Coincentration: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image= | |image=[[File:SM64DS Coincentration.png|200px]]<br>''Super Mario 64 DS''<br>[[File:Coincentration.png|200px]]<br>''New Super Mario Bros.'' | ||
|appears_in=''[[Super Mario 64 DS]]''<br>''[[New Super Mario Bros.]]'' | |appears_in=''[[Super Mario 64 DS]]''<br>''[[New Super Mario Bros.]]'' | ||
|type=Wario's minigame (''Super Mario 64 DS'')<br>Puzzle minigame (''New Super Mario Bros.'') | |type=Wario's minigame (''Super Mario 64 DS'')<br>Puzzle minigame (''New Super Mario Bros.'') | ||
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The minigame starts with Wario on the top screen standing next to a [[Moneybag (enemy)|Moneybags]]; he punches it into the air, and 40 coins then fall down and make their way into the [[Brick Block]]s as the Moneybags bounces offscreen. The player must use the [[Nintendo DS#Stylus|stylus]] to tap the blocks containing coins. If the player taps a block with no coins, the minigame ends. The highest possible score that the player can obtain in this minigame is the "perfect" score of 40. | The minigame starts with Wario on the top screen standing next to a [[Moneybag (enemy)|Moneybags]]; he punches it into the air, and 40 coins then fall down and make their way into the [[Brick Block]]s as the Moneybags bounces offscreen. The player must use the [[Nintendo DS#Stylus|stylus]] to tap the blocks containing coins. If the player taps a block with no coins, the minigame ends. The highest possible score that the player can obtain in this minigame is the "perfect" score of 40. | ||
In the multiplayer version in ''New Super Mario Bros.'', the basic premise is similar, but each player instead takes a turn choosing a block. If a player taps a block with no coins, the block breaks and the player loses two coins. It is possible to have a negative score in this mode. If unsure, a player can pass, but they can do so only once. Once all the coins are found, the player with the most coins wins. | In the multiplayer version in ''New Super Mario Bros.'', the basic premise is similar, but each player instead takes a turn choosing a block. The game randomly chooses which player goes first. If a player taps a block with no coins, the block breaks and the player loses two coins. It is possible to have a negative score in this mode. If unsure, a player can pass, but they can do so only once. Once all the coins are found, the player with the most coins wins. | ||
==In-game instructions== | ==In-game instructions== |
Latest revision as of 11:41, September 25, 2024
Coincentration | |||
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Super Mario 64 DS New Super Mario Bros. | |||
Appears in | Super Mario 64 DS New Super Mario Bros. | ||
Type | Wario's minigame (Super Mario 64 DS) Puzzle minigame (New Super Mario Bros.) | ||
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Coincentration is one of Wario's minigames in Super Mario 64 DS and a single-player and multiplayer Puzzle minigame in New Super Mario Bros. Its name is a portmanteau of "coin" and "concentration." In the New Super Mario Bros. version, the graphics have been redone, appearing more three-dimensional.
A harder version of this minigame called Intense Coincentration (which has fewer coins) also appears in Super Mario 64 DS.
The music that plays in this minigame is an arrangement of the Underground Theme from Super Mario Bros. The minigame's name is used as the title for an arrangement of the Underground Theme in Mario & Sonic at the London 2012 Olympic Games and its 3DS version.
Gameplay[edit]
The minigame starts with Wario on the top screen standing next to a Moneybags; he punches it into the air, and 40 coins then fall down and make their way into the Brick Blocks as the Moneybags bounces offscreen. The player must use the stylus to tap the blocks containing coins. If the player taps a block with no coins, the minigame ends. The highest possible score that the player can obtain in this minigame is the "perfect" score of 40.
In the multiplayer version in New Super Mario Bros., the basic premise is similar, but each player instead takes a turn choosing a block. The game randomly chooses which player goes first. If a player taps a block with no coins, the block breaks and the player loses two coins. It is possible to have a negative score in this mode. If unsure, a player can pass, but they can do so only once. Once all the coins are found, the player with the most coins wins.
In-game instructions[edit]
- Super Mario 64 DS: "Pay attention to where the falling coins land. Touch the blocks to retrieve the coins. But if you choose the wrong block, your game will end."
- New Super Mario Bros.
- Single player: "Pay attention to where the falling coins land. Tap the blocks to retrieve the coins. Choose wisely: if you pick the wrong block, your game will end."
- Multiplayer: "Pay attention to where the falling coins land. Touch the blocks to retrieve the coins. If you choose incorrectly, you'll lose two coins. If you're unsure, you can pass once, but use your pass wisely."
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
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Japanese | ワリオのコインゲーム[?] Wario no Koingēmu |
Wario's Coin Game | |
Chinese | 吃金币[?] Chī Jīnbì |
Eating Coins | |
French | Chute de pièces[?] | Coin drop | |
German | Münzentration[?] | Coincentration | |
Italian | Monete sonanti[?] | Sounding coins | |
Korean | 와리오의 코인 게임[?] Wario ui koin geim |
Wario's Coin Game | |
Spanish | Monedas a gogó[?] | Lots of Coins |