Bros. Move: Difference between revisions
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''[[Mario & Luigi: Partners in Time]]'' also has Bros. Moves. With [[Baby Mario]] and [[Baby Luigi]] as playable characters, they can also use Bros. Moves. In addition, certain moves can be done by having the adult Mario Bros. use their Bros. Moves on the younger counterparts. | ''[[Mario & Luigi: Partners in Time]]'' also has Bros. Moves. With [[Baby Mario]] and [[Baby Luigi]] as playable characters, they can also use Bros. Moves. In addition, certain moves can be done by having the adult Mario Bros. use their Bros. Moves on the younger counterparts. | ||
In this game, Bros. Moves are primarily taught by [[Toadsworth]] and [[Toadsworth the Younger]] | In this game, Bros. Moves are primarily taught by [[Toadsworth]] and [[Toadsworth the Younger]]. | ||
Mario, Luigi, Baby Mario, and Baby Luigi learn the following Bros. Moves: | Mario, Luigi, Baby Mario, and Baby Luigi learn the following Bros. Moves: | ||
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===''Mario & Luigi: Dream Team''=== | ===''Mario & Luigi: Dream Team''=== | ||
Bros. Moves return in ''[[Mario & Luigi: Dream Team]]''. In this game, the majority of them are taught to Mario and Luigi by [[Big Massif]] and [[Lil' Massif]], on [[Mount Pajamaja | Bros. Moves return in ''[[Mario & Luigi: Dream Team]]''. In this game, the majority of them are taught to Mario and Luigi by [[Big Massif]] and [[Lil' Massif]], on [[Mount Pajamaja]]. Big Massif and Lil' Massif call their moves techniques that their family has passed down for ages, and are impressed and surprised that Mario and Luigi learn them quickly. | ||
Mole Mario and Mini-Mario are the first Bros. Moves to alternate with each other on a context-sensitive basis, with the same icon having different effects depending on the situation. Ball Hop is the first Bros. Move where either {{button|3DS|A}} or {{button|3DS|B}} can be used to start the move. While on Mount Pajamaja, one sequence has Mario and Luigi Spin Jump into Big Massif and Lil' Massif, enabling the latter duo to use a more powerful version of the Spin Jump. | Mole Mario and Mini-Mario are the first Bros. Moves to alternate with each other on a context-sensitive basis, with the same icon having different effects depending on the situation. Ball Hop is the first Bros. Move where either {{button|3DS|A}} or {{button|3DS|B}} can be used to start the move. While on Mount Pajamaja, one sequence has Mario and Luigi Spin Jump into Big Massif and Lil' Massif, enabling the latter duo to use a more powerful version of the Spin Jump. | ||
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|Luigi | |Luigi | ||
| | | | ||
|Luigi swings his Hammer at Mario. If Mario is on a soft surface, he is pushed underground. On hard surfaces, the same input causes Mini-Mario. Mario can move around, | |Luigi swings his Hammer at Mario. If Mario is on a soft surface, he is pushed underground. On hard surfaces, the same input causes Mini-Mario. Mario can move around, potentially passing through fences and separating him from Luigi. Mario can return to the surface with {{button|3DS|A}}. Doing so under [[Beanhole]]s allows Mario to retrieve a [[Bean]]. | ||
|[[Dozing Sands]], two [[Shelltop]]s. | |[[Dozing Sands]], two [[Shelltop]]s. | ||
|- | |- |
Revision as of 12:24, October 16, 2024
Bros. Moves are special actions that Mario and Luigi use as a team in the Mario & Luigi series. They are used in the overworld of the game to various effects. Commonly, they allow the Mario Brothers to access certain areas or interact with certain objects. Some of them are one brother using an attack on the other brother, while others are original actions. Using a Bros. Move requires both brothers to stand next to each other.
To use a Bros. Move, the Action Icons for the characters have to be cycled to reach the icon for the move in question. Then, pressing the button or the button starts the move, dependent on which brother has the icon. Some Bros. Moves have further controls. Some Bros. Moves have the first button press set the Bros. in position to use the move, requiring a second button press to start. These Bros. Moves have the other brother's button used as a "BACK" button that returns Mario and Luigi to normal without using the move. A subset of such moves can be concluded early through the "BACK" input.
Bros. Moves are typically taught to Mario and Luigi by other characters. Such characters are usually pairs, demonstrating the move themselves as part of the tutorial. Usually, but not always, these characters are color coded red and green to match Mario and Luigi. Mario & Luigi games sometimes introduce obstacles where a Bros. Move is used in before the interaction where a move is learned, requiring that the player backtrack to use the move against the obstacle. All Bros. Moves are required to complete a game, as obstacles requiring their use are always on the main path through the story.
Some characters who do not teach Bros. Moves are capable of using them.
Bros. Moves are absent in Mario & Luigi: Paper Jam, which instead has the characters use Trio Moves.
History
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions
In Mario & Luigi: Superstar Saga and its remake Mario & Luigi: Superstar Saga + Bowser's Minions Bros Moves are instead called Bros. Actions. Unlike later games, these games have the move used depend on if either Mario or Luigi are standing in front of the other brother. Bros. Actions are learned at the same time as this game's Bros. Attacks. Bros. Actions are sometimes used as part of a Bros. Attack, even for ones that are unlocked separately from the Bros. Action involved. Mario & Luigi: Superstar Saga + Bowser's Minions assigned the Bros. Actions using the Hammer alternative names.
Mario and Luigi learn the following Bros. Actions:
Mario & Luigi: Partners in Time
Mario & Luigi: Partners in Time also has Bros. Moves. With Baby Mario and Baby Luigi as playable characters, they can also use Bros. Moves. In addition, certain moves can be done by having the adult Mario Bros. use their Bros. Moves on the younger counterparts.
In this game, Bros. Moves are primarily taught by Toadsworth and Toadsworth the Younger.
Mario, Luigi, Baby Mario, and Baby Luigi learn the following Bros. Moves:
Name | Used By | Initiated By | Unlock Text | Effects | Location & Teacher |
---|---|---|---|---|---|
Baby Drill |
Baby Mario and Baby Luigi | Baby Luigi | Vim Factory, two Hammer Bros. | ||
Spin Jump |
Mario and Luigi | Luigi | Vim Factory, Toadsworth and Toadsworth the Younger. | ||
Bros. Ball |
Mario and Luigi | Mario | Peach's Castle, after finishing Yoshi's Island, Toadsworth and Toadsworth the Younger. | ||
Baby Spin | Baby Mario and Baby Luigi | Mario and Luigi | Peach's Castle after finishing Gritzy Desert, Toadsworth and Toadsworth the Younger. | ||
Baby Cakes | Baby Mario and Baby Luigi | Mario and Luigi | Peach's Castle after finishing Gritzy Desert, Toadsworth the Younger. |
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Bros. Moves are used again in Mario & Luigi: Bowser's Inside Story and its remake Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. In this game, Mario and Luigi create each Bros. Move when confronted with specific obstacles, prompted by Starlow's explanation of the problem.
Mario and Luigi learn the following Bros. Moves:
Name | Initiated By | Guide Entry (3DS only) | Effects | Location |
---|---|---|---|---|
Mini-Mario | Luigi | Pump Works | ||
Spin Jump | Mario | Flab Zone | ||
Drill Bros. | Luigi | Energy Hold |
Mario & Luigi: Dream Team
Bros. Moves return in Mario & Luigi: Dream Team. In this game, the majority of them are taught to Mario and Luigi by Big Massif and Lil' Massif, on Mount Pajamaja. Big Massif and Lil' Massif call their moves techniques that their family has passed down for ages, and are impressed and surprised that Mario and Luigi learn them quickly.
Mole Mario and Mini-Mario are the first Bros. Moves to alternate with each other on a context-sensitive basis, with the same icon having different effects depending on the situation. Ball Hop is the first Bros. Move where either or can be used to start the move. While on Mount Pajamaja, one sequence has Mario and Luigi Spin Jump into Big Massif and Lil' Massif, enabling the latter duo to use a more powerful version of the Spin Jump.
Bros. Moves cannot be used in the Dream World by Mario and Dreamy Luigi, a topic that comes up in the story in a section where Prince Dreambert laments the duo cannot Spin Jump while in Dreamy Mount Pajamaja. However. Dreamy Luigi has the ability to control Luiginary Works, which substitutes for field actions normally assigned to Bros. Moves. One Luiginary Work, the Luiginoid Formation, summons a group of Luiginoids that Mario stands on top of. The group can perform various moves, some of which are called Luiginary abilities or Luiginary Attacks.
Mario and Luigi learn the following Bros. Moves:
Name | Initiated By | Unlock Text | Effects | Location & Teacher |
---|---|---|---|---|
File:M&LDT Luigi Hammer icon.pngFile:M&LDT Mario Mole Mario icon.png Mole Mario |
Luigi | Luigi swings his Hammer at Mario. If Mario is on a soft surface, he is pushed underground. On hard surfaces, the same input causes Mini-Mario. Mario can move around, potentially passing through fences and separating him from Luigi. Mario can return to the surface with . Doing so under Beanholes allows Mario to retrieve a Bean. | Dozing Sands, two Shelltops. | |
File:M&LDT Luigi Hammer icon.png Mini-Mario |
Luigi | Luigi swings his Hammer at Mario. If Mario is on a hard surface, he shrinks down to half his height. On soft surfaces, the same input causes Mole Mario. In this state, Mario can walk through small passageways. Doing so separates Mario from Luigi. Mario can still jump and swing his Hammer. | Dozing Sands, two Shelltops. | |
File:M&LDT Mario Spin Jump icon.png Spin Jump |
Mario | Mario jumps onto Luigi. Then they do a short jump while spinning around, hovering across long gaps. | Mount Pajamaja, Big Massif and Lil' Massif. | |
File:M&LDT Luigi Side Drill icon.png Side Drill |
Luigi | This manoeuvere allows you to go through small holes and gaps! | Luigi jumps onto Mario's back. Then they flip forward and spin while moving horizontally. It can fit through tight spaces and break hard rocks. | Mount Pajamaja, Big Massif and Lil' Massif. |
File:M&LDT Mario Ball Hop icon.pngFile:M&LDT Luigi Ball Hop icon.png Ball Hop |
Mario or Luigi | Luigi jumps onto Mario, and they form a ball. Then they perform high bounces in fixed arcs. This both allows them to reach high ledges and control their landings. | Mount Pajamaja (2nd visit), Big Massif and Lil' Massif. |
Gallery
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions
Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Mario & Luigi: Dream Team