Sky Station Galaxy
Template:Galaxybox Sky Station Galaxy is a galaxy in Super Mario Galaxy 2. The level is the introductory stage of the game, taking place before Mario lands on Starship Mario. Mario is launched into the galaxy from Princess Peach's Castle. After flying through a series of clouds, Mario eventually lands on a disc-shaped planetoid. The galaxy introduces the player to the gravity based gameplay and spherical planets of Super Mario Galaxy 2.
Planets
Yoshi House Planet
This is the starting planet for most missions in this galaxy. It is a round, small planet divided into two sides by a big white fence; a light side and a dark side (like the Starting Planet from the Good Egg Galaxy in the first game). On the light side there are several bushes with Star Bits and Coins and several mini goombas as enemies along with a big house that belongs to Yoshi. A note on the door asks Mario to come around back. Also on the top side of the planet are two Warp Pipes, one green and one orange. The orange one will lead Mario into a cage with a 1-Up Mushroom while the green one will lead him to the darker side of the planet.
The darker side is mainly a ring of dirt with numerous crystals and Goombas all around. In the middle of the ring is a giant mound of dirt with a crystal on top which, when broken, reveals a hole leading back to the top of Yoshi's House. In the second mission of the galaxy there are also Chomp Pups rolling in circles around the darker side of the planet.
Grass Planet
This is a semi-large, grassy planet, which is home to many Octoombas. It is slightly rounded and it has a ? Coin, a Checkpoint Flag and a warp pad. Yellow platforms which will rises then turn blue and disappear are seen here which will lift Mario up to the Launch Star to blast him to the next planets. A Luma will guide Mario through this planet and will transform into a Launch Star when he gets to the end.
Bonus Planet
This planet looks like other bonus planets. Several Octoombas inhabit this planet and if Mario defeat all of them using the Rainbow Star within the time limit, three 1-Up Mushrooms will appear.
Miniature Planets
These three planets are very small and serve no purpose except for some coins and a launch star. The first is a small grassy sphere. The second one is a small asteroid that has nothing but a Sling Star. This sling star will take the player around all the planets before landing on the third planet, a small, dirt-cover sphere with some coins and a launch star to take the next planet.
Cylindrical Planet
This planet is shaped as a cylinder with square platforms going around it. There is a Comet Medal here, and a few Paragoombas. There is also mud that will slow down Mario, and there is a black hole inside the planet. At the end is a Launch Star that will send Mario to the Sided Planet.
Sided Planet
This planet is round and flat with two area on each side. The bottom side is a stone and muddy area with a Life Mushroom, Checkpoint Flag, and an Octoomba. Behind the platforms, there is a 1-Up Mushroom. While the top side is a grass area with a Item Crystal, a few Coins and three Octoombas. There a Launch Star which will take Mario to the Geo Planet.
Geo Planet
This planet is very similar to the planet on which the player fought Dino Piranha on in the predecessor of Super Mario Galaxy 2. Peewee Piranha is fought on this planet.
Sky Fleet Ship
The Sky Fleet Ship appears in the second mission and it is a cylindrical, transparent planet with an inside with platforms, similar to the Pill Planet in the first game. The ship has a conical nose with a propellor at the tip. Banzai Bill Blasters launch Banzai Bills toward Mario or Luigi as they travel across the planet's glassy outside. A Rainbow Star is on the surface of the ship. Inside, there is platforming to be done and there is a warp pad and Launch Star inside.
In the first trailer of the game this planet had a lighter coloration.
Flip Switch Planet
A planet covered with Flip Switches. A Banzai Bill comes out of its blaster here, and in a second section Cosmic Clones appear.
Second Fleet Ship
There are three more Banzai Bill Blasters in this planet, and mud that makes Mario slower if he walks on it. There is a long platform on one side, and at the end of it is a Prickly Piranha Plant that Mario has to defeat in order to get a key to open a cage with the star.
Enemies
- Goombas
- Paragoombas
- Incoming Chomps
- Bullet Bills
- Piranha Plants
- Prickly Piranha Plant
- Octoombas
- Cosmic Clones
- Banzai Bills
- Amps
Comet Medal
The Comet Medal for this galaxy is found on the Cylindrical Planet. Once Mario reaches the second moving stone platform, he should ride it around the planet until he reaches the Comet Medal and then jump for it.
Missions
Peewee Piranha's Temper Tantrum
Peewee Piranha's Temper Tantrum is the first level of the Sky Station Galaxy and, essentially, the first level in the game. It must be completed before reaching the Starship Mario. Mario begins the level flying through several clouds and lands on the Starting Planet. A Luma tells him that a monster stole their Power Stars and asks him to please get them back. He commits all Lumas to Mario's cause. Mario must travel around the starting planet to the green pipe which leads to the other, darker, side of the planet. On the darker side Mario must travel up the mound in the middle, break open the crystal and jump through to find that Yoshi is not actually there along with a Luma which turns into a Launh Star for him leading to the Grass Planet. On the Grass Planet a Luma leads Mario through a path of Electrogoombas and rising platforms until he reaches the end and then it turns into a Launch Star to the Miniature Planets. The Miniature Planets are a few planets with a ? Coin and a few Sling Stars which eventually lead Mario to a Launch Star sending him off to the Cylindrical Planet.
On the Cylindrical Planet Mario must travel along the only path, riding the stone platforms around the planet whenever it needs to happen and just make his way to the other side of the planet where a Luma will transform into a Launch Star to the Sided Planet. On the sided Planet, Mario must go up the stone steps and get the Midway Point along with the Life Mushroom and then travel around to the other side and climb up the green steps to a Launch Star leading to the boss battle on the Geo Planet with Peewee Piranha. Upon landing on the Geo Planet, Mario cracks open Peewee Piranha's egg and releases the beast-piranha plant. Mario must Spin the shell on its behind twice and then attack its exposed bottom to damage it. After hitting its weak spot two times, Peewee Piranha will explode into purple smoke and release a Power Star for Mario to get.
- Enemies
- Planets Visited
- Yoshi House Planet
- Grass Planet
- Miniature Planets
- Cyndrilical Planet
- Bonus Planet (Optional)
- Sided Planet
- Geo Planet
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Storming the Sky Fleet
The second level in the Sky Station Galaxy is Storming the Sky Fleet. Mario once again begins on the Starting Planet but this time around it is infested with Chomp Pups. Travelling to the darker side of the planet via the green warp pipe, Mario must use the green plants strewn around to open up the chests and find a Rainbow Star. Rainbow Mario must then run around and destroy all of the Chomp Pups on this side of the planet to get a key to free a captured Luma. The Luma will reward him by transforming into a Launch Star to the Sky Fleet Ship. The Sky Fleet Ship has multiple Banzai Bills for Mario to avoid before he can get to a hole which leads inside the ship. On the inside there are numerous Amps and moving platforms. Mario must travel to the other side of the moving platforms and take the Launch Star to the Flipswitch Planet. After Mario has pressed all the switches on the Flipswitch Planet, another section appears where Mario has to press the flipswitches but there is a slight problem; he is being chased by Cosmic Clones. After pressing all the switches the clones will disappear and a Launch Star will appear to the Second Fleet Ship. The Second Fleet Ship has numerous Banzai Bills blasting all around and a Power Star in a cage. Mario must travel to the end of the walkway, avoiding the Banzai Bills, and reach the end with a pole, two Piranha Plants and one Prickly Piranha Plant. Defeating the Prickly Piranha will yield a key which frees the Power Star and allows Mario to go back, still avoiding the Banzai Bills, and get his star.
- Enemies
- Chomp Pups
- Octoombas
- Bullet Bills
- Piranha Plants
- Prickly Piranha Plant
- Cosmic Clones
- Banzai Bills
- Amps
- Planets Visited
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Peewee Piranha's Speed Run
Peewee Piranha's Speed Run is a Prankster Comet mission in the Sky Station Galaxy. It plays out almost same way as Peewee Piranha's Temper Tantrum except there are numerous green stopwatches throughout the level which add ten seconds to Mario's time. Mario begins with 20 seconds on the clock and must continue collecting these stopwatches to keep his time above zero. If the timer reaches zero, he will lose a life. In total, there are 120 seconds or two minutes on the clock with all the stopwatches added together.
Another difference between this and the first level is that the Grass Planet, Miniature Planets and Side Planets have all been left out to conserve time.
- Enemies
- Goombas
- Paragoombas
- Peewee Piranha (boss)
- Planets Visited
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Green Star 1
This Green Star is located on the Yoshi House Planet, circle around Yoshi's House till spoting it. It is suspended in mid-air so Mario/Luigi will either have to backflip, double-jump or side-somersault to reach it.
Alternatively Mario/Luigi can jump into the green pipe to the bottom side of the planet, destroy the crystal and jump into the hole and exit out on top of Yoshi's House. From there Mario/Luigi can walk of the edge to retrieve the Star.
- Enemies
- Planets Visited
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Green Star 2
The second Green Star is located near the Grass Planet, in the abyss beyond the Launch Star. In order to reach it, the player has to have Mario simply jump off the platform with the launch star near it. The star is near the corner of the platform, so it is best to jump off around there. If they jumped correctly, they will land onto the Star before falling into the Black hole. If the player misses it by an inch, they can simply spin for it to obtain it.
- Enemies
- Planets Visited
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Green Star 3
The last Green Star is located on the Sky Fleet Ship over the Warp Pad near the end of the planet. The player must either do a backwards somersault off the Warp Pad and do a wall jump, or stand on the last rotating platform and jump onto the star.
- Enemies
- Planets Visited
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