Mario Kart 8 Deluxe in-game statistics: Difference between revisions
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{{italic title|''Mario Kart 8 Deluxe'' in-game statistics}} | {{italic title|''Mario Kart 8 Deluxe'' in-game statistics}} | ||
The following tables include all statistics for | The following tables include all statistics for both the drivers and the vehicle parts of ''[[Mario Kart 8 Deluxe]]'' in the format used internally by the game, as well as the tables used to convert those statistics in in-game statistics. | ||
==Statistics in in-game format== | ==Statistics in in-game format== | ||
Just like ''[[Mario Kart 7 in-game statistics#Statistics in in-game format|Mario Kart 7]]'' and ''[[Mario Kart 8 in-game statistics#Statistics in in-game format|Mario Kart 8]]'', the game stores statistics for drivers and parts in points.<ref name="MK8DXdata">[https://docs.google.com/spreadsheets/d/e/2PACX-1vS9BcLbnPgSgAftxuLx3xyOLf-GSAEnH8rkBNDWqO3vnbV5kRQAj4HaFBvbF0DUrSZ9j419PKJSNGXi/pubhtml# A transcription of Mario Kart 8 Deluxe in-game statistics].</ref> In each statistics, the sum of the points for the driver, body, tires and glider is a number potentially ranging from 0 to 20, called Level (''Lv'') in ''Mario Kart 7'', that then determines the values of the related in-game statistics. To obtain the value shown in the bars of the menu, three points are added to the Level and the result is divided by four. The following statistics are used by the game: | Just like ''[[Mario Kart 7 in-game statistics#Statistics in in-game format|Mario Kart 7]]'' and ''[[Mario Kart 8 in-game statistics#Statistics in in-game format|Mario Kart 8]]'', the game stores statistics for drivers and parts in points.<ref name="MK8DXdata">[https://docs.google.com/spreadsheets/d/e/2PACX-1vS9BcLbnPgSgAftxuLx3xyOLf-GSAEnH8rkBNDWqO3vnbV5kRQAj4HaFBvbF0DUrSZ9j419PKJSNGXi/pubhtml# A transcription of Mario Kart 8 Deluxe in-game statistics].</ref> In each statistics, the sum of the points for the driver, body, tires, and glider is a number potentially ranging from 0 to 20, called Level (''Lv'') in ''Mario Kart 7'', that then determines the values of the related in-game statistics. To obtain the value shown in the bars of the menu, three points are added to the Level and the result is divided by four. The following statistics are used by the game: | ||
* '''WG''': Weight | * '''WG''': Weight | ||
* '''AC''': Acceleration | * '''AC''': Acceleration | ||
* '''ON''': On-Road | * '''ON''': On-Road Traction (unused) | ||
* '''OF''': (Off-Road) Traction | * '''OF''': (Off-Road) Traction | ||
* '''MT''': Mini-Turbo | * '''MT''': Mini-Turbo | ||
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===Drivers' statistics (DV)=== | ===Drivers' statistics (DV)=== | ||
{|class=" | {|class="sortable scrollable"border="1"cellpadding="3"style="background:#f8f9fa;border-color:black;text-align:center;width:100%;border-collapse:collapse;margin-bottom:5px;text-align:center;" | ||
|- | |||
!colspan="16"style="background-color:#eaecf0;"|<big><big>Drivers (DV)</big></big> | |||
|- | |||
!class="unsortable"style="width:4%;"rowspan="2"|<big>Size</big> | |||
!class="unsortable"style="width:12%;"rowspan="2"|<big>Character</big> | |||
!style="width:24%;"colspan="4"|<big>Speed</big> | |||
!style="width:6%;"rowspan="2"|Acceleration<br><small>(AC)</small> | |||
!style="width:6%;"rowspan="2"|Weight<br><small>(WG)</small> | |||
!style="width:24%;"colspan="4"|<big>Handling</big> | |||
!style="width:6%;"rowspan="2"|(Off-Road) Traction<br><small>(OF)</small> | |||
!style="width:6%;"rowspan="2"|Mini-Turbo<br><small>(MT)</small> | |||
!style="width:6%;"rowspan="2"|Invincibility<br><small>(IV)</small> | |||
!style="width:6%;color:#333333;"rowspan="2"|On-Road Traction<br><small>(ON)</small>{{footnote|main|1}} | |||
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|- | |- | ||
![[File: | !style="width:6%;"|Ground<br><small>(SL)</small> | ||
| 4 || 3 || 3 || 3 || | !style="width:6%;"|Water<br><small>(SW)</small> | ||
!style="width:6%;"|Air<br><small>(SA)</small> | |||
!style="width:6%;"|Anti-Gravity<br><small>(SG)</small> | |||
!style="width:6%;"|Ground<br><small>(TL)</small> | |||
!style="width:6%;"|Water<br><small>(TW)</small> | |||
!style="width:6%;"|Air<br><small>(TA)</small> | |||
!style="width:6%;"|Anti-Gravity<br><small>(TG)</small> | |||
|-style="font-weight:bold" | |||
!rowspan="6"style="background-color:#CCFFFF;color:dodgerblue;"|<big>Small</big> | |||
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyPeach Icon.png|link=Baby Peach|32x32px]][[File:MK8 BabyDaisy Icon.png|link=Baby Daisy|32x32px]] | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#ccffb2;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyRosalina Icon.png|link=Baby Rosalina|32x32px]][[File:MK8 Lemmy Icon.png|link=Lemmy|32x32px]] | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#b2ffcc;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 BabyMario Icon.png|link=Baby Mario|32x32px]][[File:MK8 BabyLuigi Icon.png|link=Baby Luigi|32x32px]][[File:MK8DX Dry Bones Icon.png|link=Dry Bones|32x32px]][[File:Mii MK8.png|link=Mii|32x32px|Mii (Light)]]{{footnote|main|2}} | |||
|style="background-color:#e5ff99;"|2 | |||
|style="background-color:#e5ff99;"|2 | |||
|style="background-color:#e5ff99;"|2 | |||
|style="background-color:#e5ff99;"|2 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#e5ff99;"|1 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80b2ff;"|5 | |||
|style="background-color:#e5ff99;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Koopa Icon.png|link=Koopa Troopa|32x32px]][[File:MK8 Lakitu Icon.png|link=Lakitu|32x32px]][[File:MK8 Bowser Jr Icon.png|link=Bowser Jr.|32x32px]] | |||
|style="background-color:#ccffb2;"|3 | |||
|style="background-color:#ccffb2;"|3 | |||
|style="background-color:#ccffb2;"|3 | |||
|style="background-color:#ccffb2;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80e5ff;"|4 | |||
|style="background-color:#ffff80;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Toadette Icon.png|link=Toadette|32x32px]][[File:MK8 Wendy Icon.png|link=Wendy|32x32px]][[File:MK8 Isabelle Icon.png|link=Isabelle|32x32px]] | |||
|style="background-color:#ccffb2;"|3 | |||
|style="background-color:#ccffb2;"|3 | |||
|style="background-color:#ccffb2;"|3 | |||
|style="background-color:#ccffb2;"|3 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#99ffe5;"|3 | |||
|style="background-color:#b2ffcc;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:#CCFFFF;"|[[File:MK8 Toad Icon.png|link=Toad|32x32px]][[File:MK8 ShyGuy Icon.png|link=Shy Guy|32x32px]]{{footnote|main|3}}[[File:MK8 Larry Icon.png|link=Larry|32x32px]] | |||
|style="background-color:#b2ffcc;"|4 | |||
|style="background-color:#b2ffcc;"|4 | |||
|style="background-color:#b2ffcc;"|4 | |||
|style="background-color:#b2ffcc;"|4 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#99ffe5;"|3 | |||
|style="background-color:#ccffb2;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
!rowspan="7"style="background-color:honeydew; color: green;"|<big>Medium</big> | |||
!width="1%"style="background-color:honeydew;"|[[File:MK8 Cat Peach Icon.png|link=Cat Peach|32x32px]][[File:MK8DX Female Inkling Icon.png|link=Inkling|32x32px]]{{footnote|main|3}}[[File:VillagerFemale-Icon-MK8.png|link=Villager|32x32px]][[File:MK8DX Diddy Kong Icon.png|link=Diddy Kong|32x32px]] | |||
|style="background-color:#99ffe5;"|5 | |||
|style="background-color:#99ffe5;"|5 | |||
|style="background-color:#99ffe5;"|5 | |||
|style="background-color:#99ffe5;"|5 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#80e5ff;"|6 | |||
|style="background-color:#80e5ff;"|6 | |||
|style="background-color:#80e5ff;"|6 | |||
|style="background-color:#80e5ff;"|6 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#99ffe5;"|3 | |||
|style="background-color:#e5ff99;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:honeydew;"|[[File:MK8 Peach Icon.png|link=Peach|32x32px]][[File:MK8 Daisy Icon.png|link=Daisy|32x32px]][[File:MK8 Yoshi Icon.png|link=Yoshi|32x32px]]{{footnote|main|3}}[[File:MKT Icon Birdo.png|link=Birdo|32x32px]]{{footnote|main|3}}[[File:MK8DX Peachette Icon.png|link=Peachette|32x32px]] | |||
|style="background-color:#80ffff;"|6 | |||
|style="background-color:#80ffff;"|6 | |||
|style="background-color:#80ffff;"|6 | |||
|style="background-color:#80ffff;"|6 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#99ffe5;"|4 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ccffb2;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:honeydew;"|[[File:MK8 Tanooki Mario Icon.png|link=Tanooki Mario|32x32px]][[File:MK8DX Male Inkling Icon.png|link=Inkling|32x32px]]{{footnote|main|3}}[[File:VillagerMale-Icon-MK8.png|link=Villager|32x32px]] | |||
|style="background-color:#80ffff;"|6 | |||
|style="background-color:#80ffff;"|6 | |||
|style="background-color:#80ffff;"|6 | |||
|style="background-color:#80ffff;"|6 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#80e5ff;color:#333333;"|7 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:honeydew;"|[[File:MK8 Mario Icon.png|link=Mario|32x32px]][[File:MK8 Ludwig Icon.png|link=Ludwig|32x32px]][[File:Mii MK8.png|link=Mii|32x32px|Mii (Medium)]]{{footnote|main|2}} | |||
|style="background-color:#80e5ff;"|7 | |||
|style="background-color:#80e5ff;"|7 | |||
|style="background-color:#80e5ff;"|7 | |||
|style="background-color:#80e5ff;"|7 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80e5ff;"|6 | |||
|style="background-color:#99ffe5;"|4 | |||
|style="background-color:#99ffe5;"|4 | |||
|style="background-color:#99ffe5;"|4 | |||
|style="background-color:#99ffe5;"|4 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#99ffe5;"|3 | |||
|style="background-color:#b2ffcc;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:honeydew;"|[[File:MK8 Luigi Icon.png|link=Luigi|32x32px]][[File:MK8 Iggy Icon.png|link=Iggy|32x32px]][[File:MK8DX Kamek Icon.png|link=Kamek|32x32px]] | |||
|style="background-color:#80e5ff;"|7 | |||
|style="background-color:#80e5ff;"|7 | |||
|style="background-color:#80e5ff;"|7 | |||
|style="background-color:#80e5ff;"|7 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80e5ff;"|6 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#80ffff;"|5 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#99ffe5;"|3 | |||
|style="background-color:#99ffe5;color:#333333;"|5 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:honeydew;"|[[File:MK8 MMario Icon.png|link=Metal Mario|32x32px]][[File:MK8DX Gold Mario Icon.png|link=Gold Mario|32x32px]][[File:MK8 PGPeach Icon.png|link=Pink Gold Peach|32x32px]] | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#99ffe5;"|3 | |||
|style="background-color:#80bfff;color:#333333;"|8 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:honeydew;"|[[File:MK8DX Wiggler Icon.png|link=Wiggler|32x32px]] | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80e5ff;"|4 | |||
|style="background-color:#8080ff;color:#333333;"|10 | |||
|-style="font-weight:bold" | |||
!rowspan="5"style="background-color:mistyrose;color:red;"|<big>Large</big> | |||
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Rosalina Icon.png|link=Rosalina|32x32px]][[File:MK8DX King Boo Icon.png|link=King Boo|32x32px]][[File:MK8D BotW Link Icon.png|link=Link|32x32px]][[File:MK8 Link Icon.png|link=Link|32x32px]][[File:MK8DX Pauline Icon.png|link=Pauline|32x32px]] | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80ccff;"|7 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80e5ff;"|4 | |||
|style="background-color:#8099ff;color:#333333;"|9 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:mistyrose;"|[[File:MK8DX Petey Piranha Icon.png|link=Petey Piranha|32x32px]] | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#80bfff;"|8 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#b2ffcc;"|3 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#80bfff;color:#333333;"|8 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Waluigi Icon.png|link=Waluigi|32x32px]][[File:MK8 DKong Icon.png|link=Donkey Kong|32x32px]][[File:MK8 Roy Icon.png|link=Roy|32x32px]] | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80b2ff;"|8 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#ccffb2;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80e5ff;"|4 | |||
|style="background-color:#8080ff;color:#333333;"|10 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Wario Icon.png|link=Wario|32x32px]][[File:MK8 Dry Bowser Icon.png|link=Dry Bowser|32x32px]][[File:MK8DX Funky Kong Icon.png|link=Funky Kong|32x32px]][[File:Mii_MK8.png|link=Mii|32x32px|Mii (Heavy)]]{{footnote|main|2}} | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8099ff;"|9 | |||
|style="background-color:#e5ff99;"|1 | |||
|style="background-color:#e5ff99;"|1 | |||
|style="background-color:#e5ff99;"|1 | |||
|style="background-color:#e5ff99;"|1 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80b2ff;"|5 | |||
|style="background-color:#99ffe5;color:#333333;"|5 | |||
|-style="font-weight:bold" | |||
!width="1%"style="background-color:mistyrose;"|[[File:MK8 Bowser Icon.png|link=Bowser|32x32px]][[File:MK8 Morton Icon.png|link=Morton|32x32px]] | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|10 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#80ffff;color:#333333;"|6 | |||
|- | |- | ||
! | !colspan="16"style="background-color:#eaecf0;"|<small>{{footnote|note|1}}: Unused statistic.<br>{{footnote|note|2}}: The weight class of Miis is based on their size.<br>{{footnote|note|3}}: Even though there are multiple versions of the characters having different colors, only one set of statistics is defined for them. | ||
| | |||
|} | |} | ||
===Bodies' statistics (BD)=== | ===Bodies' statistics (BD)=== | ||
{|class=" | '''Note:''' The background colours group together bodies that share the same properties except for Invincibility and Vehicle Type. | ||
!colspan=" | |||
<big><big> | {|class="sortable scrollable"border="1"cellpadding="3"style="background:#f8f9fa;border-color:black;text-align:center;width:100%;border-collapse:collapse;margin-bottom:5px;text-align:center;" | ||
|- style=" | |- | ||
!colspan="16"style="background-color:#eaecf0;"|<big><big>Bodies (BD)</big></big> | |||
|- | |||
!class="unsortable"style="width:10%;"rowspan="2"|<big>Body</big> | |||
!style="width:6%;"rowspan="2"|<big>Vehicle Type</big> | |||
!style="width:24%;"colspan="4"|<big>Speed</big> | |||
!style="width:6%;"rowspan="2"|Acceleration<br><small>(AC)</small> | |||
!style="width:6%;"rowspan="2"|Weight<br><small>(WG)</small> | |||
!style="width:24%;"colspan="4"|<big>Handling</big> | |||
!style="width:6%;"rowspan="2"|(Off-Road) Traction<br><small>(OF)</small> | |||
!style="width:6%;"rowspan="2"|Mini-Turbo<br><small>(MT)</small> | |||
!style="width:6%;"rowspan="2"|Invincibility<br><small>(IV)</small> | |||
!style="width:6%;color:#333333;"rowspan="2"|On-Road Traction<br><small>(ON)</small>{{footnote|main|1}} | |||
! | |||
! | |||
! | |||
! | |||
! | |||
! | |||
! | |||
! | |||
! | |||
|- | |- | ||
![[File:MK8DX Inkstriker.png| | !style="width:6%;"|Ground<br><small>(SL)</small> | ||
| 3 || 3 || 2 || 4 || 5 || 3 || 3 || 5 || 4 || 2 || 2 || 4 || 2 || 3 | !style="width:6%;"|Water<br><small>(SW)</small> | ||
!style="width:6%;"|Air<br><small>(SA)</small> | |||
!style="width:6%;"|Anti-Gravity<br><small>(SG)</small> | |||
!style="width:6%;"|Ground<br><small>(TL)</small> | |||
!style="width:6%;"|Water<br><small>(TW)</small> | |||
!style="width:6%;"|Air<br><small>(TA)</small> | |||
!style="width:6%;"|Anti-Gravity<br><small>(TG)</small> | |||
|-style="font-weight:bold" | |||
|style="background-color:#CCFFFF;"|[[File:BiddybuggyBodyMK8.png|x32px|link=Biddybuggy|Biddybuggy (Buggybud)]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#CCFFFF;"|[[File:MrScootyBodyMK8.png|x32px|link=Mr. Scooty|Mr. Scooty (Mr Scooty)]] | |||
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]] | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#CFFFEE;"|[[File:MK8Streetle.png|x32px|link=Streetle|Streetle]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#ffff80;color:#333333;"|0 | |||
|-style="font-weight:bold" | |||
|style="background-color:#CFFFEE;"|[[File:LandshipBodyMK8.png|x32px|link=Landship|Landship]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#ffff80;color:#333333;"|0 | |||
|-style="font-weight:bold" | |||
|style="background-color:#CFFFDC;"|[[File:PipeFrameBodyMK8.png|x32px|link=Pipe Frame|Pipe Frame]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#CFFFDC;"|[[File:VarmintBodyMK8.png|x32px|link=Varmint|Varmint]][[File:MK8 Light-Green City Tripper.png|x32px|link=City Tripper|City Tripper]] | |||
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#D4FFCF;"|[[File:CatCruiserBodyMK8.png|x32px|link=Cat Cruiser|Cat Cruiser]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|style="background-color:#D4FFCF;"|[[File:CometBodyMK8.png|x32px|link=Comet|Comet]] | |||
|[[File:MK8_Sport_Bike_Body_Icon_Inverted.png|x32px|link=Sport bike (vehicle class)|Sport Bike (Inward Drift Bike)]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|style="background-color:#D4FFCF;"|[[File:YoshiBikeBodyMK8.png|x32px|link=Yoshi Bike|Yoshi Bike]] | |||
|[[File:MK8_Sport_Bike_Body_Icon_Inverted.png|x32px|link=Sport bike (vehicle class)|Sport Bike (Inward Drift Bike)]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|style="background-color:#D4FFCF;"|[[File:TeddyBuggyBodyMK8.png|x32px|link=Teddy Buggy|Teddy Buggy]] | |||
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#daffa4;"|1 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|style="background-color:#E5FFCF;"|[[File:W25SilverArrow-MK8.png|x32px|link=W 25 Silver Arrow|W 25 Silver Arrow]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#E5FFCF;"|[[File:WildWigglerBodyMK8.png|x32px|link=Wild Wiggler|Wild Wiggler]] | |||
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#E5FFCF;"|[[File:StandardBikeBodyMK8.png|x32px|link=Standard Bike|Standard Bike]][[File:FlameRiderBodyMK8.png|x32px|link=Flame Rider|Flame Rider]] | |||
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]] | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#F7FFCF;"|[[File:Mach8BodyMK8.png|x32px|link=Mach 8|Mach 8]][[File:SportsCoupeMK8.png|x32px|link=Sports Coupe|Sports Coupe (Sports Coupé)]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80ffff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|style="background-color:#F7FFCF;"|[[File:MK8DX Inkstriker.png|x32px|link=Inkstriker|Inkstriker]] | |||
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]] | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#daffa4;"|1 | |||
|style="background-color:#80ffff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFF6CF;"|[[File:MK8 Tanooki Buggy Sprite.png|x32px|link=Tanooki Kart|Tanooki Kart]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFF6CF;"|[[File:MK8DX Koopa Clown.png|x32px|link=Koopa Clown|Koopa Clown]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFF6CF;"|[[File:MK8D Master Cycle Zero.png|x32px|link=Master Cycle Zero|Master Cycle Zero]] | |||
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]] | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80bfff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFE4CF;"|[[File:300SLRoadster MK8.png|x32px|link=300 SL Roadster|300 SL Roadster]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFE4CF;"|[[File:StandardKartBodyMK8.png|x32px|link=Standard Kart|Standard Kart]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFE4CF;"|[[File:TheDukeBodyMK8.png|x32px|link=The Duke|The Duke]] | |||
|[[File:MK8_Standard_Bike_Body_Icon_Inverted.png|x32px|link=Standard bike (vehicle class)|Standard Bike]] | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFD3CF;"|[[File:MK8BlueFalcon.png|x32px|link=Blue Falcon|Blue Falcon]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFD3CF;"|[[File:MK8DX Splat Buggy.png|x32px|link=Splat Buggy|Splat Buggy]] | |||
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFCFDD;"|[[File:PrancerBodyMK8.png|x32px|link=Prancer|Prancer]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFCFDD;"|[[File:SportBikeBodyMK8.png|x32px|link=Sport Bike|Sport Bike]][[File:JetBikeBodyMK8.png|x32px|link=Jet Bike|Jet Bike]] | |||
|[[File:MK8_Sport_Bike_Body_Icon_Inverted.png|x32px|link=Sport bike (vehicle class)|Sport Bike (Inward Drift Bike)]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFCFEE;"|[[File:SneakerBodyMK8.png|x32px|link=Sneeker|Sneeker (Bounder)]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFCFEE;"|[[File:Gold_Standard.png|x32px|link=Gold Standard|Gold Standard (Gold Kart)]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FFCFEE;"|[[File:MK8MasterCycle.png|x32px|link=Master Cycle|Master Cycle]] | |||
|[[File:MK8_Sport_Bike_Body_Icon_Inverted.png|x32px|link=Sport bike (vehicle class)|Sport Bike (Inward Drift Bike)]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FECFFF;"|[[File:Steel Driver.png|x32px|link=Steel Driver|Steel Driver]][[File:TrispeederBodyMK8.png|x32px|link=Tri-Speeder|Tri-Speeder]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#daffa4;"|1 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#FECFFF;"|[[File:MK8BoneRattler.png|x32px|link=Bone Rattler|Bone Rattler]] | |||
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]] | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#99ffe5;"|2 | |||
|style="background-color:#daffa4;"|1 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|style="background-color:#EDCFFF;"|[[File:CircuitSpecialBodyMK8.png|x32px|link=Circuit Special|Circuit Special]][[File:ZeldaMK8Bdasher.png|x32px|link=B Dasher|B Dasher]][[File:MK8PWing.png|x32px|link=P-Wing (kart)|P-Wing]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80b2ff;"|4 | |||
|style="background-color:#daffa4;"|1 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#ccffb2;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#daffa4;"|1 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|style="background-color:#DBCFFF;"|[[File:BadwagonBodyMK8.png|x32px|link=Badwagon|Badwagon]][[File:GLA-MK8.png|x32px|link=GLA|GLA]] | |||
|[[File:MK8_Kart_Body_Icon_Inverted.png|x32px|link=Kart|Kart]] | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#80ffff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|style="background-color:#DBCFFF;"|[[File:StandardATVBodyMK8.png|x32px|link=Standard ATV|Standard ATV (Standard Quad)]] | |||
|[[File:MK8_ATV_Body_Icon_Inverted.png|x32px|link=All-Terrain Vehicle|All-Terrain Vehicle (ATV)]] | |||
|style="background-color:#8080ff;"|5 | |||
|style="background-color:#bfffbf;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80e5ff;"|3 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#80ffff;color:#333333;"|2 | |||
|- | |- | ||
! | !colspan="16"style="background-color:#eaecf0;"|<small>{{footnote|note|1}}: Unused statistic. | ||
| | |||
|} | |} | ||
===Tires' statistics (TR)=== | ===Tires' statistics (TR)=== | ||
{|class=" | {|class="sortable scrollable"border="1"cellpadding="3"style="background:#f8f9fa;border-color:black;text-align:center;width:100%;border-collapse:collapse;margin-bottom:5px;text-align:center;" | ||
!colspan=" | |- | ||
<big><big> | !colspan="15"style="background-color:#eaecf0;"|<big><big>Tires (TR)</big></big> | ||
|- style=" | |- | ||
!class="unsortable"style="width:16%;"rowspan="2"|<big>Tire</big> | |||
!style="width:24%;"colspan="4"|<big>Speed</big> | |||
! | !style="width:6%;"rowspan="2"|Acceleration<br><small>(AC)</small> | ||
!style="width:6%;"rowspan="2"|Weight<br><small>(WG)</small> | |||
!style="width:24%;"colspan="4"|<big>Handling</big> | |||
! | !style="width:6%;"rowspan="2"|(Off-Road) Traction<br><small>(OF)</small> | ||
!style="width:6%;"rowspan="2"|Mini-Turbo<br><small>(MT)</small> | |||
!style="width:6%;"rowspan="2"|Invincibility<br><small>(IV)</small> | |||
! | !style="width:6%;color:#333333;"rowspan="2"|On-Road Traction<br><small>(ON)</small>{{footnote|main|1}} | ||
! | |||
! | |||
! | |||
! | |||
! | |||
|- | |- | ||
![[File: | !style="width:6%;"|Ground<br><small>(SL)</small> | ||
| 2 || 4 || 2 || 5 || 4 || 2 || 3 || 2 || 3 || 3 || 3 || 3 || 3 || 4 | !style="width:6%;"|Water<br><small>(SW)</small> | ||
!style="width:6%;"|Air<br><small>(SA)</small> | |||
!style="width:6%;"|Anti-Gravity<br><small>(SG)</small> | |||
!style="width:6%;"|Ground<br><small>(TL)</small> | |||
!style="width:6%;"|Water<br><small>(TW)</small> | |||
!style="width:6%;"|Air<br><small>(TA)</small> | |||
!style="width:6%;"|Anti-Gravity<br><small>(TG)</small> | |||
|-style="font-weight:bold" | |||
|[[File:RollerTiresMK8.png|x32px|link=Roller|Roller]][[File:AzureRollerTiresMK8.png|x32px|link=Azure Roller|Azure Roller]] | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80ecff;"|4 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;color:#333333;"|0 | |||
|-style="font-weight:bold" | |||
|[[File:ButtonTiresMK8.png|x32px|link=Button (tire)|Button]][[File:Leaf Tires MK8.png|x32px|link=Leaf Tires|Leaf Tires (Leaf Tyres)]] | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#92ffec;"|3 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|[[File:CushionTiresMK8.png|x32px|link=Cushion|Cushion]]{{footnote|main|2}} | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80d4ff;"|4 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#80ffff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|[[File:SpongeTiresMK8.png|x32px|link=Sponge|Sponge]] | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80d4ff;"|4 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#80d4ff;"|4 | |||
|style="background-color:#80ffff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|[[File:GLATires-MK8.png|x32px|link=GLA Tires|GLA Tires (GLA Wheels)]] | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80d4ff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ffff;"|4 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#80ffff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|[[File:StandardTiresMK8.png|x32px|link=Standard (tire)|Standard (Normal)]][[File:Blue_Standard.png|x32px|link=Blue Standard|Blue Standard (Normal Blue)]] | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80d4ff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80c8ff;"|5 | |||
|style="background-color:#80ffff;"|4 | |||
|style="background-color:#80d4ff;"|4 | |||
|style="background-color:#80ffff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|[[File:SlimTiresMK8.png|x32px|link=Slim (tire)|Slim]][[File:CrimsonSlimTiresMK8.png|x32px|link=Crimson Slim|Crimson Slim]][[File:WoodTiresMK8.png|x32px|link=Wood|Wood (Wooden)]] | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#aaffd4;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#daffa4;"|1 | |||
|style="background-color:#aaffd4;"|3 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|[[File:MonsterTiresMK8.png|x32px|link=Monster (tire)|Monster]]{{footnote|main|2}}[[File:HotMonsterTiresMK8.png|x32px|link=Hot Monster|Hot Monster (Funky Monster)]]{{footnote|main|2}} | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#aaffd4;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#aaffd4;"|3 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|[[File:MK8D Ancient Tires.png|x32px|link=Ancient Tires|Ancient Tires]] | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#aaffd4;"|2 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|7 | |||
|style="background-color:#aaffd4;"|3 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|[[File:Off-Road.png|x32px|link=Off-Road|Off-Road]][[File:Retro_Off-Road.png|x32px|link=Retro Off-Road|Retro Off-Road]][[File:MK8-TriforceTires.png|x32px|link=Triforce Tires|Triforce Tires (Triforce Tyres)]] | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|3 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80a4ff;"|6 | |||
|style="background-color:#aaffd4;"|3 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#80bfff;color:#333333;"|3 | |||
|-style="font-weight:bold" | |||
|[[File:SlickTiresMK8.png|x32px|link=Slick|Slick]][[File:CyberSlickTiresMK8.png|x32px|link=Cyber Slick|Cyber Slick]] | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#d4ffaa;"|1 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#d4ffaa;"|2 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#8080ff;color:#333333;"|4 | |||
|-style="font-weight:bold" | |||
|[[File:MetalTiresMK8.png|x32px|link=Metal|Metal]] | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#d4ffaa;"|2 | |||
|style="background-color:#8080ff;"|6 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|[[File:Gold_Tires_MK8.png|x32px|link=Gold Tires|Gold Tires (Gold Wheels)]] | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80bfff;"|3 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|4 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#80ffff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#bfffbf;"|1 | |||
|style="background-color:#b6ffc8;"|2 | |||
|style="background-color:#d4ffaa;"|2 | |||
|style="background-color:#80aaff;"|5 | |||
|style="background-color:#bfffbf;color:#333333;"|1 | |||
|- | |- | ||
! | !colspan="15"style="background-color:#eaecf0;"|<small>{{footnote|note|1}}: Unused statistic.<br>{{footnote|note|2}}: Big tires are programmed to bounce and stick less to the ground in general. | ||
|} | |} | ||
===Gliders' statistics (WG)=== | ===Gliders' statistics (WG)=== | ||
{|class=" | {|class="sortable scrollable"border="1"cellpadding="3"style="background:#f8f9fa;border-color:black;text-align:center;width:100%;border-collapse:collapse;margin-bottom:5px;text-align:center;" | ||
!colspan=" | |- | ||
<big><big> | !colspan="15"style="background-color:#eaecf0;"|<big><big>Gliders (WG)</big></big> | ||
|- style=" | |- | ||
!class="unsortable"style="width:16%;"rowspan="2"|<big>Glider</big> | |||
| | !style="width:24%;"colspan="4"|<big>Speed</big> | ||
!style="width:6%;"rowspan="2"|Acceleration<br><small>(AC)</small> | |||
!style="width:6%;"rowspan="2"|Weight<br><small>(WG)</small> | |||
!style="width:24%;"colspan="4"|<big>Handling</big> | |||
! | !style="width:6%;"rowspan="2"|(Off-Road) Traction<br><small>(OF)</small> | ||
!style="width:6%;"rowspan="2"|Mini-Turbo<br><small>(MT)</small> | |||
!style="width:6%;"rowspan="2"|Invincibility<br><small>(IV)</small> | |||
!style="width:6%;color:#333333;"rowspan="2"|On-Road Traction<br><small>(ON)</small>{{footnote|main|1}} | |||
! | |||
! | |||
! | |||
! | |||
|- | |- | ||
! | !style="width:6%;"|Ground<br><small>(SL)</small> | ||
| | !style="width:6%;"|Water<br><small>(SW)</small> | ||
!style="width:6%;"|Air<br><small>(SA)</small> | |||
!style="width:6%;"|Anti-Gravity<br><small>(SG)</small> | |||
!style="width:6%;"|Ground<br><small>(TL)</small> | |||
!style="width:6%;"|Water<br><small>(TW)</small> | |||
!style="width:6%;"|Air<br><small>(TA)</small> | |||
!style="width:6%;"|Anti-Gravity<br><small>(TG)</small> | |||
|- | |- | ||
|-style="font-weight:bold" | |||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 2 || 1 || 0 || 1 || 1 || 1 | |[[File:Cloud_Glider.png|x32px|link=Cloud Glider|Cloud Glider]][[File:ParachuteGliderMK8.png|x32px|link=Parachute (glider)|Parachute]][[File:FlowerGliderMK8.png|x32px|link=Flower Glider|Flower Glider]][[File:PaperGliderIcon-MK8.png|x32px|link=Paper Glider|Paper Glider]] | ||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#80ffff;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;color:#333333;"|1 | |||
|-style="font-weight:bold" | |||
|[[File:PeachParasolGliderMK8.png|x32px|link=Peach Parasol (glider)|Peach Parasol]][[File:ParafoilGliderMK8.png|x32px|link=Parafoil|Parafoil]][[File:BowserKiteMK8.png|x32px|link=Bowser Kite|Bowser Kite]][[File:MKTVParafoilGliderMK8.png|x32px|link=MKTV Parafoil|MKTV Parafoil]] | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#80ffff;"|1 | |||
|style="background-color:#80ffff;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|[[File:WarioWingMK8.png|x32px|link=Wario Wing|Wario Wing]][[File:PlaneGliderMK8.png|x32px|link=Plane Glider|Plane Glider]][[File:GoldGliderMK8.png|x32px|link=Gold Glider|Gold Glider]][[File:MK8D Paraglider.png|x32px|link=Paraglider (The Legend of Zelda)|Paraglider (The Legend of Zelda)]] | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#80ffff;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;color:#333333;"|2 | |||
|-style="font-weight:bold" | |||
|[[File:SuperGliderMK8.png|x32px|link=Super Glider|Super Glider]][[File:WaddleWingMK8.png|x32px|link=Waddle Wing|Waddle Wing]][[File:MK8-HylianKite.png|x32px|link=Hylian Kite|Hylian Kite]] | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;"|2 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#80ffff;"|1 | |||
|style="background-color:#80ffff;"|1 | |||
|style="background-color:#ffff80;"|0 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#ffff80;"|1 | |||
|style="background-color:#8080ff;"|1 | |||
|style="background-color:#ffff80;color:#333333;"|1 | |||
|- | |- | ||
! | !colspan="15"style="background-color:#eaecf0;"|<small>{{footnote|note|1}}: Unused statistic. | ||
|} | |} | ||
==Statistics translation tables== | ==Statistics translation tables== | ||
The following tables are used by the game to convert the points of each statistics into actual in-game stats.<ref name="MK8DXdata"/> | The following tables are used by the game to convert the points of each statistics into actual in-game stats.<ref name="MK8DXdata"/> Even though potentially 21 levels can be obtained per stats, only 20 levels and the ''Default'' level are found in the statistics translation tables. A comparison with [[Mario Kart Tour in-game statistics#Mini-Turbo (mParamMiniTurbo)|the Mini-Turbo values used in ''Mario Kart Tour'']] revealed that the data about level 0 is missing. | ||
''' | '''Note:''' As with [[Mario Kart 8 in-game statistics#Statistics translation tables|the list of statistics for ''Mario Kart 8'']], since these statistics are directly derived from ''[[Mario Kart 7 in-game statistics#Statistics translation tables|Mario Kart 7]]'', the following tables borrow headers for the columns and rows from that game's statistics list, denoted in ''italics''. In the case of statistics that are still directly derived from pre-existing ''Mario Kart 7'' statistics, only the common part of the headers will be used, still denoted in ''italics''. | ||
===Weight (WG)=== | ===Weight (WG)=== | ||
Prior to the release of software version 2.1.0, the table was the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to | Prior to the release of software version 2.1.0, the table was the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to '''Weight''', known in ''Mario Kart 7'' as ''KartBound_MassL'', ''KartBound_MassH'', and ''KartBound_MassD''. | ||
''KartBound_MassL'' is used when the vehicle is on a standstill (0% speed), while ''KartBound_MassH'' is used when the vehicle is going at its maximum speed without boosts (100% speed). An appropriate value between ''KartBound_MassL'' and ''KartBound_MassH'' is used depending on the relative speed (example: if the vehicle is going at 50% of its maximum speed, it will use exactly the average value between said parameters)<ref>This [https://w.atwiki.jp/mk-7/pages/18.html Japanese Mario Kart 7 guide] already knew about the purpose of weight parameters.</ref>. | |||
''KartBound_MassD'' is used when the vehicle is under a boost<ref>[https://ibb.co/9g6zZ4n Result] of a simulated dash bump between the two meta combos: Yoshi Scooty (KartBound_MassD=30, represented by King Boo) VS Yoshi Teddy (KartBound_MassD=45, represented by Rosalina). Used modded vehicles in order to get a fair visual representation of the effects of the weight stat. Test by ItzManu001.</ref> given by a [[Dash Mushroom]], a [[Dash Panel]], or a [[Mini-Turbo]]<ref>Tests from Bayzer investigating on mini-turbo bumps: [https://cdn.discordapp.com/attachments/750103711971409920/1316941812593725490/4W_VS_2.5W_With_Turbo.mov?ex=675ce123&is=675b8fa3&hm=a9b5715ec4629e5ea97ea6082650a1ee96b32439afdfe47736af38ecc44340b8& Mini-Turbo] VS [https://cdn.discordapp.com/attachments/750103711971409920/1316941813235322941/4W_VS_2.5W_No_Turbo.mov?ex=675ce123&is=675b8fa3&hm=321c7f07551fdce01a269753ac9adf89c935e7e33711a872459b39e420489f53& No Mini-Turbo].</ref>. It is currently not known whether other types of boosts count. Unlike the other two parameters, ''KartBound_MassD'' increases only every four levels, meaning that every integer in-game value of '''Weight''' is a milestone<ref>[https://www.reddit.com/r/MarioKart8Deluxe/comments/1hao6hp/the_weight_stat_is_not_useless_here_is_how_it/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Short documentary] about KartBound_MassD and weight milestones with an example clip by ItzManu001 on Reddit.</ref> for this parameter. | |||
Unlike most stats, '''Weight''' can reach level 0 (0.75 points), which is not coded in the game. In this case, level 1 values are used. | |||
The following tables show the version 2.1.0 statistics, and the statistics that were used in the older software versions. | The following tables show the version 2.1.0 statistics, and the statistics that were used in the older software versions. Weight milestones are highlighted in {{color|blue|blue}}. | ||
{| | {|class="responsive-col" | ||
|'''Version 2.1.0''' | |'''Version 2.1.0''' | ||
{|class="wikitable" | {|class="wikitable" | ||
!colspan=" | !colspan="5"| | ||
<big><big>'''In-game | <big><big>'''In-game Weight statistics (WG)'''</big></big> | ||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Level'' || ''KartBound_MassL'' | | !width="50px"| ''Level'' | ||
!width="50px"| In-game value | |||
!width="100px"| Minimum Mass <br><small>''KartBound_MassL''</small> | |||
!width="100px"| Maximum Mass <br><small>''KartBound_MassH''</small> | |||
!width="100px"| Dash Mass <br><small>''KartBound_MassD''</small> | |||
|- style="color:gray;" | |||
! 0 | |||
! 0.75 | |||
| 6 || 10 || 30 | |||
|- | |- | ||
! 1 | ! 1 | ||
! 1.00 | |||
| 6 || 10 || 30 | | 6 || 10 || 30 | ||
|- | |- | ||
! 2 | ! 2 | ||
! 1.25 | |||
| 7 || 12 || 30 | | 7 || 12 || 30 | ||
|- | |- | ||
! 3 | ! 3 | ||
! 1.50 | |||
| 8 || 14 || 30 | | 8 || 14 || 30 | ||
|- | |- | ||
! 4 | ! 4 | ||
! 1.75 | |||
| 9 || 16 || 30 | | 9 || 16 || 30 | ||
|- | |- | ||
! 5 | ! <b style="color:blue;">5</b> | ||
| 10 || 18 || 45 | ! <b style="color:blue;">2.00</b> | ||
| 10 || 18 || <b style="color:blue;">45</b> | |||
|- | |- | ||
! 6 | ! 6 | ||
! 2.25 | |||
| 11 || 20 || 45 | | 11 || 20 || 45 | ||
|- | |- | ||
! 7 | ! 7 | ||
! 2.50 | |||
| 12 || 22 || 45 | | 12 || 22 || 45 | ||
|- | |- | ||
! 8 | ! 8 | ||
! 2.75 | |||
| 13 || 24 || 45 | | 13 || 24 || 45 | ||
|- | |- | ||
! 9 | ! <b style="color:blue;">9</b> | ||
| 14 || 26 || 60 | ! <b style="color:blue;">3.00</b> | ||
| 14 || 26 || <b style="color:blue;">60</b> | |||
|- | |- | ||
! 10 | ! 10 | ||
! 3.25 | |||
| 16 || 29 || 60 | | 16 || 29 || 60 | ||
|- | |- | ||
! 11 | ! 11 | ||
! 3.50 | |||
| 18 || 32 || 60 | | 18 || 32 || 60 | ||
|- | |- | ||
! 12 | ! 12 | ||
! 3.75 | |||
| 20 || 35 || 60 | | 20 || 35 || 60 | ||
|- | |- | ||
! 13 | ! <b style="color:blue;">13</b> | ||
| 22 || 38 || 70 | ! <b style="color:blue;">4.00</b> | ||
| 22 || 38 || <b style="color:blue;">70</b> | |||
|- | |- | ||
! 14 | ! 14 | ||
! 4.25 | |||
| 25 || 42 || 70 | | 25 || 42 || 70 | ||
|- | |- | ||
! 15 | ! 15 | ||
! 4.50 | |||
| 28 || 46 || 70 | | 28 || 46 || 70 | ||
|- | |- | ||
! 16 | ! 16 | ||
! 4.75 | |||
| 31 || 50 || 70 | | 31 || 50 || 70 | ||
|- | |- | ||
! 17 | ! <b style="color:blue;">17</b> | ||
| 34 || 68 || 80 | ! <b style="color:blue;">5.00</b> | ||
| 34 || 68 || <b style="color:blue;">80</b> | |||
|- | |- | ||
! 18 | ! 18 | ||
! 5.25 | |||
| 36 || 72 || 80 | | 36 || 72 || 80 | ||
|- | |- | ||
! 19 | ! 19 | ||
! 5.50 | |||
| 38 || 76 || 80 | | 38 || 76 || 80 | ||
|- | |- | ||
! 20 | ! 20 | ||
! 5.75 | |||
| 40 || 80 || 80 | | 40 || 80 || 80 | ||
|- | |- | ||
!''Default'' | !colspan="2"|''Default'' | ||
| 8 || 11 || 40 | | 8 || 11 || 40 | ||
|} | |} | ||
|'''Version 2.0.0 and below''' | |'''Version 2.0.0 and below''' | ||
{|class="wikitable" | {|class="wikitable" | ||
!colspan=" | !colspan="5"| | ||
<big><big>'''In-game | <big><big>'''In-game Weight statistics (WG)'''</big></big> | ||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Level'' || ''KartBound_MassL'' | | !width="50px"| ''Level'' | ||
!width="50px"| In-game value | |||
!width="100px"| Minimum Mass <br><small>''KartBound_MassL''</small> | |||
!width="100px"| Maximum Mass <br><small>''KartBound_MassH''</small> | |||
!width="100px"| Dash Mass <br><small>''KartBound_MassD''</small> | |||
|- style="color:gray;" | |||
! 0 | |||
! 0.75 | |||
| 5 || 5 || 20 | |||
|- | |- | ||
! 1 | ! 1 | ||
! 1.00 | |||
| 5 || 5 || 20 | | 5 || 5 || 20 | ||
|- | |- | ||
! 2 | ! 2 | ||
! 1.25 | |||
| 5 || 5.5 || 20 | | 5 || 5.5 || 20 | ||
|- | |- | ||
! 3 | ! 3 | ||
! 1.50 | |||
| 6 || 6 || 20 | | 6 || 6 || 20 | ||
|- | |- | ||
! 4 | ! 4 | ||
! 1.75 | |||
| 6 || 6.5 || 20 | | 6 || 6.5 || 20 | ||
|- | |- | ||
! 5 | ! <b style="color:blue;">5</b> | ||
| 8 || 10 || 40 | ! <b style="color:blue;">2.00</b> | ||
| 8 || 10 || <b style="color:blue;">40</b> | |||
|- | |- | ||
! 6 | ! 6 | ||
! 2.25 | |||
| 8 || 11 || 40 | | 8 || 11 || 40 | ||
|- | |- | ||
! 7 | ! 7 | ||
! 2.50 | |||
| 9 || 12 || 40 | | 9 || 12 || 40 | ||
|- | |- | ||
! 8 | ! 8 | ||
| 9 || 13 || | ! 2.75 | ||
| 9 || 13 || 45 | |||
|- | |- | ||
! 9 | ! <b style="color:blue;">9</b> | ||
| 12 || 22 || 60 | ! <b style="color:blue;">3.00</b> | ||
| 12 || 22 || <b style="color:blue;">60</b> | |||
|- | |- | ||
! 10 | ! 10 | ||
! 3.25 | |||
| 13 || 23 || 60 | | 13 || 23 || 60 | ||
|- | |- | ||
! 11 | ! 11 | ||
! 3.50 | |||
| 14 || 24 || 60 | | 14 || 24 || 60 | ||
|- | |- | ||
! 12 | ! 12 | ||
! 3.75 | |||
| 16 || 25 || 60 | | 16 || 25 || 60 | ||
|- | |- | ||
! 13 | ! <b style="color:blue;">13</b> | ||
| 22 || 44 || 80 | ! <b style="color:blue;">4.00</b> | ||
| 22 || 44 || <b style="color:blue;">80</b> | |||
|- | |- | ||
! 14 | ! 14 | ||
! 4.25 | |||
| 23 || 46 || 80 | | 23 || 46 || 80 | ||
|- | |- | ||
! 15 | ! 15 | ||
! 4.50 | |||
| 24 || 48 || 80 | | 24 || 48 || 80 | ||
|- | |- | ||
! 16 | ! 16 | ||
! 4.75 | |||
| 25 || 50 || 80 | | 25 || 50 || 80 | ||
|- | |- | ||
! 17 | ! <b style="color:blue;">17</b> | ||
| 44 || 88 || 100 | ! <b style="color:blue;">5.00</b> | ||
| 44 || 88 || <b style="color:blue;">100</b> | |||
|- | |- | ||
! 18 | ! 18 | ||
! 5.25 | |||
| 46 || 92 || 100 | | 46 || 92 || 100 | ||
|- | |- | ||
! 19 | ! 19 | ||
! 5.50 | |||
| 48 || 96 || 100 | | 48 || 96 || 100 | ||
|- | |- | ||
! 20 | ! 20 | ||
! 5.75 | |||
| 50 || 100 || 100 | | 50 || 100 || 100 | ||
|- | |- | ||
!''Default'' | !colspan="2"|''Default'' | ||
| 8 || 11 || 40 | | 8 || 11 || 40 | ||
|} | |} | ||
Line 586: | Line 1,474: | ||
===Acceleration (AC)=== | ===Acceleration (AC)=== | ||
While the in-game statistics are the same as the ones found in ''Mario Kart 8'', their values have been changed so that now | While the in-game statistics are the same as the ones found in ''Mario Kart 8'', their values have been changed so that now '''Acceleration''' always increases each level. '''Acceleration''' is determined by two parameters, whose names in ''Mario Kart 7'' are ''Drive_AccLmtFwd'' and ''Drive_SpdKfFwd''. | ||
''Drive_SpdKfFwd'' actually determines how fast the vehicle accelerates relatively to its maximum speed, i.e. how much the fraction of current speed to maximum speed increases over time, while ''Drive_AccLmtFwd'' works as limiter, fixing the absolute maximum amount of speed increase per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame. | |||
{|class="wikitable" | {|class="wikitable" | ||
!colspan=" | !colspan="4"| | ||
<big><big>'''In-game | <big><big>'''In-game Acceleration statistics (AC)'''</big></big> | ||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Level'' || ''Drive_AccLmtFwd'' | | !width="50px"| ''Level'' | ||
!width="50px"| In-game value | |||
!width="150px"| Acceleration Limiter <br><small>''Drive_AccLmtFwd''</small> | |||
!width="150px"| Relative Acceleration <br><small>''Drive_SpdKfFwd''</small> | |||
|- | |- | ||
! 1 | ! 1 | ||
! 1.00 | |||
| 0.035 || 0.0055 | | 0.035 || 0.0055 | ||
|- | |- | ||
! 2 | ! 2 | ||
! 1.25 | |||
| 0.04 || 0.006 | | 0.04 || 0.006 | ||
|- | |- | ||
! 3 | ! 3 | ||
! 1.50 | |||
| 0.045 || 0.0065 | | 0.045 || 0.0065 | ||
|- | |- | ||
! 4 | ! 4 | ||
! 1.75 | |||
| 0.05 || 0.007 | | 0.05 || 0.007 | ||
|- | |- | ||
! 5 | ! 5 | ||
! 2.00 | |||
| 0.055 || 0.0075 | | 0.055 || 0.0075 | ||
|- | |- | ||
! 6 | ! 6 | ||
! 2.25 | |||
| 0.06 || 0.008 | | 0.06 || 0.008 | ||
|- | |- | ||
! 7 | ! 7 | ||
! 2.50 | |||
| 0.065 || 0.0085 | | 0.065 || 0.0085 | ||
|- | |- | ||
! 8 | ! 8 | ||
! 2.75 | |||
| 0.07 || 0.009 | | 0.07 || 0.009 | ||
|- | |- | ||
! 9 | ! 9 | ||
! 3.00 | |||
| 0.075 || 0.0095 | | 0.075 || 0.0095 | ||
|- | |- | ||
! 10 | ! 10 | ||
! 3.25 | |||
| 0.08 || 0.01 | | 0.08 || 0.01 | ||
|- | |- | ||
! 11 | ! 11 | ||
! 3.50 | |||
| 0.085 || 0.0105 | | 0.085 || 0.0105 | ||
|- | |- | ||
! 12 | ! 12 | ||
! 3.75 | |||
| 0.09 || 0.011 | | 0.09 || 0.011 | ||
|- | |- | ||
! 13 | ! 13 | ||
! 4.00 | |||
| 0.095 || 0.0115 | | 0.095 || 0.0115 | ||
|- | |- | ||
! 14 | ! 14 | ||
! 4.25 | |||
| 0.1 || 0.012 | | 0.1 || 0.012 | ||
|- | |- | ||
! 15 | ! 15 | ||
! 4.50 | |||
| 0.105 || 0.0125 | | 0.105 || 0.0125 | ||
|- | |- | ||
! 16 | ! 16 | ||
! 4.75 | |||
| 0.11 || 0.013 | | 0.11 || 0.013 | ||
|- | |- | ||
! 17 | ! 17 | ||
! 5.00 | |||
| 0.115 || 0.0135 | | 0.115 || 0.0135 | ||
|- | |- | ||
! 18 | ! 18 | ||
! 5.25 | |||
| 0.12 || 0.014 | | 0.12 || 0.014 | ||
|- | |- | ||
! 19 | ! 19 | ||
! 5.50 | |||
| 0.125 || 0.015 | | 0.125 || 0.015 | ||
|- | |- | ||
! 20 | ! 20 | ||
! 5.75 | |||
| 0.13 || 0.016 | | 0.13 || 0.016 | ||
|- | |- | ||
! Default | ! colspan="2"|''Default'' | ||
| 0.08 || 0.01 | | 0.08 || 0.01 | ||
|} | |} | ||
===On-Road Traction (ON)=== | ===On-Road Traction (ON) (Unused statistics)=== | ||
This table is the same as the one found in ''Mario Kart 8'' and, as a result, like in that game this statistics is unaffected by the | This table is the same as the one found in ''Mario Kart 8'' and, as a result, like in that game this statistics is unaffected by the level. | ||
The related in-game statistics in ''Mario Kart 7'' have ''SlipRt'' in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level. This statistics affects hops as well, and it appears to have a very unexpected and buggy behavior for ''SlipRt'' values lower than 0.75.<ref>[https://drive.google.com/file/d/1nbSdmPKAh8FYHTh1LGvqHdQUdJMX7eau/view?usp=sharing Clip] by ItzManu001 reveals what happens if you change the values of ''SlipRt'' using mods.</ref> | |||
{|class="wikitable" | {|class="wikitable" | ||
!colspan="2"| | !colspan="2"| | ||
<big><big>'''In-game | <big><big>'''In-game On-Road Traction statistics (ON)'''</big></big> | ||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Level'' | !width="100px"| ''Level'' | ||
! On-Road Slip <br><small>''SlipRt''</small> | |||
|- | |- | ||
! 1 | ! 1 | ||
Line 727: | Line 1,644: | ||
| 0.75 | | 0.75 | ||
|- | |- | ||
! Default | ! ''Default'' | ||
| 0.75 | | 0.75 | ||
|} | |} | ||
===(Off-Road) Traction (OF)=== | ===(Off-Road) Traction (OF)=== | ||
This table is the same as the one found in ''Mario Kart 8''. There are | This table is the same as the one found in ''Mario Kart 8''. There are two in-game statistics related to '''Traction''', named ''BrakeRt'' and ''SlipRt'' in ''Mario Kart 7'', that are applied to three types of off-road and slippery terrains (named ''DIRT'', ''SAND'' and ''ICE'' in ''Mario Kart 7''), each one of which has three degrees (indicated with ''L'', ''M'', ''H'' in ''Mario Kart 7''). ''DIRT'' is used for off-road terrains, while ''SAND'' and ''ICE'' are used for for slippery terrains. | ||
''BrakeRt'' is the relative maximum speed while in off-road and slippery terrains, while ''SlipRt'' determines how much the vehicle slips in said terrains. | |||
Like in ''Mario Kart 8'', the ''DIRT'' parameters are not affected by the level, meaning that, despite the name, '''Off-Road Traction''' does not actually work on off-road terrains. Also, the same degrees of different slippery terrain types share the same ''SlipRt'' scaling, while different degrees of the same type share the same ''BrakeRt'' scaling. | |||
The "traction reduction" by the [[Blooper]] is fixed, i.e. not affected by the '''Traction''' stat and by the slippery terrains. When the vehicle is covered in ink, ''BrakeRt'' is set to 0.970 and ''SlipRt'' to 0.935, meaning that the vehicle slips everywhere as much as it would with minimum '''Traction''' on a slippery terrain with degree ''H'' and its max speed is reduced by 3%<ref>[https://www.reddit.com/r/mariokart/comments/1hi79vy/blooper_is_not_useless_it_just_acts_passively/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Reddit Post] by ItzManu001 showing what happens when you get bloopered on a very slippery surface with minimum traction, demonstrating that the slowdown from a Blooper is 3% and fixed.</ref>. | |||
{|class="wikitable" | Unlike most stats, '''Traction''' can reach level 0 (0.75 points), which is not coded in the game. In this case, level 1 values are used. | ||
!colspan=" | |||
<big><big>'''In-game | {|class="wikitable scrollable" | ||
!colspan="11"| | |||
<big><big>'''In-game Off-Road Traction statistics (OF)'''</big></big> | |||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Level'' || ''BrakeRt_DIRT_L'' || ''BrakeRt_DIRT_M'' || ''BrakeRt_DIRT_H'' || ''BrakeRt_SAND_L'' || ''BrakeRt_SAND_M'' || ''BrakeRt_SAND_H'' || ''BrakeRt_ICE_L'' || ''BrakeRt_ICE_M'' || ''BrakeRt_ICE_H'' | |- | ||
!colspan="11"| <big>Relative Speed</big> | |||
|- | |||
!rowspan="2"width="50px| ''Level'' | |||
!rowspan="2"width="50px| In-game value | |||
!colspan="3"width="300px| Off-Road Terrain | |||
!colspan="3"width="300px| Slippery Terrain - ''SAND'' | |||
!colspan="3"width="300px| Slippery Terrain - ''ICE'' | |||
|- | |||
! Light<br><small>''BrakeRt_DIRT_L''</small> || Medium<br><small>''BrakeRt_DIRT_M''</small> || Heavy<br><small>''BrakeRt_DIRT_H''</small> || Light<br><small>''BrakeRt_SAND_L''</small> || Medium<br><small>''BrakeRt_SAND_M''</small> || Heavy<br><small>''BrakeRt_SAND_H''</small> || Light<br><small>''BrakeRt_ICE_L''</small> || Medium<br><small>''BrakeRt_ICE_M''</small> || Heavy<br><small>''BrakeRt_ICE_H''</small> | |||
|- style="color:gray;" | |||
! 0 | |||
! 0.75 | |||
| 0.7 || 0.5 || 0.3 || 0.981 || 0.981 || 0.981 || 0.971 || 0.971 || 0.971 | |||
|- | |- | ||
! 1 | ! 1 | ||
! 1.00 | |||
| 0.7 || 0.5 || 0.3 || 0.981 || 0.981 || 0.981 || 0.971 || 0.971 || 0.971 | | 0.7 || 0.5 || 0.3 || 0.981 || 0.981 || 0.981 || 0.971 || 0.971 || 0.971 | ||
|- | |- | ||
! 2 | ! 2 | ||
! 1.25 | |||
| 0.7 || 0.5 || 0.3 || 0.982 || 0.982 || 0.982 || 0.972 || 0.972 || 0.972 | | 0.7 || 0.5 || 0.3 || 0.982 || 0.982 || 0.982 || 0.972 || 0.972 || 0.972 | ||
|- | |- | ||
! 3 | ! 3 | ||
! 1.50 | |||
| 0.7 || 0.5 || 0.3 || 0.983 || 0.983 || 0.983 || 0.973 || 0.973 || 0.973 | | 0.7 || 0.5 || 0.3 || 0.983 || 0.983 || 0.983 || 0.973 || 0.973 || 0.973 | ||
|- | |- | ||
! 4 | ! 4 | ||
! 1.75 | |||
| 0.7 || 0.5 || 0.3 || 0.984 || 0.984 || 0.984 || 0.974 || 0.974 || 0.974 | | 0.7 || 0.5 || 0.3 || 0.984 || 0.984 || 0.984 || 0.974 || 0.974 || 0.974 | ||
|- | |- | ||
! 5 | ! 5 | ||
! 2.00 | |||
| 0.7 || 0.5 || 0.3 || 0.985 || 0.985 || 0.985 || 0.975 || 0.975 || 0.975 | | 0.7 || 0.5 || 0.3 || 0.985 || 0.985 || 0.985 || 0.975 || 0.975 || 0.975 | ||
|- | |- | ||
! 6 | ! 6 | ||
! 2.25 | |||
| 0.7 || 0.5 || 0.3 || 0.986 || 0.986 || 0.986 || 0.976 || 0.976 || 0.976 | | 0.7 || 0.5 || 0.3 || 0.986 || 0.986 || 0.986 || 0.976 || 0.976 || 0.976 | ||
|- | |- | ||
! 7 | ! 7 | ||
! 2.50 | |||
| 0.7 || 0.5 || 0.3 || 0.987 || 0.987 || 0.987 || 0.977 || 0.977 || 0.977 | | 0.7 || 0.5 || 0.3 || 0.987 || 0.987 || 0.987 || 0.977 || 0.977 || 0.977 | ||
|- | |- | ||
! 8 | ! 8 | ||
! 2.75 | |||
| 0.7 || 0.5 || 0.3 || 0.988 || 0.988 || 0.988 || 0.978 || 0.978 || 0.978 | | 0.7 || 0.5 || 0.3 || 0.988 || 0.988 || 0.988 || 0.978 || 0.978 || 0.978 | ||
|- | |- | ||
! 9 | ! 9 | ||
! 3.00 | |||
| 0.7 || 0.5 || 0.3 || 0.989 || 0.989 || 0.989 || 0.979 || 0.979 || 0.979 | | 0.7 || 0.5 || 0.3 || 0.989 || 0.989 || 0.989 || 0.979 || 0.979 || 0.979 | ||
|- | |- | ||
! 10 | ! 10 | ||
! 3.25 | |||
| 0.7 || 0.5 || 0.3 || 0.99 || 0.99 || 0.99 || 0.98 || 0.98 || 0.98 | | 0.7 || 0.5 || 0.3 || 0.99 || 0.99 || 0.99 || 0.98 || 0.98 || 0.98 | ||
|- | |- | ||
! 11 | ! 11 | ||
! 3.50 | |||
| 0.7 || 0.5 || 0.3 || 0.991 || 0.991 || 0.991 || 0.981 || 0.981 || 0.981 | | 0.7 || 0.5 || 0.3 || 0.991 || 0.991 || 0.991 || 0.981 || 0.981 || 0.981 | ||
|- | |- | ||
! 12 | ! 12 | ||
! 3.75 | |||
| 0.7 || 0.5 || 0.3 || 0.992 || 0.992 || 0.992 || 0.982 || 0.982 || 0.982 | | 0.7 || 0.5 || 0.3 || 0.992 || 0.992 || 0.992 || 0.982 || 0.982 || 0.982 | ||
|- | |- | ||
! 13 | ! 13 | ||
! 4.00 | |||
| 0.7 || 0.5 || 0.3 || 0.993 || 0.993 || 0.993 || 0.983 || 0.983 || 0.983 | | 0.7 || 0.5 || 0.3 || 0.993 || 0.993 || 0.993 || 0.983 || 0.983 || 0.983 | ||
|- | |- | ||
! 14 | ! 14 | ||
! 4.25 | |||
| 0.7 || 0.5 || 0.3 || 0.994 || 0.994 || 0.994 || 0.984 || 0.984 || 0.984 | | 0.7 || 0.5 || 0.3 || 0.994 || 0.994 || 0.994 || 0.984 || 0.984 || 0.984 | ||
|- | |- | ||
! 15 | ! 15 | ||
! 4.50 | |||
| 0.7 || 0.5 || 0.3 || 0.995 || 0.995 || 0.995 || 0.985 || 0.985 || 0.985 | | 0.7 || 0.5 || 0.3 || 0.995 || 0.995 || 0.995 || 0.985 || 0.985 || 0.985 | ||
|- | |- | ||
! 16 | ! 16 | ||
! 4.75 | |||
| 0.7 || 0.5 || 0.3 || 0.996 || 0.996 || 0.996 || 0.986 || 0.986 || 0.986 | | 0.7 || 0.5 || 0.3 || 0.996 || 0.996 || 0.996 || 0.986 || 0.986 || 0.986 | ||
|- | |- | ||
! 17 | ! 17 | ||
! 5.00 | |||
| 0.7 || 0.5 || 0.3 || 0.997 || 0.997 || 0.997 || 0.987 || 0.987 || 0.987 | | 0.7 || 0.5 || 0.3 || 0.997 || 0.997 || 0.997 || 0.987 || 0.987 || 0.987 | ||
|- | |- | ||
! 18 | ! 18 | ||
! 5.25 | |||
| 0.7 || 0.5 || 0.3 || 0.998 || 0.998 || 0.998 || 0.988 || 0.988 || 0.988 | | 0.7 || 0.5 || 0.3 || 0.998 || 0.998 || 0.998 || 0.988 || 0.988 || 0.988 | ||
|- | |- | ||
! 19 | ! 19 | ||
! 5.50 | |||
| 0.7 || 0.5 || 0.3 || 0.999 || 0.999 || 0.999 || 0.989 || 0.989 || 0.989 | | 0.7 || 0.5 || 0.3 || 0.999 || 0.999 || 0.999 || 0.989 || 0.989 || 0.989 | ||
|- | |- | ||
! 20 | ! 20 | ||
! 5.75 | |||
| 0.7 || 0.5 || 0.3 || 1 || 1 || 1 || 0.99 || 0.99 || 0.99 | | 0.7 || 0.5 || 0.3 || 1 || 1 || 1 || 0.99 || 0.99 || 0.99 | ||
|- | |- | ||
! Default | ! colspan="2"| ''Default'' | ||
| 0.7 || 0.5 || 0.3 || 0.981 || 0.981 || 0.981 || 0.981 || 0.981 || 0.981 | | 0.7 || 0.5 || 0.3 || 0.981 || 0.981 || 0.981 || 0.981 || 0.981 || 0.981 | ||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Level'' || ''SlipRt_DIRT_L'' || ''SlipRt_DIRT_M'' || ''SlipRt_DIRT_H'' || ''SlipRt_SAND_L'' || ''SlipRt_SAND_M'' || ''SlipRt_SAND_H'' || ''SlipRt_ICE_L'' || ''SlipRt_ICE_M'' || ''SlipRt_ICE_H'' | |- | ||
!colspan="11"| <big>Slip</big> | |||
|- | |||
!rowspan="2"width="50px| ''Level'' | |||
!rowspan="2"width="50px| In-game value | |||
!colspan="3"width="300px| Off-Road Terrain | |||
!colspan="3"width="300px| Slippery Terrain - ''SAND'' | |||
!colspan="3"width="300px| Slippery Terrain - ''ICE'' | |||
|- | |||
! Light<br><small>''SlipRt_DIRT_L''</small> || Medium<br><small>''SlipRt_DIRT_M''</small> || Heavy<br><small>''SlipRt_DIRT_H''</small> || Light<br><small>''SlipRt_SAND_L''</small> || Medium<br><small>''SlipRt_SAND_M''</small> || Heavy<br><small>''SlipRt_SAND_H''</small> || Light<br><small>''SlipRt_ICE_L''</small> || Medium<br><small>''SlipRt_ICE_M''</small> || Heavy<br><small>''SlipRt_ICE_H''</small> | |||
|- style="color:gray;" | |||
! 0 | |||
! 0.75 | |||
| 0.95 || 0.95 || 0.95 || 0.915 || 0.925 || 0.935 || 0.915 || 0.925 || 0.935 | |||
|- | |- | ||
! 1 | ! 1 | ||
! 1.00 | |||
| 0.95 || 0.95 || 0.95 || 0.915 || 0.925 || 0.935 || 0.915 || 0.925 || 0.935 | | 0.95 || 0.95 || 0.95 || 0.915 || 0.925 || 0.935 || 0.915 || 0.925 || 0.935 | ||
|- | |- | ||
! 2 | ! 2 | ||
! 1.25 | |||
| 0.95 || 0.95 || 0.95 || 0.914 || 0.924 || 0.934 || 0.914 || 0.924 || 0.934 | | 0.95 || 0.95 || 0.95 || 0.914 || 0.924 || 0.934 || 0.914 || 0.924 || 0.934 | ||
|- | |- | ||
! 3 | ! 3 | ||
! 1.50 | |||
| 0.95 || 0.95 || 0.95 || 0.913 || 0.923 || 0.933 || 0.913 || 0.923 || 0.933 | | 0.95 || 0.95 || 0.95 || 0.913 || 0.923 || 0.933 || 0.913 || 0.923 || 0.933 | ||
|- | |- | ||
! 4 | ! 4 | ||
! 1.75 | |||
| 0.95 || 0.95 || 0.95 || 0.912 || 0.922 || 0.932 || 0.912 || 0.922 || 0.932 | | 0.95 || 0.95 || 0.95 || 0.912 || 0.922 || 0.932 || 0.912 || 0.922 || 0.932 | ||
|- | |- | ||
! 5 | ! 5 | ||
! 2.00 | |||
| 0.95 || 0.95 || 0.95 || 0.911 || 0.921 || 0.931 || 0.911 || 0.921 || 0.931 | | 0.95 || 0.95 || 0.95 || 0.911 || 0.921 || 0.931 || 0.911 || 0.921 || 0.931 | ||
|- | |- | ||
! 6 | ! 6 | ||
! 2.25 | |||
| 0.95 || 0.95 || 0.95 || 0.91 || 0.92 || 0.93 || 0.91 || 0.92 || 0.93 | | 0.95 || 0.95 || 0.95 || 0.91 || 0.92 || 0.93 || 0.91 || 0.92 || 0.93 | ||
|- | |- | ||
! 7 | ! 7 | ||
! 2.50 | |||
| 0.95 || 0.95 || 0.95 || 0.909 || 0.919 || 0.929 || 0.909 || 0.919 || 0.929 | | 0.95 || 0.95 || 0.95 || 0.909 || 0.919 || 0.929 || 0.909 || 0.919 || 0.929 | ||
|- | |- | ||
! 8 | ! 8 | ||
! 2.75 | |||
| 0.95 || 0.95 || 0.95 || 0.908 || 0.918 || 0.928 || 0.908 || 0.918 || 0.928 | | 0.95 || 0.95 || 0.95 || 0.908 || 0.918 || 0.928 || 0.908 || 0.918 || 0.928 | ||
|- | |- | ||
! 9 | ! 9 | ||
! 3.00 | |||
| 0.95 || 0.95 || 0.95 || 0.907 || 0.917 || 0.927 || 0.907 || 0.917 || 0.927 | | 0.95 || 0.95 || 0.95 || 0.907 || 0.917 || 0.927 || 0.907 || 0.917 || 0.927 | ||
|- | |- | ||
! 10 | ! 10 | ||
! 3.25 | |||
| 0.95 || 0.95 || 0.95 || 0.906 || 0.916 || 0.926 || 0.906 || 0.916 || 0.926 | | 0.95 || 0.95 || 0.95 || 0.906 || 0.916 || 0.926 || 0.906 || 0.916 || 0.926 | ||
|- | |- | ||
! 11 | ! 11 | ||
! 3.50 | |||
| 0.95 || 0.95 || 0.95 || 0.905 || 0.915 || 0.925 || 0.905 || 0.915 || 0.925 | | 0.95 || 0.95 || 0.95 || 0.905 || 0.915 || 0.925 || 0.905 || 0.915 || 0.925 | ||
|- | |- | ||
! 12 | ! 12 | ||
! 3.75 | |||
| 0.95 || 0.95 || 0.95 || 0.903 || 0.913 || 0.923 || 0.903 || 0.913 || 0.923 | | 0.95 || 0.95 || 0.95 || 0.903 || 0.913 || 0.923 || 0.903 || 0.913 || 0.923 | ||
|- | |- | ||
! 13 | ! 13 | ||
! 4.00 | |||
| 0.95 || 0.95 || 0.95 || 0.901 || 0.911 || 0.921 || 0.901 || 0.911 || 0.921 | | 0.95 || 0.95 || 0.95 || 0.901 || 0.911 || 0.921 || 0.901 || 0.911 || 0.921 | ||
|- | |- | ||
! 14 | ! 14 | ||
! 4.25 | |||
| 0.95 || 0.95 || 0.95 || 0.899 || 0.909 || 0.919 || 0.899 || 0.909 || 0.919 | | 0.95 || 0.95 || 0.95 || 0.899 || 0.909 || 0.919 || 0.899 || 0.909 || 0.919 | ||
|- | |- | ||
! 15 | ! 15 | ||
! 4.50 | |||
| 0.95 || 0.95 || 0.95 || 0.897 || 0.907 || 0.917 || 0.897 || 0.907 || 0.917 | | 0.95 || 0.95 || 0.95 || 0.897 || 0.907 || 0.917 || 0.897 || 0.907 || 0.917 | ||
|- | |- | ||
! 16 | ! 16 | ||
! 4.75 | |||
| 0.95 || 0.95 || 0.95 || 0.895 || 0.905 || 0.915 || 0.895 || 0.905 || 0.915 | | 0.95 || 0.95 || 0.95 || 0.895 || 0.905 || 0.915 || 0.895 || 0.905 || 0.915 | ||
|- | |- | ||
! 17 | ! 17 | ||
! 5.00 | |||
| 0.95 || 0.95 || 0.95 || 0.885 || 0.895 || 0.905 || 0.885 || 0.895 || 0.905 | | 0.95 || 0.95 || 0.95 || 0.885 || 0.895 || 0.905 || 0.885 || 0.895 || 0.905 | ||
|- | |- | ||
! 18 | ! 18 | ||
! 5.25 | |||
| 0.95 || 0.95 || 0.95 || 0.875 || 0.885 || 0.895 || 0.875 || 0.885 || 0.895 | | 0.95 || 0.95 || 0.95 || 0.875 || 0.885 || 0.895 || 0.875 || 0.885 || 0.895 | ||
|- | |- | ||
! 19 | ! 19 | ||
! 5.50 | |||
| 0.95 || 0.95 || 0.95 || 0.865 || 0.875 || 0.885 || 0.865 || 0.875 || 0.885 | | 0.95 || 0.95 || 0.95 || 0.865 || 0.875 || 0.885 || 0.865 || 0.875 || 0.885 | ||
|- | |- | ||
! 20 | ! 20 | ||
! 5.75 | |||
| 0.95 || 0.95 || 0.95 || 0.855 || 0.865 || 0.875 || 0.855 || 0.865 || 0.875 | | 0.95 || 0.95 || 0.95 || 0.855 || 0.865 || 0.875 || 0.855 || 0.865 || 0.875 | ||
|- | |- | ||
! Default | ! colspan="2" | ''Default'' | ||
| 0.75 || 0.75 || 0.75 || 0.75 || 0.75 || 0.75 || 0.75 || 0.75 || 0.75 | | 0.75 || 0.75 || 0.75 || 0.75 || 0.75 || 0.75 || 0.75 || 0.75 || 0.75 | ||
|} | |||
The following table shows under which type (''SAND'', ''ICE'') and degree (''L'', ''M'', ''H'') each slippery terrain is coded, and in which tracks they are found. The names given to the terrains are mostly based on how they appear in the game (i.e. their texture), not what they are actually called in the game files. | |||
'''Note:''' Dirt and Gravel are not always slippery terrains: the table shows only the tracks where said terrains are actually slippery. The main path of Ice Ice Outpost is slippery only on the ground section, while it is a normal surface on the anti-gravity section despite having similar texture (Black Ice). | |||
{| class="wikitable" | |||
!colspan="3"| | |||
<big><big>'''Slippery Terrains'''</big></big> | |||
|- | |||
! width="100px| <big>Type</big> | |||
! width="100px| <big>Terrain</big> | |||
! width="1400px| <big>Location</big> | |||
|- | |||
!rowspan="4"| <big>Light Sand</big><br>''SAND_L'' | |||
! Sand<br>(Light) | |||
| {{course icon|MK8|DS Cheep Cheep Beach}} {{course icon|MK8|Bone-Dry Dunes}} {{course icon|MK8|GCN Sherbet Land}} {{course icon|MK8D|GBA Sunset Wilds}} | |||
|- | |||
! Snow<br>(Light) | |||
| {{course icon|MK8|Mount Wario}} {{course icon|MK8|GCN Sherbet Land}} | |||
|- | |||
! Mud | |||
| {{course icon|MK8D|GCN Waluigi Stadium}} | |||
|- | |||
! Cheese | |||
| {{course icon|MK8|GBA Cheese Land}} | |||
|- | |||
!rowspan="6"| <big>Medium Sand</big><br>''SAND_M'' | |||
! Frozen Asphalt | |||
| {{course icon|MK8D|GBA Snow Land}} | |||
|- | |||
! Dirt/Gravel<br>(Slippery) | |||
| {{course icon|MK8D|Ninja Hideaway}} {{course icon|MK8D|Tour New York Minute}} {{course icon|MK8D|N64 Kalimari Desert}} {{course icon|MK8D|Tour London Loop}} {{course icon|MK8D|Yoshi's Island}} | |||
|- | |||
! Wet Dirt/Gravel | |||
| {{course icon|MK8|Shy Guy Falls}} {{course icon|MK8|SNES Donut Plains 3}} {{course icon|MK8D|Wii Koopa Cape}} | |||
|- | |||
! Sand | |||
| {{course icon|MK8|Dolphin Shoals}} {{course icon|MK8|GCN Dry Dry Desert}} {{course icon|MK8|SNES Donut Plains 3}} {{course icon|MK8|Animal Crossing}} {{course icon|MK8D|Tour Amsterdam Drift}} {{course icon|MK8D|Yoshi's Island}} {{course icon|MK8D|Tour Los Angeles Laps}} {{course icon|MK8D|Piranha Plant Cove}} {{course icon|MK8D|3DS Rosalina's Ice World}} | |||
|- | |||
! Snow | |||
| {{course icon|MK8D|Merry Mountain}} {{course icon|MK8D|Wii DK Summit}} {{course icon|MK8D|3DS Rosalina's Ice World}} | |||
|- | |||
! Ice-Cream | |||
| {{course icon|MK8D|Sky-High Sundae}} | |||
|- | |||
! <big>Heavy Sand</big><br>''SAND_H'' | |||
! Snowy Sand | |||
| {{course icon|MK8|Animal Crossing}} | |||
|- | |||
!rowspan="3"| <big>Light Ice</big><br>''ICE_L'' | |||
! Wet Asphalt<br>(Light) | |||
| {{course icon|MK8|3DS Neo Bowser City}} | |||
|- | |||
! Ice<br>(Light) | |||
| {{course icon|MK8|Mount Wario}} {{course icon|MK8|Ice Ice Outpost}} {{course icon|MK8D|3DS Rosalina's Ice World}} | |||
|- | |||
! Black Ice<br>(Ground) | |||
| {{course icon|MK8|Ice Ice Outpost}} | |||
|- | |||
!rowspan="2"| <big>Medium Ice</big><br>''ICE_M'' | |||
! Wet Asphalt | |||
| {{course icon|MK8D|Tour New York Minute}} {{course icon|MK8D|Tour Vancouver Velocity}} | |||
|- | |||
! Ice | |||
| {{course icon|MK8D|GBA Snow Land}} {{course icon|MK8D|Tour Vancouver Velocity}} | |||
|- | |||
!rowspan="2"| <big>Heavy Ice</big><br>''ICE_H'' | |||
! Snowy Dirt | |||
| {{course icon|MK8|Animal Crossing}} | |||
|- | |||
! Ice<br>(Heavy) | |||
| {{course icon|MK8|GCN Sherbet Land}} | |||
|} | |} | ||
===Mini-Turbo (MT)=== | ===Mini-Turbo (MT)=== | ||
This table is significantly different from the one seen in ''Mario Kart 8''. There are | This table is significantly different from the one seen in'' Mario Kart 8''. | ||
There are two parameters related to '''Mini-Turbo''' that were already present in ''Mario Kart 8'', which were called ''Dash_FrmMiniT_Lv1'' (<b style="color:blue;">■</b> <ins>Mini-Turbo Length</ins>) and ''Dash_FrmMiniT_Lv2'' (<b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Length</ins>) in ''Mario Kart 7''. The first is the duration of the Mini-Turbo boost in frames, and the second is duration of the Super Mini-Turbo boost in frames. '''The other parameters do not have their own name reported in the tables; therefore, their names provided in the following table are not the official ones.''' | |||
There is now an additional length parameter, <b style="color:gold;">■</b> <ins>Jump Boost Length</ins>, that determines the duration of the Jump Boost in frames. | |||
Three statistics, here called <b style="color:blue;">■</b> <ins>Mini-Turbo Threshold</ins>, <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Threshold</ins> and <b style="color:magenta;">■</b> <ins>Ultra Mini-Turbo Threshold</ins>, indicate how many units of boost counter are needed to charge a Mini-Turbo boost, Super Mini-Turbo boost and Ultra Mini-Turbo boost respectively. The boost counter increases every frame by either 2 or 5 units, depending on how hard the player is drifting. | |||
Three parameters, here called <b style="color:blue;">■</b> <ins>Mini-Turbo Speed</ins>, <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Speed</ins> and <b style="color:gold;">■</b> <ins>Jump Boost Speed</ins>, determine the relative max speed during a Mini-Turbo boost, a Super Mini-Turbo boost and a Jump Boost respectively, coded as fraction of the maximum speed during the boost over the maximum speed when not boosting. | |||
Finally, the final three parameters related to the boosts determine how fast the vehicle reaches its max speed during a Mini-Turbo boost, Super Mini-Turbo boost and Jump Boost; therefore, here they are called <b style="color:blue;">■</b> <ins>Mini-Turbo Acceleration</ins>, <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Acceleration</ins> and <b style="color:gold;">■</b> <ins>Jump Boost Acceleration</ins>.<ref>[https://www.reddit.com/r/mariokart/comments/1hkwtqy/miniturbo%20angle%20acceleration%20the%20unknown/?utm%20source=share&utm%20medium=web3x&utm%20name=web3xcss&utm%20term=1&utm%20content=share%20button Reddit post] by ItzManu001 showing the purpose of the previously unknown Mini-Turbo parameters.</ref> | |||
<b style="color:magenta;">■</b> <ins>Ultra Mini-Turbo Length</ins> seems to be hard-coded, but a comparison with [[Mario Kart Tour in-game statistics#Mini-Turbo (mParamMiniTurbo)|the table of ''Mario Kart Tour'']] revealed the values used: 120 frames for level 0 and 180 frames for level 20, with steps of 3 frames per level. <b style="color:magenta;">■</b> <ins>Ultra Mini-Turbo Speed</ins> and <b style="color:magenta;">■</b> <ins>Ultra Mini-Turbo Acceleration</ins> are the same as <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Speed</ins> and <b style="color:darkorange;">■</b> <ins>Super Mini-Turbo Acceleration</ins> respectively. | |||
The parameters related to Mini-Turbo boosts seem to also apply to [[Potted Piranha Plant]] boosts<ref>[https://www.reddit.com/r/mariokart/comments/1hgq4yq/apparently_piranha_plant_boosts_are_miniturbo/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Reddit post] by ItzManu001 showing that Piranha Plant boosts are Mini-Turbo boosts.</ref>. | |||
Unlike most stats, '''Mini-Turbo''' cannot go below level 6 (2.25 points); therefore, all the values between level 1 and 5 are gray in this table. | |||
{|class="wikitable" | {|class="wikitable scrollable" | ||
!colspan=" | !colspan="17"| | ||
<big><big>'''In-game Mini-Turbo statistics (MT)'''</big></big> | <big><big>'''In-game Mini-Turbo statistics (MT)'''</big></big> | ||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
|- | |- | ||
!rowspan="2"width="50px| ''Level'' | |||
!rowspan="2"width="50px| In-game value | |||
!colspan="3"| <big><b style="color:blue;">■</b> Mini-Turbo</big> | |||
!colspan="3"| <big><b style="color:darkorange;">■</b> Super Mini-Turbo</big> | |||
!colspan="3"| <big><b style="color:magenta;">■</b> Ultra Mini-Turbo</big> | |||
!colspan="3"| <big><b style="color:gold;">■</b> Jump Boost</big> | |||
!colspan="3"| <big>Thresholds</big> | |||
|- | |||
!width="50px"| Length !! width="50px"| Speed !! width="50px"| Acceleration !! width="50px"| Length !! width="50px"| Speed !! width="50px"| Acceleration !! width="50px"| Length !! width="50px"| Speed !! width="50px"| Acceleration !! width="50px"| Length !! width="50px"| Speed !! width="50px"| Acceleration !! width="50px";| <b style="color:blue;">■</b> Lv. 1 !! width="50px";| <b style="color:darkorange;">■</b> Lv. 2 !! width="50px"| <b style="color:magenta;">■</b> Lv. 3 | |||
|- style="color:gray"; | |||
! 1 | ! 1 | ||
| 21 || 1.055 || 0.1395 || 72 || 1.055 || 0.1295 || 16 || 1.305 || 0.219 || 280 || 590 || 900 | ! 1.00 | ||
|- | | 21 || 1.055 || 0.1395 || 72 || 1.055 || 0.1295 || 123 || 1.055 || 0.1295 || 16 || 1.305 || 0.219 || 280 || 590 || 900 | ||
|- style="color:gray"; | |||
! 2 | ! 2 | ||
| 22 || 1.06 || 0.139 || 74 || 1.06 || 0.129 || 17 || 1.31 || 0.218 || 278 || 586 || 894 | ! 1.25 | ||
|- | | 22 || 1.06 || 0.139 || 74 || 1.06 || 0.129 || 126 || 1.06 || 0.129 || 17 || 1.31 || 0.218 || 278 || 586 || 894 | ||
|- style="color:gray"; | |||
! 3 | ! 3 | ||
| 23 || 1.065 || 0.1385 || 76 || 1.065 || 0.1285 || 18 || 1.315 || 0.217 || 276 || 582 || 888 | ! 1.50 | ||
|- | | 23 || 1.065 || 0.1385 || 76 || 1.065 || 0.1285 || 129 || 1.065 || 0.1285 || 18 || 1.315 || 0.217 || 276 || 582 || 888 | ||
|- style="color:gray"; | |||
! 4 | ! 4 | ||
| 24 || 1.07 || 0.138 || 78 || 1.07 || 0.128 || 19 || 1.32 || 0.216 || 274 || 578 || 882 | ! 1.75 | ||
|- | | 24 || 1.07 || 0.138 || 78 || 1.07 || 0.128 || 132 || 1.07 || 0.1285 || 19 || 1.32 || 0.216 || 274 || 578 || 882 | ||
|- style="color:gray"; | |||
! 5 | ! 5 | ||
| 25 || 1.075 || 0.1375 || 80 || 1.075 || 0.1275 || 20 || 1.325 || 0.215 || 272 || 574 || 876 | ! 2.00 | ||
| 25 || 1.075 || 0.1375 || 80 || 1.075 || 0.1275 || 135 || 1.075 || 0.1275 || 20 || 1.325 || 0.215 || 272 || 574 || 876 | |||
|- | |- | ||
! 6 | ! 6 | ||
| 26 || 1.08 || 0.137 || 82 || 1.08 || 0.127 || 21 || 1.33 || 0.214 || 269 || 568 || 867 | ! 2.25 | ||
| 26 || 1.08 || 0.137 || 82 || 1.08 || 0.127 || 138 || 1.08 || 0.127 || 21 || 1.33 || 0.214 || 269 || 568 || 867 | |||
|- | |- | ||
! 7 | ! 7 | ||
| 27 || 1.085 || 0.1365 || 84 || 1.085 || 0.1265 || 22 || 1.335 || 0.213 || 266 || 562 || 858 | ! 2.50 | ||
| 27 || 1.085 || 0.1365 || 84 || 1.085 || 0.1265 || 141 || 1.085 || 0.1265 || 22 || 1.335 || 0.213 || 266 || 562 || 858 | |||
|- | |- | ||
! 8 | ! 8 | ||
| 28 || 1.09 || 0.136 || 86 || 1.09 || 0.126 || 23 || 1.34 || 0.212 || 263 || 556 || 849 | ! 2.75 | ||
| 28 || 1.09 || 0.136 || 86 || 1.09 || 0.126 || 144 || 1.09 || 0.126 || 23 || 1.34 || 0.212 || 263 || 556 || 849 | |||
|- | |- | ||
! 9 | ! 9 | ||
| 29 || 1.095 || 0.1355 || 88 || 1.095 || 0.1255 || 24 || 1.345 || 0.211 || 260 || 550 || 840 | ! 3.00 | ||
| 29 || 1.095 || 0.1355 || 88 || 1.095 || 0.1255 || 147 || 1.095 || 0.1255 || 24 || 1.345 || 0.211 || 260 || 550 || 840 | |||
|- | |- | ||
! 10 | ! 10 | ||
| 30 || 1.1 || 0.135 || 90 || 1.1 || 0.125 || 25 || 1.35 || 0.21 || 256 || 542 || 828 | ! 3.25 | ||
| 30 || 1.1 || 0.135 || 90 || 1.1 || 0.125 || 150 || 1.1 || 0.125 || 25 || 1.35 || 0.21 || 256 || 542 || 828 | |||
|- | |- | ||
! 11 | ! 11 | ||
| 31 || 1.105 || 0.1345 || 92 || 1.105 || 0.1245 || 26 || 1.355 || 0.209 || 252 || 534 || 816 | ! 3.50 | ||
| 31 || 1.105 || 0.1345 || 92 || 1.105 || 0.1245 || 153 || 1.105 || 0.1245 || 26 || 1.355 || 0.209 || 252 || 534 || 816 | |||
|- | |- | ||
! 12 | ! 12 | ||
| 32 || 1.11 || 0.134 || 94 || 1.11 || 0.124 || 27 || 1.36 || 0.208 || 248 || 526 || 804 | ! 3.75 | ||
| 32 || 1.11 || 0.134 || 94 || 1.11 || 0.124 || 156 || 1.11 || 0.124 || 27 || 1.36 || 0.208 || 248 || 526 || 804 | |||
|- | |- | ||
! 13 | ! 13 | ||
| 33 || 1.115 || 0.1335 || 96 || 1.115 || 0.1235 || 28 || 1.365 || 0.207 || 244 || 518 || 792 | ! 4.00 | ||
| 33 || 1.115 || 0.1335 || 96 || 1.115 || 0.1235 || 159 || 1.115 || 0.1235 || 28 || 1.365 || 0.207 || 244 || 518 || 792 | |||
|- | |- | ||
! 14 | ! 14 | ||
| 34 || 1.12 || 0.133 || 98 || 1.12 || 0.123 || 29 || 1.37 || 0.206 || 240 || 510 || 780 | ! 4.25 | ||
| 34 || 1.12 || 0.133 || 98 || 1.12 || 0.123 || 162 || 1.12 || 0.123 || 29 || 1.37 || 0.206 || 240 || 510 || 780 | |||
|- | |- | ||
! 15 | ! 15 | ||
| 35 || 1.125 || 0.1325 || 100 || 1.125 || 0.1225 || 30 || 1.375 || 0.205 || 235 || 500 || 765 | ! 4.50 | ||
| 35 || 1.125 || 0.1325 || 100 || 1.125 || 0.1225 || 165 || 1.125 || 0.1225 || 30 || 1.375 || 0.205 || 235 || 500 || 765 | |||
|- | |- | ||
! 16 | ! 16 | ||
| 36 || 1.13 || 0.132 || 102 || 1.13 || 0.122 || 31 || 1.38 || 0.204 || 230 || 490 || 750 | ! 4.75 | ||
| 36 || 1.13 || 0.132 || 102 || 1.13 || 0.122 || 168 || 1.13 || 0.122 || 31 || 1.38 || 0.204 || 230 || 490 || 750 | |||
|- | |- | ||
! 17 | ! 17 | ||
| 37 || 1.135 || 0.1315 || 104 || 1.135 || 0.1215 || 32 || 1.385 || 0.203 || 223 || 476 || 729 | ! 5.00 | ||
| 37 || 1.135 || 0.1315 || 104 || 1.135 || 0.1215 || 171 || 1.135 || 0.1215 || 32 || 1.385 || 0.203 || 223 || 476 || 729 | |||
|- | |- | ||
! 18 | ! 18 | ||
| 38 || 1.14 || 0.131 || 106 || 1.14 || 0.121 || 33 || 1.39 || 0.202 || 216 || 462 || 708 | ! 5.25 | ||
| 38 || 1.14 || 0.131 || 106 || 1.14 || 0.121 || 174 || 1.14 || 0.121 || 33 || 1.39 || 0.202 || 216 || 462 || 708 | |||
|- | |- | ||
! 19 | ! 19 | ||
| 39 || 1.145 || 0.1305 || 108 || 1.145 || 0.1205 || 34 || 1.395 || 0.201 || 208 || 446 || 684 | ! 5.50 | ||
| 39 || 1.145 || 0.1305 || 108 || 1.145 || 0.1205 || 177 || 1.145 || 0.1205 || 34 || 1.395 || 0.201 || 208 || 446 || 684 | |||
|- | |- | ||
! 20 | ! 20 | ||
| 40 || 1.15 || 0.13 || 110 || 1.15 || 0.12 || 35 || 1.4 || 0.2 || 200 || 430 || 660 | ! 5.75 | ||
| 40 || 1.15 || 0.13 || 110 || 1.15 || 0.12 || 180 || 1.15 || 0.12 || 35 || 1.4 || 0.2 || 200 || 430 || 660 | |||
|- | |- | ||
! Default | ! colspan="2"| ''Default'' | ||
| 30 || 1.1 || 0.135 || 90 || 1.1 || 0.125 || 25 || 1.35 || 0.21 || 250 || 660 || 1100 | | 30 || 1.1 || 0.135 || 90 || 1.1 || 0.125 || 150 || 1.1 || 0.125 || 25 || 1.35 || 0.21 || 250 || 660 || 1100 | ||
|} | |} | ||
===Speed (SL, SW, SA and SG)=== | ===Speed (SL, SW, SA and SG)=== | ||
The in-game statistics are the same as the found in ''Mario Kart 8'', but their values have been changed. There are two in-game statistics related to | The in-game statistics are the same as the found in ''Mario Kart 8'', but their values have been changed. There are two in-game statistics related to '''Speed''', named ''SpdMaxFwd_L'' and ''SpdMaxFwd_H'' in ''Mario Kart 7'': the first is the maximum speed without coins, expressed in distance units/frame, the second is the maximum speed with 10 coins, expressed in distance units/frame. '''Air Speed''' has only one in-game statistics, called ''Wing_SpdMaxFwd_N'' in ''Mario Kart 7'' and expressed in distance units/frame as well, suggesting that the maximum speed while gliding is unaffected by coins. | ||
The values found in the table are those of the 150cc engine class. | |||
'''Water Speed''' and '''Air Speed''' cannot reach level 1 (1.00 points); therefore, their level 1 values are gray in this table. | |||
'''Note:''' The values found in the table are those of the 150cc engine class. | |||
{|class="wikitable" | {|class="wikitable scrollable" | ||
!colspan=" | !colspan="9"| | ||
<big><big>'''In-game | <big><big>'''In-game Speed statistics (SL, SW, SA and SG)'''</big></big> | ||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!rowspan="2"|''Level'' | !rowspan="2"width="50px"| ''Level'' | ||
!colspan="2"|Ground (SL) | !rowspan="2"width="50px"| In-game value | ||
!colspan="2"|Water (SW) | !colspan="2"| <big><b style="color:darkorange;">■</b> Ground (SL)</big> | ||
!colspan="2"|Anti-Gravity (SA) | !colspan="2"| <big><b style="color:blue;">■</b> Water (SW)</big> | ||
!Air (SG) | !colspan="2"| <big><b style="color:darkviolet;">■</b> Anti-Gravity (SA)</big> | ||
!width="120px"| <big><b style="color:lime;">■</b> Air (SG)</big> | |||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Drive_SpdMaxFwd_L'' | !width="120px"| [[File:CoinMK8.png|16px|down|link=Coin]] 0<br><small>''Drive_SpdMaxFwd_L''</small> | ||
!''Drive_SpdMaxFwd_H'' | !width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 10<br><small>''Drive_SpdMaxFwd_H''</small> | ||
!''Float_SpdMaxFwd_L'' | !width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 0<br><small>''Float_SpdMaxFwd_L''</small> | ||
!''Float_SpdMaxFwd_H'' | !width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 10<br><small>''Float_SpdMaxFwd_H''</small> | ||
!''SpdMaxFwd_L'' | !width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 0<br><small>''SpdMaxFwd_L''</small> | ||
!''SpdMaxFwd_H'' | !width="120px"| [[File:CoinMK8.png|16px|link=Coin]] 10<br><small>''SpdMaxFwd_H''</small> | ||
!''Wing_SpdMaxFwd_N'' | !width="120px"| ''(Fixed Speed)''<br><small>''Wing_SpdMaxFwd_N''</small> | ||
|- | |- | ||
! 1 | ! 1 !! 1.00 | ||
| 7.475 || 7.975 || 7.475 || 7.975 || 7.475 || 7.975 || 7.595 | | 7.475 || 7.975 || {{color|gray|7.475}} || {{color|gray|7.975}} || 7.475 || 7.975 || {{color|gray|7.595}} | ||
|- | |- | ||
! 2 | ! 2 !! 1.25 | ||
| 7.5 || 8 || 7.5 || 8 || 7.5 || 8 || 7.64 | | 7.5 || 8 || 7.5 || 8 || 7.5 || 8 || 7.64 | ||
|- | |- | ||
! 3 | ! 3 !! 1.50 | ||
| 7.525 || 8.025 || 7.525 || 8.025 || 7.525 || 8.025 || 7.685 | | 7.525 || 8.025 || 7.525 || 8.025 || 7.525 || 8.025 || 7.685 | ||
|- | |- | ||
! 4 | ! 4 !! 1.75 | ||
| 7.55 || 8.05 || 7.55 || 8.05 || 7.55 || 8.05 || 7.73 | | 7.55 || 8.05 || 7.55 || 8.05 || 7.55 || 8.05 || 7.73 | ||
|- | |- | ||
! 5 | ! 5 !! 2.00 | ||
| 7.575 || 8.075 || 7.575 || 8.075 || 7.575 || 8.075 || 7.775 | | 7.575 || 8.075 || 7.575 || 8.075 || 7.575 || 8.075 || 7.775 | ||
|- | |- | ||
! 6 | ! 6 !! 2.25 | ||
| 7.6 || 8.1 || 7.6 || 8.1 || 7.6 || 8.1 || 7.82 | | 7.6 || 8.1 || 7.6 || 8.1 || 7.6 || 8.1 || 7.82 | ||
|- | |- | ||
! 7 | ! 7 !! 2.50 | ||
| 7.625 || 8.125 || 7.625 || 8.125 || 7.625 || 8.125 || 7.865 | | 7.625 || 8.125 || 7.625 || 8.125 || 7.625 || 8.125 || 7.865 | ||
|- | |- | ||
! 8 | ! 8 !! 2.75 | ||
| 7.65 || 8.15 || 7.65 || 8.15 || 7.65 || 8.15 || 7.91 | | 7.65 || 8.15 || 7.65 || 8.15 || 7.65 || 8.15 || 7.91 | ||
|- | |- | ||
! 9 | ! 9 !! 3.00 | ||
| 7.675 || 8.175 || 7.675 || 8.175 || 7.675 || 8.175 || 7.955 | | 7.675 || 8.175 || 7.675 || 8.175 || 7.675 || 8.175 || 7.955 | ||
|- | |- | ||
! 10 | ! 10 !! 3.25 | ||
| 7.7 || 8.2 || 7.7 || 8.2 || 7.7 || 8.2 || 8 | | 7.7 || 8.2 || 7.7 || 8.2 || 7.7 || 8.2 || 8 | ||
|- | |- | ||
! 11 | ! 11 !! 3.50 | ||
| 7.725 || 8.225 || 7.725 || 8.225 || 7.725 || 8.225 || 8.045 | | 7.725 || 8.225 || 7.725 || 8.225 || 7.725 || 8.225 || 8.045 | ||
|- | |- | ||
! 12 | ! 12 !! 3.75 | ||
| 7.75 || 8.25 || 7.75 || 8.25 || 7.75 || 8.25 || 8.09 | | 7.75 || 8.25 || 7.75 || 8.25 || 7.75 || 8.25 || 8.09 | ||
|- | |- | ||
! 13 | ! 13 !! 4.00 | ||
| 7.775 || 8.275 || 7.775 || 8.275 || 7.775 || 8.275 || 8.135 | | 7.775 || 8.275 || 7.775 || 8.275 || 7.775 || 8.275 || 8.135 | ||
|- | |- | ||
! 14 | ! 14 !! 4.25 | ||
| 7.8 || 8.3 || 7.8 || 8.3 || 7.8 || 8.3 || 8.18 | | 7.8 || 8.3 || 7.8 || 8.3 || 7.8 || 8.3 || 8.18 | ||
|- | |- | ||
! 15 | ! 15 !! 4.50 | ||
| 7.825 || 8.325 || 7.825 || 8.325 || 7.825 || 8.325 || 8.225 | | 7.825 || 8.325 || 7.825 || 8.325 || 7.825 || 8.325 || 8.225 | ||
|- | |- | ||
! 16 | ! 16 !! 4.75 | ||
| 7.85 || 8.35 || 7.85 || 8.35 || 7.85 || 8.35 || 8.27 | | 7.85 || 8.35 || 7.85 || 8.35 || 7.85 || 8.35 || 8.27 | ||
|- | |- | ||
! 17 | ! 17 !! 5.00 | ||
| 7.875 || 8.375 || 7.875 || 8.375 || 7.875 || 8.375 || 8.315 | | 7.875 || 8.375 || 7.875 || 8.375 || 7.875 || 8.375 || 8.315 | ||
|- | |- | ||
! 18 | ! 18 !! 5.25 | ||
| 7.9 || 8.4 || 7.9 || 8.4 || 7.9 || 8.4 || 8.36 | | 7.9 || 8.4 || 7.9 || 8.4 || 7.9 || 8.4 || 8.36 | ||
|- | |- | ||
! 19 | ! 19 !! 5.50 | ||
| 7.925 || 8.425 || 7.925 || 8.425 || 7.925 || 8.425 || 8.405 | | 7.925 || 8.425 || 7.925 || 8.425 || 7.925 || 8.425 || 8.405 | ||
|- | |- | ||
! 20 | ! 20 !! 5.75 | ||
| 7.95 || 8.45 || 7.95 || 8.45 || 7.95 || 8.45 || 8.45 | | 7.95 || 8.45 || 7.95 || 8.45 || 7.95 || 8.45 || 8.45 | ||
|- | |- | ||
! Default | !colspan="2"| ''Default'' | ||
| 7.6 || 8.1 || 7.6 || 8.1 || 7.6 || 8.1 || 7.82 | | 7.6 || 8.1 || 7.6 || 8.1 || 7.6 || 8.1 || 7.82 | ||
|} | |} | ||
===Handling (TL, TW, TA and TG)=== | ===Handling (TL, TW, TA and TG)=== | ||
This table is the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to | This table is the same as the one found in ''Mario Kart 8''. There are three in-game statistics related to '''Handling''', known as ''Drive_DirRotH'', ''Drift_DirRotH'' and ''AutoDrift_ChargeRt'' in ''Mario Kart 7''. | ||
{|class="wikitable" | The first is proportional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is above 55% of its top speed, and the drift is kept as long as the speed of the vehicle is above 50% of its top speed. | ||
!colspan=" | |||
<big><big>'''In-game | '''Air Handling''' has only two in-game statistics, named ''Wing_StickLR_Roll'' and ''Wing_StickLR_Move'' in ''Mario Kart 7'', that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide. | ||
{|class="wikitable scrollable" | |||
!colspan="13"| | |||
<big><big>'''In-game Handling statistics (TL, TW, TA and TG)'''</big></big> | |||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!rowspan="2"|''Level'' | !rowspan="2"width="50px"| ''Level'' | ||
!colspan="3"|Ground ( | !rowspan="2"width="50px"| In-game value | ||
!colspan="3"|Water ( | !colspan="3"| <big><b style="color:darkorange;">■</b> Ground (SL)</big> | ||
!colspan="3"|Anti-Gravity ( | !colspan="3"| <big><b style="color:blue;">■</b> Water (SW)</big> | ||
!colspan="2"|Air ( | !colspan="3"| <big><b style="color:darkviolet;">■</b> Anti-Gravity (SA)</big> | ||
!colspan="2"| <big><b style="color:lime;">■</b> Air (SG)</big> | |||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Drive_DirRotH'' | !width="120px"| Steering Intensity<br><small>''Drive_DirRotH''</small> | ||
!''Drift_DirRotH'' | !width="120px"| Drift Capability<br><small>''Drift_DirRotH''</small> | ||
!''AutoDrift_ChargeRt'' | !width="120px"| Auto-Drift Charge<br><small>''AutoDrift_ChargeRt''</small> | ||
!''Float_Drive_DirRotH'' | !width="120px"| Steering Intensity<br><small>''Float_Drive_DirRotH''</small> | ||
!''Float_Drift_DirRotH'' | !width="120px"| Drift Capability<br><small>''Float_Drift_DirRotH''</small> | ||
!''Float_AutoDrift_ChargeRt'' | !width="120px"| Auto-Drift Charge<br><small><small>''Float_AutoDrift_ChargeRt''</small></small> | ||
!''Drive_DirRotH'' | !width="120px"| Steering Intensity<br><small>''Drive_DirRotH''</small> | ||
!''Drift_DirRotH'' | !width="120px"| Drift Capability<br><small>''Drift_DirRotH''</small> | ||
!''AutoDrift_ChargeRt'' | !width="120px"| Auto-Drift Charge<br><small>''AutoDrift_ChargeRt''</small> | ||
!''Wing_StickLR_Roll'' | !width="120px"| Roll (Tilt)<br><small>''Wing_StickLR_Roll''</small> | ||
!''Wing_StickLR_Move'' | !width="120px"| Glide Intensity<br><small>''Wing_StickLR_Move''</small> | ||
|- | |- | ||
! 1 | ! 1 !! 1.00 | ||
| 0.0065 || 0.0145 || 1.5 || 0.0085 || 0.0125 || 1.5 || 0.0065 || 0.0145 || 1.5 || 0.15 || 0.4 | | 0.0065 || 0.0145 || 1.5 || 0.0085 || 0.0125 || 1.5 || 0.0065 || 0.0145 || 1.5 || 0.15 || 0.4 | ||
|- | |- | ||
! 2 | ! 2 !! 1.25 | ||
| 0.007 || 0.015 || 1.5 || 0.009 || 0.013 || 1.5 || 0.007 || 0.015 || 1.5 || 0.155 || 0.41 | | 0.007 || 0.015 || 1.5 || 0.009 || 0.013 || 1.5 || 0.007 || 0.015 || 1.5 || 0.155 || 0.41 | ||
|- | |- | ||
! 3 | ! 3 !! 1.50 | ||
| 0.0075 || 0.0155 || 1.5 || 0.0095 || 0.0135 || 1.5 || 0.0075 || 0.0155 || 1.5 || 0.16 || 0.42 | | 0.0075 || 0.0155 || 1.5 || 0.0095 || 0.0135 || 1.5 || 0.0075 || 0.0155 || 1.5 || 0.16 || 0.42 | ||
|- | |- | ||
! 4 | ! 4 !! 1.75 | ||
| 0.008 || 0.016 || 1.5 || 0.01 || 0.014 || 1.5 || 0.008 || 0.016 || 1.5 || 0.165 || 0.43 | | 0.008 || 0.016 || 1.5 || 0.01 || 0.014 || 1.5 || 0.008 || 0.016 || 1.5 || 0.165 || 0.43 | ||
|- | |- | ||
! 5 | ! 5 !! 2.00 | ||
| 0.0085 || 0.0165 || 1.5 || 0.0105 || 0.0145 || 1.5 || 0.0085 || 0.0165 || 1.5 || 0.17 || 0.44 | | 0.0085 || 0.0165 || 1.5 || 0.0105 || 0.0145 || 1.5 || 0.0085 || 0.0165 || 1.5 || 0.17 || 0.44 | ||
|- | |- | ||
! 6 | ! 6 !! 2.25 | ||
| 0.009 || 0.017 || 1.2 || 0.011 || 0.015 || 1.2 || 0.009 || 0.017 || 1.2 || 0.175 || 0.45 | | 0.009 || 0.017 || 1.2 || 0.011 || 0.015 || 1.2 || 0.009 || 0.017 || 1.2 || 0.175 || 0.45 | ||
|- | |- | ||
! 7 | ! 7 !! 2.50 | ||
| 0.0095 || 0.0175 || 1.2 || 0.0115 || 0.0155 || 1.2 || 0.0095 || 0.0175 || 1.2 || 0.18 || 0.46 | | 0.0095 || 0.0175 || 1.2 || 0.0115 || 0.0155 || 1.2 || 0.0095 || 0.0175 || 1.2 || 0.18 || 0.46 | ||
|- | |- | ||
! 8 | ! 8 !! 2.75 | ||
| 0.01 || 0.018 || 1.2 || 0.012 || 0.016 || 1.2 || 0.01 || 0.018 || 1.2 || 0.185 || 0.47 | | 0.01 || 0.018 || 1.2 || 0.012 || 0.016 || 1.2 || 0.01 || 0.018 || 1.2 || 0.185 || 0.47 | ||
|- | |- | ||
! 9 | ! 9 !! 3.00 | ||
| 0.0105 || 0.0185 || 1.2 || 0.0125 || 0.0165 || 1.2 || 0.0105 || 0.0185 || 1.2 || 0.19 || 0.48 | | 0.0105 || 0.0185 || 1.2 || 0.0125 || 0.0165 || 1.2 || 0.0105 || 0.0185 || 1.2 || 0.19 || 0.48 | ||
|- | |- | ||
! 10 | ! 10 !! 3.25 | ||
| 0.011 || 0.019 || 1.2 || 0.013 || 0.017 || 1.2 || 0.011 || 0.019 || 1.2 || 0.195 || 0.49 | | 0.011 || 0.019 || 1.2 || 0.013 || 0.017 || 1.2 || 0.011 || 0.019 || 1.2 || 0.195 || 0.49 | ||
|- | |- | ||
! 11 | ! 11 !! 3.50 | ||
| 0.0114 || 0.0193 || 0.9 || 0.0134 || 0.0173 || 0.9 || 0.0114 || 0.0193 || 0.9 || 0.2 || 0.5 | | 0.0114 || 0.0193 || 0.9 || 0.0134 || 0.0173 || 0.9 || 0.0114 || 0.0193 || 0.9 || 0.2 || 0.5 | ||
|- | |- | ||
! 12 | ! 12 !! 3.75 | ||
| 0.0118 || 0.0196 || 0.9 || 0.0138 || 0.0176 || 0.9 || 0.0118 || 0.0196 || 0.9 || 0.205 || 0.51 | | 0.0118 || 0.0196 || 0.9 || 0.0138 || 0.0176 || 0.9 || 0.0118 || 0.0196 || 0.9 || 0.205 || 0.51 | ||
|- | |- | ||
! 13 | ! 13 !! 4.00 | ||
| 0.0122 || 0.0199 || 0.9 || 0.0142 || 0.0179 || 0.9 || 0.0122 || 0.0199 || 0.9 || 0.21 || 0.52 | | 0.0122 || 0.0199 || 0.9 || 0.0142 || 0.0179 || 0.9 || 0.0122 || 0.0199 || 0.9 || 0.21 || 0.52 | ||
|- | |- | ||
! 14 | ! 14 !! 4.25 | ||
| 0.0126 || 0.0202 || 0.9 || 0.0146 || 0.0182 || 0.9 || 0.0126 || 0.0202 || 0.9 || 0.215 || 0.53 | | 0.0126 || 0.0202 || 0.9 || 0.0146 || 0.0182 || 0.9 || 0.0126 || 0.0202 || 0.9 || 0.215 || 0.53 | ||
|- | |- | ||
! 15 | ! 15 !! 4.50 | ||
| 0.013 || 0.0205 || 0.9 || 0.015 || 0.0185 || 0.9 || 0.013 || 0.0205 || 0.9 || 0.22 || 0.54 | | 0.013 || 0.0205 || 0.9 || 0.015 || 0.0185 || 0.9 || 0.013 || 0.0205 || 0.9 || 0.22 || 0.54 | ||
|- | |- | ||
! 16 | ! 16 !! 4.75 | ||
| 0.0132 || 0.0208 || 0.6 || 0.0152 || 0.0188 || 0.6 || 0.0132 || 0.0208 || 0.6 || 0.225 || 0.55 | | 0.0132 || 0.0208 || 0.6 || 0.0152 || 0.0188 || 0.6 || 0.0132 || 0.0208 || 0.6 || 0.225 || 0.55 | ||
|- | |- | ||
! 17 | ! 17 !! 5.00 | ||
| 0.0134 || 0.0211 || 0.6 || 0.0154 || 0.0191 || 0.6 || 0.0134 || 0.0211 || 0.6 || 0.23 || 0.56 | | 0.0134 || 0.0211 || 0.6 || 0.0154 || 0.0191 || 0.6 || 0.0134 || 0.0211 || 0.6 || 0.23 || 0.56 | ||
|- | |- | ||
! 18 | ! 18 !! 5.25 | ||
| 0.0136 || 0.0214 || 0.6 || 0.0156 || 0.0194 || 0.6 || 0.0136 || 0.0214 || 0.6 || 0.235 || 0.57 | | 0.0136 || 0.0214 || 0.6 || 0.0156 || 0.0194 || 0.6 || 0.0136 || 0.0214 || 0.6 || 0.235 || 0.57 | ||
|- | |- | ||
! 19 | ! 19 !! 5.50 | ||
| 0.0138 || 0.0217 || 0.6 || 0.0158 || 0.0197 || 0.6 || 0.0138 || 0.0217 || 0.6 || 0.24 || 0.58 | | 0.0138 || 0.0217 || 0.6 || 0.0158 || 0.0197 || 0.6 || 0.0138 || 0.0217 || 0.6 || 0.24 || 0.58 | ||
|- | |- | ||
! 20 | ! 20 !! 5.75 | ||
| 0.014 || 0.022 || 0.6 || 0.016 || 0.02 || 0.6 || 0.014 || 0.022 || 0.6 || 0.245 || 0.59 | | 0.014 || 0.022 || 0.6 || 0.016 || 0.02 || 0.6 || 0.014 || 0.022 || 0.6 || 0.245 || 0.59 | ||
|- | |- | ||
! Default | !colspan="2"| ''Default'' | ||
| 0.01 || 0.018 || 1 || 0.012 || 0.016 || 1 || 0.012 || 0.016 || 1 || 0.2 || 0.5 | | 0.01 || 0.018 || 1 || 0.012 || 0.016 || 1 || 0.012 || 0.016 || 1 || 0.2 || 0.5 | ||
|} | |} | ||
===Invincibility (IV)=== | ===Invincibility (IV)=== | ||
Since version 2.2.0, each driver, kart, tires and glider has a new hidden statistic used to calculate the | Since version 2.2.0, each driver, kart, tires, and glider has a new hidden statistic that is used to calculate the Invincibility Frames that players are granted upon being hit. When players are hit by an item or by any hazard, they will be unable to move during a certain period (Stop Time), and then the <ins>Invincibility Time</ins> will start. Each item has an inner Stop Time and an inner <ins>Invincibility Time</ins>, shown in the following table. | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
!colspan=" | !colspan="4"| | ||
<big><big>'''Stop | <big><big>'''Stop Time and Invincibility Time per item'''</big></big> | ||
|- style="word-break: break-all;" | |||
!width="80px"class="unsortable"| <big>Item</big> | |||
!width="140px"| <big>Stop Time<br>(frames)</big> | |||
!width="140px"| <big>Invincibility Time<br>(frames)</big> | |||
!width="140px"| <big>Total<br>(frames)</big> | |||
|- | |||
!width="80px"height="150px"| [[File:GreenShellMK8.png|64px]] | |||
[[File:RedShellMK8.png|64px]] | |||
| 90 || 91 || 181 | |||
|- | |||
!width="80px"height="220px"| [[File:BananaMK8.png|64px]] | |||
[[File:Bob-ombMK8.png|64px]] | |||
[[File:SpinyShellMK8.png|64px]] | |||
| 90 || 90 || 180 | |||
|- | |||
!width="80px"height="80px"| [[File:LightningBoltMK8.png|64px]] | |||
| 60 || 90 || 150 | |||
|- | |||
!width="80px"height="80px"| [[File:BoomerangFlowerMK8.png|64px]] | |||
| 65 || 57 || 122 | |||
|- | |||
!width="80px"height="80px"| [[File:SuperHornMK8.png|64px]] | |||
| 65 || 56 || 121 | |||
|- | |||
!width="80px"height="150px"| [[File:PiranhaPlantPotMK8.png|64px]] | |||
[[File:StarMK8.png|64px]] | |||
| 60 || 60 || 120 | |||
|- | |||
!width="80px"height="150px"| [[File:FireFlowerMK8.png|64px]] | |||
[[File:BulletBillMK8.png|64px]] | |||
| 63 || 56 || 119 | |||
|- | |||
!width="80px"height="80px"| [[File:ThwompMKL.png|48px]]<br>Track Hazard | |||
| 60 || 60 || 120 | |||
|- | |||
|} | |||
The amount of time that players are invincible after being stopped is calculated by multiplying the base <ins>Invincibility Time</ins> of what stopped them by a <ins>Multiplier</ins> defined by their '''Invincibility''' statistic. The following tables show the version 3.0.0 <ins>Invincibility Time Multiplier</ins> scaling, and the scaling that was used in the older software versions. | |||
{|class="responsive-col" | |||
|'''Version 3.0.0''' | |||
{|class="wikitable" | |||
!colspan="3"| | |||
<big><big>'''In-game Invincibility statistics'''</big></big> | |||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
! | !width="50px"| ''Level'' | ||
!width="50px"| In-game value | |||
!width="200px"| Invincibility Time Multiplier | |||
|- | |||
! 1 !! 1.00 | |||
| 0.65 | |||
|- | |||
! 2 !! 1.25 | |||
| 0.74 | |||
|- | |||
! 3 !! 1.50 | |||
| 0.79 | |||
|- | |||
! 4 !! 1.75 | |||
| 0.85 | |||
|- | |||
! 5 !! 2.00 | |||
| 0.91 | |||
|- | |||
! 6 !! 2.25 | |||
| 0.97 | |||
|- | |||
! 7 !! 2.50 | |||
| 1.03 | |||
|- | |- | ||
! | ! 8 !! 2.75 | ||
| | | 1.09 | ||
|- | |- | ||
! | ! 9 !! 3.00 | ||
| | | 1.15 | ||
|- | |- | ||
! | ! 10 !! 3.25 | ||
| | | 1.2 | ||
|- | |||
! 11 !! 3.50 | |||
| 1.25 | |||
|- | |- | ||
! | ! 12 !! 3.75 | ||
| | | 1.29 | ||
|- | |- | ||
! | ! 13 !! 4.00 | ||
| | | 1.33 | ||
|- | |- | ||
! | ! 14 !! 4.25 | ||
| | | 1.37 | ||
|- | |- | ||
! | ! 15 !! 4.50 | ||
| | | 1.42 | ||
|- | |- | ||
! | ! 16 !! 4.75 | ||
| | | 1.45 | ||
|- | |- | ||
! | ! 17 !! 5.00 | ||
| | | 1.5 | ||
|- | |- | ||
! | ! 18 !! 5.25 | ||
| | | 1.6 | ||
|- | |- | ||
! | ! 19 !! 5.50 | ||
| | | 1.8 | ||
|- | |- | ||
! | ! 20 !! 5.75 | ||
| | | 2 | ||
|- | |- | ||
| | !colspan="2"| ''Default'' | ||
| 1 | |||
|- | |- | ||
|} | |} | ||
|'''Versions 2.2.0 - 2.4.0''' | |||
{|class="wikitable" | |||
!colspan="3"| | |||
{|class="wikitable | <big><big>'''In-game Invincibility statistics'''</big></big> | ||
!colspan=" | |||
<big><big>'''Invincibility | |||
|- style="word-break: break-all;" | |- style="word-break: break-all;" | ||
!''Level'' || | !width="50px"class="unsortable"| ''Level'' | ||
!width="50px"| In-game value | |||
!width="200px"| Invincibility Time Multiplier | |||
|- | |- | ||
! 1 | ! 1 !! 1.00 | ||
| | | 0.65 | ||
|- | |- | ||
! 2 | ! 2 !! 1.25 | ||
| 0.67 | | 0.67 | ||
|- | |- | ||
! 3 | ! 3 !! 1.50 | ||
| 0.7 | | 0.7 | ||
|- | |- | ||
! 4 | ! 4 !! 1.75 | ||
| 0.74 | | 0.74 | ||
|- | |- | ||
! 5 | ! 5 !! 2.00 | ||
| 0.79 | | 0.79 | ||
|- | |- | ||
! 6 | ! 6 !! 2.25 | ||
| 0.85 | | 0.85 | ||
|- | |- | ||
! 7 | ! 7 !! 2.50 | ||
| 0.91 | | 0.91 | ||
|- | |- | ||
! 8 | ! 8 !! 2.75 | ||
| 0.97 | | 0.97 | ||
|- | |- | ||
! 9 | ! 9 !! 3.00 | ||
| 1.03 | | 1.03 | ||
|- | |- | ||
! 10 | ! 10 !! 3.25 | ||
| 1.09 | | 1.09 | ||
|- | |- | ||
! 11 | ! 11 !! 3.50 | ||
| 1.15 | | 1.15 | ||
|- | |- | ||
! 12 | ! 12 !! 3.75 | ||
| 1.2 | | 1.2 | ||
|- | |- | ||
! 13 | ! 13 !! 4.00 | ||
| 1.25 | | 1.25 | ||
|- | |- | ||
! 14 | ! 14 !! 4.25 | ||
| 1.29 | | 1.29 | ||
|- | |- | ||
! 15 | ! 15 !! 4.50 | ||
| 1.33 | | 1.33 | ||
|- | |- | ||
! 16 | ! 16 !! 4.75 | ||
| 1.37 | | 1.37 | ||
|- | |- | ||
! 17 | ! 17 !! 5.00 | ||
| 1.41 | | 1.41 | ||
|- | |- | ||
! 18 | ! 18 !! 5.25 | ||
| 1.44 | | 1.44 | ||
|- | |- | ||
! 19 | ! 19 !! 5.50 | ||
| 1.47 | | 1.47 | ||
|- | |- | ||
! 20 | ! 20 !! 5.75 | ||
| 1.5 | | 1.5 | ||
|- | |||
!colspan="2"| ''Default'' | |||
| 1 | |||
|- | |- | ||
|} | |||
|} | |} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{MK8}} | |||
[[Category:Mario Kart 8 Deluxe|*]] | [[Category:Mario Kart 8 Deluxe|*]] |
Latest revision as of 01:31, January 5, 2025
The following tables include all statistics for both the drivers and the vehicle parts of Mario Kart 8 Deluxe in the format used internally by the game, as well as the tables used to convert those statistics in in-game statistics.
Statistics in in-game format[edit]
Just like Mario Kart 7 and Mario Kart 8, the game stores statistics for drivers and parts in points.[1] In each statistics, the sum of the points for the driver, body, tires, and glider is a number potentially ranging from 0 to 20, called Level (Lv) in Mario Kart 7, that then determines the values of the related in-game statistics. To obtain the value shown in the bars of the menu, three points are added to the Level and the result is divided by four. The following statistics are used by the game:
- WG: Weight
- AC: Acceleration
- ON: On-Road Traction (unused)
- OF: (Off-Road) Traction
- MT: Mini-Turbo
- SL: Ground Speed
- SW: Water Speed
- SA: Anti-Gravity Speed
- SG: Air Speed
- TL: Ground Handling
- TW: Water Handling
- TA: Anti-Gravity Handling
- TG: Air Handling
- IV: Invincibility
Drivers' statistics (DV)[edit]
Drivers (DV) | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Size | Character | Speed | Acceleration (AC) |
Weight (WG) |
Handling | (Off-Road) Traction (OF) |
Mini-Turbo (MT) |
Invincibility (IV) |
On-Road Traction (ON)1 | ||||||
Ground (SL) |
Water (SW) |
Air (SA) |
Anti-Gravity (SG) |
Ground (TL) |
Water (TW) |
Air (TA) |
Anti-Gravity (TG) | ||||||||
Small | 1 | 1 | 1 | 1 | 4 | 0 | 10 | 10 | 10 | 10 | 5 | 5 | 6 | 3 | |
1 | 1 | 1 | 1 | 5 | 0 | 9 | 9 | 9 | 9 | 3 | 5 | 6 | 4 | ||
2 | 2 | 2 | 2 | 2 | 5 | 1 | 8 | 8 | 8 | 8 | 4 | 5 | 5 | 2 | |
3 | 3 | 3 | 3 | 4 | 2 | 8 | 8 | 8 | 8 | 5 | 4 | 4 | 1 | ||
3 | 3 | 3 | 3 | 5 | 2 | 7 | 7 | 7 | 7 | 2 | 4 | 3 | 4 | ||
3 | 4 | 4 | 4 | 4 | 4 | 3 | 7 | 7 | 7 | 7 | 4 | 4 | 3 | 3 | |
Medium | 3 | 5 | 5 | 5 | 5 | 4 | 3 | 6 | 6 | 6 | 6 | 3 | 4 | 3 | 2 |
33 | 6 | 6 | 6 | 6 | 3 | 4 | 5 | 5 | 5 | 5 | 3 | 4 | 1 | 3 | |
3 | 6 | 6 | 6 | 6 | 3 | 5 | 5 | 5 | 5 | 5 | 1 | 4 | 1 | 7 | |
2 | 7 | 7 | 7 | 7 | 2 | 6 | 4 | 4 | 4 | 4 | 2 | 3 | 3 | 4 | |
7 | 7 | 7 | 7 | 2 | 6 | 5 | 5 | 5 | 5 | 1 | 3 | 3 | 5 | ||
8 | 8 | 8 | 8 | 1 | 10 | 3 | 3 | 3 | 3 | 1 | 1 | 3 | 8 | ||
9 | 9 | 9 | 9 | 1 | 8 | 2 | 2 | 2 | 2 | 0 | 1 | 4 | 10 | ||
Large | 8 | 8 | 8 | 8 | 1 | 7 | 3 | 3 | 3 | 3 | 3 | 2 | 4 | 9 | |
8 | 8 | 8 | 8 | 1 | 10 | 3 | 3 | 3 | 3 | 1 | 1 | 6 | 8 | ||
9 | 9 | 9 | 9 | 1 | 8 | 2 | 2 | 2 | 2 | 0 | 1 | 4 | 10 | ||
2 | 10 | 10 | 10 | 10 | 0 | 9 | 1 | 1 | 1 | 1 | 1 | 0 | 5 | 5 | |
10 | 10 | 10 | 10 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 6 | ||
1: Unused statistic. 2: The weight class of Miis is based on their size. 3: Even though there are multiple versions of the characters having different colors, only one set of statistics is defined for them. |
Bodies' statistics (BD)[edit]
Note: The background colours group together bodies that share the same properties except for Invincibility and Vehicle Type.
Bodies (BD) | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Body | Vehicle Type | Speed | Acceleration (AC) |
Weight (WG) |
Handling | (Off-Road) Traction (OF) |
Mini-Turbo (MT) |
Invincibility (IV) |
On-Road Traction (ON)1 | ||||||
Ground (SL) |
Water (SW) |
Air (SA) |
Anti-Gravity (SG) |
Ground (TL) |
Water (TW) |
Air (TA) |
Anti-Gravity (TG) | ||||||||
0 | 1 | 1 | 2 | 7 | 0 | 5 | 4 | 4 | 5 | 4 | 7 | 0 | 1 | ||
0 | 1 | 1 | 2 | 7 | 0 | 5 | 4 | 4 | 5 | 4 | 7 | 0 | 1 | ||
2 | 5 | 2 | 0 | 6 | 0 | 4 | 5 | 3 | 2 | 6 | 6 | 3 | 0 | ||
2 | 5 | 2 | 0 | 6 | 0 | 4 | 5 | 3 | 2 | 6 | 6 | 2 | 0 | ||
2 | 3 | 1 | 1 | 6 | 1 | 5 | 4 | 2 | 4 | 4 | 6 | 3 | 3 | ||
2 | 3 | 1 | 1 | 6 | 1 | 5 | 4 | 2 | 4 | 4 | 6 | 2 | 3 | ||
2 | 2 | 4 | 3 | 5 | 2 | 4 | 2 | 4 | 3 | 3 | 6 | 3 | 4 | ||
2 | 2 | 4 | 3 | 5 | 2 | 4 | 2 | 4 | 3 | 3 | 6 | 3 | 4 | ||
2 | 2 | 4 | 3 | 5 | 2 | 4 | 2 | 4 | 3 | 3 | 6 | 2 | 4 | ||
2 | 2 | 4 | 3 | 5 | 2 | 4 | 2 | 4 | 3 | 3 | 6 | 1 | 4 | ||
2 | 2 | 3 | 4 | 5 | 1 | 4 | 3 | 3 | 4 | 5 | 5 | 4 | 3 | ||
2 | 2 | 3 | 4 | 5 | 1 | 4 | 3 | 3 | 4 | 5 | 5 | 4 | 3 | ||
2 | 2 | 3 | 4 | 5 | 1 | 4 | 3 | 3 | 4 | 5 | 5 | 4 | 3 | ||
3 | 3 | 4 | 5 | 3 | 3 | 2 | 2 | 2 | 4 | 4 | 5 | 3 | 2 | ||
3 | 3 | 4 | 5 | 3 | 3 | 2 | 2 | 2 | 4 | 4 | 5 | 1 | 2 | ||
3 | 4 | 3 | 3 | 2 | 3 | 4 | 4 | 3 | 3 | 7 | 5 | 4 | 4 | ||
3 | 4 | 3 | 3 | 2 | 3 | 4 | 4 | 3 | 3 | 7 | 5 | 3 | 4 | ||
3 | 4 | 3 | 3 | 2 | 3 | 4 | 4 | 3 | 3 | 7 | 5 | 3 | 4 | ||
3 | 3 | 3 | 3 | 4 | 2 | 3 | 2 | 3 | 3 | 3 | 5 | 4 | 3 | ||
3 | 3 | 3 | 3 | 4 | 2 | 3 | 2 | 3 | 3 | 3 | 5 | 3 | 3 | ||
3 | 3 | 3 | 3 | 4 | 2 | 3 | 2 | 3 | 3 | 3 | 5 | 3 | 3 | ||
4 | 2 | 3 | 4 | 3 | 0 | 2 | 3 | 1 | 5 | 3 | 4 | 4 | 1 | ||
4 | 2 | 3 | 4 | 3 | 0 | 2 | 3 | 1 | 5 | 3 | 4 | 3 | 1 | ||
4 | 3 | 3 | 3 | 2 | 1 | 3 | 3 | 3 | 2 | 2 | 4 | 5 | 1 | ||
4 | 3 | 3 | 3 | 2 | 1 | 3 | 3 | 3 | 2 | 2 | 4 | 3 | 1 | ||
4 | 2 | 3 | 3 | 2 | 2 | 3 | 2 | 2 | 3 | 0 | 4 | 5 | 1 | ||
4 | 2 | 3 | 3 | 2 | 2 | 3 | 2 | 2 | 3 | 0 | 4 | 4 | 1 | ||
4 | 2 | 3 | 3 | 2 | 2 | 3 | 2 | 2 | 3 | 0 | 4 | 3 | 1 | ||
4 | 5 | 0 | 2 | 1 | 4 | 1 | 5 | 1 | 1 | 3 | 3 | 6 | 1 | ||
4 | 5 | 0 | 2 | 1 | 4 | 1 | 5 | 1 | 1 | 3 | 3 | 5 | 1 | ||
5 | 1 | 2 | 4 | 1 | 3 | 1 | 1 | 0 | 2 | 1 | 3 | 6 | 3 | ||
5 | 2 | 1 | 3 | 0 | 4 | 0 | 1 | 0 | 1 | 5 | 3 | 7 | 2 | ||
5 | 2 | 1 | 3 | 0 | 4 | 0 | 1 | 0 | 1 | 5 | 3 | 6 | 2 | ||
1: Unused statistic. |
Tires' statistics (TR)[edit]
Tires (TR) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tire | Speed | Acceleration (AC) |
Weight (WG) |
Handling | (Off-Road) Traction (OF) |
Mini-Turbo (MT) |
Invincibility (IV) |
On-Road Traction (ON)1 | ||||||
Ground (SL) |
Water (SW) |
Air (SA) |
Anti-Gravity (SG) |
Ground (TL) |
Water (TW) |
Air (TA) |
Anti-Gravity (TG) | |||||||
0 | 3 | 3 | 0 | 6 | 0 | 4 | 4 | 4 | 4 | 4 | 6 | 0 | 0 | |
1 | 2 | 2 | 2 | 5 | 0 | 3 | 3 | 2 | 4 | 3 | 5 | 3 | 1 | |
2 | 1 | 1 | 4 | 1 | 4 | 1 | 2 | 1 | 3 | 2 | 6 | 5 | 6 | 2 |
1 | 1 | 4 | 1 | 4 | 1 | 2 | 1 | 3 | 2 | 6 | 5 | 4 | 2 | |
2 | 3 | 3 | 2 | 4 | 2 | 3 | 3 | 3 | 3 | 5 | 4 | 5 | 2 | |
2 | 3 | 3 | 2 | 4 | 2 | 3 | 3 | 3 | 3 | 5 | 4 | 4 | 2 | |
3 | 2 | 2 | 4 | 2 | 2 | 4 | 4 | 4 | 3 | 1 | 3 | 5 | 4 | |
22 | 3 | 2 | 1 | 2 | 2 | 4 | 0 | 1 | 1 | 0 | 7 | 3 | 6 | 3 |
3 | 2 | 1 | 2 | 2 | 4 | 0 | 1 | 1 | 0 | 7 | 3 | 5 | 3 | |
3 | 4 | 1 | 2 | 3 | 3 | 1 | 1 | 2 | 2 | 6 | 3 | 6 | 3 | |
4 | 0 | 0 | 4 | 1 | 3 | 2 | 0 | 1 | 2 | 0 | 2 | 5 | 4 | |
4 | 3 | 2 | 1 | 0 | 4 | 2 | 2 | 0 | 1 | 2 | 2 | 6 | 1 | |
4 | 3 | 2 | 1 | 0 | 4 | 2 | 2 | 0 | 1 | 2 | 2 | 5 | 1 | |
1: Unused statistic. 2: Big tires are programmed to bounce and stick less to the ground in general. |
Gliders' statistics (WG)[edit]
Gliders (WG) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Glider | Speed | Acceleration (AC) |
Weight (WG) |
Handling | (Off-Road) Traction (OF) |
Mini-Turbo (MT) |
Invincibility (IV) |
On-Road Traction (ON)1 | ||||||
Ground (SL) |
Water (SW) |
Air (SA) |
Anti-Gravity (SG) |
Ground (TL) |
Water (TW) |
Air (TA) |
Anti-Gravity (TG) | |||||||
0 | 1 | 1 | 1 | 2 | 0 | 1 | 0 | 2 | 1 | 1 | 2 | 0 | 1 | |
0 | 0 | 1 | 1 | 2 | 1 | 1 | 1 | 2 | 0 | 0 | 2 | 0 | 2 | |
1 | 0 | 2 | 1 | 1 | 2 | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 2 | |
1 | 1 | 2 | 0 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | |
1: Unused statistic. |
Statistics translation tables[edit]
The following tables are used by the game to convert the points of each statistics into actual in-game stats.[1] Even though potentially 21 levels can be obtained per stats, only 20 levels and the Default level are found in the statistics translation tables. A comparison with the Mini-Turbo values used in Mario Kart Tour revealed that the data about level 0 is missing.
Note: As with the list of statistics for Mario Kart 8, since these statistics are directly derived from Mario Kart 7, the following tables borrow headers for the columns and rows from that game's statistics list, denoted in italics. In the case of statistics that are still directly derived from pre-existing Mario Kart 7 statistics, only the common part of the headers will be used, still denoted in italics.
Weight (WG)[edit]
Prior to the release of software version 2.1.0, the table was the same as the one found in Mario Kart 8. There are three in-game statistics related to Weight, known in Mario Kart 7 as KartBound_MassL, KartBound_MassH, and KartBound_MassD.
KartBound_MassL is used when the vehicle is on a standstill (0% speed), while KartBound_MassH is used when the vehicle is going at its maximum speed without boosts (100% speed). An appropriate value between KartBound_MassL and KartBound_MassH is used depending on the relative speed (example: if the vehicle is going at 50% of its maximum speed, it will use exactly the average value between said parameters)[2].
KartBound_MassD is used when the vehicle is under a boost[3] given by a Dash Mushroom, a Dash Panel, or a Mini-Turbo[4]. It is currently not known whether other types of boosts count. Unlike the other two parameters, KartBound_MassD increases only every four levels, meaning that every integer in-game value of Weight is a milestone[5] for this parameter.
Unlike most stats, Weight can reach level 0 (0.75 points), which is not coded in the game. In this case, level 1 values are used.
The following tables show the version 2.1.0 statistics, and the statistics that were used in the older software versions. Weight milestones are highlighted in blue.
Version 2.1.0
|
Version 2.0.0 and below
|
Acceleration (AC)[edit]
While the in-game statistics are the same as the ones found in Mario Kart 8, their values have been changed so that now Acceleration always increases each level. Acceleration is determined by two parameters, whose names in Mario Kart 7 are Drive_AccLmtFwd and Drive_SpdKfFwd.
Drive_SpdKfFwd actually determines how fast the vehicle accelerates relatively to its maximum speed, i.e. how much the fraction of current speed to maximum speed increases over time, while Drive_AccLmtFwd works as limiter, fixing the absolute maximum amount of speed increase per frame, i.e. the maximum amount of distance units/frame that can be added to the current speed in each frame.
In-game Acceleration statistics (AC) | |||
---|---|---|---|
Level | In-game value | Acceleration Limiter Drive_AccLmtFwd |
Relative Acceleration Drive_SpdKfFwd |
1 | 1.00 | 0.035 | 0.0055 |
2 | 1.25 | 0.04 | 0.006 |
3 | 1.50 | 0.045 | 0.0065 |
4 | 1.75 | 0.05 | 0.007 |
5 | 2.00 | 0.055 | 0.0075 |
6 | 2.25 | 0.06 | 0.008 |
7 | 2.50 | 0.065 | 0.0085 |
8 | 2.75 | 0.07 | 0.009 |
9 | 3.00 | 0.075 | 0.0095 |
10 | 3.25 | 0.08 | 0.01 |
11 | 3.50 | 0.085 | 0.0105 |
12 | 3.75 | 0.09 | 0.011 |
13 | 4.00 | 0.095 | 0.0115 |
14 | 4.25 | 0.1 | 0.012 |
15 | 4.50 | 0.105 | 0.0125 |
16 | 4.75 | 0.11 | 0.013 |
17 | 5.00 | 0.115 | 0.0135 |
18 | 5.25 | 0.12 | 0.014 |
19 | 5.50 | 0.125 | 0.015 |
20 | 5.75 | 0.13 | 0.016 |
Default | 0.08 | 0.01 |
On-Road Traction (ON) (Unused statistics)[edit]
This table is the same as the one found in Mario Kart 8 and, as a result, like in that game this statistics is unaffected by the level.
The related in-game statistics in Mario Kart 7 have SlipRt in their names. It controls how much the vehicle slips in normal (not off-road) sections of the tracks, but is set to the same value of 0.75 regardless of the level. This statistics affects hops as well, and it appears to have a very unexpected and buggy behavior for SlipRt values lower than 0.75.[6]
In-game On-Road Traction statistics (ON) | |
---|---|
Level | On-Road Slip SlipRt |
1 | 0.75 |
2 | 0.75 |
3 | 0.75 |
4 | 0.75 |
5 | 0.75 |
6 | 0.75 |
7 | 0.75 |
8 | 0.75 |
9 | 0.75 |
10 | 0.75 |
11 | 0.75 |
12 | 0.75 |
13 | 0.75 |
14 | 0.75 |
15 | 0.75 |
16 | 0.75 |
17 | 0.75 |
18 | 0.75 |
19 | 0.75 |
20 | 0.75 |
Default | 0.75 |
(Off-Road) Traction (OF)[edit]
This table is the same as the one found in Mario Kart 8. There are two in-game statistics related to Traction, named BrakeRt and SlipRt in Mario Kart 7, that are applied to three types of off-road and slippery terrains (named DIRT, SAND and ICE in Mario Kart 7), each one of which has three degrees (indicated with L, M, H in Mario Kart 7). DIRT is used for off-road terrains, while SAND and ICE are used for for slippery terrains.
BrakeRt is the relative maximum speed while in off-road and slippery terrains, while SlipRt determines how much the vehicle slips in said terrains.
Like in Mario Kart 8, the DIRT parameters are not affected by the level, meaning that, despite the name, Off-Road Traction does not actually work on off-road terrains. Also, the same degrees of different slippery terrain types share the same SlipRt scaling, while different degrees of the same type share the same BrakeRt scaling.
The "traction reduction" by the Blooper is fixed, i.e. not affected by the Traction stat and by the slippery terrains. When the vehicle is covered in ink, BrakeRt is set to 0.970 and SlipRt to 0.935, meaning that the vehicle slips everywhere as much as it would with minimum Traction on a slippery terrain with degree H and its max speed is reduced by 3%[7].
Unlike most stats, Traction can reach level 0 (0.75 points), which is not coded in the game. In this case, level 1 values are used.
In-game Off-Road Traction statistics (OF) | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Relative Speed | ||||||||||
Level | In-game value | Off-Road Terrain | Slippery Terrain - SAND | Slippery Terrain - ICE | ||||||
Light BrakeRt_DIRT_L |
Medium BrakeRt_DIRT_M |
Heavy BrakeRt_DIRT_H |
Light BrakeRt_SAND_L |
Medium BrakeRt_SAND_M |
Heavy BrakeRt_SAND_H |
Light BrakeRt_ICE_L |
Medium BrakeRt_ICE_M |
Heavy BrakeRt_ICE_H | ||
0 | 0.75 | 0.7 | 0.5 | 0.3 | 0.981 | 0.981 | 0.981 | 0.971 | 0.971 | 0.971 |
1 | 1.00 | 0.7 | 0.5 | 0.3 | 0.981 | 0.981 | 0.981 | 0.971 | 0.971 | 0.971 |
2 | 1.25 | 0.7 | 0.5 | 0.3 | 0.982 | 0.982 | 0.982 | 0.972 | 0.972 | 0.972 |
3 | 1.50 | 0.7 | 0.5 | 0.3 | 0.983 | 0.983 | 0.983 | 0.973 | 0.973 | 0.973 |
4 | 1.75 | 0.7 | 0.5 | 0.3 | 0.984 | 0.984 | 0.984 | 0.974 | 0.974 | 0.974 |
5 | 2.00 | 0.7 | 0.5 | 0.3 | 0.985 | 0.985 | 0.985 | 0.975 | 0.975 | 0.975 |
6 | 2.25 | 0.7 | 0.5 | 0.3 | 0.986 | 0.986 | 0.986 | 0.976 | 0.976 | 0.976 |
7 | 2.50 | 0.7 | 0.5 | 0.3 | 0.987 | 0.987 | 0.987 | 0.977 | 0.977 | 0.977 |
8 | 2.75 | 0.7 | 0.5 | 0.3 | 0.988 | 0.988 | 0.988 | 0.978 | 0.978 | 0.978 |
9 | 3.00 | 0.7 | 0.5 | 0.3 | 0.989 | 0.989 | 0.989 | 0.979 | 0.979 | 0.979 |
10 | 3.25 | 0.7 | 0.5 | 0.3 | 0.99 | 0.99 | 0.99 | 0.98 | 0.98 | 0.98 |
11 | 3.50 | 0.7 | 0.5 | 0.3 | 0.991 | 0.991 | 0.991 | 0.981 | 0.981 | 0.981 |
12 | 3.75 | 0.7 | 0.5 | 0.3 | 0.992 | 0.992 | 0.992 | 0.982 | 0.982 | 0.982 |
13 | 4.00 | 0.7 | 0.5 | 0.3 | 0.993 | 0.993 | 0.993 | 0.983 | 0.983 | 0.983 |
14 | 4.25 | 0.7 | 0.5 | 0.3 | 0.994 | 0.994 | 0.994 | 0.984 | 0.984 | 0.984 |
15 | 4.50 | 0.7 | 0.5 | 0.3 | 0.995 | 0.995 | 0.995 | 0.985 | 0.985 | 0.985 |
16 | 4.75 | 0.7 | 0.5 | 0.3 | 0.996 | 0.996 | 0.996 | 0.986 | 0.986 | 0.986 |
17 | 5.00 | 0.7 | 0.5 | 0.3 | 0.997 | 0.997 | 0.997 | 0.987 | 0.987 | 0.987 |
18 | 5.25 | 0.7 | 0.5 | 0.3 | 0.998 | 0.998 | 0.998 | 0.988 | 0.988 | 0.988 |
19 | 5.50 | 0.7 | 0.5 | 0.3 | 0.999 | 0.999 | 0.999 | 0.989 | 0.989 | 0.989 |
20 | 5.75 | 0.7 | 0.5 | 0.3 | 1 | 1 | 1 | 0.99 | 0.99 | 0.99 |
Default | 0.7 | 0.5 | 0.3 | 0.981 | 0.981 | 0.981 | 0.981 | 0.981 | 0.981 | |
Slip | ||||||||||
Level | In-game value | Off-Road Terrain | Slippery Terrain - SAND | Slippery Terrain - ICE | ||||||
Light SlipRt_DIRT_L |
Medium SlipRt_DIRT_M |
Heavy SlipRt_DIRT_H |
Light SlipRt_SAND_L |
Medium SlipRt_SAND_M |
Heavy SlipRt_SAND_H |
Light SlipRt_ICE_L |
Medium SlipRt_ICE_M |
Heavy SlipRt_ICE_H | ||
0 | 0.75 | 0.95 | 0.95 | 0.95 | 0.915 | 0.925 | 0.935 | 0.915 | 0.925 | 0.935 |
1 | 1.00 | 0.95 | 0.95 | 0.95 | 0.915 | 0.925 | 0.935 | 0.915 | 0.925 | 0.935 |
2 | 1.25 | 0.95 | 0.95 | 0.95 | 0.914 | 0.924 | 0.934 | 0.914 | 0.924 | 0.934 |
3 | 1.50 | 0.95 | 0.95 | 0.95 | 0.913 | 0.923 | 0.933 | 0.913 | 0.923 | 0.933 |
4 | 1.75 | 0.95 | 0.95 | 0.95 | 0.912 | 0.922 | 0.932 | 0.912 | 0.922 | 0.932 |
5 | 2.00 | 0.95 | 0.95 | 0.95 | 0.911 | 0.921 | 0.931 | 0.911 | 0.921 | 0.931 |
6 | 2.25 | 0.95 | 0.95 | 0.95 | 0.91 | 0.92 | 0.93 | 0.91 | 0.92 | 0.93 |
7 | 2.50 | 0.95 | 0.95 | 0.95 | 0.909 | 0.919 | 0.929 | 0.909 | 0.919 | 0.929 |
8 | 2.75 | 0.95 | 0.95 | 0.95 | 0.908 | 0.918 | 0.928 | 0.908 | 0.918 | 0.928 |
9 | 3.00 | 0.95 | 0.95 | 0.95 | 0.907 | 0.917 | 0.927 | 0.907 | 0.917 | 0.927 |
10 | 3.25 | 0.95 | 0.95 | 0.95 | 0.906 | 0.916 | 0.926 | 0.906 | 0.916 | 0.926 |
11 | 3.50 | 0.95 | 0.95 | 0.95 | 0.905 | 0.915 | 0.925 | 0.905 | 0.915 | 0.925 |
12 | 3.75 | 0.95 | 0.95 | 0.95 | 0.903 | 0.913 | 0.923 | 0.903 | 0.913 | 0.923 |
13 | 4.00 | 0.95 | 0.95 | 0.95 | 0.901 | 0.911 | 0.921 | 0.901 | 0.911 | 0.921 |
14 | 4.25 | 0.95 | 0.95 | 0.95 | 0.899 | 0.909 | 0.919 | 0.899 | 0.909 | 0.919 |
15 | 4.50 | 0.95 | 0.95 | 0.95 | 0.897 | 0.907 | 0.917 | 0.897 | 0.907 | 0.917 |
16 | 4.75 | 0.95 | 0.95 | 0.95 | 0.895 | 0.905 | 0.915 | 0.895 | 0.905 | 0.915 |
17 | 5.00 | 0.95 | 0.95 | 0.95 | 0.885 | 0.895 | 0.905 | 0.885 | 0.895 | 0.905 |
18 | 5.25 | 0.95 | 0.95 | 0.95 | 0.875 | 0.885 | 0.895 | 0.875 | 0.885 | 0.895 |
19 | 5.50 | 0.95 | 0.95 | 0.95 | 0.865 | 0.875 | 0.885 | 0.865 | 0.875 | 0.885 |
20 | 5.75 | 0.95 | 0.95 | 0.95 | 0.855 | 0.865 | 0.875 | 0.855 | 0.865 | 0.875 |
Default | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 | 0.75 |
The following table shows under which type (SAND, ICE) and degree (L, M, H) each slippery terrain is coded, and in which tracks they are found. The names given to the terrains are mostly based on how they appear in the game (i.e. their texture), not what they are actually called in the game files.
Note: Dirt and Gravel are not always slippery terrains: the table shows only the tracks where said terrains are actually slippery. The main path of Ice Ice Outpost is slippery only on the ground section, while it is a normal surface on the anti-gravity section despite having similar texture (Black Ice).
Mini-Turbo (MT)[edit]
This table is significantly different from the one seen in Mario Kart 8. There are two parameters related to Mini-Turbo that were already present in Mario Kart 8, which were called Dash_FrmMiniT_Lv1 (■ Mini-Turbo Length) and Dash_FrmMiniT_Lv2 (■ Super Mini-Turbo Length) in Mario Kart 7. The first is the duration of the Mini-Turbo boost in frames, and the second is duration of the Super Mini-Turbo boost in frames. The other parameters do not have their own name reported in the tables; therefore, their names provided in the following table are not the official ones.
There is now an additional length parameter, ■ Jump Boost Length, that determines the duration of the Jump Boost in frames.
Three statistics, here called ■ Mini-Turbo Threshold, ■ Super Mini-Turbo Threshold and ■ Ultra Mini-Turbo Threshold, indicate how many units of boost counter are needed to charge a Mini-Turbo boost, Super Mini-Turbo boost and Ultra Mini-Turbo boost respectively. The boost counter increases every frame by either 2 or 5 units, depending on how hard the player is drifting.
Three parameters, here called ■ Mini-Turbo Speed, ■ Super Mini-Turbo Speed and ■ Jump Boost Speed, determine the relative max speed during a Mini-Turbo boost, a Super Mini-Turbo boost and a Jump Boost respectively, coded as fraction of the maximum speed during the boost over the maximum speed when not boosting.
Finally, the final three parameters related to the boosts determine how fast the vehicle reaches its max speed during a Mini-Turbo boost, Super Mini-Turbo boost and Jump Boost; therefore, here they are called ■ Mini-Turbo Acceleration, ■ Super Mini-Turbo Acceleration and ■ Jump Boost Acceleration.[8]
■ Ultra Mini-Turbo Length seems to be hard-coded, but a comparison with the table of Mario Kart Tour revealed the values used: 120 frames for level 0 and 180 frames for level 20, with steps of 3 frames per level. ■ Ultra Mini-Turbo Speed and ■ Ultra Mini-Turbo Acceleration are the same as ■ Super Mini-Turbo Speed and ■ Super Mini-Turbo Acceleration respectively.
The parameters related to Mini-Turbo boosts seem to also apply to Potted Piranha Plant boosts[9].
Unlike most stats, Mini-Turbo cannot go below level 6 (2.25 points); therefore, all the values between level 1 and 5 are gray in this table.
In-game Mini-Turbo statistics (MT) | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | In-game value | ■ Mini-Turbo | ■ Super Mini-Turbo | ■ Ultra Mini-Turbo | ■ Jump Boost | Thresholds | ||||||||||
Length | Speed | Acceleration | Length | Speed | Acceleration | Length | Speed | Acceleration | Length | Speed | Acceleration | ■ Lv. 1 | ■ Lv. 2 | ■ Lv. 3 | ||
1 | 1.00 | 21 | 1.055 | 0.1395 | 72 | 1.055 | 0.1295 | 123 | 1.055 | 0.1295 | 16 | 1.305 | 0.219 | 280 | 590 | 900 |
2 | 1.25 | 22 | 1.06 | 0.139 | 74 | 1.06 | 0.129 | 126 | 1.06 | 0.129 | 17 | 1.31 | 0.218 | 278 | 586 | 894 |
3 | 1.50 | 23 | 1.065 | 0.1385 | 76 | 1.065 | 0.1285 | 129 | 1.065 | 0.1285 | 18 | 1.315 | 0.217 | 276 | 582 | 888 |
4 | 1.75 | 24 | 1.07 | 0.138 | 78 | 1.07 | 0.128 | 132 | 1.07 | 0.1285 | 19 | 1.32 | 0.216 | 274 | 578 | 882 |
5 | 2.00 | 25 | 1.075 | 0.1375 | 80 | 1.075 | 0.1275 | 135 | 1.075 | 0.1275 | 20 | 1.325 | 0.215 | 272 | 574 | 876 |
6 | 2.25 | 26 | 1.08 | 0.137 | 82 | 1.08 | 0.127 | 138 | 1.08 | 0.127 | 21 | 1.33 | 0.214 | 269 | 568 | 867 |
7 | 2.50 | 27 | 1.085 | 0.1365 | 84 | 1.085 | 0.1265 | 141 | 1.085 | 0.1265 | 22 | 1.335 | 0.213 | 266 | 562 | 858 |
8 | 2.75 | 28 | 1.09 | 0.136 | 86 | 1.09 | 0.126 | 144 | 1.09 | 0.126 | 23 | 1.34 | 0.212 | 263 | 556 | 849 |
9 | 3.00 | 29 | 1.095 | 0.1355 | 88 | 1.095 | 0.1255 | 147 | 1.095 | 0.1255 | 24 | 1.345 | 0.211 | 260 | 550 | 840 |
10 | 3.25 | 30 | 1.1 | 0.135 | 90 | 1.1 | 0.125 | 150 | 1.1 | 0.125 | 25 | 1.35 | 0.21 | 256 | 542 | 828 |
11 | 3.50 | 31 | 1.105 | 0.1345 | 92 | 1.105 | 0.1245 | 153 | 1.105 | 0.1245 | 26 | 1.355 | 0.209 | 252 | 534 | 816 |
12 | 3.75 | 32 | 1.11 | 0.134 | 94 | 1.11 | 0.124 | 156 | 1.11 | 0.124 | 27 | 1.36 | 0.208 | 248 | 526 | 804 |
13 | 4.00 | 33 | 1.115 | 0.1335 | 96 | 1.115 | 0.1235 | 159 | 1.115 | 0.1235 | 28 | 1.365 | 0.207 | 244 | 518 | 792 |
14 | 4.25 | 34 | 1.12 | 0.133 | 98 | 1.12 | 0.123 | 162 | 1.12 | 0.123 | 29 | 1.37 | 0.206 | 240 | 510 | 780 |
15 | 4.50 | 35 | 1.125 | 0.1325 | 100 | 1.125 | 0.1225 | 165 | 1.125 | 0.1225 | 30 | 1.375 | 0.205 | 235 | 500 | 765 |
16 | 4.75 | 36 | 1.13 | 0.132 | 102 | 1.13 | 0.122 | 168 | 1.13 | 0.122 | 31 | 1.38 | 0.204 | 230 | 490 | 750 |
17 | 5.00 | 37 | 1.135 | 0.1315 | 104 | 1.135 | 0.1215 | 171 | 1.135 | 0.1215 | 32 | 1.385 | 0.203 | 223 | 476 | 729 |
18 | 5.25 | 38 | 1.14 | 0.131 | 106 | 1.14 | 0.121 | 174 | 1.14 | 0.121 | 33 | 1.39 | 0.202 | 216 | 462 | 708 |
19 | 5.50 | 39 | 1.145 | 0.1305 | 108 | 1.145 | 0.1205 | 177 | 1.145 | 0.1205 | 34 | 1.395 | 0.201 | 208 | 446 | 684 |
20 | 5.75 | 40 | 1.15 | 0.13 | 110 | 1.15 | 0.12 | 180 | 1.15 | 0.12 | 35 | 1.4 | 0.2 | 200 | 430 | 660 |
Default | 30 | 1.1 | 0.135 | 90 | 1.1 | 0.125 | 150 | 1.1 | 0.125 | 25 | 1.35 | 0.21 | 250 | 660 | 1100 |
Speed (SL, SW, SA and SG)[edit]
The in-game statistics are the same as the found in Mario Kart 8, but their values have been changed. There are two in-game statistics related to Speed, named SpdMaxFwd_L and SpdMaxFwd_H in Mario Kart 7: the first is the maximum speed without coins, expressed in distance units/frame, the second is the maximum speed with 10 coins, expressed in distance units/frame. Air Speed has only one in-game statistics, called Wing_SpdMaxFwd_N in Mario Kart 7 and expressed in distance units/frame as well, suggesting that the maximum speed while gliding is unaffected by coins.
Water Speed and Air Speed cannot reach level 1 (1.00 points); therefore, their level 1 values are gray in this table.
Note: The values found in the table are those of the 150cc engine class.
Handling (TL, TW, TA and TG)[edit]
This table is the same as the one found in Mario Kart 8. There are three in-game statistics related to Handling, known as Drive_DirRotH, Drift_DirRotH and AutoDrift_ChargeRt in Mario Kart 7.
The first is proportional to the angular velocity while steering and to the angular velocity during the automatic drift, the second determines how much the drift can be widened or made sharper, while the third is how fast is the automatic drift charged while steering in a direction. When at full charge, the automatic drift begins. Drifting and automatic drifting can begin only if the speed of the vehicle is above 55% of its top speed, and the drift is kept as long as the speed of the vehicle is above 50% of its top speed.
Air Handling has only two in-game statistics, named Wing_StickLR_Roll and Wing_StickLR_Move in Mario Kart 7, that are respectively proprotional to how much the vehicle rolls (tilts sideways) and actually changes direction over time while steering during a glide.
In-game Handling statistics (TL, TW, TA and TG) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | In-game value | ■ Ground (SL) | ■ Water (SW) | ■ Anti-Gravity (SA) | ■ Air (SG) | |||||||
Steering Intensity Drive_DirRotH |
Drift Capability Drift_DirRotH |
Auto-Drift Charge AutoDrift_ChargeRt |
Steering Intensity Float_Drive_DirRotH |
Drift Capability Float_Drift_DirRotH |
Auto-Drift Charge Float_AutoDrift_ChargeRt |
Steering Intensity Drive_DirRotH |
Drift Capability Drift_DirRotH |
Auto-Drift Charge AutoDrift_ChargeRt |
Roll (Tilt) Wing_StickLR_Roll |
Glide Intensity Wing_StickLR_Move | ||
1 | 1.00 | 0.0065 | 0.0145 | 1.5 | 0.0085 | 0.0125 | 1.5 | 0.0065 | 0.0145 | 1.5 | 0.15 | 0.4 |
2 | 1.25 | 0.007 | 0.015 | 1.5 | 0.009 | 0.013 | 1.5 | 0.007 | 0.015 | 1.5 | 0.155 | 0.41 |
3 | 1.50 | 0.0075 | 0.0155 | 1.5 | 0.0095 | 0.0135 | 1.5 | 0.0075 | 0.0155 | 1.5 | 0.16 | 0.42 |
4 | 1.75 | 0.008 | 0.016 | 1.5 | 0.01 | 0.014 | 1.5 | 0.008 | 0.016 | 1.5 | 0.165 | 0.43 |
5 | 2.00 | 0.0085 | 0.0165 | 1.5 | 0.0105 | 0.0145 | 1.5 | 0.0085 | 0.0165 | 1.5 | 0.17 | 0.44 |
6 | 2.25 | 0.009 | 0.017 | 1.2 | 0.011 | 0.015 | 1.2 | 0.009 | 0.017 | 1.2 | 0.175 | 0.45 |
7 | 2.50 | 0.0095 | 0.0175 | 1.2 | 0.0115 | 0.0155 | 1.2 | 0.0095 | 0.0175 | 1.2 | 0.18 | 0.46 |
8 | 2.75 | 0.01 | 0.018 | 1.2 | 0.012 | 0.016 | 1.2 | 0.01 | 0.018 | 1.2 | 0.185 | 0.47 |
9 | 3.00 | 0.0105 | 0.0185 | 1.2 | 0.0125 | 0.0165 | 1.2 | 0.0105 | 0.0185 | 1.2 | 0.19 | 0.48 |
10 | 3.25 | 0.011 | 0.019 | 1.2 | 0.013 | 0.017 | 1.2 | 0.011 | 0.019 | 1.2 | 0.195 | 0.49 |
11 | 3.50 | 0.0114 | 0.0193 | 0.9 | 0.0134 | 0.0173 | 0.9 | 0.0114 | 0.0193 | 0.9 | 0.2 | 0.5 |
12 | 3.75 | 0.0118 | 0.0196 | 0.9 | 0.0138 | 0.0176 | 0.9 | 0.0118 | 0.0196 | 0.9 | 0.205 | 0.51 |
13 | 4.00 | 0.0122 | 0.0199 | 0.9 | 0.0142 | 0.0179 | 0.9 | 0.0122 | 0.0199 | 0.9 | 0.21 | 0.52 |
14 | 4.25 | 0.0126 | 0.0202 | 0.9 | 0.0146 | 0.0182 | 0.9 | 0.0126 | 0.0202 | 0.9 | 0.215 | 0.53 |
15 | 4.50 | 0.013 | 0.0205 | 0.9 | 0.015 | 0.0185 | 0.9 | 0.013 | 0.0205 | 0.9 | 0.22 | 0.54 |
16 | 4.75 | 0.0132 | 0.0208 | 0.6 | 0.0152 | 0.0188 | 0.6 | 0.0132 | 0.0208 | 0.6 | 0.225 | 0.55 |
17 | 5.00 | 0.0134 | 0.0211 | 0.6 | 0.0154 | 0.0191 | 0.6 | 0.0134 | 0.0211 | 0.6 | 0.23 | 0.56 |
18 | 5.25 | 0.0136 | 0.0214 | 0.6 | 0.0156 | 0.0194 | 0.6 | 0.0136 | 0.0214 | 0.6 | 0.235 | 0.57 |
19 | 5.50 | 0.0138 | 0.0217 | 0.6 | 0.0158 | 0.0197 | 0.6 | 0.0138 | 0.0217 | 0.6 | 0.24 | 0.58 |
20 | 5.75 | 0.014 | 0.022 | 0.6 | 0.016 | 0.02 | 0.6 | 0.014 | 0.022 | 0.6 | 0.245 | 0.59 |
Default | 0.01 | 0.018 | 1 | 0.012 | 0.016 | 1 | 0.012 | 0.016 | 1 | 0.2 | 0.5 |
Invincibility (IV)[edit]
Since version 2.2.0, each driver, kart, tires, and glider has a new hidden statistic that is used to calculate the Invincibility Frames that players are granted upon being hit. When players are hit by an item or by any hazard, they will be unable to move during a certain period (Stop Time), and then the Invincibility Time will start. Each item has an inner Stop Time and an inner Invincibility Time, shown in the following table.
Stop Time and Invincibility Time per item | |||
---|---|---|---|
Item | Stop Time (frames) |
Invincibility Time (frames) |
Total (frames) |
90 | 91 | 181 | |
90 | 90 | 180 | |
60 | 90 | 150 | |
65 | 57 | 122 | |
65 | 56 | 121 | |
60 | 60 | 120 | |
63 | 56 | 119 | |
Track Hazard |
60 | 60 | 120 |
The amount of time that players are invincible after being stopped is calculated by multiplying the base Invincibility Time of what stopped them by a Multiplier defined by their Invincibility statistic. The following tables show the version 3.0.0 Invincibility Time Multiplier scaling, and the scaling that was used in the older software versions.
Version 3.0.0
|
Versions 2.2.0 - 2.4.0
|
References[edit]
- ^ a b A transcription of Mario Kart 8 Deluxe in-game statistics.
- ^ This Japanese Mario Kart 7 guide already knew about the purpose of weight parameters.
- ^ Result of a simulated dash bump between the two meta combos: Yoshi Scooty (KartBound_MassD=30, represented by King Boo) VS Yoshi Teddy (KartBound_MassD=45, represented by Rosalina). Used modded vehicles in order to get a fair visual representation of the effects of the weight stat. Test by ItzManu001.
- ^ Tests from Bayzer investigating on mini-turbo bumps: Mini-Turbo VS No Mini-Turbo.
- ^ Short documentary about KartBound_MassD and weight milestones with an example clip by ItzManu001 on Reddit.
- ^ Clip by ItzManu001 reveals what happens if you change the values of SlipRt using mods.
- ^ Reddit Post by ItzManu001 showing what happens when you get bloopered on a very slippery surface with minimum traction, demonstrating that the slowdown from a Blooper is 3% and fixed.
- ^ Reddit post by ItzManu001 showing the purpose of the previously unknown Mini-Turbo parameters.
- ^ Reddit post by ItzManu001 showing that Piranha Plant boosts are Mini-Turbo boosts.