Red and blue blocks: Difference between revisions
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[[File:SMG2 Flip Out Cosmic Clone Wall Jumpers.png|200px|thumb|left|[[Mario]] wall-jumps up some red and blue blocks while avoiding Cosmic Clones.]] | |||
[[File:SMG2 Flip Out Cosmic Clone Wall Jumpers.png|200px|thumb|left|[[Mario]] wall-jumps up some | |||
[[File:DKCR Switcheroo 4.png|200px|thumb|right|Reversible walls as they appear in ''Donkey Kong Country Returns'']] | [[File:DKCR Switcheroo 4.png|200px|thumb|right|Reversible walls as they appear in ''Donkey Kong Country Returns'']] | ||
{{quote|[[Spin]] to make the ledges pop out and go back in! Boi-yoi-yoing!|Star Bunny|Super Mario Galaxy 2}} | {{quote|[[Spin]] to make the ledges pop out and go back in! Boi-yoi-yoing!|Star Bunny|Super Mario Galaxy 2}} | ||
''' | '''Red and blue blocks''',<ref name=Prima>Browne, Catherine. ''Super Mario Galaxy 2'' PRIMA Official Game Guide. Page 263.</ref> also referred to as '''colorful blocks''',<ref name=Prima/> are special stage elements appearing in the [[Flip-Out Galaxy]] in ''[[Super Mario Galaxy 2]]''. They are walls that push out of the main giant wall sections in the [[galaxy]]. When the player [[spin]]s, the red blocks push out of the main wall sections while the blue blocks retract into the main wall sections, and vice versa. The player can use these walls as temporary platforms or [[Wall Jump|wall-jump]] up them to access other areas of the [[level]]. [[Cosmic Clone]]s are able to pass through them in order to follow the player's exact movements, just as they are able to pass through any other obstacle they encounter if necessary. | ||
The same type of wall makes another appearance in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' in the [[Switcheroo]] level, where they extend out of the wall and retract into the wall in the same way, except now, they are activated by switches on the walls instead of by spinning. In these games, they are used to allow the player(s) to cross large gaps or abysses, or to defeat certain [[List of enemies|enemies]] if the enemies are positioned in front of the wall sections. | The same type of wall makes another appearance in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' in the [[Switcheroo]] level, where they extend out of the wall and retract into the wall in the same way, except now, they are activated by switches on the walls instead of by spinning. In these games, they are used to allow the player(s) to cross large gaps or abysses, or to defeat certain [[List of enemies|enemies]] if the enemies are positioned in front of the wall sections. | ||
{{br}} | {{br}} | ||
==See also== | ==See also== | ||
*[[Red-Blue Panel]] | *[[Red-Blue Panel]] | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=レッドブルーブロック<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Galaxy 2'' section, page 171.</ref> <small>(''Super Mario Galaxy 2'')</small> | ||
| | |JapR=Reddo-Burū Burokku | ||
|Ita=Blocchi Blurossi (''Super Mario Galaxy 2'') | |JapM=Red-Blue Blocks | ||
|ItaM=Red Blue Block | |Ger=Rot-Blau-Block <small>(''Super Mario Galaxy 2'')</small> | ||
|GerM=Red Blue Block | |||
|Ita=Blocchi Blurossi <small>(''Super Mario Galaxy 2'')</small> | |||
|ItaM=Red Blue Block | |||
}} | }} | ||
==References== | |||
<references/> | |||
{{SMG2}} | {{SMG2}} | ||
{{DKCR}} | {{DKCR}} |
Revision as of 15:55, November 28, 2022
- “Spin to make the ledges pop out and go back in! Boi-yoi-yoing!”
- —Star Bunny, Super Mario Galaxy 2
Red and blue blocks,[1] also referred to as colorful blocks,[1] are special stage elements appearing in the Flip-Out Galaxy in Super Mario Galaxy 2. They are walls that push out of the main giant wall sections in the galaxy. When the player spins, the red blocks push out of the main wall sections while the blue blocks retract into the main wall sections, and vice versa. The player can use these walls as temporary platforms or wall-jump up them to access other areas of the level. Cosmic Clones are able to pass through them in order to follow the player's exact movements, just as they are able to pass through any other obstacle they encounter if necessary.
The same type of wall makes another appearance in Donkey Kong Country Returns and Donkey Kong Country Returns 3D in the Switcheroo level, where they extend out of the wall and retract into the wall in the same way, except now, they are activated by switches on the walls instead of by spinning. In these games, they are used to allow the player(s) to cross large gaps or abysses, or to defeat certain enemies if the enemies are positioned in front of the wall sections.
See also
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | レッドブルーブロック[2] (Super Mario Galaxy 2) Reddo-Burū Burokku |
Red-Blue Blocks | |
German | Rot-Blau-Block (Super Mario Galaxy 2)[?] | Red Blue Block | |
Italian | Blocchi Blurossi (Super Mario Galaxy 2)[?] | Red Blue Block |