SNES Donut Plains 3: Difference between revisions
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[[Category:Lakes]] | [[Category:Lakes]] | ||
[[Category:Retro Courses]] | [[Category:Retro Courses]] | ||
==Number on Gabe's Top 120 Mario Kart Tracks of All Time!(120-106)== | |||
*120. A TEEEEEEEENY BIT HIGHER. | |||
==Number on My Top 120 Mario Kart Tracks== | |||
*112 | |||
==Number on Mario Kart Top Tracks of All Time== | |||
*91. COME ON, LOWER! |
Revision as of 00:10, December 23, 2014
Donut Plains 3 is a race course that first appeared in Super Mario Kart, and as a retro track in Mario Kart: Super Circuit and Mario Kart 8.
Appearance in Super Mario Kart
Donut Plains 3 is the first course in the Special Cup in Super Mario Kart. It features a giant lake, a peninsula jutting far into the water, and two broken bridges without side-rails. The racers must hop or feather over the crack in the second bridge to avoid falling into the lake. Monty Moles live on this stage as well; both on land, and in water.
Appearance in Mario Kart: Super Circuit
The course reappears in Mario Kart: Super Circuit, and is the fourth track in the Extra Star Cup. It uses the background from Riverside Park. The track was improved with an added bump on the second bridge to jump over the crack, making the track easier to pass. The Monty Mole hazards were removed.
Minimaps
- GBADonutplains3.png
Minimap as seen on the menu.
- GBADonutplains3map.png
Minimap as seen in the race.
Appearance in Mario Kart 8
It reappears in Mario Kart 8 as the second track in the Banana Cup and the only retro track from Super Mario Kart outside the DLC Cups. It now features a starting banner comprised of Super Mario Bros. 3 styled blocks and a Super Mario World styled fortress with Toads and Yoshis. One notable difference is that the graphics don't resemble the original SNES style, unlike Mario Kart DS, Mario Kart Wii, and Mario Kart 7, instead featuring bushes, Toad Houses, Brick Blocks, and ? Blocks in the background, as well as a lesser number of hills, which only one is brown. The trees are now on the track itself, in the second half of the course. One of the new features included is the ability to race underwater in the lake below the bridges, a possible reference to how racers could partially drive underwater in the original. The breaks in the bridges are encountered a bit earlier than they originally were, and the end of the second bridge has collapsed. The lake is not as large as it used to be, since there is no water on the other side after the second bridge; thus, the peninsula no longer exists. Monty Moles now act as they do in Moo Moo Meadows, moving underground before popping out, instead of just hiding inside holes and popping out. The Monty Moles in the lake are now replaced by Cheep-Cheeps. Thus, there are only two Monty Moles present, rather than 19. The mud patches in the last half of the course are now wide puddles. The whistles and beeps from the original soundtrack will play with the soundtrack when the player is in 1st place, as well as the normal first-place beats.[1]
Gallery
Wii U version
- MK8- SNES Donut Plains 3.PNG
The track's icon.
The stamp obtained for beating the staff ghost at this course.
Names in other languages
Trivia
- If the player uses a Mushroom before the jump on the 2nd bridge and points left, they can pass half the course and land near the finishing line.
- This track and DK Jungle are the only tracks that have been in both the Special and Banana Cup as a retro track. Coincidentally, both take place in the Banana Cup.
- This track and Dry Dry Desert are the only retro courses in Mario Kart 8 which don't involve air gliding. Coincidentally, both take place in the Banana Cup.
References
Template:Racecourses Template:Battlecourses
Number on Gabe's Top 120 Mario Kart Tracks of All Time!(120-106)
- 120. A TEEEEEEEENY BIT HIGHER.
Number on My Top 120 Mario Kart Tracks
- 112
Number on Mario Kart Top Tracks of All Time
- 91. COME ON, LOWER!