saga/><ref name=sagaDX/>
|Ger2=Kampffliege
|Ger2M=Fighter Fly
|Ger2N=''Mario Bros.'' (Nintendo Entertainment System), ''Super Mario Bros. 3''
|Ger2C=<ref>{{cite|date=1983|title=''Mario Bros. Anleitung''|language=de|location=Großostheim|publisher=Nintendo|page=5}}</ref><ref>{{cite|date=1991|title=''Super Mario Bros. 3 Spielanleitung''|language=de|location=Großostheim|publisher=Nintendo of Europe GmbH|page=28}}</ref><ref>{{cite|date=1993|title=''Mario Bros. Spielanleitung''|language=de|location=Großostheim|publisher=Nintendo of Europe GmbH|page=6}}</ref>
|Ger3=Fighterfly
|Ger3M=-
|Ger3N=''Mario Bros.'' (Atari 2600)
|Ger3C=<ref name=atari/>{{ref page|4}}
|Ger4=Fieser Flieger
|Ger4M=Nasty Flier
|Ger4N=''Mario Bros.'' (Game Boy Advance)
|Ger4C=<ref name=advance/>{{ref page|38}}
|Ger5=Fliege
|Ger5M=Fly
|Ger5N=''Super Mario Maker''
|Ger5C=<ref name=costume/>
|Ita=Calabrotto
|ItaM=Portmanteau of ''calabrone'' ("European hornet") and diminutive suffix ''-otto''
|ItaC=<ref name=saga/><ref name=sagaDX/>
|Ita2=Fighterfly
|Ita2M=-
|Ita2N=''Mario Bros.'' (Atari 2600)
|Ita2C=<ref name=atari/>{{ref page|5}}
|Ita3=Fighter Fly
|Ita3M=^
|Ita3N=''Super Mario Bros. 3'', ''Arcade Archives Mario Bros.''
|Ita3C=<ref>{{cite|date=1991|title=''Super Mario Bros. 3 Libretto d'Istruzioni''|language=it|location=Großostheim|publisher=Nintendo of Europe GmbH|page=28}}</ref><ref>{{cite|quote=Fighter Fly|author=In-game manual|date=2017|title=''[[Arcade Archives]] Mario Bros.''|publisher=Nintendo of Europe|language=it}}</ref>
|Ita4=Mosca armata
|Ita4M=Armed fly
|Ita4N=''Mario Bros.'' (Game Boy Advance)
|Ita4C=<ref name=advance/>{{ref page|118}}
|Ita5=Mosca
|Ita5M=Fly
|Ita5N=''Super Smash Bros. for Wii U''
|Ita5C=<ref name=trophy/>
|Ita6=Falena
|Ita6M=Moth
|Ita6N=''Super Mario Maker''
|Ita6C=<ref name=costume/>
|Kor=파리동글
|KorR=Pari Donggul
|KorM=Round Fly
|KorC=<ref name=sagaDX/>
|Kor2=전투파리
|Kor2R=Jeontu Pari
|Kor2M=Battle Fly
|Kor2N=''Super Mario Bros. 3''
|Kor2C=<ref>{{cite|date=1990|title="슈퍼 마리오 브라더즈 3 사용 설명서"|language=ko|location=Icheon|publisher=Nintendo Co., Ltd.|archive=blog.naver.com/togepi1125/120036250047|archivedate=29 Mar. 2007|archiver=Naver by togepi1125|page=28}}</ref>
|Por=Mosca Guerreira
|PorM=Warrior Fly
|PorC=<ref name=costume/>
|Rus=Бойцовая муха
|Rus=Бойцовая муха
|RusR=Boytsovaya mukha
|RusR=Boytsovaya mukha
|RusM=Fighter Fly
|RusM=Fighter Fly
|RusC=<ref name=costume/>
|SpaA=Recluta Bzz
|SpaAM=Buzzing Recruit
|SpaAC=<ref name=sagaDX/>
|SpaA2=Mosquerella
|SpaA2M=Potentially a portmanteau between ''mosca'' ("fly") and ''querella'' ("complaint")
|SpaA2N=''Super Smash Bros. for Wii U''
|SpaA2C=<ref name=trophy/>
|SpaE=Recluta Zzz
|SpaEM=Buzzing Recruit
|SpaEC=<ref name=saga/><ref name=sagaDX/>
|SpaE2=Mosca
|SpaE2M=Fly
|SpaE2N=''Mario Bros.'' (Nintendo Entertainment System), ''Super Smash Bros. for Wii U''
|SpaE2C=<ref>{{cite|date=1991|title=''Mario Bros. Manual de Instrucciones''|language=es-es|location=Madrid|publisher=Nintendo|page=6}}</ref><ref name=trophy/>
|SpaE3=Fighterfly
|SpaE3M=-
|SpaE3N=''Mario Bros.'' (Atari 2600)
|SpaE3C=<ref name=atari/>{{ref page|5}}
|SpaE4=Mosca Voladora
|SpaE4M=Hover Fly
|SpaE4N=''Super Mario Bros. 3''
|SpaE4C=<ref>{{cite|date=1991|title=''Super Mario Bros. 3 Manual de Instrucciones''|language=es-es|location=Großostheim|publisher=Nintendo|page=28}}</ref>
|SpaE5=Mosca luchadora
|SpaE5M=Fighting fly
|SpaE5N=''Mario Bros.'' (Game Boy Advance)
|SpaE5C=<ref name=advance/>{{ref page|98}}
}}
}}
{{footnote|note|1|Attribution of this specific name to Fighter Fly is an extrapolation based on the meaning of the other names it is displayed with in the credits.}}


'''''Super Mario Land'''''
===Fly===
"'''Fly'''" refers to the Fighter Fly-like enemy that appears in ''[[Super Mario Land]]''.
{{foreign names
{{foreign names
|Jap=フーライ<ref>''Super Mario Land'' Japanese instruction booklet, page 19.</ref>
|Jpn=フーライ
|JapR=Fūrai
|JpnR=Fūrai
|JapM=Corruption of ''furai'', "fly".
|JpnM=Derived from「フライ」(''furai'', "fly")
|Spa=Mosca
|JpnC=<ref>{{cite|date=1989|title=『スーパーマリオランド取扱説明書』|language=ja|location=Kyoto|publisher=Nintendo Co., Ltd.|page=19}}</ref><ref>{{cite|author=Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|date=2015|title="Super Mario Land" in『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=[[Shogakukan]]|isbn=978-4-09-106569-8|page=47}}</ref>
|SpaM=Fly
|Dut=Fly
|DutM=-
|DutC=<ref name=brusselslandFLY>{{cite|date=1990|title=''Super Mario Land mode d'emploi'' / ''Handleiding''|language=French, Dutch|location=Nederland|publisher=Nintendo Netherlands B.V.}}</ref>{{ref page|34}}
|Dut2=De Vlieg
|Dut2M=The Fly
|Dut2C=<ref>{{cite|author=Club Nintendo, editors|date=1990|title="Super Mario Land" in ''Club Nintendo Classic''|language=nl|location=Großostheim|publisher=Nintendo of Europe GmbH|page=7}}</ref>
|Fre=Fly
|FreM=-
|FreC=<ref name=brusselslandFLY/>{{ref page|16}}
|Ger=Fly
|Ger=Fly
|GerM=-}}
|GerM=-
|GerC=<ref>{{cite|date=1990|title=''Super Mario Land Spielanleitung''|language=de|location=Großostheim|publisher=Nintendo of Europe GmbH|page=16}}</ref>
|Ita=Fly
|ItaM=-
|ItaC=<ref>{{cite|date=1990|title=''Super Mario Land Manuel di Istruzioni''|language=it|location=Florence|publisher=Nintendo of Europe GmbH|page=16}}</ref>
|SpaE=Mosca
|SpaEM=Fly
|SpaEC=<ref>{{cite|author=Club Nintendo, editors|date=1990|title="Super Mario Land" in ''Club Nintendo Classic''|language=es|location=Großostheim|publisher=Nintendo of Europe GmbH|page=7}}</ref>
}}


'''''Super Mario All-Stars'''''
==Notes==
{{foreign names
[[File:LAGB-Flies.png|110px|right|Fighterflies in prototype ''The Legend of Zelda: Link's Awakening'' assets]]
|Jap=ハエ丸
*Fighter Fly sprites, along with either a rough sketch or a planned variant, are present in the development assets of ''[[The Legend of Zelda: Link's Awakening]]''.<ref>{{cite|author=TCRF|title=[[tcrf:Development:The Legend of Zelda: Link's Awakening (Game Boy)/Graphics from Link's Awakening#gomi7.CGX|Development:The Legend of Zelda: Link's Awakening (Game Boy)/Graphics from Link's Awakening § gomi7.CGX]]|publisher=The Cutting Room Floor|accessdate=April 11, 2022}}</ref>
|JapR=Haemaru
{{br}}
|JapM=From ''hae'' (蝿), meaning "fly", and ''-maru'' (丸), a suffix for young boys' names that was popular during the days of the samurai, shared with an alternate name for [[]]}}
 
'''''Mario & Luigi: Superstar Saga'''''
{{foreign names
|Jap=ハエまる
|JapR=Haemaru
|JapM=From ''hae'' (蝿), meaning "fly", and ''-maru'' (丸), a suffix for young boys' names that was popular during the days of the samurai, shared with an alternate name for [[Bē]]
|Fra=Mouchak
|FraM=Corruption of "mouche" (fly).
|Ger=Fliegmut
|GerM=Portmanteau of ''Fliege'' (fly) and the name suffix ''-mut'', used in male names such as ''Helmut''.
|Ita=Calabrotto
|ItaM=Portmanteau of "calabrone" (European Hornet), and the suffix "-otto", meaning little.
|SpaE=Recluta Zzz
|SpaEM=Zzz (from his sound) recruit.
|SpaA=Recluta Bzz
|SpaAM=Bzz (from his sound) recruit.
|Chi=苍蝇小丸子
|ChiR=Cángyíng Xiǎowánzi
|ChiM=From the Japanese name.
|Kor=파리동글
|KorR=Pparidonggul
|KorM=Round Fly
}}


==References==
==References==
Line 210: Line 363:
*Fighter Fly (''Mario Bros.'') — [[:de:Fieser Flieger]]
*Fighter Fly (''Mario Bros.'') — [[:de:Fieser Flieger]]
*Fighter Fly (''Mario & Luigi: Superstar Saga'') — [[:de:Fliegmut]] — [[:it:Calabrotto]]
*Fighter Fly (''Mario & Luigi: Superstar Saga'') — [[:de:Fliegmut]] — [[:it:Calabrotto]]
{{MB}}
{{MB}}
{{SMBS}}
{{SMBS}}
{{SML}}
{{SML}}
{{Game Boy comics}}
{{M&LSS}}
{{M&LSS}}
{{MPT}}
{{MPT}}
[[Category:Flies]]
[[Category:Flies]]
[[Category:Mario & Luigi: Superstar Saga Enemies]]
[[Category:Game Boy (comic)]]
[[Category:Mario Bros. Enemies]]
[[Category:Mario & Luigi: Superstar Saga enemies]]
[[Category:Mario Power Tennis Enemies]]
[[Category:Mario Bros. enemies]]
[[Category:Super Mario Maker Costumes]]
[[Category:Mario Power Tennis enemies]]
[[Category:Super Mario Bros. Special Enemies]]
[[Category:Super Mario Maker costumes]]
[[Category:Super Mario Land Enemies]]
[[Category:Super Mario Bros. Special enemies]]
[[de:Fly]] <!-- Super Mario Land -->
[[Category:Super Mario Land enemies]]
[[Category:Super Smash Bros. for Wii U trophies]]
[[de:Fly]]<!--Super Mario Land-->
[[it:Calabrotto]]
[[it:Calabrotto]]

Latest revision as of 22:11, May 19, 2025

Fighter Fly
Fighterfly
Artwork from Mario Bros.
First appearance Mario Bros. (1983)
Latest appearance Super Mario-kun Special Selection (2023)
Variants
Comparable

A Fighter Fly (originally spelled Fighterfly), also referred to as a firefly[1] or bee,[2] is a hopping insect that first appeared in the sewers of the original Mario Bros. arcade game. The name Fighter Fly is a pun on both "firefly" and the fight-or-flight response.

History

Mario Bros. series

Fighter Flies as they appear in the original, NES, Super Mario Bros. 3, All-Stars, and Advance versions
Fighter Flies as they appear in the Atari 2600 and Atari 5200 versions

Fighter Flies are enemies first found in Phase 6 in international releases and Phase 7 in Japanese versions in Mario Bros. Early iterations depict them with large toothy scowls and shiny eyes, though the Battle Game of Super Mario All-Stars and the Game Boy Advance version redesigned them with large white eyes with black pupils, small closed mouths, a light orange head, and a nose, with the latter remake also giving them three colors and speeds. It hops across the floor, where Mario or Luigi at it from below if the Fighter Fly is not on the ground.[3] Fighter Flies use a green color palette in the Luigi Bros. reskin in Super Mario 3D World and its port.

Fighter Flies also have a role in the other two Hudson Soft titles, Mario Bros. Special (first found in Phase 9) and Punch Ball Mario Bros. (first found in Phase 6). Fighterflies can be stunned in Mario Bros. Special from a trampoline or conveyor belt only, while Punch Ball Mario Bros. now adds the possibility of doing so from either a POW Block if it is on the ground or a Punch Ball; in the latter game, Fighter Flies become green and move faster if they either recover or become the last enemy remaining.

Super Mario series

Super Mario Bros. Special

They are called Nakaji in Super Mario Bros. Special, presumably after one of the game developers, Tomohiko Nakajima. Nakaji appear in five levels only. They cannot be stomped but can be defeated from either a Hummer or some other method.

Super Mario Land

 
Artwork from Super Mario Land

Flies[4][5] are enemies in Super Mario Land. They are found only in World 1-1 and World 1-3, posing as Princess Daisy at the very end of the latter.[6] Flies hop in a single direction, like in the Mario Bros. series, and Kumos attack identically to them. Either a Superball or a stomp can defeat a Fly, causing it to give 400 points.

Super Mario Maker

The version 1.20 update of Super Mario Maker adds a Mystery Mushroom costume based on a Fighter Fly, unlocked by completing the hard version of Gnat Attack. The jumping sound effect is replaced by the high-pitched noise of a Fighter Fly in Mario Bros., and holding   turns Fighter Fly into a Freezie.

Super Mario (Kodansha manga)

In Super Mario Land, Fighter Flies, depicted like giant anthropomorphic flies (with compound eyes and proboscis), are met in Birabuto Kingdom. One attaches itself onto Mecha Kuribō, who is actually Princess Peach in disguise, making her yell in disgust when the enemy starts slurping with its mouth. Mario quickly defeats it. When Daisy is rescued from King Totomesu, she jumps at Mario and starts to kiss him, only to reveal she was a Fighter Fly in disguise, making Mario gag.

Super Mario-kun

In Super Mario-kun, Fighter Flies are among the Super Mario Land enemies to appear in volume 3, where one even attacks Mario by biting. Later, Mario grabs a Super Star and defeats them alongside the other enemies.

Another Fighter Fly also appears in chapter 9 of volume 9, which takes place in a Mario Bros. styled arena where Mario, Luigi and Yoshi are trapped. It does not play any important role.

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

 
Battle in Mario & Luigi: Superstar Saga

Fighter Flies are enemies in Mario & Luigi: Superstar Saga. They are orange with green squinting eyelids, blue hands and feet (colored pink in the remake), pink antennae, and small wings. Fighter Flies are found at Stardust Fields. They attack by hopping their way but can be jumped over.[7] The game also adds the stronger Super Fly variety, found in the basement of Beanbean Castle.

A Fighter Fly is the first audition for Popple's new "Rookie" title in Minion Quest: The Search for Bowser, before he decides on Birdo.

Mario Power Tennis

Fighter Flies are obstacles on the Mario Classic Court in Mario Power Tennis. They are rendered in a flat 8-bit model form and walk around, obstructing a player from moving, like other enemies. There is an unused 3D model of a Fighter Fly in the game based on their design in Super Mario All-Stars.

Super Smash Bros. for Wii U

A trophy of Fighter Flies appears in Super Smash Bros. for Wii U. Unlike the other Mario Bros. trophies, this trophy uses sprites from Mario Bros. Returns and the second European NES version instead of the arcade version.

Other appearances

Fighterflies are programmable sprites in the Playbox BASIC and Family BASIC accessories for the Family Computer. They are also in the Playbox BASIC's Biorhythm Board as well as enemies in shooter mini-games in the Data Recorder's cassette and Family BASIC V3.

Fighter Flies are enemies and level objectives in some of the Mario Bros.-related challenges in NES Remix.

Profiles and statistics

Super Mario Land

  • Instruction booklet description:
    • English:
      This blood-sucking fly is always flying around. You can defeat it down by jumping on it.
  • Nintendo 3DS Virtual Console manual description:
    • English:
      This creature is always buzzing around. Defeat it by stomping on it from above.

Super Mario World: Super Mario Advance 2

  • Instruction booklet description:
    • English:
      Fighter Flies can be stunned only when they land on the floor. Good timing is essential to getting rid of these flying pests.[8][9]
    • Other languages:
      • French:
        Les méchantes mouches peuvent être assommées quand elles atterrissent. Un bon timing est essentiel pour se débarrasser de ces parasites volants.[10]
      • German:
        Erst wenn er auf dem Boden aufkommt, kann er getroffen werden. Deshalb ist hier gutes Timing gefragt.[11]
      • Italian:
        Le mosche armate possono essere immobilizzate solo quando finiscono a terra. Per sbarazzarsene bisogna scegliere il momento giusto.[12]
      • Spanish:
        A los moscones luchadores sólo se les puede aturdir cuando se posan en el suelo. Una buena sincronización es esencial para deshacerse de estas criaturas voladoras.[13]

Perfect Ban Mario Character Daijiten

Mario Bros.

ファイアフライ (JP) / Fighterfly (EN)
 
Original text (Japanese) Translation
種族しゅぞく クリープぞく Tribe Creep clan
性格せいかく 陽気ようき Disposition Cheerful
登場とうじょうゲーム ブラザー Game appearances Bros.
ねるからたおしにくいぞ

元祖げんそマリオブラザーズのてきキャラ。はねおおきく、いつもをみせてわらっている。カメさんたちとちがい、ねながらりてくるのでゆかりているときしかたおせないのだ。[14]

They're bouncy and hard to knock down.

An enemy character from the original Mario Bros. It has large wings and always has a toothy grin. Unlike Shellcreepers, he can only be defeated when he is on the floor, because he comes down while bouncing.

Super Mario Bros. 3

ハエまる (JP) / Fighter Fly (EN)
 
Original text (Japanese) Translation
種族しゅぞく クリープぞく Tribe Creep clan
性格せいかく こしひく Disposition Modest
登場とうじょうゲーム 3(バトルゲーム) Game appearances 3 (Battle Game)
おこりっぽいハエのモンスター

マリオコレションばんのマリオブラザーズに登場とうじょうする巨大きょだいバエ。土管どかんから出現しゅつげんして、何度なんど着地ちゃくちしながら、んでくる。ブロックごしにーたたくと、ブルーになって、飛距離ひきょり大幅おおはばびり。[15]

An angry fly monster

A giant fly that appears in the Super Mario All-Stars version of Mario Bros. It appears from pipes and flies while landing several times. If you hit it with a block once, it turns blue and its flying distance is greatly increased.

Super Mario Land

フーライ (JP) / Fly (EN)
 
Original text (Japanese) Translation
種族しゅぞく クリープぞく Tribe Creep clan
性格せいかく おちょうしもの Disposition Person who readily chimes in with others
登場とうじょうゲーム ランド1 Game appearances Land 1
たかべないハエ!?

マリオランドにてくるはねのついたハエ。八エのくせにたかくはべず、こまかくピョンピョンとんでくる。スーパーボールでもたおせるが、んだほう簡単かんたんたおせる。[16]

A fly that can't fly high!?

A fly with wings that appears in Mario Land. Although it is a fly, it cannot fly high and jumps slightly. It can be defeated with a Superball, but it is easier to defeat it by stepping on it.

Mario & Luigi series

Mario & Luigi: Superstar Saga

Mario & Luigi: Superstar Saga enemy
Fighter Fly
  HP 5 POW 14 (12) Defense 14
Speed 12 Experience 2 Coins 2
Location Stardust Fields Jump Normal Hammer Normal
Hand Normal Fire Critical Thunder Normal
Stat down? 100% Stun? 30% Burn? 60%
Level 3 Role Common, training Item drop Mushroom – 9.68%
Mushroom – 0% (Super Mushroom - 9.68%)
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
  • Official Nintendo Player's Guide: When a Fighter Fly attacks you, it hops once, pauses, then hops again. Jump at the end of the pause.[17]

Mario & Luigi: Superstar Saga + Bowser's Minions

Mario & Luigi: Superstar Saga + Bowser's Minions enemy
Fighter Fly
  HP 10 POW 24 DEF 9 SPEED 5 Experience 2
Fire Critical Thunder Normal Jump Normal Hammer Normal Coins 3
Stat down 60% Dizzy 30% Burn 30% Speed down 30% Item drop Mushroom (18%)
None (0%)
Super Mushroom (50%)
Level           2 Location(s) Stardust Fields

Super Smash Bros. for Wii U

Trophy
Fighter Fly
 
Category: Series Related
( ) Appears in:
Arcade Mario Bros. (1983)
GBA Super Mario Advance (06/2001)
( ) Trophy Box: 6: Mario Bros.
How to unlock:
Random
An enemy from the original Mario Bros. Just as the name implies, they are flies that gracefully move across the stage. They jump to move around, so hit them from below when they land. Unlike other enemies, these pests get faster after recovering from being flipped, rather than when only one is left. Be careful! (American English)
These pests come from the original Mario Bros. The name might make them sound tough, but these guys are actually kind of elegant and graceful. It's best to wait until they're on solid ground, then bop 'em from underneath to flip them over. If they get back up, though, watch out – they'll start gracefully leaping around a bit faster. (British English)

Gallery

For this subject's image gallery, see Gallery:Fighter Fly.

Names in other languages

The contemporaneous name for each language is listed first. Subsequent names are listed in chronological order for each language, from oldest to newest, and have the media they are associated with in the "notes" column.

Fighter Fly

Language Name Meaning Notes
Japanese ハエまる[18][19]
Haemaru
From「ハエ」(hae, "fly") and「丸」(-maru, "round"), which is also an antiquated suffix for masculine given names
ファイターフライ[20][21][22][23][24]
Faitā Furai
Fighter Fly
Nakaji1[25] Romanized display; potentially derived from the surname「中島」(Nakajima) in reference to developer Tomohiko Nakajima Super Mario Bros. Special
ハエ丸[26]
Haemaru
From「ハエ」(hae, "fly") and「丸」(-maru, "round"), which is also an antiquated suffix for masculine given names Super Mario All-Stars
ファイアフライ[14]
Faiafurai
Fire Fly; not to be confused with「ホタル」(hotaru, "firefly") Perfect Ban Mario Character Daijiten
フライ[27]
Furai
Fly Mario Bros. (Game Boy Advance)
Chinese (simplified) 苍蝇[28]
Cāng Yíng
Fly
Dutch Fighter Fly[29][24] -
French Mouchak[18][19] Corruption of mouche ("fly")
Fighterfly[30]:4 - Mario Bros. (Atari 2600)
Mouche de combat[29][24] Fighting fly Super Mario Bros. 3, Super Mario Maker
Méchante mouche[31]:58 Nasty fly Mario Bros. (Game Boy Advance)
German Fliegmut[18][19] Portmanteau of Fliegen ("to fly") and the male name suffix -mut
Kampffliege[32][33][34] Fighter Fly Mario Bros. (Nintendo Entertainment System), Super Mario Bros. 3
Fighterfly[30]:4 - Mario Bros. (Atari 2600)
Fieser Flieger[31]:38 Nasty Flier Mario Bros. (Game Boy Advance)
Fliege[24] Fly Super Mario Maker
Italian Calabrotto[18][19] Portmanteau of calabrone ("European hornet") and diminutive suffix -otto
Fighterfly[30]:5 - Mario Bros. (Atari 2600)
Fighter Fly[35][36] Super Mario Bros. 3, Arcade Archives Mario Bros.
Mosca armata[31]:118 Armed fly Mario Bros. (Game Boy Advance)
Mosca[23] Fly Super Smash Bros. for Wii U
Falena[24] Moth Super Mario Maker
Korean 파리동글[19]
Pari Donggul
Round Fly
전투파리[37]
Jeontu Pari
Battle Fly Super Mario Bros. 3
Portuguese Mosca Guerreira[24] Warrior Fly
Russian Бойцовая муха[24]
Boytsovaya mukha
Fighter Fly
Spanish (NOA) Recluta Bzz[19] Buzzing Recruit
Mosquerella[23] Potentially a portmanteau between mosca ("fly") and querella ("complaint") Super Smash Bros. for Wii U
Spanish (NOE) Recluta Zzz[18][19] Buzzing Recruit
Mosca[38][23] Fly Mario Bros. (Nintendo Entertainment System), Super Smash Bros. for Wii U
Fighterfly[30]:5 - Mario Bros. (Atari 2600)
Mosca Voladora[39] Hover Fly Super Mario Bros. 3
Mosca luchadora[31]:98 Fighting fly Mario Bros. (Game Boy Advance)

1 - Attribution of this specific name to Fighter Fly is an extrapolation based on the meaning of the other names it is displayed with in the credits.

Fly

"Fly" refers to the Fighter Fly-like enemy that appears in Super Mario Land.

Language Name Meaning Notes
Japanese フーライ[40][41]
Fūrai
Derived from「フライ」(furai, "fly")
Dutch Fly[42]:34 -
De Vlieg[43] The Fly
French Fly[42]:16 -
German Fly[44] -
Italian Fly[45] -
Spanish (NOE) Mosca[46] Fly

Notes

References

  1. ^ "There are plenty of cagey critters to conquer -- turtles, crabs and fireflies, to mention a few." – 1985. Mario Bros. NES instruction booklet. Nintendo of America (American English). Page 2.
  2. ^ Spring 2001. Nintendo Power Advance V.1. Page 40.
  3. ^ "When directly underneath them, jump up to knock them over." – Tsuboike, Yoshio, et al. (Spring 2001). Nintendo Power Advance Volume 1. Page 40.
  4. ^ 1989. Super Mario Land instruction booklet. Nintendo of America (American English). Page 16.
  5. ^ 1991. Nintendo Game Boy Player's Guide. Nintendo of America (American English). Page 5.
  6. ^ VideoGamePhenom (September 10, 2019). Super Mario Land - World 1-3 (02:09). YouTube (English).
  7. ^ "When a Fighter Fly attacks you, it hops once, pauses, then hops again. Jump at the end of the pause." – Thomason, Steve (2003). Mario & Luigi: Superstar Saga Player's Guide. Nintendo of America (American English). ISBN 1-930206-43-7. Page 33.
  8. ^ 2002. Super Mario World: Super Mario Advance 2 instruction booklet. Nintendo of America (English). Page 43.
  9. ^ 2002. Super Mario World: Super Mario Advance 2 instruction booklet. Nintendo of Europe (British English). Page 20.
  10. ^ 2002. Super Mario World: Super Mario Advance 2 instruction booklet. Nintendo of Europe (French). Page 60.
  11. ^ 2002. Super Mario World: Super Mario Advance 2 instruction booklet. Nintendo of Europe (German). Page 40.
  12. ^ 2002. Super Mario World: Super Mario Advance 2 instruction booklet. Nintendo of Europe (Italian). Page 120.
  13. ^ 2002. Super Mario World: Super Mario Advance 2 instruction booklet. Nintendo of Europe (European Spanish). Page 100.
  14. ^ a b Perfect Ban Mario Character Daijiten. Shogakukan (Japanese). Page 178.
  15. ^ November 20, 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). ISBN 4-09-259067-9. Page 149.
  16. ^ November 20, 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). ISBN 4-09-259067-9. Page 187.
  17. ^ Thomason, Steve (2003). Mario & Luigi: Superstar Saga Player's Guide. American English. ISBN 1-930206-43-7. Page 33.
  18. ^ a b c d e In-game name displayed during battle in Mario & Luigi: Superstar Saga.
  19. ^ a b c d e f g In-game name displayed during battle in Mario & Luigi: Superstar Saga + Bowser's Minions.
  20. ^ 1983. 『マリオブラザーズ 取扱説明書』 (PDF). Kyoto: Nintendo Co., Ltd. (Japanese). Page 5.
  21. ^ Technopolis Editorial Department (1985). 『任天堂のファミリーベーシック人門』. Tokyo: Tokuma Shoten. ISBN 4-19-723063-X. Page 12.
  22. ^ 1988. 『Super Mario Bros. 3 取扱説明書』 (PDF). Kyoto: Nintendo Co., Ltd. (Japanese). Page 27.
  23. ^ a b c d Trophy list (2014). Super Smash Bros. for Wii U by Sora Ltd. and Bandai Namco Games. Nintendo.
  24. ^ a b c d e f g Costume Mario list (2015). Super Mario Maker by Nintendo EAD (Ver. 1.20). Nintendo.
  25. ^ In-game name displayed in the credits for Super Mario Bros. Special. Accredited to Yukio Takeoka, Tomohiko Nakajima, and Sadakichi.
  26. ^ Itoi, Shigesato, Ryo Kagawa (APE), Hideaki Nishitani, Masatoshi Watanabe, Koichi Sugiyama (Supersonic), Junichiro Okubo, and Shigeo Tanabe (Shogakukan), editors (1993). 『任天堂公式ガイドブック スーパーマリオコレクション』. Tokyo: Shogakukan (Japanese). ISBN 4-09-102444-0. Page 282.
  27. ^ 2001. 『スーパーマリオアドバンス 取扱説明書』 (PDF). Kyoto: Nintendo Co., Ltd. (Japanese). Page 46.
  28. ^ 2004. "超级马力欧2 使用手册". Suzhou: iQue (Simplified Chinese). ISBN 7-900381-21-X. Page 46.
  29. ^ a b 1991. Super Mario Bros. 3 Handleiding / mode d'emploi. Großostheim: Nintendo of Europe GmbH (Dutch, French). Page 34.
  30. ^ a b c d 1988. Mario Bros. by Nintendo. Sunnyvale: ATARI, Nintendo of America (English, French, German, Spanish, Italian).
  31. ^ a b c d 2001. Super Mario Advance Instruction Booklet (PDF). Großostheim: Nintendo of Europe GmbH (English, German, French, Spanish, Italian).
  32. ^ 1983. Mario Bros. Anleitung. Großostheim: Nintendo (German). Page 5.
  33. ^ 1991. Super Mario Bros. 3 Spielanleitung. Großostheim: Nintendo of Europe GmbH (German). Page 28.
  34. ^ 1993. Mario Bros. Spielanleitung. Großostheim: Nintendo of Europe GmbH (German). Page 6.
  35. ^ 1991. Super Mario Bros. 3 Libretto d'Istruzioni. Großostheim: Nintendo of Europe GmbH (Italian). Page 28.
  36. ^ "Fighter Fly" – In-game manual (2017). Arcade Archives Mario Bros.. Nintendo of Europe (Italian).
  37. ^ 1990. "슈퍼 마리오 브라더즈 3 사용 설명서". Icheon: Nintendo Co., Ltd. (Korean). Page 28. (Archived 29 Mar. 2007 via Naver by togepi1125.)
  38. ^ 1991. Mario Bros. Manual de Instrucciones. Madrid: Nintendo (European Spanish). Page 6.
  39. ^ 1991. Super Mario Bros. 3 Manual de Instrucciones. Großostheim: Nintendo (European Spanish). Page 28.
  40. ^ 1989. 『スーパーマリオランド取扱説明書』. Kyoto: Nintendo Co., Ltd. (Japanese). Page 19.
  41. ^ Sakai, Kazuya (ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). "Super Mario Land" in『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 47.
  42. ^ a b 1990. Super Mario Land mode d'emploi / Handleiding. Nederland: Nintendo Netherlands B.V. (French, Dutch).
  43. ^ Club Nintendo, editors (1990). "Super Mario Land" in Club Nintendo Classic. Großostheim: Nintendo of Europe GmbH (Dutch). Page 7.
  44. ^ 1990. Super Mario Land Spielanleitung. Großostheim: Nintendo of Europe GmbH (German). Page 16.
  45. ^ 1990. Super Mario Land Manuel di Istruzioni. Florence: Nintendo of Europe GmbH (Italian). Page 16.
  46. ^ Club Nintendo, editors (1990). "Super Mario Land" in Club Nintendo Classic. Großostheim: Nintendo of Europe GmbH (Spanish). Page 7.
  47. ^ TCRF. Development:The Legend of Zelda: Link's Awakening (Game Boy)/Graphics from Link's Awakening § gomi7.CGX. The Cutting Room Floor. Retrieved April 11, 2022.

Interwiki links